that's not a discernible amount of peopleSo it begins... Now everybody who reads that and was thinking on getting a Switch, might just wait till the new model drops and purchase that instead.
that's not a discernible amount of peopleSo it begins... Now everybody who reads that and was thinking on getting a Switch, might just wait till the new model drops and purchase that instead.
I never said that's what they are going to use. I just mentioned it because it's the next Tegra SoC in the product line. From there you can also get some info on how mobile tech is advancing.i mean, how many times one has to repeat that nintendo never ever ever uses new tech on their designs, the xavier is like one month old, maybe it can be used as a base for a pro version in 2020/2021 not before.
That's fine. Yes, some in the diehard in the gaming community, but the people by and large who plan on buying the Switch don't even know about this rumor.Me. I was thinking about getting one this month, but now I might hold out at least until they show what it's going to be.
Yea I'm fine with cloud streaming, I used GeForce now, just wish Nintendo would do it here too and not just japan
ironically, the Switch is the odd system out. the X1 was chosen for it prior to the X1's public reveali mean, how many times one has to repeat that nintendo never ever ever uses new tech on their designs, the xavier is like one month old, maybe it can be used as a base for a pro version in 2020/2021 not before.
given what we know, Mariko is definitely not an X2, but a modified X1. timing lines up for an X1 variant and changing out the CPU might be more work than just shrinking the X1. the only other change to the X1 would be changing the bus width to match Parker (128-bit bus, 50GB/s)The Foxconn leak is 100% real, it's undeniable. We just don't know exactly what those clocks mean. Pascal is just a shrunken X1, so any "16nm+" Tegra chip at the time would be referred to as Pascal, I was just wondering if your source knew the difference. (and they might have, but it's unrealistic to me that Denver cores would ever be used, so X2 as is, has always been a shortcut to saying a 16nm Tegra)
Foxconn leak gives 921mhz for the GPU, which is actually very telling about the truth of it, Tegra X1 uses 76.8mhz base clock, so Switch uses a 5 and 10 multiplier for it's clock, this points to a 12x multiplier, so this Switch Pro, if all of this lines up means that the Switch they were testing back in 2016 and did not release, has a CPU about twice as powerful, twice as much RAM, and a GPU that is either 20% faster (472GFLOPs docked), OR a GPU that has double the cuda cores and is 2.4x more powerful (944GFLOPs).
This article is about a premium device, they are adding new hardware and software features, balanced by price and looking at adding a better screen.
Also yeah, it wasn't Pascal, it was Mariko, which we all have code for in our Switch units.
Absolutely, I've abandoned the idea of Parker for well over a year. Mariko is likely more than just a shrunk X1 though, as you said, memory controller, different cpu open the doors to a more powerful GPU, and with the Foxconn leak pointing to doubling everything, I figure it will double the gpu performance as well.ironically, the Switch is the odd system out. the X1 was chosen for it prior to the X1's public reveal
given what we know, Mariko is definitely not an X2, but a modified X1. timing lines up for an X1 variant and changing out the CPU might be more work than just shrinking the X1. the only other change to the X1 would be changing the bus width to match Parker (128-bit bus, 50GB/s)
animal crossing is the game that will get people to buy multiple switches so this makes senseI think they'll have to bundle something with the OG Switch. I'm thinking Pokémon gen 8 can be bundled with the OG.
Absolutely, I've abandoned the idea of Parker for well over a year. Mariko is likely more than just a shrunk X1 though, as you said, memory controller, different cpu open the doors to a more powerful GPU, and with the Foxconn leak pointing to doubling everything, I figure it will double the gpu performance as well.
It's likely just a basic revision that will essentially get rid of the previous switch so it can't be hacked with a flippin' paperclip and a few bells and whistles here and there
Yeah I remember those new units came out like a month ago or so but that was likely a panic quick fix and they engineered something more secure for this revision, and a revision they can sell as "new" to get more people interested and sell more units even if it's just a few small things. I doubt it'll be anything as "big" as the New 3DS and it really wasn't that much either.Previously mentioned in the thread, but they've already been shipping units with the fix for that exploit for some time now.
The New 3DS was a big deal considering it got an exclusive game in Xenoblade. It might've got another or two.Yeah I remember those new units came out like a month ago or so but that was likely a panic quick fix and they engineered something more secure for this revision, and a revision they can sell as "new" to get more people interested and sell more units even if it's just a few small things. I doubt it'll be anything as "big" as the New 3DS and it really wasn't that much either.
I don't see how "it got an exclusive game and maybe another or two" is being a big deal.The New 3DS was a big deal considering it got an exclusive game in Xenoblade. It might've got another or two.
944GFLOPs, single precision, it would be just below XB1, in mixed precision (a game like KH3) would mean it would sit around PS4's base performance. CPU would be faster than PS4's, and Mariko has 8GB of RAM, so it would sit well there too.
It's a big deal because if the New Switch gets Kingdom Hearts 3 and other big titles as exclusives it would upset customers of the OG Switch.I don't see how "it got an exclusive game and maybe another or two" is being a big deal.
given the X1 was already maxed out at 1GHz, it might be simpler to just clock the design up rather, as per the Foxconn leak. same with the CPU. if they doubled cuda core count and changed out the CPU, they wouldn't bother with those leaked clock speed since they can hit the same performance with lower clocks .Absolutely, I've abandoned the idea of Parker for well over a year. Mariko is likely more than just a shrunk X1 though, as you said, memory controller, different cpu open the doors to a more powerful GPU, and with the Foxconn leak pointing to doubling everything, I figure it will double the gpu performance as well.
the more I think about it, the more I think the handheld mode might not be too equivalent to the Gen 1 Switch's docked speed. as you mentioned 921MHz was more a 20% clock increase. assuming the handheld mode is the same, we'd see handheld clocks at 362Mhz (at the lowest performance bracket). that's not a usable upgrade however. so that's a point for the "increased core count"944GFLOPs, single precision, it would be just below XB1, in mixed precision (a game like KH3) would mean it would sit around PS4's base performance. CPU would be faster than PS4's, and Mariko has 8GB of RAM, so it would sit well there too.
half as powerful as the base PS4? yeah. the one I'm suggesting is closer to 70% of the way there, but a solid 30fps for games that struggle on a PS4 to hit 60fps would be reasonable, and AMD is far behind Nvidia, they can't produce a 1843GFLOPs GPU for mobile, this isn't that.I thought people said a portable PS4 wouldn't be possible like any time soon.
Is this Switch Pro like Reviewtech says even possible?
It's possible they go with 472GFLOPs and not double the cuda cores, but everything else is doubled, and Nintendo was really targeting that 720p to 1080p resolution difference for portable and handheld, which is why the original Switch handheld clock was 307mhz for 157GFLOPs.given the X1 was already maxed out at 1GHz, it might be simpler to just clock the design up rather, as per the Foxconn leak. same with the CPU. if they doubled cuda core count and changed out the CPU, they wouldn't bother with those leaked clock speed since they can hit the same performance with lower clocks .
They planned the Switch with those ratios back during the foxconn leak, which strengthen's in my mind that they went with a 2.4x GPU performance upgrade because that would simply allow that same 720p to 1080p change from current to new switch.the more I think about it, the more I think the handheld mode might not be too equivalent to the Gen 1 Switch's docked speed. as you mentioned 921MHz was more a 20% clock increase. assuming the handheld mode is the same, we'd see handheld clocks at 362Mhz (at the lowest performance bracket). that's not a usable upgrade however. so that's a point for the "increased core count"
considering the pro models of other systems didn't fracture the user base, I'm not sure why this would tooI don't see this being more than a console with better battery life, resolution and framerate capabilities, and bigger internal HDD. Anything above that would be closer to a new console than a "pro version" I don't think Nintendo would want to frature it's userbase with a switch running software that og owners couldn't.
The PS4 Pro launched 36 months after the PS4, if this launches next November, it would be 33 months after Switch launch.2 years (since launch) is too soon for a pro model. I don't get it.
Didn't PS4 Pro release 4 years after launch?
I'm not against the idea but an initial 'lite' model with improved battery life & screen seems the way forward.
Anyone believe this is a good business decision (if foxcon leak is true)?
MAYBE they just want the portable mode to have the same quality of the docked mode?2 years (since launch) is too soon for a pro model. I don't get it.
Didn't PS4 Pro release 4 years after launch?
I'm not against the idea but an initial 'lite' model with improved battery life & screen seems the way forward.
Anyone believe this is a good business decision (if foxcon leak is true)?
Yep, and then offer a docked 1080p experience. I'm talking about a difference similar to undocked and docked current Switch, that is most likely what they will offer.MAYBE they just want the portable mode to have the same quality of the docked mode?
No visual compromisses, just the same thing but in 720p
You believe this thing will get exclusive games? I don't think it will regardless of how capable it is compared to the base unit.Foxconn leak would suggest this is true. Matt did say that Nintendo couldn't go with a more powerful Switch because it was too expensive, this always seemed like a weird comment to me because the Switch wastes a ton of money on different things it didn't need to do, those half dozen circuit boards for one, and the dock's separate hardware for display is another, not to mention it was sold at a profit. Nintendo having a second more powerful Switch prototype that was too expensive for a $300 price launch makes sense here. He would be referring to that and not the difference that shrinking the X1 to 16nm would make (which is at best going to add $30 to the Switch's price).
Nvidia said that Nintendo and they were looking at a long relationship, possibly going decades and if they were sitting on the next model at the time, that makes perfect sense.
Developers have said weird stuff about Switch ports, even Reggie said that 2019 is when we will start seeing 3rd party games arrive day and date, a parity console would facilitate that, but also Rainbowsix Siege developer's weird comment about the Switch not yet being the one to get the game.
We all know that Nintendo is making a more powerful Switch, it coming this soon is the shock, but if you buy into the narrative that Nintendo pushed out Switch to test the waters, it makes sense that they would sureup it's failures, and performance is a big deal, even for Nintendo where their own games struggle. Switch also has one big unNintendo spec, slow memory bandwidth. This is something Nintendo's engineers are always pushing for... There is a quote a few years old from a Nintendo developer that high speed memory bandwidth is part of Nintendo's DNA and what they want to pass on to future generations at Nintendo. This was during the Switch's development, so the X1 chip has always been a bit weird for a Nintendo product, it's performance is really par for the course, but the memory bottleneck is extremely odd.
I think people are caught up in the timing of this device from the platform's perspective and not looking at the timing of this device from the industries' perspective, building a refresh 3 months sooner than the PS4 Pro might be a bad thing? Having a 10-20 Million user base for next gen games to be ported to on a Switch that can handle it, would be a big incentive to keep 3rd party interest high. We saw what happened during the Wii era, and while the Wii literally was half the market, the industry at large ignored it.
It shouldn't, that practice isn't very friendly.You believe this thing will get exclusive games? I don't think it will regardless of how capable it is compared to the base unit.
I've been saying for the longest time that if they were to go the revision route, the only way to do so that actually makes any sense is to focus on increasing hardware power with each subsequent release (until the public gets tired of the Switch concept. After all mobile hardware has a lot of potential to match existing console hardware). Which is why I never understood why people thought it was a smart idea to fracture the base by introducing "mini Switch" if it's not going to be able to maintain compatibility with the original Switch hardware (hardware in the sense of dock, joycons, etc). Nintendo is not stupid, they have a great concept in their hands and they're not going to go back on their Switch marketing after everyone and their grandmas lambasted them for incoherent branding with the Wii U.
That said, I expect the revised Switch to maintain compatibility with joycons and other devices, which means it's really only the internals that will see a change (basically the Switch version of New 3DS). New screen? Hmm, would it make sense to go 1080p screen? How would that affect the pricing? I also expect the size of the unit to be relatively the same, especially factoring in joycon sizing.
3.5 years. Nintendo hasn't gone over 4 years without releasing a new handheld chip since 1998.
1989: Game Boy
1998: Game Boy Color (GB revision)
2001: Game Boy Advance
2004: Nintendo DS
2008: Nintendo DSi (DS revision)
2011: Nintendo 3DS
2014: New Nintendo 3DS (3DS revision)
2017: Nintendo Switch
20XX: 'Mariko' (Switch revision)
If Mariko gets any exclusive games I'd also expect them to be ports mainly.
Developers are free to release games that only work when docked or portable now. There is no rules for this, so if a more powerful Switch is released and developers can't get their games to run well enough on the current Switch, yeah there could be exclusives, but not from Nintendo. Nintendo will wait until they release another more powerful revision later down the road, probably in 2022, setting up a 3 year performance refresh cycle. They will almost certainly still launch cheaper models and I keep hearing about a January reveal, what if they reveal the cheaper kid friendly model in January for a March release. (still matching the docked performance on the go) and a Switch "Pro" in August. The cheaper model wouldn't offer a performance upgrade and would be more like your ds lite, while the more powerful version would get a docked jump.You believe this thing will get exclusive games? I don't think it will regardless of how capable it is compared to the base unit.
Try reading the thread and the article.Let me get this straight, there are no confirmed details out in the wild yet.
At what page do we start taking baseless speculation as absolute fact?
Or they could just give you the RE7 Cloud license if you don't own the more powerful variant.the games would still have to run on the base console, so, might wanna temper those expectations
lets say that with a revised switch you would get resident evil 7 running at 900p 30 fps docked, 720p 30fps undocked/old switch docked and then undocked you would get nasty resolutions like 500p/480. its a bit tricky. You can still only do it with games with a big overhead
Power is on the lower end of concerns from third parties. Game cart size capacity is a far bigger issue that needs to be solved for third party support, as are software sale performance.I have no problem with a more powerful mid grade Switch. The Switch is such a great system and third parties want to support it. It still has a few setbacks from allowing them to do it. Power is one of them and if Nintendo wants to court third parties by doing it, then it's all fine by me. I like to see Nintendo work more with third party devs. It's so refreshing.
I thought someone said the game cart size was being solved next year with 32 GB carts? Or is that not really true?Power is on the lower end of concerns from third parties. Game cart size capacity is a far bigger issue that needs to be solved for third party support, as are software sale performance.
32GB carts are available now but are extremely expensive. 64GB carts next yr will help a bit but, again, are expensive. Software sales are a mixed bag.I thought someone said the game cart size was being solved next year with 32 GB carts? Or is that not really true?
Software sales performance is something to be seen. Games seem to sell well unless they're half assed.
32GB carts are available now but are extremely expensive. 64GB carts next yr will help a bit but, again, are expensive. Software sales are a mixed bag.
Yeah, the price is a problem. I guess we'll see. There's only so much Nintendo can do. That's the world of making a system that uses carts (which was the best decision). I want third party devs to keep making AA games for Switch. They seem to sell very well.32GB carts are available now but are extremely expensive. 64GB carts next yr will help a bit but, again, are expensive. Software sales are a mixed bag.