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Do you think Incineroar still have a shot at making in Smash Bros as playable character?

  • Yes

    Votes: 375 55.7%
  • No

    Votes: 298 44.3%

  • Total voters
    673
  • Poll closed .
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Maple

Member
Oct 27, 2017
11,719
As I am most content with the roster as is (barring an unlikely Banjo/Sora), I'm curious on how they will be doing the online this time. I'm really hoping that there is an actual ranked option for both singles and doubles.

I would love to see Smash officially embrace something like seasons.

Based on your finished rank at the end of a given season, you could have a chance at unlocking additional costumes, tracks, trophies, etc. There could be a stage pool in which users could vote on the stages for the next season as well (each season could have ~6 stages w/o hazards and 6 stages in omega or battlefield form).
 

Tribal_Cult

Banned
Nov 1, 2017
3,548
We really need another Smash Direct. I thought it was going to be in November, but at this point I hope they put it around the end of October just to reveal everything and be done with it. It's getting tiring.
 

Weiss

User requested ban
Banned
Oct 25, 2017
64,265
We really need another Smash Direct. I thought it was going to be in November, but at this point I hope they put it around the end of October just to reveal everything and be done with it. It's getting tiring.

Late October - Early November is most likely, in order to beat the review copy leaks to the punch.
 

Crayolan

Member
Oct 25, 2017
8,756
I would love to see Smash officially embrace something like seasons.

Based on your finished rank at the end of a given season, you could have a chance at unlocking additional costumes, tracks, trophies, etc. There could be a stage pool in which users could vote on the stages for the next season as well (each season could have ~6 stages w/o hazards and 6 stages in omega or battlefield form).

They will never (and should never) tie unlocks to online play.
 

Neoxon

Spotlighting Black Excellence - Diversity Analyst
Member
Oct 25, 2017
85,287
Houston, TX
We really need another Smash Direct. I thought it was going to be in November, but at this point I hope they put it around the end of October just to reveal everything and be done with it. It's getting tiring.
Same here, though I'm expecting it to be early November. Either way, going by pure educated guesses based on how previous Nintendo games' releases, I'd imagine that it'll go down like this...
  • Early-to-Mid October: Smash Ultimate's base game goes gold.
  • Early November: Copies of Smash Ultimate begin printing.
  • Mid November: Review copies go out to critics (IGN, GameSpot, Eurogamer, Easy Allies, etc.) & Nintendo Ambassadors (Ex. GameXplain....who are technically both, RogersBase, Alpharad, ZeRo, etc.).
  • December 7th: Smash Ultimate is officially released.
If this timeline pans out, I'd imagine that we'll get our final pre-launch Smash Direct around early November to get ahead of any leaks. On top of that, I don't expect there to be any reveals before said Direct since we're so close to the end. As for DLC, while it's possible that we could get a DLC reveal in said Smash Direct if the Box Theory pans out, I feel like a general Season Pass announcement in the hypothetical Smash Direct with a reveal of the first DLC character at either The Game Awards or a possible January Direct would be more likely.
 

MondoMega

One Winged Slayer
Member
Jan 10, 2018
47,474
Australia
These are stronger arguments than what memoryman came up with lol. I'll quickly go through these with points against them.
The website has always been looked at as having perfect numbers, when that argument has failed time and time again. Both Brawl and Smash 4 had incomplete rows for both characters and stages- and the same argument was made for them too. As for the design of the actual game, nothing we've seen points to that being finalized. The simple left align instead of centering is seen in the Smash website design, and with the massive amount of stages may have been seen as being simpler or faster in trying to fit them all on 1 page.
While usually the websites don't usually don't have perfect layouts where everything fits in perfectly (Smash 4's website especially) they are clearly attempting to do so with the stage page already (with everything centred and nice looking). While you could use that point to argue in favour of 103 stages (as the page already looks finalised, at least on the desktop site), the fact that there are exactly five gaps in the collage just comes out as stronger evidence because:
  • It matches up exactly with CoroCoro's stage number.
  • The number perfectly fits the current stage select screen (especially when considering the DLC button).
Isn't it a strange coincidence that both the SSS and website seem to be designed to fit the same amount of stages, especially when you consider that the random and DLC buttons would be missing from the website version?
The CoroCoro issue easily could have easily been misreading what was written. As 8 and 3 have similar shapes, inaccurate info has gotten to the printing press many times over the years. There has been inaccurate information in game guides, a magazine isn't that far-fetched to believe.
Again, I think the number is too specific and works too well with the evidence we have for it to be a typo or mistake.
Sakurai's wording from the Smash direct is pretty final too: "The stage total is turning out to be pretty impressive. Let's compare it to the totals in previous games. Now the total number of stages is 103. We must be crazy. If we exclude Battlefield, Final Destination, and Big Battlefield, we have exactly 100." For some reason, we're all to believe Sakurai is misleading us, but the only time I recall him joking like that was with Zero Suit not being in Smash 4- which lasted all of about 3 seconds.
Total ≠ final. Also, doesn't specifically pointing out the "we have exactly 100" line go against the first argument that Smash never has perfect numbers? I'm sure Sakurai just found it neat that he was able to say there were 100 stages, there isn't really any other reason for removing the Smash series stages from the total. I doubt they decided on 100 + 3 stages specifically at the start of development.
 
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Ginger Hail

One Winged Slayer
Avenger
Oct 25, 2017
3,129
I always figured the missing space on the stage select was going to be for new stages, plus a button for DLC stages and one for Custom stages (should that still be in). No reason not to center that bottom row, especially after all the precedent the other games set.
 

mopinks

Member
Oct 27, 2017
30,559
it was kinda weird how Smash 4 had both a tab and a button to switch to the DLC stages page

but why not, I guess
 

ned_ballad

One Winged Slayer
Member
Oct 25, 2017
48,218
Rochester, New York
it was kinda weird how Smash 4 had both a tab and a button to switch to the DLC stages page

but why not, I guess
What I hated was that the tab and the arrow were in opposite directions
latest


"Extra" is the tab to the left, but the arrow is pointed right...
 

Regulus Tera

Member
Oct 25, 2017
19,458
What's the over/under on Dragalia Lost stuff making it as DLC? Sakurai already used Corrin to promote a new release for 4, so I imagine that, if the game is successful, we could get a character.


I'd be content with Daoko music at least.
 

Apopheniac

One Winged Slayer
Member
Oct 25, 2017
11,660
if it was only one of the CSS design, the Famtisu article, or the website spacing that pointed to 108, I wouldn't think much of it

if it were only two of those, it could still easily be a coincidence

but all three? that's a different matter
 

BassForever

One Winged Slayer
Member
Oct 25, 2017
29,915
CT
What's the over/under on Dragalia Lost stuff making it as DLC? Sakurai already used Corrin to promote a new release for 4, so I imagine that, if the game is successful, we could get a character.


I'd be content with Daoko music at least.

Next to none, unless it blows up into gran blue esque popularity AND is Smash gets dlc for 2-3 years.
 

Neoxon

Spotlighting Black Excellence - Diversity Analyst
Member
Oct 25, 2017
85,287
Houston, TX
What's the over/under on Dragalia Lost stuff making it as DLC? Sakurai already used Corrin to promote a new release for 4, so I imagine that, if the game is successful, we could get a character.


I'd be content with Daoko music at least.
Between ARMS, Xenoblade 2, FE: Three Houses, & Pokémon Gen 8, I'm not sure if we'll get someone from Dragalia Lost as DLC if the other picks end up being third party. With that said, I could see Three Houses & Gen 8 being passed up due to the sheer amount of Fire Emblem & Pokémon characters we already have (& that's not even counting the possibility of us getting Incineroar). There's also the fact that Sakurai may want to wait until Dragalia Lost proves to be successful to add a rep from that game. And if they go the season pass route, they'll likely lock in the characters for said season pass before the numbers come out.
 

r_n

Member
Oct 25, 2017
12,534
since they're totally fine with having a huge ass screen of stages I wouldn't be surprsied if there isn't a DLC button this time around and instead htey just make a new row. Or column!

though again if they do a second page please just let us manual edit the SSS to our desire.
 

MondoMega

One Winged Slayer
Member
Jan 10, 2018
47,474
Australia
since they're totally fine with having a huge ass screen of stages I wouldn't be surprsied if there isn't a DLC button this time around and instead htey just make a new row. Or column!

though again if they do a second page please just let us manual edit the SSS to our desire.
One of my most wanted features would be to manually rearrange the character select and stage select. I'm going to do it anyway when modders crack the game open, so they might as well let me do it in the game itself.
 

ned_ballad

One Winged Slayer
Member
Oct 25, 2017
48,218
Rochester, New York
How long do you think Smash Ultimate will get DLC for? Longer than Sm4sh?
Only one version to support, so I expect to last longer and/or be more frequent.

You could tell by the end of Smash 4 DLC that the 3DS was seriously dragging them down. Midgar and Clock Tower are pretty ugly on the 3DS and the audio quality of the last few DLC characters (on the 3DS) was atrocious.
 

r_n

Member
Oct 25, 2017
12,534
One of my most wanted features would be to manually rearrange the character select and stage select. I'm going to do it anyway when modders crack the game open, so they might as well let me do it in the game itself.
the stage select is just...so big....I think even Sakurai noted how intimidating it was in a famitsu column*. Being able to shuffle half of them to another page would be pretty nice. Or banish the ones I hate to the shadow realm.

At the very least I'm guessing we'll be able to sort stages (& characters) by series.


*I'd check sourcegaming but they're still down. so i might be totally misremembering
 

NeonZ

One Winged Slayer
Member
Oct 28, 2017
9,372
What's the over/under on Dragalia Lost stuff making it as DLC? Sakurai already used Corrin to promote a new release for 4, so I imagine that, if the game is successful, we could get a character.
I think it's unlikely due to it being a new series. A new entry in an established franchise isn't really the same as an unproven game that might not last long.
 

RockmanBN

Visited by Knack - One Winged Slayer
Member
Oct 25, 2017
27,943
Cornfields
Only one version to support, so I expect to last longer and/or be more frequent.

You could tell by the end of Smash 4 DLC that the 3DS was seriously dragging them down. Midgar and Clock Tower are pretty ugly on the 3DS and the audio quality of the last few DLC characters (on the 3DS) was atrocious.
Switch is also in a much earlier state of it's life compared to the Wii U/3DS.
 

Crayolan

Member
Oct 25, 2017
8,756
What's the over/under on Dragalia Lost stuff making it as DLC? Sakurai already used Corrin to promote a new release for 4, so I imagine that, if the game is successful, we could get a character.


I'd be content with Daoko music at least.

I'd say it's possible but unlikely. Sakurai usually doesn't add in games until they have at least moderate success and get sequels to become series. Pretty much the only exceptions are the retro series and Xenoblade, but even that had a sequel in development at the time.
 

Deleted member 176

User requested account closure
Banned
Oct 25, 2017
37,160
What's the over/under on Dragalia Lost stuff making it as DLC? Sakurai already used Corrin to promote a new release for 4, so I imagine that, if the game is successful, we could get a character.


I'd be content with Daoko music at least.
Near 0


I'd say it's possible but unlikely. Sakurai usually doesn't add in games until they have at least moderate success and get sequels to become series. Pretty much the only exceptions are the retro series and Xenoblade, but even that had a sequel in development at the time.
And yet people expect Spring Man
 

r_n

Member
Oct 25, 2017
12,534
I think it's unlikely due to it being a new series. A new entry in an established franchise isn't really the same as an unproven game that might not last long.
By the time dlc starts getting planend in earnest, it's possible they'll have a better grasp of Dragalia Lost's sucess. Consistent profits on a game that will be supported forever (Heroes) vs very upfront followed by failure (miitomo) type of deal.
If it trends more towards Heroes I could easily see DL getting someone.
 

Metto

One Winged Slayer
Member
Oct 27, 2017
12,108
I think Dragalia Lost would get something in a Season 2 rather than 1. They already have enough material to work with on in between the break off period with games like ARMS, Xenoblade 2, and Fire Emblem Heroes being big candidates. Also other characters that did well in the ballot, and third parties. It's kind of why I'm not expecting a Gen 8, or Three Houses rep for Season 1.
 

Tribal_Cult

Banned
Nov 1, 2017
3,548
I don't think they will make seasons. It will be a random drop of a new character every once in a while like it was in Smash 4.
 

kirby_fox

Member
Oct 29, 2017
5,733
Midwest USA
These are stronger arguments than what memoryman came up with lol. I'll quickly go through these with points against them.

While usually the websites don't usually don't have perfect layouts where everything fits in perfectly (Smash 4's website especially) they are clearly attempting to do so with the stage page already (with everything centred and nice looking). While you could use that point to argue in favour of 103 stages (as the page already looks finalised, at least on the desktop site), the fact that there are exactly five gaps in the collage just comes out as stronger evidence because:
  • It matches up exactly with CoroCoro's stage number.
  • The number perfectly fits the current stage select screen (especially when considering the DLC button).
Isn't it a strange coincidence that both the SSS and website seem to be designed to fit the same amount of stages, especially when you consider that the random and DLC buttons would be missing from the website version?

Again, I think the number is too specific and works too well with the evidence we have for it to be a typo or mistake.

Total ≠ final. Also, doesn't specifically pointing out the "we have exactly 100" line go against the first argument that Smash never has perfect numbers? I'm sure Sakurai just found it neat that he was able to say there were 100 stages, there isn't really any other reason for removing the Smash series stages from the total. I doubt they decided on 100 + 3 stages specifically at the start of development.

What's funny is that it very well could just be a bunch of coincidences coming together. If the number had been 106 instead of 108, we could likely find similar reasoning that the magazine leaked 3 stages: the last row on the website has 3, they could put another 3 even with that at the bottom of the page and there's plenty of room for 3 more stages and 2 buttons- one for DLC and one to change into Omega/Battlefield. It's not hard to come up with reasoning when we want something to be true.

And in the context of the Smash video, he is comparing the totals of other games to the total of Smash Ultimate. In this context- the total of stages in those games does equal final. It very well could have been planned to do 100 of the most popular stages from the beginning- especially considering the game looks to be heavily based on Smash Wii U and appears to be missing stages from the game.
 

stan423321

Member
Oct 25, 2017
8,676
Results of stage strawpoll. Castlevania has the best of the four new stages! It's the darkest of the four!

Dracula's Castle Tower - 29 votes
Moray Towers - 9 votes
unannounced tower - 8 votes
New Donk City Hall Tower - 6 votes
Great Plateau Tower - 5 votes
unannounced non-tower - 5 votes
 
OP
OP
IntelliHeath

IntelliHeath

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Oct 25, 2017
17,177

Deleted member 18807

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I supported Excitebiker before E3, but now i'm not sure if we'll even get a proper retro character (unless Geno counts as one; Sakurai did refer to him as an "old character" in that Famitsu article)
I hope we do get Excitebiker instead of Geno.
I've always seen these kind of picks as more secret, hidden NES-or-older-era characters than just "old" picks like Geno.
For instance, I consider Melee's retro pick to be G&W instead of Ice Climbers even though the latter are from NES, because G&W was both harder to get, more secret and more obscure. Same thing with Brawl: Even though there's Pit to represent NES, I still think ROB fits that job better.
In the end of the day it's more about how hard and how much secret the character is instead of his console influence. Both Little Mac and Duck Hunt are from NES but in Smash 4 it is clear that Duck Hunt is *the* secret retro newcomer since he's not unlocked from the start and is the last one in order.
 

Deleted member 23212

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Oct 28, 2017
11,225
I'm wishing that the news for this game was shifted a bit, with March not existing and the teaser being in June, with the blow-out in August and continuing onward from there. That way we'd have a more condensed-timeline featuring an onslaught of information.
 

Metto

One Winged Slayer
Member
Oct 27, 2017
12,108
I'm wishing that the news for this game was shifted a bit, with March not existing and the teaser being in June, with the blow-out in August and continuing onward from there. That way we'd have a more condensed-timeline featuring an onslaught of information.
I'm still thinking we'll get something in early October.

Like looking at the content we have in the game so far you would think they would have plenty to talk about and keep in the public conscience for 6 months. That's why I think the idea of not having anything in October is a little absurd. Typically you try to ramp up in the coming months and considering we're already 2 months since the last blowout with the only things in between was a character and hardware bundle announcement.

We'll get something new in October whether it'd be a fighter, new build with new characters that the press can play, or something else entirely but they're not going to be silent until November that I'm confident on.
 

nopressure

Member
Oct 28, 2017
1,414
The issue is simply that the blog sucks. Just a funny or flippant comment with each update would have been enough.
 

MondoMega

One Winged Slayer
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Jan 10, 2018
47,474
Australia
What's funny is that it very well could just be a bunch of coincidences coming together. If the number had been 106 instead of 108, we could likely find similar reasoning that the magazine leaked 3 stages: the last row on the website has 3, they could put another 3 even with that at the bottom of the page and there's plenty of room for 3 more stages and 2 buttons- one for DLC and one to change into Omega/Battlefield. It's not hard to come up with reasoning when we want something to be true.

And in the context of the Smash video, he is comparing the totals of other games to the total of Smash Ultimate. In this context- the total of stages in those games does equal final. It very well could have been planned to do 100 of the most popular stages from the beginning- especially considering the game looks to be heavily based on Smash Wii U and appears to be missing stages from the game.

I don't really think that it's plausible that all of these sources coincidentally reach the exact same number of stages. If CoroCoro had any other number the evidence wouldn't be as strong; it comes together so well with 108.

Also I have two tiny nitpicks that I just want to point out:
  • The Omega/Battlefield toggle is tied to the X-Button and has an icon on the stage select screen already; no-one would argue that there would be a separate button for it. Custom Stages would be a better argument (or just saying that the DLC button would be longer, like in the 3DS version)
  • It would be pretty arrogant of Sakurai to consider Great Plateau Tower, New Donk City Hall, Moray Towers and Dracula's Castle "popular" stages before they were even revealed lol.
 

Neoxon

Spotlighting Black Excellence - Diversity Analyst
Member
Oct 25, 2017
85,287
Houston, TX
How long do you think Smash Ultimate will get DLC for? Longer than Sm4sh?
Like I said before, I'm expecting 1.5-2 years of DLC, slightly more than what Smash Wii U/3DS got. Any extra time could be put towards new assist trophies, items, stages, & incorporating new games/franchises into Spirits (whatever that entails).
 
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