I preferred it to Adventure
I know it's a WIP, but the UI looks so insanely busy.
So many things on-screen.
So this is an uncommon condition where an NPC is talking to you while you discovereda new planet/enemy, and are getting yourself in a space dogfight where you want to see where the enemy is. Generally the game doesn't seem this busy.
You're right though.
They showed ambition! It's just they did it with a control scheme the gamers didn't like.