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christocolus

Member
Oct 27, 2017
14,932
Amy Hood, Microsoft's Executive Vice President and Chief Financial Officer, participated in yesterday's Deutsche Bank Technology Conference at the Bellagio Hotel in Las Vegas, Nevada. Among a number of topics, she took the time to give a lengthy and thorough commendation of the Xbox team for their passion and their push for technologies like AI and cloud, which are going to be used extensively by Microsoft. She also confidently said that Microsoft will build 'the best gaming cloud

If I said, "Well what do we want from every product that we ship at Microsoft," it looks exactly the way gaming is. You'd want it to have the same passion and the same emotional reaction that I get from Excel, I want everybody to get from all workloads that we build, gaming fans love doing it. And there's absolutely no reason people can't feel that expressiveness.


Gaming is a great personification of what we're trying to accomplish. We will have endpoints. They will be made better by the enablement of the cloud. We will have developers, which is what you call the gaming cloud, be able to utilize Azure, because we will build the best gaming cloud, because we run a first-party server.

We own – have great content. We know what developers want. And I think if I were to grade myself as a CFO, I would have said, "I wish I would have talked about gaming this way for the past five years because that's absolutely the way we've seen it when we said this is a priority opportunity for us". It also happens to be a pursuit, but it's played across devices. It's really user-centric that leads itself in many ways. It plays to our strengths as a platform company.

I'm really proud of that team. It's a place that I'm not sure if you've gone to many E3 conferences, where they talk about AI and our research team. That team is one of the more aggressive adopters of our AI technology and one of the more important partners to our Azure team I've ever seen. It really shows itself and what we're able to provide to customers. I actually – while I don't spend a ton of my time playing Xbox, it's a team that I'm really happy to advocate for because they made a world of difference for us.
That's a lot of high praise and confidence in the Xbox Team coming from the CFO

You can read up more here -
https://wccftech.com/microsoft-will-build-best-gaming-cloud/
 

cw_sasuke

Member
Oct 27, 2017
26,400
One of the few things i have no trouble believing in coming from MS regarding the next gen.
 

OneBadMutha

Member
Nov 2, 2017
6,059
All the talk of AI research has me most intrigued about next gen. I don't feel 95% of today's games have AI any better than what I saw in Halo CE back in 2001. Advancing AI could re-energize the single player games market.
 

Kolbe1894

Member
Oct 25, 2017
2,162
Not very good idea to open the thread since some people in here don't know and don't try to know what Cloud gaming means, nor read the article.
 

Deleted member 20297

User requested account closure
Banned
Oct 28, 2017
6,943
Edit: I intentionally talk only about streaming games. The cloud providers all offer AI solutions in many different ways.

Besides the inevitable talk about cloud-gaming tech and who owns or bought what I hope that tech sites analyze all technologies appropriately and give comparisons. While speed of light is of course inherently there as an "obstacle", it will be interesting to see what the future of game streaming can be. Currently, even streaming from my PS4 to my computer is something I would not consider as a good experience (and yes, all wired).
 

Deleted member 18951

User requested account closure
Banned
Oct 27, 2017
5,531
The next generation is going to be really interesting to see how it plays out, I think AI and cloud computing are going to massive influences on what we get.
 

yellow wallpaper

Attempted to circumvent ban with alt account
Banned
Nov 17, 2017
1,980
Microsoft always comes first to the party. they just always lose out to the cooler companies. patents work
 

Deleted member 25108

User requested account closure
Banned
Oct 29, 2017
2,877
Personally not interested in gaming that relies on a internet connection to work.

It may be the "future", but it's a future that I won't be a part of.

And no, I barely play multiplayer games.
 

Septic

Banned
Oct 27, 2017
1,071
First let's see Crackdown actually do what it's supposed to then let's talk about MS being the leaders in this department
 

Deleted member 8408

User requested account closure
Banned
Oct 26, 2017
6,648
All the talk of AI research has me most intrigued about next gen. I don't feel 95% of today's games have AI any better than what I saw in Halo CE back in 2001. Advancing AI could re-energize the single player games market.

Yep but the CPU's in modern consoles has hampered things as far as this goes. F.E.A.R still has some of the best AI around and that released in '05.

Improved graphical fidelity is an easy sell, improved AI... Not so much. I'd like to be surprised but I don't expect much to change in this regard.
 

Xando

Member
Oct 28, 2017
27,314
I remain sceptical in cloud gaming but i hope they can convince me otherwise.
 

gofreak

Member
Oct 26, 2017
7,736
Microsoft always comes first to the party. they just always lose out to the cooler companies. patents work

This isn't exactly a 'first to the party' situation. Other companies have been deploying cloud game streaming of various flavors for years.

Microsoft can certainly execute on the technical side here. What'll be interesting is how they want to apply that technology, what kind of service they want to have in terms of content and business model. Therein lies the bigger challenge, for all players in this arena I think.
 

gremlinz1982

Member
Aug 11, 2018
5,331
Single player games that are tied to online features are no different from multiplayer.

I want to play my games alone and offline. I'm not interested in any system that prevents this.
Microsoft, Nintendo and Sony all have a lot of games that fit that description.

I do not play online most of the time despite having the ability to do so and my gaming experiences are just fine.
 

Lunchbox

ƃuoɹʍ ʇᴉ ƃuᴉop ǝɹ,noʎ 'ʇɥƃᴉɹ sᴉɥʇ pɐǝɹ noʎ ɟI
Banned
Oct 27, 2017
7,548
Rip City
Sure Jan, let me know when you can overhaul US internet infrastructure too
 

zedox

Member
Oct 28, 2017
5,215
Cloud gaming is much more than just streaming. It's a whole infrastructure that includes game development, deployment, and testing. AI is more than just game AI. It's AI being used in those three things I mentioned and also help with streaming, also from a hardware point of view. There's even more than what I'm saying but it's the entire infrastructure for end to end gaming that MS is talking about for cloud gaming.
 

Pryme

Member
Aug 23, 2018
8,164
Microsoft always comes first to the party. they just always lose out to the cooler companies. patents work

That depends. This seems to hold true for consumer projects that Nadella doesn't give a shit about.

For core focus areas like Cloud/Azure, they're boasting. Well ahead of 'cool' Google and Facebook. And nobody can touch them in enterprise.
 

Pryme

Member
Aug 23, 2018
8,164
First let's see Crackdown actually do what it's supposed to then let's talk about MS being the leaders in this department

Why? This statement is about future plans, not what is going on with Crackdown at the moment. And they are cutting edge with cloud and AI.

As an analogy, the failure of Google's Project Tango has zero bearing on their future plans for ARCore.
 
Nov 14, 2017
2,332
All the talk of AI research has me most intrigued about next gen. I don't feel 95% of today's games have AI any better than what I saw in Halo CE back in 2001. Advancing AI could re-energize the single player games market.
I wouldn't necessarily read AI in this context as being about AI agents in games. Think about things like the role of deep learning in nVidia's new ray tracing tech, or AI in network infrastructure like zedox mentioned. Could the general advancement in AI research translate to in-game AI? Yes, but I don't think that's going to be a primary focus, nor is it necessarily the case that tech has been the limiting factor for AI currently. As much as we like to imagine an FPS campaign where every enemy was indistinguishable from a skilled human opponent would be an improvement, the reality of the consequences of that sort of AI for game design mightn't be so clear cut.
 

TimFL

Member
Oct 28, 2017
239
Germany
All the talk of AI research has me most intrigued about next gen. I don't feel 95% of today's games have AI any better than what I saw in Halo CE back in 2001. Advancing AI could re-energize the single player games market.
I feel like AI in this context refers to stuff like their Fast Launch (what was the name again?) service that analyses the way gamers first play games to optimise downloads so you can play faster (think being able to play a tutorial while the rest downloads). I don't think they're looking at NPCs being more life-like.

//EDIT beaten by A normal bird.
 

Iwao

Member
Oct 25, 2017
11,795
Sure, I can believe they have and will have the best infrastructure, but I wouldn't expect them to be the only player in town, especially with Google console rumours and the latest from Sony.

 

Baleoce

Member
Oct 27, 2017
1,179
Personally not interested in gaming that relies on a internet connection to work.

It may be the "future", but it's a future that I won't be a part of.

And no, I barely play multiplayer games.
I mean, I certainly won't be a part of it with 1.6mb download and 0.4mb upload. Not that I'd have wanted to regardless. I can barely keep up with games that have regular patches.
 

Alexious

Executive Editor for Games at Wccftech
Verified
Oct 26, 2017
909
All the talk of AI research has me most intrigued about next gen. I don't feel 95% of today's games have AI any better than what I saw in Halo CE back in 2001. Advancing AI could re-energize the single player games market.

I definitely agree with you there. AI is the single aspect of games that's evolved the least over the years.
 

Apex88

Member
Jan 15, 2018
1,428
Not very good idea to open the thread since some people in here don't know and don't try to know what Cloud gaming means, nor read the article.
Microsoft have been talking about Cloud gaming since 2013. Not only that, they made bold claims about hugely ambitious titles, due to release in the early days of XBO. As we now know none of those came to pass as the technology and infrastructure was nowhere near ready for prime time.

No one doubts Cloud will play a major part in the future of gaming. But that 'future' has been a moving goalpost. 7 years on from the first mention of cloud gaming we may start to see more around 2020. Even then we'll be talking about limited applications and an even smaller number of households who will have a suitable connection.

All the major technology companies are heavily invested in Cloud. Be it their own infrastructure or partnerships. Truth is the everyday Cloud applications in mainstream use today are pretty dull and boring. The race to match dedicated gaming hardware is always a moving target. Not least the next gen of CPU's which will be magnitudes more capable than current Jaguar based hardware.
 

starfox

Banned
Oct 28, 2017
1,341
Portugal
Personally not interested in gaming that relies on a internet connection to work.

It may be the "future", but it's a future that I won't be a part of.

And no, I barely play multiplayer games.
the immediate future:

giphy.gif
 

Bessy67

Member
Oct 29, 2017
11,583
After the Xbox One launch all the rumors were about MS selling or spinning off the gaming division, and now 5 years later we keep hearing from MS big wigs how important the division is to the company. Pretty nice turnaround.
 

khamakazee

Banned
Oct 27, 2017
3,937
Single player games that are tied to online features are no different from multiplayer.

I want to play my games alone and offline. I'm not interested in any system that prevents this.

The Souls games, Uncharted series, Forza titles, there are many examples of giving players enough content to play solo while also appealing to those who want to play a bit online. If the cloud can take it one step further and offload some of the more demanding tasks then I don't see a problem with it. What we have is the traditional gamer who is having a hard time adapting to change but that's ok, the model will exist with or without you.
 

OneBadMutha

Member
Nov 2, 2017
6,059
Yep but the CPU's in modern consoles has hampered things as far as this goes. F.E.A.R still has some of the best AI around and that released in '05.

Improved graphical fidelity is an easy sell, improved AI... Not so much. I'd like to be surprised but I don't expect much to change in this regard.

Agree. Which reminds me, I want to play FEAR. Today's games usually don't match that AI.
 

OneBadMutha

Member
Nov 2, 2017
6,059
I wouldn't necessarily read AI in this context as being about AI agents in games. Think about things like the role of deep learning in nVidia's new ray tracing tech, or AI in network infrastructure like zedox mentioned. Could the general advancement in AI research translate to in-game AI? Yes, but I don't think that's going to be a primary focus, nor is it necessarily the case that tech has been the limiting factor for AI currently. As much as we like to imagine an FPS campaign where every enemy was indistinguishable from a skilled human opponent would be an improvement, the reality of the consequences of that sort of AI for game design mightn't be so clear cut.

In this context, I could see that. I do remember at least a blip about gaming AI somewhere else and general AI research could/should impact gaming AI. The general concepts are similar. I think it's only a matter of time before Microsoft and other major companies take the data from player behaviors and move it to NPCs in a much more sophisticated manor than we see today with say, Forza driveators.

All this said, I think the invisible elephant in the room is Microsoft's Azure servers. I've spent most of the past 3 years trying to figure out why multiple ISPs have terrible performance on Microsoft's servers and why the UI can perform so inconsistently. EAs servers run with no hitches but Azure ping spikes all over the place. Microsoft servers aren't optimized for gaming environments. They don't work at all with IPV6 and struggle with a lot of the major ISPs due to all the extra levels of security they need. I've heard they're working on these things but there needs to be a significant performance improvement before 2020 for any of these cloud dreams to come true. This once again goes back to gaming being an afterthought for so many years. For Azure to actually be a competitive advantage, the servers need to be optimized to work with consumers.
 

Sydle

Member
Oct 27, 2017
3,280
Yeah, no question they'll have an awesome infrastructure and I don't doubt they'll always be one of the major contenders in AI technology. It's going to come down to how they use it to deliver game experiences that excite gamers and I think MS still has a lot of work in front of them in that regard.