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Kitschy Kitty

Member
Oct 25, 2017
901
Diablo 3 is on sale and I was wondering how much of an upgrade the X enhanced version is vs the base ps4 version that I've played.
The X enhanced version is nice, but it's not gonna blow your mind or anything, it looks a bit better in terms of resolution and maybe performance on high difficulties but I don't know if I could justify buying it again if I had it on ps4.
 

Deleted member 4970

User requested account closure
Banned
Oct 25, 2017
12,240
I think Goat Simulator got a One X patch. Don't remember it being labeled as One X supported in my library before!
 

Maneil99

Banned
Nov 2, 2017
5,252
Was Infinite Warfare ever patched to optimize its framerate on X? I know Digital Foundry first post-enhancement analysis showed that it still had some small dips below 60fps, just wondering if Infinity Ward ever went back and tidied it up to match the locked 60fps on PS4 Pro.

Seen it go on sale a few times for around $20, which is pretty great considering the pretty awesome campaign.
I played through it two months ago and did not notice any real FPS drops
 
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DJ Lushious

DJ Lushious

Enhanced Xperience
Member
Oct 27, 2017
3,330
I think Goat Simulator got a One X patch. Don't remember it being labeled as One X supported in my library before!

Does it look like it has a higher resolution? This would be a good title to gain a higher resolution; I always felt like the IQ suffered a bit.
I had the chance to fire up Goat Simulator last night for a few before bed. It is definitely running at a much higher, crisper resolution. I'd wager it's 2160p, but will need to get confirmation/pixel count it.

Though there's a catch...

There's tearing; it was immediately noticeable. Framerate drops I can handle. Sub-native resolutions I can handle. Screen-tearing, however, drives me crazy.
 

MaximusPayne

Member
Dec 14, 2017
877
Whew, it looks like Blacklist needs some kind of patch. The game plays as if it should be a current gen game but the graphics are held back so bad by the last generation cap.
 

HDMF76

Banned
Oct 27, 2017
1,316
The screen tearing on Tomb Raider at hidden city is atrocious. Beginning to regret buying the X if im honest:(
 

Railgun

Member
Oct 27, 2017
3,148
Australia
The screen tearing on Tomb Raider at hidden city is atrocious. Beginning to regret buying the X if im honest:(
The Amnesia collection just got announced and it doesn't even have Xbox One X support. I'm getting sick of indie devs not supporting it on top of poor support from other devs. Really frustrating. I refuse to support devs that won't even run their newly released games at a higher resolution on X.
 

SmashN'Grab

Member
Oct 27, 2017
525
Any news on Rocket League? That's the last game I own that's listed for a patch but doesn't yet have one (well that and RiME but I've just read above that it's not getting one, shame).

Wasn't the 4K update supposed to come out by now? It's nearly October.
 

Gestault

Member
Oct 26, 2017
13,356
The Amnesia collection just got announced and it doesn't even have Xbox One X support. I'm getting sick of indie devs not supporting it on top of poor support from other devs. Really frustrating. I refuse to support devs that won't even run their newly released games at a higher resolution on X.

That was (part) of what kept me away from Battlefield 1 for so long, and that's as far from a small studio as you can get. If the release really is smaller-scale, I get it (because it means they'd be paying to test a whole other performance profile), but when I see a game with a broader release skip on it, I definitely notice immediately.
 

Deleted member 2254

user requested account closure
Banned
Oct 25, 2017
21,467
Any news on Rocket League? That's the last game I own that's listed for a patch but doesn't yet have one (well that and RiME but I've just read above that it's not getting one, shame).

Wasn't the 4K update supposed to come out by now? It's nearly October.

They kept on delaying it, it's supposed to come sometime in 2018 now. The delayed RocketID patch seems to be the priority now, so I don't expect this before November. Sigh.
 

Equanimity

Member
Oct 27, 2017
14,991
London
I still had hopes for a Sunset Overdrive patch, but the Spider-Man success made me eliminate that thought now.

Shame really. I would pay for an enhanced version.

Whew, it looks like Blacklist needs some kind of patch. The game plays as if it should be a current gen game but the graphics are held back so bad by the last generation cap.

Graphics are really good for a last gen game, hope Microsoft can x enhance it.
 
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DJ Lushious

DJ Lushious

Enhanced Xperience
Member
Oct 27, 2017
3,330
I'm getting sick of indie devs not supporting it on top of poor support from other devs.
There are currently 220 X Enhanced titles in the OP (Xbox One titles only) and, if you skim through it, there are plenty of Indie titles in there. You are entitled to your frustration, but I think that is a fantastic number and hardly what I would consider as "poor support." This is even more impressive considering the Xbox One X has not been out for a complete year yet.

Now certainly I'll agree that some titles that should have enhancements, but don't is something I don't understand. Like Modern Warfare Remastered, which is 1620p on PS4 Pro.
 
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Lowrys

Member
Oct 25, 2017
12,338
London
The Amnesia collection just got announced and it doesn't even have Xbox One X support. I'm getting sick of indie devs not supporting it on top of poor support from other devs. Really frustrating. I refuse to support devs that won't even run their newly released games at a higher resolution on X.
Surely it cannot be that hard to make it run at a higher rez?
 

Equanimity

Member
Oct 27, 2017
14,991
London
The screen tearing on Tomb Raider at hidden city is atrocious. Beginning to regret buying the X if im honest:(

I decided to play Shadow on my Pro because of the DF analysis, and I'm glad because the hidden city (the game so far) performs really well with full VSync.

That said, don't regret your decision because Shadow is an exception, one x is clearly the more powerful console.
 

In Amber Clad

static and disarray
Moderator
Aug 26, 2018
5,502
London
I just got a copy of Sword Art Online: Fatal Bullet through the post (got it on eBay for £17, woo), and noticed it says Xbox One X Enhanced on the case. I checked the OP and it's listed as 'unknown'.

I can't imagine it sold all that well on Xbox, but is there any idea out there what may be enhanced? I haven't played it yet, but I would hazard a guess it's just going to run at a higher resolution?
 

Railgun

Member
Oct 27, 2017
3,148
Australia
There are currently 220 X Enhanced titles in the OP (Xbox One titles only) and, if you skim through it, there are plenty of Indie titles in there. You are entitled to your frustration, but I think that is a fantastic number and hardly what I would consider as "poor support." This is even more impressive considering the Xbox One X has not been out for a complete year yet.

Now certainly I'll agree that some titles that should have enhancements, but don't is something I don't understand. Like Modern Warfare Remastered, which is 1620p on PS4 Pro.
When I say poor support I don't mean the number, I mean the quality of enhancements. Too many high profile games have screen tearing and performance problems or just poor enhancements in general.
 

Quikies83

Member
Oct 25, 2017
2,455
Mississippi
The Amnesia collection just got announced and it doesn't even have Xbox One X support. I'm getting sick of indie devs not supporting it on top of poor support from other devs. Really frustrating. I refuse to support devs that won't even run their newly released games at a higher resolution on X.
God damnit.. This is disappointing.. Will still purchase the collection but shit fuck.
 
Oct 26, 2017
8,992
FH4 demo looks great but one thing still stands out a little.... aliasing.

I see it at the back of some cars, like I believe it's the mustang? And later in the demo you see the grill of another car and the aliasing really stood out. Especially the trees stand out, they flicker a little. It's probably because I've been playing nothing but Shadow of the Tomb Raider which seriously is incredibly clean and I just notice these things easily.

I'm probably very picky and very used to the crazy clean look of SotTR.
 
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DJ Lushious

DJ Lushious

Enhanced Xperience
Member
Oct 27, 2017
3,330
I just got a copy of Sword Art Online: Fatal Bullet through the post (got it on eBay for £17, woo), and noticed it says Xbox One X Enhanced on the case. I checked the OP and it's listed as 'unknown'.

I can't imagine it sold all that well on Xbox, but is there any idea out there what may be enhanced? I haven't played it yet, but I would hazard a guess it's just going to run at a higher resolution?
I've never been able to find any information on this one,only that it is enhanced. I'd think a higher resolution, too, but that's only an assumption.
 

In Amber Clad

static and disarray
Moderator
Aug 26, 2018
5,502
London
DJ Lushious Ah, thanks anyway, and thanks for all your hard work on the thread! It's a great resource.

As an aside, I just put the disc in to install and the game has a 16.3GB update 0_0
 

jem

Member
Oct 25, 2017
7,757
FH4 demo looks great but one thing still stands out a little.... aliasing.

I see it at the back of some cars, like I believe it's the mustang? And later in the demo you see the grill of another car and the aliasing really stood out. Especially the trees stand out, they flicker a little. It's probably because I've been playing nothing but Shadow of the Tomb Raider which seriously is incredibly clean and I just notice these things easily.

I'm probably very picky and very used to the crazy clean look of SotTR.
You playing in 60fps mode?

I noticed the aliasing at 60 but in the quality mode I could barely see any. Looked very clean.
 
Oct 26, 2017
8,992
You playing in 60fps mode?

I noticed the aliasing at 60 but in the quality mode I could barely see any. Looked very clean.

Quality mode on my Sony 65XE930e. I do have things like reality creation enabled, I always do. It makes a clear difference in many games compared to when it's off. If I disable it it becomes less crisp but the aliasing could be slightly less visible then. But again Shadow of the Tomb Raider is so so clean, didn't spot any aliasing and this is with the same settings. I guess some games just are a little different with that. Different AA tech is my guess. It's not like the aliasing is everywhere, not by any means. Just around the rear lights of the mustang car and grille of other cars I've noticed it.

As for the trees, I said aliasing but it's more like the trees look a bit grainy, but they did in FH3 too.

Next time I'll play the demo I'll try it with reality creation off. All other things are at default, Sharpness is at default 50.
 

Deleted member 4970

User requested account closure
Banned
Oct 25, 2017
12,240
Quality mode on my Sony 65XE930e. I do have things like reality creation enabled, I always do. It makes a clear difference in many games compared to when it's off. If I disable it it becomes less crisp but the aliasing could be slightly less visible then. But again Shadow of the Tomb Raider is so so clean, didn't spot any aliasing and this is with the same settings. I guess some games just are a little different with that. Different AA tech is my guess. It's not like the aliasing is everywhere, not by any means. Just around the rear lights of the mustang car and grille of other cars I've noticed it.

As for the trees, I said aliasing but it's more like the trees look a bit grainy, but they did in FH3 too.

Next time I'll play the demo I'll try it with reality creation off. All other things are at default, Sharpness is at default 50.

I believe that the Forza games use MSAA instead of the very common TAA. Tomb Raider uses TAA (a very good implementation), so that's why it appears so stable.

MSAA is superior as it doesn't produce any blur like TAA can, but it can still have edges appearing aliased due to the lack of a post process AA to help clean up the final image. I think it suits Forza and racing games more since you wouldn't want ghosting or blurriness in such a fast moving game!
 
Oct 26, 2017
8,992
I believe that the Forza games use MSAA instead of the very common TAA. Tomb Raider uses TAA (a very good implementation), so that's why it appears so stable.

MSAA is superior as it doesn't produce any blur like TAA can, but it can still have edges appearing aliased due to the lack of a post process AA to help clean up the final image. I think it suits Forza and racing games more since you wouldn't want ghosting or blurriness in such a fast moving game!

Ah that explains it then. Has very little to do with my TV then. Agreed about ghosting and blur.


I just tweeted Frictional Games (SOMA & Amnesia) about why they ignore XB1X and PS4 Pro. Fair enough I guess.


Hmmm, it's better than no response at all. It undoubtedly takes quite a bit of time to enhance it for Pro and X too. Good thing we won't have these problems with next gen. Not likely.
 

SpartyCrunch

Xbox
Verified
Oct 25, 2017
2,497
Seattle, WA

leng jai

Member
Nov 2, 2017
15,117
Almost done with Shadow of the Tomb Raider. The 1X struggles big time in the hub areas in both modes, the last one you get to is screen tear galore. Outside of that it's mostly fine but I expected a lot better. I wonder if the PS4 Pro is locked 30 in the hub areas considering DF said it barely ever dips.
 

Hey Please

Avenger
Oct 31, 2017
22,824
Not America
Almost done with Shadow of the Tomb Raider. The 1X struggles big time in the hub areas in both modes, the last one you get to is screen tear galore. Outside of that it's mostly fine but I expected a lot better. I wonder if the PS4 Pro is locked 30 in the hub areas considering DF said it barely ever dips.

I feel like they tried punch way above what the X could handle without performance issues. A more aggressive dynamic resolution system would have most likely sufficed. I was surprised to hear what DF had to say because it showed a lack of motivation to fix what was broken with RoTTR. That game ran like utter dog shit in "enhanced" mode on 4K HDR tv in certain segments.
 

CloseTalker

Member
Oct 25, 2017
30,581
Almost done with Shadow of the Tomb Raider. The 1X struggles big time in the hub areas in both modes, the last one you get to is screen tear galore. Outside of that it's mostly fine but I expected a lot better. I wonder if the PS4 Pro is locked 30 in the hub areas considering DF said it barely ever dips.
Yeah, I had my One X set to High Framerate, and it visibly tanked in towns, it must have gone from around 60 to hovering in the 30s. Just walking aorund brought it to a crawl, and the screen tearing was brutal.
 

AgentOtaku

Member
Oct 27, 2017
4,442
I decided to play Shadow on my Pro because of the DF analysis, and I'm glad because the hidden city (the game so far) performs really well with full VSync.

That said, don't regret your decision because Shadow is an exception, one x is clearly the more powerful console.

Yeah, I really hate when devs try to just brute force 4k/higher resolutions for just... reasons.
 
Oct 26, 2017
8,992
Agreed about Shadow of the Tomb Raider. It's not so much that it needs to be exactly the same as the Pro version in terms of resolution but I'm sure they could have lowered the resolution somewhat from what it is now, still have it be above pro and be actually smooth.

I am not at the big hub area yet, just Kuwaq Yaku but man that sounds bad. I guess they demoed it on PC in their own video then a while ago? Pc received its patch, hopefully Xbox is soon too and hope they prioritize those issues first.
 

Dezzy

Member
Oct 25, 2017
3,432
USA
I really havent noticed any tearing on OneX while playing in Res mode...
I only see it happen in performance mode, which is a shame. Performance mode is so much nicer and doesn't look that much different, but when it drops frames you can see screen tearing and that ruins in. Resolution mode would be better if it didn't have the input lag.