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Dr. Collins

Banned
Oct 28, 2017
812
Slow the phone...pokemon lets go doesn't support the pro controller?!?!

That is correct. It is terrible. Hence why I'm not buying it. The game has to be played docked with a Single joy con, and in handheld mode, it forces motion controls via moving the entire system around, since in that mode the Joy con are connected. Sooo, yep. Waiting patiently for that 2019 Pokemon game.
 

Berordn

One Winged Slayer
Member
Oct 26, 2017
9,744
NoVA
Nah, the art style is FAR worse than the music.
the art style is sterile and unimaginative, but is at least clean and inoffensive. the music actively grates on you and the same few themes are repeated ad nauseam, even in environments where the graphics change to be somewhat more interesting (like the van gogh level just using the exact same boo house music you've heard in the last 3 games)
 

Conrad Link

Member
Oct 29, 2017
3,653
New Zealand
Wow, Pokemon doesn't have pro controller support? You may have just killed the last remaining interest I had in the game. :(

I guess it makes sense with the shitty forced motion control bits, but I never really put two-and-two together.
 

LegendofLex

Member
Nov 20, 2017
5,467
Wow, Pokemon doesn't have pro controller support? You may have just killed the last remaining interest I had in the game. :(

I guess it makes sense with the shitty forced motion control bits, but I never really put two-and-two together.
Even that doesn't make sense, since there's nothing you're required to do with the Joy-Con that can't be done with a Pro Controller.
 

Deleted member 14313

User requested account closure
Banned
Oct 27, 2017
1,622
While I get that some new content would be nice for the Wii U adopters, this is both the original game and NSLU which is basically a secons game as well. That's a fuckton of new stuff for us who never played the games. Anything else would be overkill imo, and I wouldn't see reason to include any of the NSMB games in this. Maybe a NSMB DS Remake lackage later on, but for now this is fine.
No it would not be overkill for more. Back in the 90s Nintendo released Super Mario All-Stars for the SNES which contained the four NES games. This should have been New Super Mario All Stars and contained the four NSMB games. Why our standards for Nintendo rerelaeses have gone down so much in 25 years I have no idea.
 

Zedark

Member
Oct 25, 2017
14,719
The Netherlands
That is correct. It is terrible. Hence why I'm not buying it. The game has to be played docked with a Single joy con, and in handheld mode, it forces motion controls via moving the entire system around, since in that mode the Joy con are connected. Sooo, yep. Waiting patiently for that 2019 Pokemon game.
The bolded is flat-out wrong. You can use sticks to aim when throwing pokéballs.
 
Oct 28, 2017
16,780
3D World is an amazing game, but the one that is truly a head scratcher that it hasn't come out yet on Switch is Super Mario Maker, that game has the potential to reach NSMBWii sales in the correct platform, how the hell is it still stuck in Wii U hell?
The answer to that is simple. A full blown sequel is in the works. Possibly a 2019 game. 2020 at the latest.
 

unicornKnight

▲ Legend ▲
Member
Oct 27, 2017
13,191
Athens, Greece
The bolded is flat-out wrong. You can use sticks to aim when throwing pokéballs.
Word. If I understand correctly the motion controls cannot be disabled but you don't have to use them.

The answer to that is simple. A full blown sequel is in the works. Possibly a 2019 game. 2020 at the latest.
Yeah it make more sense to make a sequel but for some reason I don't believe they re even working on it right now.
 

Jonneh

Good Vibes Gaming
Verified
Oct 24, 2017
4,538
UK
Mario Maker isn't on Switch yet because it would greatly diminish the value of NSMB U Deluxe. This game just needs time to stretch.
 

Ephonk

Avenger
Oct 25, 2017
1,944
Belgium
Mario Maker isn't on Switch yet because it would greatly diminish the value of NSMB U Deluxe. This game just needs time to stretch.
Give 2019 to NSMBU and release Mario Maker around march 2020.
Keep 3D Odyssey sequel for Q4 2020 (3 years after the first) and a reinvented 2D mario for Q4 2021

Seems like a good schedule.

Also, Masataka Takemoto who directed NSMBU hasn't apparently been credited since NSMB-Luigi U (and a small side credit for New leaf amiibo update).
 
Last edited:

Enrico25

Attempted to circumvent ban with alt account
Banned
Jan 10, 2018
1,225
Give 2019 to NSMBU and release Mario Maker around march 2020.
Keep 3D Odyssey sequel for Q4 2020
(3 years after the first) and a reinvented 2D mario for Q4 2021

Seems like a good schedule.

Also, Masataka Takemoto who directed NSMBU hasn't apparently been credited since NSMB-Luigi U (and a small side credit for New leaf amiibo update).
They're too close.
 

Deleted member 35598

User requested account closure
Banned
Dec 7, 2017
6,350
Spain
This game could simply be a candidate for best selling game on Switch. Mark my words folks ! The New Super Mario Bros series numbers are just INSANE on each platforms they've been.
 
Oct 30, 2017
3,005
Mario Maker 14 months after NSMBU is too close.

It will be 14 months between Odyssey and NSMBU but 1 is a 3D Mario and the other is 2D.

I think we will get Mario 3D World port next personally. Captain Toad is already ported which is the same engine. And 3D world is not a 2D Mario. I think they should switch between releasing a 3D to 2D and back to 3D for the sake of variety.
 

xyla

Member
Oct 27, 2017
8,386
Germany
Even that doesn't make sense, since there's nothing you're required to do with the Joy-Con that can't be done with a Pro Controller.

Tell me about it. Made a whole thread about Mario Party when it became clear that it wouldn't support the Pro Controller.
Over 50% in that thread didn't understand my complaint and argued that using motion is enough of a reason to make it Joy Con exclusive because otherwise it might be slightly awkward.
 

Peleo

Member
Nov 2, 2017
2,656
Sales predictions for this Remaster/Port ?

I think around 8million. Not sure if I'm being a bit conservative though.
 

Ephonk

Avenger
Oct 25, 2017
1,944
Belgium
End of 2020 for mario maker looks "too far" to me. Unless the "mario maker team" (I know they aren't fixed teams) under Oshino is doing a completely different project (mario maker was 2015, the 3DS port released in 2016). I don't think Mario Maker is the kind of game that needs a 4 year dev cycle, especially since the basics are already there.
 

Enrico25

Attempted to circumvent ban with alt account
Banned
Jan 10, 2018
1,225
End of 2020 for mario maker looks "too far" to me. Unless the "mario maker team" (I know they aren't fixed teams) under Oshino is doing a completely different project (mario maker was 2015, the 3DS port released in 2016). I don't think Mario Maker is the kind of game that needs a 4 year dev cycle, especially since the basics are already there.
I think this is more likely:
NSBUD: January 2019
Mario Maker 2: Q4 2019
SMO2: Q4 2020 (I expect 2020 to be another 2017 so BOTW 2, Splatoon 3, MK9 and SMO2)
 

Deleted member 5127

user requested account closure
Banned
Oct 25, 2017
3,584
Unfortunately, yes. Super Mario Party is single Joy Con only, as is Pokemon Let's Go.

Is this confirmed? I thought it was confirmed that you can play Pokemon with the pro controller, it wouldn't make sense as it's essentially the same thing as playing it in handheld mode. And Mario Party isn't playable in handheld mode.
 

Ephonk

Avenger
Oct 25, 2017
1,944
Belgium
I think this is more likely:
NSBUD: January 2019
Mario Maker 2: Q4 2019
SMO2: Q4 2020 (I expect 2020 to be another 2017 so BOTW 2, Splatoon 3, MK9 and SMO2)
That seems very close to what I said :) I gave Mario Maker a Q1 2020 instead of Q4 2019

Give 2019 to NSMBU and release Mario Maker around march 2020.
Keep 3D Odyssey sequel for Q4 2020 (3 years after the first) and a reinvented 2D mario for Q4 2021
 

LegendofLex

Member
Nov 20, 2017
5,467
Tell me about it. Made a whole thread about Mario Party when it became clear that it wouldn't support the Pro Controller.
Over 50% in that thread didn't understand my complaint and argued that using motion is enough of a reason to make it Joy Con exclusive because otherwise it might be slightly awkward.
Well, I'm specifically talking about what we know about Pokémon Let's Go. I don't know enough about how motion controls are used in Super Mario Party to comment on it
 

Akita One

Member
Oct 30, 2017
4,628
I see 10 million for NSMU. I also believe that Mario Maker is late 2019, but the next 3D Mario will likely be a 3D World sequel in 2020, not an Odyssey 2.
 

AniHawk

No Fear, Only Math
Member
Oct 25, 2017
11,162
super mario maker always felt like 'filler' although it was really good filler. my understanding is that it was an internal tool that nintendo and took to make into a full product at retail when the wii u really needed software, when they were looking anywhere internally to help fill out the lineup. it's this kind of process that i feel led to nes remix, captain todd, and the hd zeldas. i really don't see it coming back until late in the switch's life or early for switch 2. i feel like nsmb dx should be the last we see of the nsmb style while they do the next thing, unless we get new super mario bros. all-stars down the line.
 

P-MAC

Member
Nov 15, 2017
4,464
Tell me about it. Made a whole thread about Mario Party when it became clear that it wouldn't support the Pro Controller.
Over 50% in that thread didn't understand my complaint and argued that using motion is enough of a reason to make it Joy Con exclusive because otherwise it might be slightly awkward.

Wait Mario Party doesn't support the Pro Controller? What the fuck? I was going to buy it Friday so me and my flatmate could play and use it for drinking games but I only have one set of joycons which means it would be worthless to us...lucky I saw your post! Do we know if most of the mini games involve some form of motion? I would much, much, much prefer them to be "Old school" stick and buttons type mini games....if there aren't many of those either I think this game just went from Day One to never.
 

NekoNeko

Banned
Oct 26, 2017
18,447
Wait Mario Party doesn't support the Pro Controller? What the fuck? I was going to buy it Friday so me and my flatmate could play and use it for drinking games but I only have one set of joycons

lucky for you, one set of joycons is enough for two people and yes, most games involve some type of motion.
 

kirbyfan407

Member
Oct 25, 2017
2,114
Wait Mario Party doesn't support the Pro Controller? What the fuck? I was going to buy it Friday so me and my flatmate could play and use it for drinking games but I only have one set of joycons which means it would be worthless to us...lucky I saw your post! Do we know if most of the mini games involve some form of motion? I would much, much, much prefer them to be "Old school" stick and buttons type mini games....if there aren't many of those either I think this game just went from Day One to never.

I believe the game is controlled with a single Joy-Con only, so if you only have one set and are playing with one flatmate, you should still be fine.
 

P-MAC

Member
Nov 15, 2017
4,464
lucky for you, one set of joycons is enough for two people.
I believe the game is controlled with a single Joy-Con only, so if you only have one set and are playing with one flatmate, you should still be fine.

Looool that's amazing I've had my switch since day one and used one joycon several times but somehow forgot about that entirely in my annoyance at not being able to use the pro controller. Ok it's BACK ON THE BUY list. (my question about minigames being controllable via stick and buttons still applies).
 

NekoNeko

Banned
Oct 26, 2017
18,447
Looool that's amazing I've had my switch since day one and used one joycon several times but somehow forgot about that entirely in my annoyance at not being able to use the pro controller. Ok it's BACK ON THE BUY list. (my question about minigames being controllable via stick and buttons still applies).

most games use some kind of motion.
 

xyla

Member
Oct 27, 2017
8,386
Germany
Wait Mario Party doesn't support the Pro Controller? What the fuck? I was going to buy it Friday so me and my flatmate could play and use it for drinking games but I only have one set of joycons which means it would be worthless to us...lucky I saw your post! Do we know if most of the mini games involve some form of motion? I would much, much, much prefer them to be "Old school" stick and buttons type mini games....if there aren't many of those either I think this game just went from Day One to never.

I believe the game is controlled with a single Joy-Con only, so if you only have one set and are playing with one flatmate, you should still be fine.

You're fine if you only play with 2 people, but it's getting expensive, if you want to play with 4 players and only have 2 Joy Con controller and 2 Pro.
 

Akita One

Member
Oct 30, 2017
4,628
super mario maker always felt like 'filler' although it was really good filler. my understanding is that it was an internal tool that nintendo and took to make into a full product at retail when the wii u really needed software, when they were looking anywhere internally to help fill out the lineup. it's this kind of process that i feel led to nes remix, captain todd, and the hd zeldas. i really don't see it coming back until late in the switch's life or early for switch 2. i feel like nsmb dx should be the last we see of the nsmb style while they do the next thing, unless we get new super mario bros. all-stars down the line.

Did you see SMM's reception and sales? It's now a mainline Mario, and the reason we are getting just a NSMU Deluxe instead of a sequel.

Super Mario Maker IS Nintendo's 2D Mario title.
 

Deleted member 5127

user requested account closure
Banned
Oct 25, 2017
3,584
Did you see SMM's reception and sales? It's now a mainline Mario, and the reason we are getting just a NSMU Deluxe instead of a sequel.

Super Mario Maker IS Nintendo's 2D Mario title.

I really hope they treat it like a mainline 2D Mario game then, like designing a new art style just for SMM. Looking at the same graphics for another SMM would be pretty boring. The novelty of the 4 styles has worn off for me.
 

pixelpatron

Banned
Oct 28, 2017
1,542
Seattle
Really baffles me why this isn't dropping before the holidays. January? But....but....why? It's not as though they didn't have enough time/resources. Nintendo gonna Nintendo I guess.

How is Super Luigi U? I played through the mainline adventure but skipped the DLC cause I was mad deep in The Last of Us Remaster (first playthrough).
 

Akita One

Member
Oct 30, 2017
4,628
I really hope they treat it like a mainline 2D Mario game then, like designing a new art style just for SMM. Looking at the same graphics for another SMM would be pretty boring. The novelty of the 4 styles has worn off for me.

Unlikely they'll create a new one, but just add pre-existing ones (SMB3, SMW2) or upgrade the graphics of the ones we already have.
 

Calamari41

Member
Oct 25, 2017
7,099
Really baffles me why this isn't dropping before the holidays. January? But....but....why? It's not as though they didn't have enough time/resources. Nintendo gonna Nintendo I guess.

They're trying to avoid the situation they were in this past year, when they didn't have much new for people to buy for the first few months. There were the Bayonetta ports in mid February, then Kirby in mid March, and then Tropical Freeze almost two months later in early May. Labo was in there but that didn't turn out as planned.

This game will easily outsell all of those releases combined, its a good tactical nuke to drop for all of the new Christmas season owners. Pokemon and Smash (plus all of the evergreens) will be more than enough for Christmas sales. This game will keep the momentum moving into the new year, without having to move a huge, actual new game into the first month or two of the year.
 

pixelpatron

Banned
Oct 28, 2017
1,542
Seattle
They're trying to avoid the situation they were in this past year, when they didn't have much new for people to buy for the first few months. There were the Bayonetta ports in mid February, then Kirby in mid March, and then Tropical Freeze almost two months later in early May. Labo was in there but that didn't turn out as planned.

This game will easily outsell all of those releases combined, its a good tactical nuke to drop for all of the new Christmas season owners. Pokemon and Smash (plus all of the evergreens) will be more than enough for Christmas sales. This game will keep the momentum moving into the new year, without having to move a huge, actual new game into the first month or two of the year.

Still doesn't make sense to me since they have 3D world, Pikmin 3, Twilight Princess HD, 101, woolly world, and Wind Waker to port over as well.
 

New Fang

Banned
Oct 27, 2017
5,542
super mario maker always felt like 'filler' although it was really good filler. my understanding is that it was an internal tool that nintendo and took to make into a full product at retail when the wii u really needed software, when they were looking anywhere internally to help fill out the lineup. it's this kind of process that i feel led to nes remix, captain todd, and the hd zeldas. i really don't see it coming back until late in the switch's life or early for switch 2. i feel like nsmb dx should be the last we see of the nsmb style while they do the next thing, unless we get new super mario bros. all-stars down the line.
This is my take as well. It was a perfect idea for the Wii U, so it just made sense. I don't think it would even work that great on Switch, but of course it could be done.

Did you see SMM's reception and sales? It's now a mainline Mario, and the reason we are getting just a NSMU Deluxe instead of a sequel.

Super Mario Maker IS Nintendo's 2D Mario title.
That would be so depressive if true. IMO Mario Maker is not even comparable to an entire new 2D Mario game with a new art style and music. I want to see what Nintendo's top talent can do if they're set loose on an entirely new 2D Mario game. Why do people have such low expectations when it comes to the 2D games?
 

Akita One

Member
Oct 30, 2017
4,628
This is my take as well. It was a perfect idea for the Wii U, so it just made sense. I don't think it would even work that great on Switch, but of course it could be done.


That would be so depressive if true. IMO Mario Maker is not even comparable to an entire new 2D Mario game with a new art style and music. I want to see what Nintendo's top talent can do if they're set loose on an entirely new 2D Mario game. Why do people have such low expectations when it comes to the 2D games?

It's not low expectations...the market does not want a new Mario 2D game more than a 3D one. So they aren't going to use talent from the next 3D Mario and put that into a 2D game, when that 2D game will likely sell the same as NSMBU or SMM.

Also, with SMM...they can add stages all the time, and the content from people that create stages well exceeds what would be in a new game. You guys seem to be stuck on art style and music...do you think the average consumer would notice much difference between whatever 2D Mario you want, and what NSMBU/SMM is?

In short...there is no way to create a 2D Mario game that is better, critically or commercially, than SMM.
 

ShinobiBk

One Winged Slayer
Member
Dec 28, 2017
10,121
The bolded is flat-out wrong. You can use sticks to aim when throwing pokéballs.
Technically incorrect
Motion controls are always enabled, so unless you keep the Switch perfectly still, the aiming could be shifting around when you don't want to. Like I've played Splatoon on a train before and had to disable motion cause it was a pain in the ass to keep the Switch perfectly still
 

Garlic

Member
Oct 28, 2017
1,687
It's not low expectations...the market does not want a new Mario 2D game more than a 3D one. So they aren't going to use talent from the next 3D Mario and put that into a 2D game, when that 2D game will likely sell the same as NSMBU or SMM.

Also, with SMM...they can add stages all the time, and the content from people that create stages well exceeds what would be in a new game. You guys seem to be stuck on art style and music...do you think the average consumer would notice much difference between whatever 2D Mario you want, and what NSMBU/SMM is?

In short...there is no way to create a 2D Mario game that is better, critically or commercially, than SMM.

This is a weird ass take
 

Akita One

Member
Oct 30, 2017
4,628
I disagree completely, but that's ok. I think a new 2D Mario with an exciting new art style could sell massive numbers on the Switch.

This is a weird ass take

Of course I'm not talking about with unlimited funds and resources in a fantasy land where everyone works for free without sleep or food LOL

Come on guys, I'm answering from Nintendo's perspective. SMM and NSMBU are already selling massive numbers. Solely improving graphics and sound isn't something you can market with Nintendo franchises. And even 10,000 devs at Nintendo can't match the output of SMM.