The 3-4 pages this will reach on era might break them financially.They do if they want to not be criticised for it. Make your cutscenes and extensions of that skippable.
The 3-4 pages this will reach on era might break them financially.They do if they want to not be criticised for it. Make your cutscenes and extensions of that skippable.
I forgot that as long as you make money, anything you do is flawless and perfect and immune from being called out.The 3-4 pages this will reach on era might break them financially.
I have no problem with unskipped credits. The people who made the game deserve to be recognized. Besides not like you have to stand there looking at them.
I never skipped any credits no mater how long it takes. I would just go do sth else and let it roll.
It's just my way to express my appreciation to those creative mind that made a game I enjoy.
Hundreds of people worked to make a game for years. If it bothers you, go get a drink and step away.
And the creator has no obligation to make it so you can skip it.
Because sometimes someone might just decide to chill with the music and watch the credits where otherwise they would've skipped it. If you really really value your time, then the option is there to go do something else or turn off the game. That doesn't mean that's the desired outcome or actual outcome always.How is letting credits roll while doing something else showing anymore appreciation for a piece of work, than skipping to the end. In both scenarios, nobody sees a name on the screen. I don't think the devs are sitting back waiting to see how many people let the credits roll and then give each other high fives.
Because sometimes someone might just decide to chill with the music and watch the credits where otherwise they would've skipped it. If you really really value your time, then the option is there to go do something else or turn off the game. That doesn't mean that's the desired outcome or actual outcome always.
What's this talk about people deserving to be recognized.
When you park your car you are not forced to read a list of the tens of thousands of employees & suppliers that designed, engineered, built and distributed that vehicle.
When you shut down your computer it will not list the countless people that were involved in making it.
At the end of a song you don't get to enjoy to listen all about the sound engineers and music executives that helped craft that tune.
When you finish that burger the kitchen crew does not come out to tell you how tirelessly they worked to put food on your table.
Why are movies, TV shows and games somehow special in that regard that the poor souls who built it deserve recognition?
I love this.What's this talk about people deserving to be recognized.
When you park your car you are not forced to read a list of the tens of thousands of employees & suppliers that designed, engineered, built and distributed that vehicle.
When you shut down your computer it will not list the countless people that were involved in making it.
At the end of a song you don't get to enjoy to listen all about the sound engineers and music executives that helped craft that tune.
When you finish that burger the kitchen crew does not come out to tell you how tirelessly they worked to put food on your table.
I'd argue a work of art might merit a difference, but whatever.What's this talk about people deserving to be recognized.
When you park your car you are not forced to read a list of the tens of thousands of employees & suppliers that designed, engineered, built and distributed that vehicle.
When you shut down your computer it will not list the countless people that were involved in making it.
At the end of a song you don't get to enjoy to listen all about the sound engineers and music executives that helped craft that tune.
When you finish that burger the kitchen crew does not come out to tell you how tirelessly they worked to put food on your table.
Why are movies, TV shows and games somehow special in that regard that the poor souls who built it deserve recognition?
Assassin's Creed 2. I love that game but making me sit through ~~~10 minutes of credits? Oh boy was I annoyed. Didn't even make me appreciate the developers because it felt so forced.
I don't think they should be skippable the first time because people deserve to be recognized for their work on the game, but a skip or fast forward button for subsequent viewings would be nice.
I'm also okay with a fast forward button on the first viewing, if the credits are very long.
I have no problem with unskipped credits. The people who made the game deserve to be recognized. Besides not like you have to stand there looking at them.
Actually for music, usually there is a credit for composer and arranger too. It is the case if you buy the physical edition.What's this talk about people deserving to be recognized.
When you park your car you are not forced to read a list of the tens of thousands of employees & suppliers that designed, engineered, built and distributed that vehicle.
When you shut down your computer it will not list the countless people that were involved in making it.
At the end of a song you don't get to enjoy to listen all about the sound engineers and music executives that helped craft that tune.
When you finish that burger the kitchen crew does not come out to tell you how tirelessly they worked to put food on your table.
Why are movies, TV shows and games somehow special in that regard that the poor souls who built it deserve recognition?
This is it basically.I hate unskippable credits. Yes, a lot of people put a lot of hard work into the game and deserved to be recognized.
Here's the thing - I'm not going to watch the credits whether you try and make me or not. I appreciate those who put time into crafting whatever experience I just finished, but skimming names that keep scrolling by is meaningless. I get nothing out of it, and I remember nothing. At worst I'm just going to poke around on my phone while the credits do their thing, or I'll switch inputs and watch something else.