You are right, the focus of the Yakuza series has always been density over space. It's possible to run from one end of the map to the other within a minute, something that is not even close to possible in Sleeping Dogs.
Yakuza focuses much more on the virtual tourist aspect of it, to the point where the city can legitimately be considered a character in it's own right despite being just a backdrop for all that happens.
Sleeping Dogs does a much more GTA-style approach of basing it off a real place and certainly giving it a lot of visual flair to simulate a "tourism feel" but it's purely at a surface level. Their cities are much bigger and obviously, vehicles being a big part of it means that it simply isn't possible to give a lot of detail to every nook and cranny of the city. The real personality that Hong Kong had came more from the characters in the story and how they treated the places they came from,how they interacted with people, etc.
I would've loved a sequel that re-used assets in order to give a little more depth instead of breadth to the city but alas.
Yeah. I watched a lot of Yakuza. It is such an interesting and unique game, and I can say my impressions are somewhat similar to what you said, but you actually phrased it very well.
I am very much looking forward to playing Yakuza after it was finally released on PC.
why did SE shut them down :( they were never going to come to GTA's level, just like True Crime, but it was still very fun and enjoyable for what it was. And the combat obviously was better with their refined take on the Arkham system
I would say it is a filtered-down iteration of the Arkham system. While it is fairly rare that you die in a melee encounter in both games, I don't remember struggling with any melee part in Sleeping Dogs. There is hardly any enemy variety in Sleeping Dogs, unlike Batman Arkham which forces you to go out of your way sometimes.
Still, I really enjoyed their emphasis on martial arts as a culture, particularly in the Zodiac Tournament. It is clear that they were faithful in their depiction of various styles of martial arts.
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