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Oct 25, 2017
2,179
No. In fact, looking at other numbers, it doesn't appear the Xbox One version has sold a single copy at any store in my district. The PS4 version has sold an average of 1.8 copies, which I guess makes my store an outlier, but not by much.

Wow that is insane. Is this really a major retailer? (i.e. Gamestop, Best Buy, Walmart, Target) You don't have to say which.
 

jayu26

Member
Oct 25, 2017
4,592
Spidey is surpassing every estimate I had before it before launch. And i was already bullish on it

Any question anyone has about Spidey being successful in any way the answer is yes
I honestly don't remember you being this bullish on anything. Even when it was obvious that something was going to do huge numbers. I remember when you weren't ready to definitively say that Sipder-man will out sell God of War. Your confidence makes me wonder how well it is actually doing, because damn...
 

Deleted member 20297

User requested account closure
Banned
Oct 28, 2017
6,943
Me lose an argument? Never!

If you want to point me towards some information where the first Tomb Raider was a runaway success on the Saturn which led to them leaving money on the table for the sequels (up until revelations which also happened to release on the Dreamcast), then I'll gladly read it.

The reality is that at the time third party games were not selling very well on consoles that weren't the PS1. We're not talking 60/40 splits like it is now either, it was much much worse. Then there was the fact that developers didn't want to have to work within the limitations of the cartridge system when there were much better alternatives that allowed them more freedom.

But you can believe what you want to believe. It's like modern day switch fans playing back seat developer insisting every game could and should be on the platform ignoring all the technological reasons why it might not be possible.

Yes Sony threw money around at the time to get deals done but their competitors at the time made it very easy for them. Nobody batted an eyelid because the games were not selling well on competing platforms and people were not buying said competing platforms. In hindsight they probably didn't even need to spend money on some of the deals they did because of how the dynamics were at the time but they were new to the market and wanted to make sure, much like what Microsoft needed to do in the early days of Xbox to establish themselves. Its business.

But bringing up the fact that Sony threw money around in 1997 (20 years later) when the dynamics of the console market and Tomb Raider franchise are completely different now doesn't make much sense to me. Tomb Raider was popular long before it was made exclusive, the original was a runaway success but it was notably due to it doing very well on the PS1.

A lot of what you are saying also sounds like a vicious circle. Sony bought game franchises so we will never know how much a Tomb Raider 2 or 3 would have sold on N64. Prove me it would have sold less as a multiplatform game and I would agree that there is absolutely nothing to argue about, besides Sony not caring much for games themself but only for them (which of course makes sense for them but is not #4theplayers). Fact is, we don't know and we will never know. Technically, besides FMVs, I don't see a technical reason that TR did not release on N64.
And really, there is absolutely no need to justify exclusivity in *any* way. It is bad, no matter who does it or why, no matter if you label it funding or just admit you bought a game.
The fact I brought it up was essentially the already mentioned elitism of some fans in this thread who potentially didn't know that exclusivity for TR games was nothing MS "invented" but was something Sony did in the first place to make sure TR is heavily associated with the PS brand.
 

talkTOmyHAND

Banned
Aug 25, 2018
452
Incredible how many people think that Tomb Raider's problem is timed exclusivity on the last game and not the fact that Spider-Man, the biggest game of the year, came out before it. Tomb Raider games tend to have long legs--Rise of the Tomb Raider was, iirc, one of the best-selling games on Steam in 2016. The game will have legs. Lots of people I know were picking up Spider-Man instead of TR; has nothing to do with an old exclusivity agreement.

Have fun being console warriors, I guess

It's not a console warring when Rise exclusivity hurt sales. Why do you think why release period for PS4 version was announces so much earlier?
 

Benji

Self Requested Ban
Banned
Oct 25, 2017
8,114
I honestly don't remember you being this bullish on anything. Even when it was obvious that something was going to do huge numbers. I remember when you weren't ready to definitively say that Sipder-man will out sell God of War. Your confidence makes me wonder how well it is actually doing, because damn...

Eh I was with God of War as well. I knew that was a new record

I only like to really go out of my way on things I feel VERY confident in

Next up on the chopping block for me is my Smash prediction lol
 

Thorrgal

Member
Oct 26, 2017
12,330
And people were worried about Spidey's legs...the game is amazing, so the legs will be great
 
Sep 14, 2018
4,625
Still haven't played Rise of the Tomb Raider despite owning it on PC (later and after heavy discounts once I got a better PC). I played and liked the original reboot day 1 on PS4 and the XB1 exclusivity really did kill any momentum the reboot franchise had for me.

I haven't played Shadow yet, but Rise is a lot of fun, the challenge tombs are worth playing it for on their own, Voice of God tomb and the one with the frozen ship are so good, and they have the best rewards in the game, not just 1000 year old arrow heads or whatever. Try to turn off your brain during the story though, but gameplay wise it's a blast on the harder difficulties, some sections are clearly inspired by Uncharted, and they're great. All in all, a fun time.
 

Dr. Caroll

Banned
Oct 27, 2017
8,111
But bringing up the fact that Sony threw money around in 1997 (20 years later)
There is also Angel of Darkness in 2003 which was kept off Gamecube and Xbox due to Sony gaining exclusivity again. One can't really talk about the brand association of Tomb Raider without talking about Sony's persistent efforts to keep the games off other platforms. (Although in fairness the Angel of Darkness situation was kind of complicated.)
 

DJwest

Member
Oct 26, 2017
7,152
Spiders have 8 legs
8 is a lot of legs
Therefore Spiderman will have fabulous legs

Lara has only 2 legs
So she will have roughly 25% the legs of Spiderman

However God of War had good legs. But it has two main characters, so it has, say, 4 legs. Therefore we can expect Spiderman's legs to be twice as good as God of War's legs.

The real question is how you track a game like Noby Noby Boy, which has no legs at all. Is it infinite?
Lmao
 

Dragoon

Banned
Oct 31, 2017
11,231
Spidey looks like it might legit catch TLOU if it has legs as t h i c c worldwide as they are in the UK. I thought 8-10m would be its final number, which is much more than the best selling Spiderman game.
 

Deleted member 26104

User requested account closure
Banned
Oct 30, 2017
2,362
No comment about hardware bump in the U.K.?


Install base at this point has little to do with difference in sales. Xbox owners don't care much for Lara that is abvious. If they did it would have done much better and sold more on the Xbox especially when many PS gamers are playing Spidey.
Lol you cant just handwave install base away. Of course install base has a lot to do with sales of games lol.

Far out, everything just has to be about talking up Spiderman and shitting on Xbox and Xbox related games with some of you lol.
 

DrDeckard

Banned
Oct 25, 2017
8,109
UK
Making Rise of the Tomb Raider an Xbox timed exclusive was an incredibly short-sighted move that has likely done serious long-term damage to the brand.

How has this anything to do with it being exclusive. We are seeing the opposite happen.

67percent split is slightly above the norm for UK split so it looks like more PlayStation fans have bought it and less Xbox. Are younimplyung making it not exclusive caused Xbox fans not to buy it? It looks like it would have done the same if not better if it was an exclusive to Xbox. When you take in the larger install base from a couple of years ago.

Spiderman has eaten Lara lunch. It's being advertised everywhere in the UK.

I do like the assumption that platforms are an even split as well. Like there's Xbox players and PlayStation players. Yes there are tons of people that own one console but there's also a huge market of players that own multiple consoles and buy on whichever console they feel too.

There will be shedloads of Xbox owners that bought Spider-Man because they own a ps4 as well.
 
Oct 27, 2017
3,297
How has this anything to do with it being exclusive. We are seeing the opposite happen.

67percent split is slightly above the norm for UK split so it looks like more PlayStation fans have bought it and less Xbox. Are younimplyung making it not exclusive caused Xbox fans not to buy it? It looks like it would have done the same if not better if it was an exclusive to Xbox. When you take in the larger install base from a couple of years ago.

Spiderman has eaten Lara lunch. It's being advertised everywhere in the UK.

I do like the assumption that platforms are an even split as well. Like there's Xbox players and PlayStation players. Yes there are tons of people that own one console but there's also a huge market of players that own multiple consoles and buy on whichever console they feel too.

There will be shedloads of Xbox owners that bought Spider-Man because they own a ps4 as well.

Guess you missed the post where Benji specifically came out and said Rise being exclusive definitely played a part in the lower sales of that game and possibly spilled over into Shadow. Spider-Man coming out isn't the sole reason Shadow is not doing well.
 

TheZodiacAge

Banned
Oct 30, 2017
1,068
Rise being exclusive absolutely did have an impact on the momentum of the brand

How has this anything to do with it being exclusive. We are seeing the opposite happen.

You have literally the "Sales guy" in this thread saying this and he has more than likely more knowledge in this matter.

Its more interesting to see that still twice as many people bought Tomb Raider on the PS4 even though they had Spiderman just a couple days before that which sold insanely good numbers.
Why didn't more people on the X1 pick it up even though it has the Marketing and advertisement deals + absolutely no software competition in that timeframe?
 

cheesekao

Member
Dec 1, 2017
2,780
I do like the assumption that platforms are an even split as well. Like there's Xbox players and PlayStation players. Yes there are tons of people that own one console but there's also a huge market of players that own multiple consoles and buy on whichever console they feel too.

There will be shedloads of Xbox owners that bought Spider-Man because they own a ps4 as well.
There's really not much evidence that points towards ps4 owners also owning an x1 unlike switch owners also having ps4/x1s. If you have a source on that then I'd like to see it.

https://www.resetera.com/threads/np...tch-owners-also-owned-a-ps4-and-or-xb1.66884/
 

DrDeckard

Banned
Oct 25, 2017
8,109
UK
Guess you missed the post where Benji specifically came out and said Rise being exclusive definitely played a part in the lower sales of that game and possibly spilled over into Shadow. Spider-Man coming out isn't the sole reason Shadow is not doing well.

Of course rise would have sold more if it wasn't exclusive. I thought we were talking about shadow that shows little evidence of dropping due to the last game being exclusive. Shadow has had a lot of video content and a few reviews saying it's mediocre, and not as good as the other two due to less combat etc.it's launched one week from Spider-Man that's on every cinema trailer. Bus. Instagram. Facebook. YouTube. I can't go a day without seeing a Spider-Man trailer.
 

Osahi

Member
Oct 27, 2017
5,936
Spider-Man is huge. I see peopleon my Twitter timeline who barely ever talk about gaming share screens and reactions. It's been since GTAV I saw that happening. (Not saying it'll be as huge as GTA, it just stood out to me)
 
Mar 17, 2018
2,927
In general, I feel like Uncharted ate Lara's lunch a long time ago. I don't need another Tomb Raider game for a long while.

The problem is they have poor writers, and it's not just the problem with that game. When you start from a garbage script people are wising up these days. Not saying all of Tomb Raider is garbage, but it's literally NEVER been good writing. In any game ever. It's just there for the most part, and this new more serious lady is just too serious.

They need to wait 5 years and then reboot this entire franchise. That or just leave it. Uncharted only made it to 4 because of amazing tech and good or at least decent writing that really showed itself in 4. TR just doesn't have that sadly, but it does deserve it.
 

Deleted member 2254

user requested account closure
Banned
Oct 25, 2017
21,467
Feels like people take Tomb Raider for granted. Everyone loves it and picks it up when it's rebooted, but then make 3 games in the same sub-series and by the third one the sales will go to shit, despite the fact the games didn't decrease in quality (eg. 3 and 4 are some of the finest in the series ever, Underworld is superior to the two games prior, etc.). Guess they need to reinvent the formula every game or two, otherwise people will don't care.
 
Mar 17, 2018
2,927
Yeah, apparently games weren't allowed to do better than God of War or the Arkham series for some reason.

Well I mean it was so obvious this was going to be a mega game. Spider-Man is hugely popular, there hasn't been a game to show off his true appeal in videogames basically ever because tech constraints and bad development, so with Insomniac on board you had a guaranteed decent experience. And they went beyond that similar to how GG did with Horizon. But Spider-Man is like fucking GOLDMINE as far as his reach.

I think console exclusive kinda made people really prissy about this game. Because if you do go back some people thought it was going to flop lol. I mean come on.
 
Mar 17, 2018
2,927
Feels like people take Tomb Raider for granted. Everyone loves it and picks it up when it's rebooted, but then make 3 games in the same sub-series and by the third one the sales will go to shit, despite the fact the games didn't decrease in quality (eg. 3 and 4 are some of the finest in the series ever, Underworld is superior to the two games prior, etc.). Guess they need to reinvent the formula every game or two, otherwise people will don't care.

I would say very explicitly that no one cares because the stories are fucking shit for the most part. Nobody simply feels the need to buy them at release. Shit, I just finished Underworld lol. It was fun, and I might begin the first of the new trilogy. But I can't really say I'm super hyped. Being a poet bad writing is one of my pet peeves. And TR just needs to be rebooted with better writers.

Also, you saying Underworld is superior makes me to not even bother with the newer ones unless I'm desperate to play something. Anniversary was great fun on PC too.
 

Deleted member 2254

user requested account closure
Banned
Oct 25, 2017
21,467
I would say very explicitly that no one cares because the stories are fucking shit.

The only Tomb Raider game that had a truly remarkable story was Angel Of Darkness, and that game was trash. The classic games offered a random villain that forced Lara to visit half the world to retrieve some random treasures and then face the bad guy/gal and kill him/her. Tomb Raider really wasn't about the story at any time.
 
Mar 17, 2018
2,927
The only Tomb Raider game that had a truly remarkable story was Angel Of Darkness, and that game was trash. The classic games offered a random villain that forced Lara to visit half the world to retrieve some random treasures and then face the bad guy/gal and kill him/her. Tomb Raider really wasn't about the story at any time.

It wasn't, but these days a game like that, trying to tell a coherent story... it's just not acceptable anymore to have an adventure game with a bad story unless gameplay is amazing. And while TR is cool, it's not really amazing or that in-depth, hence the need for a gripping plot.

Their writers have always been failures, it just sticks out now because they make it a headline for their game.
 
Mar 17, 2018
2,927
Spider-Man is huge. I see peopleon my Twitter timeline who barely ever talk about gaming share screens and reactions. It's been since GTAV I saw that happening. (Not saying it'll be as huge as GTA, it just stood out to me)

Yeah, I mean you could think over time with a growing PS4 base it could do 1/4 of what GTA does or something like that especially if it is bundled later on. Who knows...
 

talkTOmyHAND

Banned
Aug 25, 2018
452
How has this anything to do with it being exclusive. We are seeing the opposite happen.

People already forgotten what really happened, how ROTR sold during launch month, why PC and PS4 version release was announced sooner than it should ( bless Kagari ). Yes, Rise exclusivity did hurt sales. Like also Benji said :

Pretty unbelievable there are still people arguing the timed deal for Xbox One didnt slow Tomb Raiders brand growth.

Like, its undeniable. Let it go

https://www.resetera.com/posts/12727049/

Might be similar to the whole Street Fighter 5 debacle and how releasing it as a console exclusive to PS4 hurts its brand in the long run among other things. Poor single player elements etc.

This is another situation. Nobody said a single word when was announced during PSX. Just before release when content was announced and how barebones game would be said by Capcom, game received huge backslash because of it. Capcom is guilty for bad sales for their game.
 

Deleted member 2254

user requested account closure
Banned
Oct 25, 2017
21,467
It wasn't, but these days a game like that, trying to tell a coherent story... it's just not acceptable anymore to have an adventure game with a bad story unless gameplay is amazing. And while TR is cool, it's not really amazing or that in-depth, hence the need for a gripping plot.

Their writers have always been failures, it just sticks out now because they make it a headline for their game.

Eh, I may be biased but it doesn't feel worse than most open world or action/adventure games out there. But yeah, the stories could be better.
 

BeeDog

Member
Oct 26, 2017
4,556
Since Shadow actually seems to be a great game (if you liked the previous two entries from a gameplay perspective, that is) I hope this doesn't kill the franchise. I'm planning on picking the game up soon-ish, it's just that I'm tapped out after buying Spider-Man and Dragon Quest 11.
 

Kyoufu

Member
Oct 26, 2017
16,582
Since Shadow actually seems to be a great game (if you liked the previous two entries from a gameplay perspective, that is) I hope this doesn't kill the franchise. I'm planning on picking the game up soon-ish, it's just that I'm tapped out after buying Spider-Man and Dragon Quest 11.

I mean, Eidos Montreal are doing Guardians of the Galaxy next and Crystal Dynamics are doing Avengers so I'm not sure who would even do another Tomb Raider for quite some time.
 

SirKai

Member
Dec 28, 2017
7,380
Washington
Feels like people take Tomb Raider for granted. Everyone loves it and picks it up when it's rebooted, but then make 3 games in the same sub-series and by the third one the sales will go to shit, despite the fact the games didn't decrease in quality.

I would disagree. The TR2013 reboot, while having some apparent flaws, is significantly better than Rise and Shadow. While Rise and Shadow incorporate a lot of mechanics that sound appealing and add "depth" and longevity to the gameplay, all it really does in execution is just spread the gameplay incredibly thin across a much more poorly paced campaign, and this is knotted all up with way worse writing and a very bland Lara. The setup, and Lara herself, were much more fiery and memorable. The reliance of excessive violence and explosive set pieces are pretty antithetical to classic Tomb Raider appeal but they at least gave the game a sense of excitement and energy. The build up of Lara turning into a vicious killing machine almost akin to Spec Ops: The Line makes TR2013 a fun ride.

The only real, substantial improvement made to Rise and Shadow is that the puzzles are admittedly a LOT better, but a huge amount of the "gameplay" in Shadow especially is just wandering around and picking shit up, and the real ironic part is that you're constantly picking up resources to presumably help in combat against enemies and at 40% completion I fought/stealthed probably less than 30 enemies. The whole game just feels phoned in and anemic. The sequels are dull, bland, and lacking in identity. Rise has some of the most badly-written-but-expensively-produced cut-scenes I've seen in recent memory, and after about 7 hours of Shadow I couldn't even continue it. The game is so padded with nothing that it feels like a waste of time.