"Not been overly successful"......apart from Little Big Planet selling over 8m copies, 60m pieces of DLC, and at its peak, 1.3m active players. Not to mention MM themselves being profitable for the last decade. On course to ship a title to PS4 with an install base heading for 100m. A title that could well be PlayStation's highest rated exclusives this gen.
I suppose it's only apt you signed off like so many in this thread with essentially, "Good luck MM, you'll need it, when you all get sacked".
One of the most embarrassing threads since this site started. Ignorance is being encouraged when we should all be celebrating and looking forward to what could be a landmark title.
That figure is across all of the LBP games released.
LBP, LBP PSP, LBP 2, and LBP 3.
That's over 10 years and multiple titles. LBP 3 sold under 1/3rd the copies as the first game. The hand held versions did way worst.
So yes, I stand by my statement that MM hasn't released anything that has been successful financially in 10 years.
LBP also had some core gameplay that people could go into and play. Dreams hasn't shown anything like that. Dreams looks to be all creation. I'm sure there will be some micro games that it ships with to demonstrate what can be done with the tools, but everything we've seen has varied so drastically.
I have no doubt the game will review well. I have no doubt because MM are a very talented group of people. But that doesn't translate to financially successful.
The purpose of the thread was to ask people what they thought would happen to MM if Dreams fails. I stated what I thought would happen based off my view of their success. You disagree and that is fine. I actually hope Dreams is successful and we don't have to worry about what will happen. You seem convinced it will be.
Edit: I should have stated that I know MM didn't make LBP3. I was trying to establish the decline in the IP through sales over the years.