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Deleted member 5127

user requested account closure
Banned
Oct 25, 2017
3,584
On the contrary, it has an incredibly similar art style to the 3DS game. Obviously much more is going on visually than just an increased resolution - better shadows, lighting, reflections, shaders, more geometry etc.

But the look is still very close, to the point that certain assets are beyond "heavily inspired".

Edit: from the reveal thread:

But that's what I mean, in no way does that mean that it looks like a 3DS game. The art style is similar, graphics wise it's way beyond what the 3DS can do.
 

Quinton

Specialist at TheGamer / Reviewer at RPG Site
Verified
Oct 25, 2017
17,283
Midgar, With Love
What I appreciate most about these videos is that, while the running time might sound a bit excessive, they're all incredibly dense. It's clear a lot of time was spent analyzing and editing the original footage.

Yeah, it's pretty fantastic.

AndreGX Just so you know, I'm (somehow) a 31-year-old totally fresh initiate to YouTube and your channel is, literally, one of only five I've subscribed to thus far. (The others are Game Maker's Toolkit, Easy Allies, KingK and DigitalFoundry.) So yeah. Keep on rockin' on. If you can rope me into recognizing the quality of y'all's output I daresay you can rope just about anybody. :P
 

Skittzo

Member
Oct 25, 2017
41,037
Visually speaking some of the alpha and lighting effects are indeed nice but everything else could use a pretty good bump. Model geometry and texture quality especially. I do understand that they're going for a particular art style but you can still match that art style while upping the polygon count.

I'm sure it'll get way more polished as it gets closer to release though, like most of Nintendo's games.
 

Hella

Member
Oct 27, 2017
23,405
GameXplain is amazing. I'll never forget their two hour analysis of like a 3 minute Breath of the Wild trailer. I learned so much new info from it that it made my day.

Thanks for the heads up on this, OP.
 

AndreGX

GameXplain
Verified
Oct 24, 2017
1,815
San Francisco
Yeah, it's pretty fantastic.

AndreGX Just so you know, I'm (somehow) a 31-year-old totally fresh initiate to YouTube and your channel is, literally, one of only five I've subscribed to thus far. (The others are Game Maker's Toolkit, Easy Allies, KingK and DigitalFoundry.) So yeah. Keep on rockin' on. If you can rope me into recognizing the quality of y'all's output I daresay you can rope just about anybody. :P

Aww, thank you so much! You clearly have some great taste there :)

GameXplain is amazing. I'll never forget their two hour analysis of like a 3 minute Breath of the Wild trailer.

I'll never forget it either...but probably for very different reasons hahaha.
 

Lord Azrael

Member
Oct 25, 2017
6,976
While I enjoy their analyses, this one included, who really benefits from spending like 10 minutes trying to map together the exact layout of a hotel lobby lol?
 

Illusion

Banned
Oct 27, 2017
8,407
I bet these guys wrote all their papers like this:
poison.jpg
 

Skittzo

Member
Oct 25, 2017
41,037
AndreGX what do you think of my theory that the structure in the artwork isn't actually a hotel, but more like 5 discrete mansions (like in Dark Moon) just stacked on top of each other? Each with a completely different theme:

I don't think it's a hotel. The artwork at the end suggests that there are basically 5 different types of mansions stacked on each other. Possible even pulled from different places and magically stacked onto each other. The first section is hotel, the second is castle, etc. The second to last almost looks like a 50's diner to me, maybe it'll be futuristic themed.

But I don't think the whole theme is a hotel, it's just the first mansion.



If the hotel has 5 floors and the hotel structure appears to be the bottom-most structure then it likely means that first "mansion" just has 5 floors. And then the next "mansion" has another set of floors.

I do doubt it'll be open but either way I don't think it will just consist of those 5 hotel floors.
 

MaitreWakou

One Winged Slayer
Avenger
May 15, 2018
13,180
Toulouse, France
Yeah you could divide LM1 into 4 segments I suppose, but there was still backtracking. It's been a long time but I remember spending going back to the fortune teller, unlocking rooms in early game areas late in the game (like the twins' room, blowing up the moon)...
This is true. But I think we could expect the same from LM3 since it's a single hotel !
 

plagiarize

It's not a loop. It's a spiral.
Moderator
Oct 25, 2017
27,555
Cape Cod, MA
These sound stupid when you first hear about them, but once you've watched one, you know just how interesting and thorough they are. I've never wanted to get back the time I've spent watching one of these. Will be starting this shortly.
 

AndreGX

GameXplain
Verified
Oct 24, 2017
1,815
San Francisco
AndreGX what do you think of my theory that the structure in the artwork isn't actually a hotel, but more like 5 discrete mansions (like in Dark Moon) just stacked on top of each other? Each with a completely different theme:

It's an interesting thought and entirely possible! Personally speaking, I really like the idea of the entire thing being a hotel with themed wings, but it really could go either way
 
OP
OP

Deleted member 2791

User requested account closure
Banned
Oct 25, 2017
19,054
It's very clearly an Hotel tho, and it's a deliberate reference to stuff like Disney's Tower of Terror.
 

LordByron28

Member
Nov 5, 2017
2,348
These sound stupid when you first hear about them, but once you've watched one, you know just how interesting and thorough they are. I've never wanted to get back the time I've spent watching one of these. Will be starting this shortly.
Yeah pretty much the same. Gamexplain is probably my favorite youtube channel. I find their analysis to be great and getting me 10x more hyped for an upcoming game. They also are the only channel I'll actually watch their reviews and discussions. This one was another great analysis and very interesting.

Overall, I'm most curious as to how far out this game will be. Most here seem certain that it will release October 2019 which would make sense but would be pretty far away for Nintendo to be announcing it now. It also ignores that Dark Moon released in March and sold great. I really enjoyed Dark Moon and think it is a better game than the original. However, I think there were a lot of design choices that lead to losing some of the charm from the original. Hopefully this game takes more adventure/exploration elements than the missions structure in Dark Moon. Also, hoping that there are a lot more unique ghosts with different personalities and puzzles to capturing them like in the original. The generic ghosts are not as exciting. We are still a ways away from release for more polish to the graphics as well as the overall game. With Dark Moon selling over 5 million copies. Im hoping Nintendo and Next Level Games put more budget, time and effort behind this game as Dark Moon seemed like a B level effort while the original was an A level effort.
 

Trevelyan

User requested permanent ban
Banned
Oct 27, 2017
1,196
With Dark Moon selling over 5 million copies. Im hoping Nintendo and Next Level Games put more budget, time and effort behind this game as Dark Moon seemed like a B level effort while the original was an A level effort.

You can dislike the changes to Dark Moon, but to call it a B level effort is insulting to the developers. There's roughly 4x times the amount of content in Dark Moon, all of it polished to a high degree. Tons of collectibles in each mansion, which are each very different from each other and have their own personality. B level Dark Moon is not.
 

beetlebum

Member
Nov 24, 2017
776
Brazil
They worried it's not an open-world exploration (or open-building), which is you exploring to the top of the hotel and back down to the lower levels without anything blocking you from doing so.
If it were up to me, I'd definitely like it to be more open; however, Dark Moon is an incredible game, so I wouldn't exactly be bummed if they follow that formula again.
 

Skittzo

Member
Oct 25, 2017
41,037
It's an interesting thought and entirely possible! Personally speaking, I really like the idea of the entire thing being a hotel with themed wings, but it really could go either way

Thanks, I decided to expand on it since you seemed to think it might be the case.

So each "mansion" is stacked onto the previous one. And they each have a theme and a particular design/coloring. This is what I've put together.

This is the image I'm working from, for reference:

vfynpc46w2m11.png


Okay:

WhOAPBq.png

Hotel: This is the base, and all of the footage we've seen so far has taken place here. The square stone structure at the top is part of the hotel, not the castle, since it shares the same coloring. Maybe it's a boss room, maybe it's the concert hall as GX suggested. Who knows. But it's not part of the castle section, it sits "in front of" the castle section.

lAJjHdR.png


Castle: This sits behind the big stone square and actually includes the greenhouse/garden area. It seems to extend up behind the green lettering a bit obscuring some of the structure, so we can't exactly see where this ends and the next section begins.

82BJe6R.png


Office: I'm calling this an office building, but I have absolutely no idea what it will be. From the top section it looks a bit like a skyscraper with a design on the face of it, so I'm just treating it like an office building. Again it's hard to tell where this begins and the castle ends but I think I've cropped it at around the right place.

sRm5g3D.png


Diner: I'm calling this a diner because the angled portion on the left looks a lot like the back of a sign on a 50's style diner:

diner-sign-distressed-finish-retro-hour-diner-metal-sign-industrial-lighted-arrow-sign-distressed-finish-retro-diner-sign-images.jpg


I could be 100% wrong on this but that's what I first thought when I saw it. Maybe it'll be "50s-futuristic" themed.

H663M3Z.png


Zuul's House: This looks a lot like the top of the building from the first Ghostbusters movie so I'm calling it Zuul's house. I'm guessing this is the final area (duh) with the final boss fight, which, as GX suggested, is probably King Boo.


-----
So yeah it seems pretty clear to me that these are all different mansions stacked on top of each other. Presumably sharing a common elevator shaft, but beyond that I'm guessing they're all discrete locations with completely different themes and architecture.
 

beetlebum

Member
Nov 24, 2017
776
Brazil
You can dislike the changes to Dark Moon, but to call it a B level effort is insulting to the developers. There's roughly 4x times the amount of content in Dark Moon, all of it polished to a high degree. Tons of collectibles in each mansion, which are each very different from each other and have their own personality. B level Dark Moon is not.
Precisely. I'll never understand these Dark Moon haters who seem to have come out right now. Game's stupendous, with MUCH more content than the original.
 

plagiarize

It's not a loop. It's a spiral.
Moderator
Oct 25, 2017
27,555
Cape Cod, MA
I'm getting really strong Ghostbuster's vibes here. Ghost popping out of a cleaning cart. Dining room sequence. Hotel settings. It really reminds me of Hotel Sedgewick.

I really thought Luigi was coming through the front door in the video, and that it looked like the same as back door, but you convinced me otherwise. Dang it GameXplain.
 

Dark Cloud

Banned
Oct 27, 2017
61,087
I think this is the first time Next Level Games has done a sequel to a Nintendo game that they previously made.

So, it'll be great to see what they've learned and how they make Dark Moon better from feedback.
 

Dark Cloud

Banned
Oct 27, 2017
61,087
It makes you wonder, "what if Toad, Mario and Peach are playable too?"

All their faces were "X"ed out, but Luigi is walking around.
 

mas8705

Member
Oct 27, 2017
5,497
Honestly, this is why I love GameXplain. Even if there was so little to work with, you actually can find so much details in it that you can easily get the mind going with speculation. That and it took me a little while to actually realize that the whole "plunger thing" actually did happen with the Simon reveal for Smash. Who would have thought last month that could have been our teaser for an upcoming Luigi's Mansion 3?
 

LordByron28

Member
Nov 5, 2017
2,348
You can dislike the changes to Dark Moon, but to call it a B level effort is insulting to the developers. There's roughly 4x times the amount of content in Dark Moon, all of it polished to a high degree. Tons of collectibles in each mansion, which are each very different from each other and have their own personality. B level Dark Moon is not.
Again, as I stated in my post that you quoted me in, I find Dark Moon to be the better game. However, I felt the production values of the original game to be much higher for a 2001 game comparatively to a 2013 game. I do not mean this as a detriment to Next Level games as I enjoy their games that they work on with Nintendo. I think Super Mario Strikers is one of the better, if not the best, Mario spinoff series. Punchout was also pretty enjoyable. I never played Federation Force. However, Next Level Games titles clearly do not have the same production values as Nintendo's internal projects like 3D Mario, Zelda, Metroid prime, Smash bros., etc. Xenoblade Chronicles 2 director said he considered the production value to be B level, not AAA. The game looks good and far superior to either of the previous games but the art direction and various models are clearly still derived from the 3DS title.

I think this is the first time Next Level Games has done a sequel to a Nintendo game that they previously made.

So, it'll be great to see what they've learned and how they make Dark Moon better from feedback.
They made a sequel to Super Mario Strikers on Wii.