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MrTired

Member
Oct 28, 2017
3,230
lol are you threatening me? saying it didn't have legs like the previous entries (which is a fact) isn't saying it wasn't successful. do whatever you want with those "receipts", i know what i wrote in that thread.
If you feel threatened by me insinuating I can post evidence by all means report me.
How do you go and double your initial shipment without having legs? Lol your facts.
 

Seeya

Banned
Oct 27, 2017
7,984
So you know the digital figures? A lot has changed in buying habits in the laat 3 years. Digital is making up 50%+ of many publishers sales these days, up from low 20s at most a few years back, and these numbers don't include digital.

People need to calm down until we get the full picture.

I'm sure that digital is up a good 10-15% from where it was during Rise, being up by only 25% when you're releasing on (insert grim multiplier here) the amount of hardware in comparison to your last game something didn't go right.

Physical in the UK was flat YoY and that's with the misfire PR disaster of Battlefront II.

https://www.google.ca/amp/s/www.gam...-uk-physical-game-sales-are-flat-year-on-year

https://www.google.ca/amp/s/www.gam...ames-market-suffers-13-4-percent-drop-in-2016

2015
2016 23.7
2017 23.8
2018 23.7

Edit forgot that Rise was a 2015 game!
 
Last edited:

IIFloodyII

Member
Oct 26, 2017
23,963
I don't think Marvel will be looking for developers, but publishers. They went to Sony, not Insomniac for example.
So you could probably scratch of most mid tier developers. I'd be looking at those who have a close relationship with Square more than anyone else too.
 
Aug 26, 2018
1,793
I am just confused. WHY are most of you spelling the death of TR?

It's 25% above RoTR, with digital share being higher than 2015 when RoTR.

Its the number 1 game on Steamspy.

Yes, it didn't do as well as TR 2013 or Spidey but that doesnt mean it's not a success. Critically too fans generally have positive opinions on SOTR( look at steam and opencritic) which means it will have great legs.
 

Kyoufu

Member
Oct 26, 2017
16,582
I am just confused. WHY are most of you spelling the death of TR?

two reasons:

1. Seemingly underwhelming sales

2. Marvel projects at Crystal Dynamics and Eidos Montreal.

Who is going to make the next one any time soon and why?

When it costs in the region of $100 million to make these AAA games, they're probably going to be looking at projects that can bring in a bigger profit, so in this case, I expect Tomb Raider to take a backseat as Square-Enix pumps out some Marvel stuff.
 

IIFloodyII

Member
Oct 26, 2017
23,963
I am just confused. WHY are most of you spelling the death of TR?

It's 25% above RoTR, with digital share being higher than 2015 when RoTR.

Its the number 1 game on Steamspy.

Yes, it didn't do as well as TR 2013 or Spidey but that doesnt mean it's not a success. Critically too fans generally have positive opinions on SOTR( look at steam and opencritic) which means it will have great legs.
Eidos and Crystal Dynamic are jumping on the Marvel train and the intro trilogy is done for now, I doubt we'd see a TR game for a good while regardless, at least compared to the last 5 years.
 

Henrik

Member
Jan 3, 2018
1,607
Rest in Pikachu, Lara Croft.

I thought this was going to happen when they release so close to Spider-Man and Dragon Quest XI is JRPG (Sugiyama killed the game in the west with his greedy policies for his orchestrated music and forced us to play with midi music).
 

v_iHuGi

Banned
Oct 28, 2017
5,155
I am just confused. WHY are most of you spelling the death of TR?

It's 25% above RoTR, with digital share being higher than 2015 when RoTR.

Its the number 1 game on Steamspy.

Yes, it didn't do as well as TR 2013 or Spidey but that doesnt mean it's not a success. Critically too fans generally have positive opinions on SOTR( look at steam and opencritic) which means it will have great legs.

Crystal Dynamics the main development team has moved on and it's working on The Avengers, I doubt Tomb Raider will continue as it is.

Fact is series needs another reboot and go back to the original style based on puzzles and climbing, I liked the originals way better, TR 2013 was amazing but ROTR was mediocre in my opinion.
 

MrTired

Member
Oct 28, 2017
3,230
I am just confused. WHY are most of you spelling the death of TR?

It's 25% above RoTR, with digital share being higher than 2015 when RoTR.

Its the number 1 game on Steamspy.

Yes, it didn't do as well as TR 2013 or Spidey but that doesnt mean it's not a success. Critically too fans generally have positive opinions on SOTR( look at steam and opencritic) which means it will have great legs.

To your last point you seem to be forgetting about its poor performance compared to the 2013 Tomb Raider which Square Enix failed to meet expectations https://www.gamesindustry.biz/artic...vises-full-year-forecast-expects-major-losses and only start beating profit expectation a year after release.
https://www.gamesindustry.biz/articles/2014-03-07-tomb-raider-finally-beats-profit-expectations
That required the release of the definitive edition.
When game cost $135 million to make and market, I don't know how feasible the model for sales you suggested, especially when that requires deep discounting.
https://www.gamesindustry.biz/artic...ave-to-try-new-models-for-single-player-games
 

v_iHuGi

Banned
Oct 28, 2017
5,155
no no . i m just saying its not as easy as sony entering and magically making everything good. they need to restructure abit so they can tackle big AAA title.

Not wanting to seem like a defense force poster but RaD last game was early 2015, plenty of time for restructure since then.
 

Visanideth

Banned
Oct 31, 2017
4,771
I think one of the most interesting aspects of this all is how the X hasn't shifted the balance of sales one bit. It could be argued that without the X the XBox brand would even do worse, but still, the idea that gamers would flock to greater computational power was disproved.

Games sell consoles, and games sell games, apparently.
 

Linus815

Member
Oct 29, 2017
19,728
Crystal Dynamics the main development team has moved on and it's working on The Avengers, I doubt Tomb Raider will continue as it is.

Fact is series needs another reboot and go back to the original style based on puzzles and climbing, I liked the originals way better, TR 2013 was amazing but ROTR was mediocre in my opinion.

I'm not sure how going back to the old style would help especailly in the modern gaming space. The classic TR got retired because of the constantly dwindling sales and mixed critical reception.
Shadow has reduced the amount of combat, and put more emphasis on puzzles/exploration. It also has no tacked on multiplayer or any lootbox/microtransaction mechanic. If it flops, then I highly doubt square would keep making classic single player TR games.
 

Alex840

Member
Oct 31, 2017
5,114
Shadow being only 25% higher than Rise is appalling.

I'd have expected it to be at least double the Sales of Rise considering it's available on PS4 now (which itself is a much larger install base).

Wouldn't be shocked if the franchise is put on hold for a while now. After seeing the success of Spider-Man, I bet they'd be happy making more Marvel games than just Avengers.
 

Vault

▲ Legend ▲
Member
Oct 25, 2017
13,600
Hopefully management at Square Enix Europe get sacked

They have done a shit job on every western franchise and treated every non FF japanese game poorly
 

Deleted member 10737

User requested account closure
Banned
Oct 27, 2017
49,774
If you feel threatened by me insinuating I can post evidence by all means report me.
How do you go and double your initial shipment without having legs? Lol your facts.
calm down sweetie, no one's gonna report you. just don't stalk people's post history and come up with non-existent bullshit thinking you "got" me.
 

talkTOmyHAND

Banned
Aug 25, 2018
452
Regarding why sales are down on Xbox, well that is the big question isn't it? It could be franchise fatigue, poor marketing, worse reception, people not liking Rise, lack of mindshare or franchise brand presence, stiffer competition and so on and so on. There's no definitive answer.

That bugs me as well. Despite bigger userbase, Shadow sold worse then ROTR on X1.
 

NeoRaider

Member
Feb 7, 2018
7,335
Where was this clarity when you made this post.

https://www.resetera.com/posts/11353640

It wasn't obvious to you or many in that thread.


https://www.resetera.com/posts/10761471
It seems your opinion changed after the fact.

To your last point you seem to be forgetting about its poor performance compared to the 2013 Tomb Raider which Square Enix failed to meet expectations https://www.gamesindustry.biz/artic...vises-full-year-forecast-expects-major-losses and only start beating profit expectation a year after release.
https://www.gamesindustry.biz/articles/2014-03-07-tomb-raider-finally-beats-profit-expectations
That required the release of the definitive edition.
When game cost $135 million to make and market, I don't know how feasible the model for sales you suggested, especially when that requires deep discounting.
https://www.gamesindustry.biz/artic...ave-to-try-new-models-for-single-player-games

So how is what i said back then much different from what i am saying now??

Did you fail to read that Shadow is #2 on the charts? That PC (and digital) numbers are very strong?...

Ppl need to stop with this: "Black or White" BS. Not everything is flop if it doesn't do amazing. Spider-Man IS doing amazing but that doesn't mean that Shadow is flop. Why is everything on this forum so black or white? Why is game debuting at #2 called "flop"? Why is game with 81 review score being called bad or mediocre??
 

Peek-a-boo!

Member
Oct 30, 2017
4,192
Woodbridge
I don't know what's worse:

The 50% reduction in units for Shadow of the Tomb Raider on the Xbox One compared to Rise of the Tomb, despite the user base increasing in the past two years, or the fact that the number is so low, you have to wonder what games Xbox One owners (in the UK) are currently playing, given that there's no Spider-Man or Dragon Quest XI on said console, for example?

That being said, I can see Forza Horizon 4 doing really well out of the gates, and will be the main bundle driver going forward, just like Forza Horizon 3 was.

As for Spider-Man, what an amazing hold of 42% in its second week!

p.s. Jesus wept. Are people really using the Tomb Raider exclusivity on the PSone over twenty years ago as a comparison to the Rise of the Tomb Raider exclusivity deal?

And we continuously get told by Xbox fans to move on and forget about the draconian policies of the Xbox One five years ago... Come on, make your mind up guys!
 

OléGunner

Member
Oct 25, 2017
3,275
Airborne Aquarium
What's surprising to me with TR is sales are actually down by 50% on Xbox compared to the last game.
Can't figure how the hell that happened with all the marketing and it being a one year exclusive in 2015.

Maybe digital makes up the shortfall but its still really weird.

Spidey drop of only 42% is crazy good. That games momentum right now is fantastic.
 
Nov 12, 2017
2,877
Square has already locked most other Avengers down and I doubt Marvel will want too many non-Square's Avengers canon games around. The X-Men could be interesting though, especially if no one can get everything like Square did with the Avengers.
Well it seem that we will have lots of square superheroes games for everyone then
 
Oct 26, 2017
8,992
So I guess this was kinda to be expected? Hope it picks up though because the game is fucking awesome. My fears of this not being CD developed but Eidos Montreal are all gone.
 
Nov 12, 2017
2,877
I am just confused. WHY are most of you spelling the death of TR?

It's 25% above RoTR, with digital share being higher than 2015 when RoTR.

Its the number 1 game on Steamspy.

Yes, it didn't do as well as TR 2013 or Spidey but that doesnt mean it's not a success. Critically too fans generally have positive opinions on SOTR( look at steam and opencritic) which means it will have great legs.
The truth ? Angryness
 

MrTired

Member
Oct 28, 2017
3,230
So how is what i said back then much different from what i am saying now??

Did you fail to read that Shadow is #2 on the charts? That PC (and digital) numbers are very strong?...

Ppl need to stop with this: "Black or White" BS. Not everything is flop if it doesn't do amazing. Spider-Man IS doing amazing but that doesn't mean that Shadow is flop. Why is everything on this forum so black or white? Why is game debuting at #2 called "flop"? Why is game with 81 review score being called bad or mediocre??
Tomb Raider (ALL) - 185,000

Rise of the Tomb Raider (ALL) - 42,000

Rise of the Tomb Raider (Xbox One) - 36,000
Rise of the Tomb Raider (Xbox 360) - 6,000

Shadow of the Tomb Raider (ALL) - 52,000

Shadow of the Tomb Raider (PlayStation 4) - 33,000
Shadow of the Tomb Raider (Xbox One) - 19,000
Numbers > chart position. Where did I say it flopped. I provided evidence that show that Tomb raider 2013 failed to meet expectations. When they Shadow has a 70% drop in first week sales that's a horrible results even when factoring digital sales. I also didn't mention the quality of the game.
 

Deleted member 5596

User requested account closure
Banned
Oct 25, 2017
7,747
I am just confused. WHY are most of you spelling the death of TR?

It's 25% above RoTR, with digital share being higher than 2015 when RoTR.

Its the number 1 game on Steamspy.

Yes, it didn't do as well as TR 2013 or Spidey but that doesnt mean it's not a success. Critically too fans generally have positive opinions on SOTR( look at steam and opencritic) which means it will have great legs.

I feel that TR will go to the "thinking chamber". The series is not growing, is slowly eroding into irrelevance.

They need to rethink the direction of the series.
 

Nightengale

Member
Oct 26, 2017
5,708
Malaysia
If there were no Spider-Man, SOTR would've debuted at no.1

But it doesn't change the fact that these results are not great.

Not la bomba bad. But anytime a franchise trilogy finale sales discussion is reduced to justifying why it sold less than the first two games ( only 25% more than ROTR on two platform vs one is not a consolation prize ) , it's not a good sight.
 

OléGunner

Member
Oct 25, 2017
3,275
Airborne Aquarium
I am just confused. WHY are most of you spelling the death of TR?

It's 25% above RoTR, with digital share being higher than 2015 when RoTR.

Its the number 1 game on Steamspy.

Yes, it didn't do as well as TR 2013 or Spidey but that doesnt mean it's not a success. Critically too fans generally have positive opinions on SOTR( look at steam and opencritic) which means it will have great legs.

The franchise hasn't experienced substantial growth since 2013.
Square will see a bigger buck to be made throwing all their resources into Marvel games (Avengers/Guardians of the Galaxy) especially as they are online service titles ripe for mtx.

TR will likely take a back seat for a while after this. It's not guaranteed that's gonna happen but I'm willing to bet that's where management is at.
 

Dirtyshubb

Member
Oct 25, 2017
17,555
UK
Other then the exclusiveness initially, I think a big factor that makes people care less about TR now is that most of the characters are shit and paper thin.

I haven't played shadow but have the first two and while the games were a lot of fun, the story, most of the characters and some of the voice performances were terrible.

When you have games like uncharted, god of war, spiderman etc that are all third person games with well written, engaging characters with stories that feel impact full and memorable, TR just feels shallow.

On a side note, following people arguing that TR will sell more then spiderman yet ignoring the facts that clearly show the sales are declining as a series is fascinating ;)
 

Ge0force

Self-requested ban.
Banned
Oct 28, 2017
5,265
Belgium
It seems the devs can't find a good balance between pleasing the fans of the original TR games (complex puzzles and exploration) and pleasing the fans of the reboot (instinct vision and shooting hundreds of bad guys).

I didn't like the reboot, but RotTR was a step in the right direction for me. Still, the game had too many flaws (weak characters, mediocre story, lack of challenge, useless crafting etc) so I won't buy SotTR until it's sub €20 on Steam.
 

Pariah

Member
Oct 29, 2017
3,944
I wonder what's the NPD record for a September release... Spider-Man looks poised to beat any previous mark.

TR will do fine in time, when discounts kick in. It's just that "fine" is not the result big studios are looking for after years of development and millions of dollars spent. As it isn't either ideal to cut the price of your product in order to make it competitive.

Good luck to the devs.
 

Cthulhu_Steev

Member
Oct 27, 2017
2,384
I'm in that camp. I really enjoyed TR2013 and beat it multiple times on PS3, PS4, and PC but I can't be bothered to finish ROTR because I kinda find it boring. I don't know what it is but it just feels off :( . I'm still a fan of the franchise though and I hope they are able to bounce back from this. I'd be very sad if we never get anymore TR games.

Yeah, this is my story too.
 

cheesekao

Member
Dec 1, 2017
2,762
As Benji and several other people have already stated, Shadow's sales are more underwhelming than anything else. That xbox drop is especially telling about the state of the franchise. Even if you take into account the rise in digital (roughly 30% then to about 40-50% now), Shadow's sales would still be roughly half of Rise.

When we go into the Playstation side, it wouldn't be an outlandish assumption to say that it could have been higher if Rise had released on the PS4 on the same day as the x1 version, Shadow's sales would have been higher. By how much? Who can say for sure but I'm 99% sure it'd be higher than what we have now.

Overall, I doubt SE are in any rush to make another TR game seeing as to how they are busy with the Avengers and the rumored GOTG. It's pretty clear that the franchise not showing any signs of meaningful growth. Perhaps the franchise may get its God of War 2018 moment 5 years down the line and be a massive success. Perhaps it won't. I'd certainly welcome the former as I'm pretty much done with the series after Rise and could use something fresh and new.
 

Minilla

Banned
Oct 27, 2017
3,514
Tokyo
I wonder what's the NPD record for a September release... Spider-Man looks poised to beat any previous mark.

TR will do fine in time, when discounts kick in. It's just that "fine" is not the result big studios are looking for after years of development and millions of dollars spent. As it isn't either ideal to cut the price of your product in order to make it competitive.

Good luck to the devs.
Hundreds of millions
 

Pariah

Member
Oct 29, 2017
3,944
Hundreds of millions
Well, yes. The number is that high sometimes. I don't know if that's true for Shadow, when most of the technical work was set already with Rise and here is reused or only improved upon. But I guess between wages and marketing, they've spent at least... 50 millions? And it's probably a low estimate.
 

Dirtyshubb

Member
Oct 25, 2017
17,555
UK
Well, yes. The number is that high sometimes. I don't know if that's true for Shadow, when most of the technical work was set already with Rise and here is reused or only improved upon. But I guess between wages and marketing, they've spent at least... 50 millions? And it's probably a low estimate.
Someone posted earlier that TR has an estimated budget of $75-$100m and a marketing budget of about $35m.