I most definitly am not
Sony Santa Monica would do great with the captain America franchise if it had a similar battle system to God of War. It would have been awesome if Sony secured the rights to all marvel properties and tasked their teams to expand their studios to accommodate an additional game in the marvel universe, and share technology amongst all these games. Thereby creating Marvel Gaming Universe, like the MCU.I don't think they would do it but I think they could make a great Captain America game
Ghost of Tsushima is Sucker Punch. Insomniac is totally making Spider-Man 2 (I think it might have already been confirmed?).Insomniac Games after Ghost of Tsushima if they are down for a Marvel Game, they can and will pull it off. That being said isn't there a very ambitious Avengers game in development at Crystal Dynamics? Rocksteady can totally nail Wonder Woman-Batman-Superman crossover game. As for a marvel game from Rocksteady, I'd say black panther!
Ghost of Tsushima is Sucker Punch. Insomniac is totally making Spider-Man 2 (I think it might have already been confirmed?).
If you meant SP... Well, they certainly could, but seeing as they already worked on a superhero IP for quite long and also how exciting (for the developers and for us) and unique GoT looks, I doubt it (and I would hate it, I want GoT to be built as an ongoing series of at least a couple of games).
Man, I'm very curious about that Avengers game. It seems quite far away, though!
Thought so, haha.
I mean...they could probably make a Moon Knight game? Arkham Batman is already like 80% of the way to killing people anyway.
Is there a chance of a December reveal (TGAs), or is a Q1 2019 announcement the absolute earliest we'll hear from them? Thank you.
While I agree that devs should be allowed to venture off and create their own IP, Rocksteady is ultimately owned by WB and the latter doesn't invest in new IP (they've always used their own properties). Rocksteady's next game is almost guaranteed to be a DC title.These guys are so talented, they are still the undisputed champs of Comic book games, but im not sure id want them to make more of these type's of games. Something original, any 3rd person story heavy game would be great. They came up with alot of great design ideas that other games reuse, so let them flex their creative muscle and show all what the next step is.
I meant that I will definitly not be on the cover of Game InformerIs there a chance of a December reveal (TGAs), or is a Q1 2019 announcement the absolute earliest we'll hear from them? Thank you.
I understand. Is the Q1 2019 announcement set in stone or could it take place at a larger show such as TGAs (December)?I meant that I will definitly not be on the cover of Game Informer
I'd be very interested in seeing how this would work
By the way, I fired up Knight a while ago on my Pro and 4K HDR TV and it has pretty bad aliasing compared to the newer open world titles. So I don't think it holds up really good against new games. It runs smooth though.
I imagine a big part of that is that it never got a Pro/X patch. Based on how it looks on PC (gorgeous), I think it would hold up really well if they put out a patch to take advantage of the stronger consoles.
Question: What other properties does WB own (not comic) that Rocksteady can do? Any other sci fi/fantasy/etc from the WB IP vault?
Question: What other properties does WB own (not comic) that Rocksteady can do? Any other sci fi/fantasy/etc from the WB IP vault?
They could do an open world Looney Tunes or Road Runner/Coyote with Arkham combat and the nemesis system.
I'm seeing Blade Runner in there. How fucking awesome would a third person Blade Runner game by Rocksteady be. With the atmosphere of the old movie, that is.
I meant that I will definitly not be on the cover of Game Informer
The only other WB IP I could see Rocksteady utilizing is The Matrix. It fits the Arkham combat system well and their design.Question: What other properties does WB own (not comic) that Rocksteady can do? Any other sci fi/fantasy/etc from the WB IP vault?
I demand answers!
Question: What other properties does WB own (not comic) that Rocksteady can do? Any other sci fi/fantasy/etc from the WB IP vault?
Unfortunately, the above statement may be easier said than done. Take the Sony Santa Monica team for example; they took 5 years to develop God of War. From my understanding, the bulk of that development time was spent building the underlying technology from scratch. A sequel for example shouldn't take another 5 years (I expect 3 years or so). In regards to Naughty Dog, while they have released 3 games in 5 years, one of those was a remaster, while the other was a shorter 7 hour game. Also, Rocksteady apparently had half their team working on Arkham VR, which came out in late 2016.Rocksteady - 3 years since release of Arkham Knight. Nothing to show.
- Sucker Punch - 4 years to show Gameplay of new IP
- CD Project - 3 years to show gameplay of new IP
- KojiPro - 3 years to show gameplay of New IP
- Bioware - 5 years to show gameplay of New IP
- Guerrilla Games - 4 years to show gameplay of new IP
- Media Molecule - Working on their new IP for 7 years and 9 months now with no end is sight.
- Rockstar - 7 years to show gameplay of RDR2.
I dont know whats going on in the industry but these games are in preproduction for far too long. i am surprised publishers are willing to give these studios 5-6 years to make a new IP. I miss last gen when 2 -3 years was good enough for devs to make a new IP then another 2 years to give us a badass sequel like Uncharted 2, mass effect 2, AC2 or Arkham City. now we have to wait 6 goddamn years just to get the first game and another god knows how many years to see a sequel.
it also makes me appreciate studios like Respawn who were able to make Titanfall 2 in like 2 and a half years after starting from scratch with Titfanfall 1 and shipping it in three years. Naughty Dog has released 3 games in the last 5 years with another one due next year. the Black Flag team was able to reinvent AC in 4 years. Capcom's RE teams are working pretty fast too. Ubisoft and EA studios like DICE can be counted upon to release a new game every 2-3 years.
It's disappointing to see all these amazing studios just struggle this gen. especially after shipping their first games so early this gen. i wonder if its because they spend too much time prototyping. we know GG went back and forth between horizon and their steampunk game for two years before finally settling on horizon. we know how the andromeda team wasted 3.5 years on prototypes of a seemless solar system before throwing all that away. we know how WB Montreal has rebooted like three different games they were working on (Son of Batman, Suicide Squad and another game i cant recall right now) Which is so disappointing because Arkham Origins had a great story.
I say take 3 years and just make the goddamn game. Just put it out there and then take 2 more years to make a uncharted 2 like sequel. this compulsion to make the greatest game of all time on the first try is probably whats causing these massive dev cycles.
I could totally see a Robbie Reyes Ghost Rider game with the Batmobile gameplay.I was thinking Ghost Rider.
They already made vehicules gameplay with the batmobile so the bike won't be an issue.