I bought all 3 (Spidey, TR & DQ11) and enjoying them immensely, SP games FTW. Sad to see those TR numbers and especially DQ11.
but sony couldnt help and save order no?
If you feel threatened by me insinuating I can post evidence by all means report me.lol are you threatening me? saying it didn't have legs like the previous entries (which is a fact) isn't saying it wasn't successful. do whatever you want with those "receipts", i know what i wrote in that thread.
So you know the digital figures? A lot has changed in buying habits in the laat 3 years. Digital is making up 50%+ of many publishers sales these days, up from low 20s at most a few years back, and these numbers don't include digital.
People need to calm down until we get the full picture.
I am just confused. WHY are most of you spelling the death of TR?
You came up with them thinking they are competent enough. I still think on their own they are not capable doing the same as Insomniac quality wise. They do know their stuff when it comes to engines, though.
no no . i m just saying its not as easy as sony entering and magically making everything good. they need to restructure abit so they can tackle big AAA title.
Eidos and Crystal Dynamic are jumping on the Marvel train and the intro trilogy is done for now, I doubt we'd see a TR game for a good while regardless, at least compared to the last 5 years.I am just confused. WHY are most of you spelling the death of TR?
It's 25% above RoTR, with digital share being higher than 2015 when RoTR.
Its the number 1 game on Steamspy.
Yes, it didn't do as well as TR 2013 or Spidey but that doesnt mean it's not a success. Critically too fans generally have positive opinions on SOTR( look at steam and opencritic) which means it will have great legs.
yea i honestly think next tomb raider is 5 6 years awayEidos and Crystal Dynamic are jumping on the Marvel train and the intro trilogy is done for now, I doubt we'd see a TR game for a good while regardless, at least compared to the last 5 years.
I am just confused. WHY are most of you spelling the death of TR?
It's 25% above RoTR, with digital share being higher than 2015 when RoTR.
Its the number 1 game on Steamspy.
Yes, it didn't do as well as TR 2013 or Spidey but that doesnt mean it's not a success. Critically too fans generally have positive opinions on SOTR( look at steam and opencritic) which means it will have great legs.
I am just confused. WHY are most of you spelling the death of TR?
It's 25% above RoTR, with digital share being higher than 2015 when RoTR.
Its the number 1 game on Steamspy.
Yes, it didn't do as well as TR 2013 or Spidey but that doesnt mean it's not a success. Critically too fans generally have positive opinions on SOTR( look at steam and opencritic) which means it will have great legs.
To your last point you seem to be forgetting about its poor performance compared to the 2013 Tomb Raider which Square Enix failed to meet expectations https://www.gamesindustry.biz/artic...vises-full-year-forecast-expects-major-losses and only start beating profit expectation a year after release.
https://www.gamesindustry.biz/articles/2014-03-07-tomb-raider-finally-beats-profit-expectations
That required the release of the definitive edition.
When game cost $135 million to make and market, I don't know how feasible the model for sales you suggested, especially when that requires deep discounting.
https://www.gamesindustry.biz/artic...ave-to-try-new-models-for-single-player-games
no no . i m just saying its not as easy as sony entering and magically making everything good. they need to restructure abit so they can tackle big AAA title.
Same. I think it's needed too and in 5-6 years when all us TR and Uncharted fans are all nostalgic and dying for another adventure, it'll probably do great.
Actually Uncharted 4 released in May 2016, Rise wasn't released until October 2016 on PS4Rise released on the PS4 a year after it released on the Xbox One, and not long before Uncharted 4.
Crystal Dynamics the main development team has moved on and it's working on The Avengers, I doubt Tomb Raider will continue as it is.
Fact is series needs another reboot and go back to the original style based on puzzles and climbing, I liked the originals way better, TR 2013 was amazing but ROTR was mediocre in my opinion.
Actually Uncharted 4 released in May 2016, Rise wasn't released until October 2016
Their last two games were released in 2017.Not wanting to seem like a defense force poster but RaD last game was early 2015, plenty of time for restructure since then.
There are many choices for holiday bundles.
Spidey
GoW
Detroit+SoTC
RDR2
Blops4
[and FIFA for EU]
calm down sweetie, no one's gonna report you. just don't stalk people's post history and come up with non-existent bullshit thinking you "got" me.If you feel threatened by me insinuating I can post evidence by all means report me.
How do you go and double your initial shipment without having legs? Lol your facts.
Regarding why sales are down on Xbox, well that is the big question isn't it? It could be franchise fatigue, poor marketing, worse reception, people not liking Rise, lack of mindshare or franchise brand presence, stiffer competition and so on and so on. There's no definitive answer.
Where was this clarity when you made this post.
https://www.resetera.com/posts/11353640
It wasn't obvious to you or many in that thread.
https://www.resetera.com/posts/10761471
It seems your opinion changed after the fact.
To your last point you seem to be forgetting about its poor performance compared to the 2013 Tomb Raider which Square Enix failed to meet expectations https://www.gamesindustry.biz/artic...vises-full-year-forecast-expects-major-losses and only start beating profit expectation a year after release.
https://www.gamesindustry.biz/articles/2014-03-07-tomb-raider-finally-beats-profit-expectations
That required the release of the definitive edition.
When game cost $135 million to make and market, I don't know how feasible the model for sales you suggested, especially when that requires deep discounting.
https://www.gamesindustry.biz/artic...ave-to-try-new-models-for-single-player-games
Well it seem that we will have lots of square superheroes games for everyone thenSquare has already locked most other Avengers down and I doubt Marvel will want too many non-Square's Avengers canon games around. The X-Men could be interesting though, especially if no one can get everything like Square did with the Avengers.
The truth ? AngrynessI am just confused. WHY are most of you spelling the death of TR?
It's 25% above RoTR, with digital share being higher than 2015 when RoTR.
Its the number 1 game on Steamspy.
Yes, it didn't do as well as TR 2013 or Spidey but that doesnt mean it's not a success. Critically too fans generally have positive opinions on SOTR( look at steam and opencritic) which means it will have great legs.
So how is what i said back then much different from what i am saying now??
Did you fail to read that Shadow is #2 on the charts? That PC (and digital) numbers are very strong?...
Ppl need to stop with this: "Black or White" BS. Not everything is flop if it doesn't do amazing. Spider-Man IS doing amazing but that doesn't mean that Shadow is flop. Why is everything on this forum so black or white? Why is game debuting at #2 called "flop"? Why is game with 81 review score being called bad or mediocre??
Numbers > chart position. Where did I say it flopped. I provided evidence that show that Tomb raider 2013 failed to meet expectations. When they Shadow has a 70% drop in first week sales that's a horrible results even when factoring digital sales. I also didn't mention the quality of the game.Tomb Raider (ALL) - 185,000
Rise of the Tomb Raider (ALL) - 42,000
Rise of the Tomb Raider (Xbox One) - 36,000
Rise of the Tomb Raider (Xbox 360) - 6,000
Shadow of the Tomb Raider (ALL) - 52,000
Shadow of the Tomb Raider (PlayStation 4) - 33,000
Shadow of the Tomb Raider (Xbox One) - 19,000
I am just confused. WHY are most of you spelling the death of TR?
It's 25% above RoTR, with digital share being higher than 2015 when RoTR.
Its the number 1 game on Steamspy.
Yes, it didn't do as well as TR 2013 or Spidey but that doesnt mean it's not a success. Critically too fans generally have positive opinions on SOTR( look at steam and opencritic) which means it will have great legs.
I am just confused. WHY are most of you spelling the death of TR?
It's 25% above RoTR, with digital share being higher than 2015 when RoTR.
Its the number 1 game on Steamspy.
Yes, it didn't do as well as TR 2013 or Spidey but that doesnt mean it's not a success. Critically too fans generally have positive opinions on SOTR( look at steam and opencritic) which means it will have great legs.
I'm in that camp. I really enjoyed TR2013 and beat it multiple times on PS3, PS4, and PC but I can't be bothered to finish ROTR because I kinda find it boring. I don't know what it is but it just feels off :( . I'm still a fan of the franchise though and I hope they are able to bounce back from this. I'd be very sad if we never get anymore TR games.
Hundreds of millionsI wonder what's the NPD record for a September release... Spider-Man looks poised to beat any previous mark.
TR will do fine in time, when discounts kick in. It's just that "fine" is not the result big studios are looking for after years of development and millions of dollars spent. As it isn't either ideal to cut the price of your product in order to make it competitive.
Good luck to the devs.
Well, yes. The number is that high sometimes. I don't know if that's true for Shadow, when most of the technical work was set already with Rise and here is reused or only improved upon. But I guess between wages and marketing, they've spent at least... 50 millions? And it's probably a low estimate.
Someone posted earlier that TR has an estimated budget of $75-$100m and a marketing budget of about $35m.Well, yes. The number is that high sometimes. I don't know if that's true for Shadow, when most of the technical work was set already with Rise and here is reused or only improved upon. But I guess between wages and marketing, they've spent at least... 50 millions? And it's probably a low estimate.