Its an option. I added all my friends via facebook and twitter. And i never had to use a friendcode.
Its an option. I added all my friends via facebook and twitter. And i never had to use a friendcode.
I think Nintendo's mind right now they are. Having these as native features aren't on Nintendo's mindset. The online world have to horribly flop or get ransacked to change their minds. I am not condoning or encouraging the second option.
Even with the online service, though. i love a game like Smash. I want to play it to its fullest extent. Ditto Splatoon and Mario Kart. So I have to buy that service. My purchase isn't an endorsement of the service, but of their games- but that message doesn't go through.
They also regressed from the fucking Wii too.
Why did they get rid of gifting games? Yes, great job giving us less options to give YOU money Nintendo.
Virtual Console was pretty much the best on Wii.
Why no themes that they have on 3DS either?
Ugh. Nintendo is so frustrating when it comes to online.
lol none of these have anything to do with the online service.
I will say again. Your opinion. It is not. Try again.I mean, it's not about opinions when Xbox Live is literally ahead of PSN in terms of features.
I mean, it's not about opinions when Xbox Live is literally ahead of PSN in terms of features.
Gifting is a store option.
Oh god, people in Japan like it? We're doomed.Yeah I'm betting that's strategic too. They don't want to have to provide these features.
Another thing is that apparently the smartphone app has been really well received in Japan. So I bet a lot of their execs are a bit more insulated from how much the rest of the world hates it.
Yes.
It is.
The Wii U and Steam managed this without Friend Codes.It's one of the options along facebook, twitter, NNID and others. And unlike in 3DS, you only need to add other people instead of the other needing your id as well to add.
As for why, probably because with that you're able to change your nickname at any time and the console will only read your friendcode.
I mean, it's not about opinions when Xbox Live is literally ahead of PSN in terms of features.
Gifting is a store option.
Virtual Console essentially a sub-section of the store. Or you could call it its own service I suppose.
Themes are more a UI/OS thing.
Clubs, tournaments, events, refunds, gifting, intelligent downloads, unlimited cloud saving, mods...What does Live has that PSN does not? I have both but don't use Live much. In terms of the features that I use there's 1:1 parity, though XBL download speeds are much better.
Yeah I'm betting that's strategic too. They don't want to have to provide these features.
Another thing is that apparently the smartphone app has been really well received in Japan. So I bet a lot of their execs are a bit more insulated from how much the rest of the world hates it.
Regarding the VC I thought we had inside people saying VC games actually did not sell all that well at all. Especially on the Wii U and 3DS.
So Nintendo likely wanted to find a way to monetize their back catalog in a more profitable way, i.e. classic consoles and their new NESflix.
I guess I don't see the online store as part of the Online Service. My interpretation of online service is everything to do with playing online. Connections, matchmaking, voice chat, parties, invites. That sort of thing.But they were all acquired through their online store. So how doesn't that involve their online like you said?
Semantics? Their store options were better before, whatever. Part of their online.
And no browser/Netflix is also a part of this. And Miiverse. Why are they regressing features and options? It's really annoying and inconsistent.
Unlikely. Even someone like me who outright hates this new thing is subscribing to it, because I have to.Given there wasn't so much criticism against the two other services, I wonder if it will translate to disappointing results for nintendo.
Clubs, tournaments, events, refunds, gifting, intelligent downloads, unlimited cloud saving, mods...
Name changes too, that's a really basic one lol.
Most of us spend more then that in two days on junk food, maybe three days. Are things perfect? No. Could they be better? Everything could be better but I also don't expect this service to be static no should anyone else. At this point I think people are forcing themselves to outraged, upset, etc. No way is this something people should still be this upset about.
Given there wasn't so much criticism against the two other services, I wonder if it will translate to disappointing results for nintendo.
Xbox Live>PSN>Wii U>Switch>3DS
Clubs, tournaments, events, refunds, gifting, intelligent downloads, unlimited cloud saving, mods...
Clubs, tournaments, events, refunds, gifting, intelligent downloads, unlimited cloud saving, mods...
MS is also letting you carry your entire library from Xbox to Xbox one. I can't play PlayStation classic Spyro 1-3 on my Vita or PS4 legally.What's the difference between Xbox's Clubs and PSN's Communities? And PSN's cloud saving is 1000 saves/10GB, it's pretty substantial. PSN also has live events and (limited) mods.
Refunds is a major thing. Thanks, I forgot about that.
Tournaments/gifting are both really nice. There's workarounds for gifting but it's clumsy and silly not to be part of the service itself.
Oh you're right, I forgot about Communities on PSN (which is funny, because I am a part of so many lol). Mods and cloud saving, yes, PSN does them, but XBL does them better was what I was driving at with those two.What's the difference between Xbox's Clubs and PSN's Communities? And PSN's cloud saving is 1000 saves/10GB, it's pretty substantial. PSN also has live events and (limited) mods.
Refunds is a major thing. Thanks, I forgot about that.
Tournaments/gifting are both really nice. There's workarounds for gifting but it's clumsy and silly not to be part of the service itself.
Nintendo is the answer.To me, the shocking thing about the Switch Online service isn't just how bad it is (it's very bad)- it's how much of a regression it is from the Wii U's Nintendo Network.
Nintendo Network on the Wii U was not the best. It was behind in a lot of ways. But in spite of this, the online offering on Wii U was miles ahead of where we are at now with the Switch in every way but one:
This actually was a service they could have gotten away with charging $20 a year for- not more than that, because, as noted, it was still lagging behind the competition in substantial ways, but $20 a year for this would have been fine (especially once the "perks" like cloud saves and "free" VC games were thrown in). Right now, we have an online system with no messaging, no native voice chat, no integrated communities, and a regression to Friend Codes.
- It had native voice chat on the system
- It had video chat support
- It had integrated communities (such as Miiverse)
- It had messaging for friends on the system
- It used usernames, and not Friend Codes
How did Nintendo regress?
Yea. They honestly destroyed it when they filtered "popular" posts to the top. When it was sorted by date/time of post as a pure stream, I thought they really created something cool.
I really liked Miiverse, so no alternative to that sucks.
But everything else, is no biggie.
Though the outrage of some around the voice app is weird. I mean, it sucks that is THE option instead of AN option, but considering even in here the constant talk about how people don't talk online, the creation of separate ways to talk, Discord, Skype...I don't know.
Plus some users around actually like the app, reception has been positive. And as noted, this is not a service that will just launch and that's it. At least things can only get better from here.
I thought it was for selected XBox 360 title and not entire?MS is also letting you carry your entire library from Xbox to Xbox one. I can't play PlayStation classic Spyro 1-3 on my Vita or PS4 legally.
I personally don't get as hostile about friend codes as the regular person, it's like adding someone's phone number to me so it's not a big deal that it replaces usernames.
They prioritized a leaner, snappier OS. I think it's that simple.
The Friend code thing is so overblown. The reason people hated it was because every game had a different friend code. Now the code is universal, you exchange it once and that person is a friend on your account. Friend Codes on Switch are nothing like they were on Wii and DS. People are getting mad at a name at this point.
The rest I agree with though.
The Friend code thing is so overblown. The reason people hated it was because every game had a different friend code. Now the code is universal, you exchange it once and that person is a friend on your account. Friend Codes on Switch are nothing like they were on Wii and DS. People are getting mad at a name at this point.
The rest I agree with though.
Without looking it up, please share your friend code with me. I'd like to play some Mario Kart.
Again, Wii U and Steam already offer this without Friend Codes. It's a problem that was solved to a much better degree already, we went back to using Friend Codes where they were unnecessary, and with no benefit for the end user.Friend codes exist because you can change your "nickname" (the username other players see) whenever you want. Because of this, I am fine with friend codes on Switch.
Overall though, Switch's online service is disappointing.
Why do we have to rely on these workarounds at all?Why would he do that when he could just follow the Twitter handle you have linked to your account and invite you.?
Man, this is one of those things I can't really recall having read before, but maybe it was such a stupid thing when I read it (if I did) that I ignored it and forgot completely about it, so... They are back to using friend codes? What the actual fuck?! Can they fucking get online right for once? Especially now that they're charging for it.