It was ultimately a hollow victory though. Sony didn't really prevail this gen through their own grit and hard work, but rather stumbled into success due to the myriad of mistakes Microsoft made under the misguidance of Don Mattrick. The always-online DRM stuff was an instant nail in the coffin of the Xbox One, and as for the gulf in launch prices, well that's easily explained by Sony seeing what Microsoft announced their console was going to be and then quickly adjusting the price of their own system in response. They were simply fortunate enough to have their conference afterwards, so the timing really worked out for them. The reality is that, during its formative years, the PS4 relied on ports, remasters, indies and a whole lot of shoddy and/or disappointing exclusives to drive its sales. DriveClub arrived late and bombed to the extent that it closed the studio, Killzone was a graphical showpiece and nothing more, The Order was a glorified six-hour cutscene and Knack... well, Knack is Knack. The worst rated console launch exclusive of all time? Sony pumped out remasters by the dozens, but they were merely iterations of games that ran the way they should have done the first time around. They gave that big platform to all the indie creators during their E3 conference which, granted, is commendable in its own way, but in retrospect was done so only because the PS4's catalogue of games was lacking without all that indie support. Now they don't even show indies at their pressers anymore, because they have a steady stream of non-disappointing exclusives and third-party big-hitters coming out, the latter of which is what's really bringing in the moolah. And that's neglecting to even mention all those big games Sony paraded that ended up just being false promises. If something that was a huge deal wasn't cancelled (Deep Down), then it was announced too way too early (Uncharted 4, FFXV, Kingdom Hearts 3, FFVIIRemake, Shenmue 3 and just about everything else). Simply riding the coattails of the hype generated by this huge announcements without actually having anything to show for it. But that's hype culture for you. Why release a good product on time when your rabid fans can do all the viral marketing for you? I think Sony have been incredibly lucky this gen. The stars aligned and everything fell into place for them. And now as this gen is drawing to a close, we can see that they're becoming their old stubborn selves again, and just generally resting on their laurels in terms of committing to consumers and giving them the features they want and deserve. They might think they can easily coast to success again next gen, but Nintendo have illustrated that you can pump out quality exclusive after quality exclusive even during the first year of a console, and Microsoft is under a different leadership now. Phil Spencer knows what gamers want. He's been offering it to them for the past few years now, and the momentum is undeniable. Microsoft are going to push back hard with the Xbox One's successor and Nintendo are currently on the warpath, so I think it's going to be a super rude awakening for Sony when the PS5 limps out of the gate.