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Hey Please

Avenger
Oct 31, 2017
22,824
Not America
Huh. I would have assumed that if there were any correlation at all it would be the other way around.

"Of course I want to play as myself! Who wouldn't? I'm fucking great!"
"Play as myself? Why? Just look at me. I'd rather play as literally anyone else."

I know I never try to recreate myself in character creators.

Actually, I misremembered the study. It was released in June 2015 and here is the excerpt from it:



Another choice excerpt from the same study to support my assertions on the previous page:

In addition to this, the recent "Gamergate"controversy (see Heron et al., 2014) highlights the need for research in to gamer identity, particularly with respect to gender and gaming. Despite the number of female gamers, the games industry is still seen as a male dominated industry (Stuart, 2011; Jayanth, 2014). Women make up just 12% of the games industry workforce (Wallace & Robbins, 2006; Burgess et al., 2007). Stereotypes prevail, which subsequently affect the design and marketing of games. Research into gameplay choices will help to inform game design, as well as revealing information about social behaviour, individual differences and gender differences.

Note that the study does include a self esteem related test.
 

Dax

Member
Oct 25, 2017
187
let's cut the "generic" out then. I'm sick of white male protags. and do not - do NOT tell me you really believe that white men are the only demographic to have "heavily nurtured" the video game industry, and do not tell me women and minorities don't buy games, and do not blame minorities for not speaking up enough because when we do a bunch of crybaby white guys threaten and demean us. learn to be an ally and step up and stand up for diversity. we need to ask ourselves if 48% of women have played video games why we aren't trying to cater to women, as an example. your response minimizes the efforts of minorities to be heard. If you can't hear us speaking out, existing in gaming spaces, and trying to carve out a place in the industry you simply are not listening.

I'm not sure how to approach this comment directly, it is like a bomb needing to be diffused. It is unfortunate that you are sick of lead characters that are white males, as there will continue to be white male protagonists for as long as there is a market for them. Hopefully the demographics of your choice will become increasingly represented as the videogame industry continues to expand, without the need to detract from others. I am unsure why my comment about white men having played a notable role in nurturing the industry does not sit well with you, I did not imply that they are the only demographic of importance within the industry, who would say such a thing, especially when a large amount of the best games come from Japan. Next, you seem to expect me to say that women and minorities don't buy games? You're starting to lose me here, minorities buy games in proportion to their population in the west, they are obviously a smaller market due to their numbers though they do indeed buy games and should be represented more fairly.

Women also buy games, is that statistic claiming that half the population that regularly plays retail titles are women or women who have tried a game of some sort at some point? I would need some clarification to decide if it is a relevent stat. Would a more frequent output of console and mid-high budget games, aimed towards women, have an audience large enough to support development costs as reliably as their counterparts? If so, then there should definitely be more titles marketed towards them. Would this reduce the level of "sickness" you have towards white male characters, or do you simply want less white males in games altogether? My initial comment in no way minimalizes the efforts of minoritises, such a projection only serves to antagonize. Animosity has no place in the videogame industry, regardless of how underprivelaged you feel. If half the people from these 'spaces' speak with such disrespct it is no wonder they are allegedly not being heard (listened to).
 

Melchiah

Member
Oct 26, 2017
4,190
Helsinki, Finland
I'll be honest, I'd be more interested in the protag from Days Gone if they were a POC, a woman, really anything than biker guy. He may end up being fleshed out and interesting but right now I'm pretty indifferent about him and his game. As far as RDR2, I guess a white guy was expected, trying to get a woman as a playable character has been a struggle but at least they have had a couple of POCs.


Same for me. It's a stereotypical male character look in dystopian games, and it's starting to become tiresome. You're telling me you can find an abundance of bullets and gasoline in the post-apocalyptic world, but not a razor to shave your face?
 

Dax

Member
Oct 25, 2017
187
im fine with dull minority characters. im out here arguing for equal representation. and that means poc are afforded the same opportunity to be as dull as all these dull white dudes. in everything. i want that bland asian sam worthington to have his chance in hollywood.

I'd love to see a dull asian Sam Worthington take a shot at Hollywood, maybe we could draft Sam Worthington himself to China for one of their mediocre actors whilst we are at it. My main point is that the entertainment industry as a whole should expand to meet demand, that is how any business should be run. And just because there is a steadily increasing demand from other demographics doesn't mean that white men should be represented any less, and especially not ridiculed for their 'generic' portrayal it is minorities that should be represented more.
 

Deleted member 43077

User requested account closure
Banned
May 9, 2018
5,741
white guy has nothing to do with it imo, what makes characters boring and generic is if the acting/writing is boring and generic.

give me all the white dudes you want, I aint a white bald dude but ill play as one. Same way that I play as Chloe in Uncharted Lost Legacy even tho I am not even a woman.

I have never been turned away by having x thing not have someone that looks like me hell I like Peter Parker a million times more than Mile Morales hes my guy.
Man ill be so disappointment if in the next game peter dies and is replaced by miles...
 

darz1

Member
Dec 18, 2017
7,078
I'd love to see a dull asian Sam Worthington take a shot at Hollywood, maybe we could draft Sam Worthington himself to China for one of their mediocre actors whilst we are at it. My main point is that the entertainment industry as a whole should expand to meet demand, that is how any business should be run. And just because there is a steadily increasing demand from other demographics doesn't mean that white men should be represented any less, and especially not ridiculed for their 'generic' portrayal it is minorities that should be represented more.
The over abundance of white man roles is part of what makes them generic.

Its like eating nothing but burgers. Sure you can make burgers alot of different ways and not all burgers are the same. But they are still burgers. And a well prepared gourmet burger tastes really good but even gourmet burgers begin to taste samey if you are only eating burgers. And i like burgers but sometimes it just feels good to have something different. And a more varied diet will also make me appreciate burgers more than if all im offered is burgers.
 

Bricktop

Attempted to circumvent ban with an alt account
Banned
Oct 27, 2017
2,847
I play whatever. I don't choose the games I play by the color/sex of the characters.
 

Rickenslacker

Member
Oct 25, 2017
8,415
As a generic white dude, I'm not only fine with the criticism, I feel the same. It's gotten so drab playing games with such samey prescribed white guys that it's actually gotten weary on me if the game does not offer another option.
 

Green Yoshi

Attempted to circumvent ban with an alt account
Banned
Oct 27, 2017
2,597
Cologne (Germany)
People ITT not understanding marketing and how greedy big gaming companies & shareholders are.

They are always going to appeal to the most people buying their games to (OBVIOUSLY) make the most money.

That's white men.

And they're often generic as to appeal to as many of them as possible.

GTA San Andreas is one of the most successful PS2 games. Producers can ignore advices from the marketing department and shareholders.

I wish there was more variety in the origin of protagonists. What about characters that grew up in Israel or Iran? But I think that's too risky for big companies.
 

Penny Royal

The Fallen
Oct 25, 2017
4,158
QLD, Australia
Bald space marine will be bald space marine if they're black, white or green or female.

Treasure hunting western guy/gal will still be Lara or Nathan if they're a PoC unless they're written differently - I.e. not plundering ancient ruins.

In fact ND already did this with Chloe, and while the writing was better than TR, she's still from a wealthy background with daddy issues same as Lara. Likes shooting people too.
 

PSqueak

Member
Oct 25, 2017
12,464
GTA San Andreas is one of the most successful PS2 games. Producers can ignore advices from the marketing department and shareholders.

San andreas came riding the tail of GTA 3 & Vice city which featured exclusively a white guy as a playable character, a departure from GTA 1, 2 and London which had multiple selectable characters.
 

Xeontech

Member
Oct 28, 2017
4,059
Generic has nothing to do with skin color imo.

Tho representation for so many ethnicities is still extremely lacking, East Indian, Southeast Asian, Northwestern Chinese/Mongolian, Eskimo, are basically nonexistent besides the rare antagonist you can shoot at
 

Valdega

Banned
Sep 7, 2018
1,609
Hitman's agent 47 is this kinda ugly, bald lex luthor look isn't something i've played as in any other game I can think of.

47's look perfectly suits his character. He's all about blending in and looking like a generic white guy makes that much easier. That said, I wouldn't call him a generic character. The contrast between his cold and clinical demeanor and the absurd situations he can find himself in gives him a very distinct feel.
 
Oct 25, 2017
5,453
The weird thing I've noticed, is that almost as prevalent as them being, white, male, and having some typical short haircut, is that the vast majority also have brown hair. Black hair is also fairly common.

I'm having trouble thinking of games starring blonde or red headed white dudes. I noticed this when playing Wolfenstein and seeing BJ with blonde hair and blue eyes.
 

Yurinka

Banned
Oct 30, 2017
1,457
I don't like "Generic white dude" or "generic white man" expressions because I think it's bad to dislike or hate someone due to his/her skin color or gender.

Other than that, to dislike generic character is normal. An iconic and charismatic character is always better, but sometimes they choose generic characters because they use as reference other very successful games and characters that happen to have white man main characters, or simply don't have enough talent to design interesting and iconic character.

Another main reason of why they often choose male or white main characters for AAA games is because they know that the majority of their customers are white males from NA and EU so they make characters like their target user to make sure players identify better with the character.

Now that the AAA market grew a lot since decades ago the amount of women (female market grew a lot specially in mobile and web games) and non-white players is becoming a big enough market so we're seeing more and more characters like that in videogames, something they also use to grow these niches.
 
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darz1

Member
Dec 18, 2017
7,078

LuckyLinus

Member
Jun 1, 2018
1,935
Its disgusting that nearly every game protagonist is a white man, in the real world heroes have all shapes and colors.
 

Globule

Banned
May 9, 2018
67
I'm conflicted. On the one side I'm totally OK with gender and/or colour diversity in games. On the other side the « white » tag makes the argument racist so I can't agree with that. If you discriminate based on skin colour, that is racist. Period.

Let's just ask for more diversity, there's nothing wrong with that.
 

darz1

Member
Dec 18, 2017
7,078
I'm conflicted. On the one side I'm totally OK with gender and/or colour diversity in games. On the other side the « white » tag makes the argument racist so I can't agree with that. If you discriminate based on skin colour, that is racist. Period.

Let's just ask for more diversity, there's nothing wrong with that.
How exactly do you propose people ask for more diversity without pointing out that the majority of protags are white?
 
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Vela

Alt Account
Banned
Apr 16, 2018
1,818
I'm conflicted. On the one side I'm totally OK with gender and/or colour diversity in games. On the other side the « white » tag makes the argument racist so I can't agree with that. If you discriminate based on skin colour, that is racist. Period.

Let's just ask for more diversity, there's nothing wrong with that.

simply saying the word 'white' to highlight a problem and speak to it is not racist. The fact that you think it's racist to simply put a word on something very real speaks to the cocoon you live in
 

dock

Game Designer
Verified
Nov 5, 2017
1,368
It's a useful phrase. I've avoided lots of games in the last decade because I'm so tired of bland games about a heroic murderous white dude.

Even though Mass Effect let you redesign your character, I was definitely put off by all the marketing material or reviews featuring Captain White-Bro. I never bought or played Mass Effect as a result.

Boring white guy protags feel like code for 'we don't think the players have much imagination'.

Give us some trans characters and POC, you cowards.
 

dock

Game Designer
Verified
Nov 5, 2017
1,368
I've worked on projects in the past where the concept artists literally forgot to design any female characters and had to scramble to add them towards the end of the project.

I also worked on a project where the optional female player character had critical control bugs that went unnoticed because the Mr. Whiteman was 'default'.
 

Vela

Alt Account
Banned
Apr 16, 2018
1,818
I've worked on projects in the past where the concept artists literally forgot to design any female characters and had to scramble to add them towards the end of the project.

I also worked on a project where the optional female player character had critical control bugs that went unnoticed because the Mr. Whiteman was 'default'.

Bioware is a great example of this. Just look at the animation work on both FemShep and for any female Inquisitor in Dragon Age Inquisition.
 

Tunahead

Member
Oct 30, 2017
986
The generic white male protagonist criticism has next to no value in critiquing an individual work, but it's an excellent tool for critiquing an entire industry that insists on doing the same exclusionary thing over and over again. Just like the Bechdel Test.
 

Isee

Avenger
Oct 25, 2017
6,235
Don't care at all. Skin colour or sexuall orientation doesn't make a character more or less interesting for me.
Marcus Holloway (watch dogs 2) and Bayek of Siwa (AC:O) were just as bland and murderous as Aiden Pearce (Watch Dogs 1). They are typical, mediocre UBI characters.
We are all humans with emotions, feelings, desires, motivations. Those are the things that make good, fictional characters and not skin colour. couldn't care less if ciri is black or white for example (as long as she's has her trademark white hair, lol). I just want a good story.
 

oni-link

tag reference no one gets
Member
Oct 25, 2017
16,015
UK
I don't love it, but I don't hate it

Generally it's refreshing to play as more diverse characters as over the last few decades a majority of games (which feature human protagonists, anyway) have tended to be white males, but I don't automatically mark a game down if the lead is a white male character, and I'm not going to shit up a reveal thread just because a new game has a white male lead.

I'm happy to see we're getting more diverse characters in games though, and I will often play as a character who isn't a white male if there is a choice. Progress has unquestionably been made over the last decade, even if there is still a long way to go
 

Moose the Mooche

User-Requested Ban
Banned
Oct 27, 2017
1,538
Netherlands
After getting a PM demanding I further explain my distaste and worry for the protagonist of RDR2, it struck me that any time people complain about how generic a protagonist is and that protag is a white dude, there's a subset of posters who get really indignant about those complaints. It happened with Days Gone's Bikerman#334, and now it's happening with RDR2's guy.

We've all seen the Generic White Man protag collage at some point. Indeed, there's been an abundance of nondescript, designed-by-committee white dudes as the protags in games. It seemed really prevalent in the mid 2000s on into the early 2010s.

There's been plenty of white male protagonists who've been distinctive and memorable—I don't recall seeing anyone complain about any white GTA (or rockstar, ore-RDR2 reveal) protagonist being generic. However, when there's another generic white dude protag, it's even worse because it's only reinforcing that stereotype.

How do you feel about the generic white guy player character trend and the negativity surrounding the stereotype? If you're a white guy, do you feel persecuted or shamed by it, and how come, if so?

Honestly dont give a flying fuck. L
 

SuzanoSho

Member
Dec 25, 2017
1,466
Gets mentally exhausting opening threads like these and watching the "don't care" crowd tell people who actually DO care about equal representation in regards to at least the color of a MCs skin that "the skin color isn't the problem"...my eyes can not withstand this much rolling...

Bioware is a great example of this. Just look at the animation work on both FemShep and for any female Inquisitor in Dragon Age Inquisition.
That gorilla-walk doesn't even work for the QUNARI females, it's crazy how that ever got greenlit...
 

Deleted member 24118

User requested account closure
Member
Oct 29, 2017
4,920
The problem isn't really about it being a generic white guy, the problem is that video game writers are terrible at writing compelling main characters. I can name some bland black main characters they gave us too, because they thought being black was unique enough.

Anyone remember Emmet Graves from Starhawk?

Or how about James from Prototype 2?

How about Crysis' Prophet?

Nilin from Remember Me was written bland and is only remembered because of the box art.

Franklin from GTA 5 wasn't that well written either.

Sam B from Dead Island was....ok?

The common theme amongst all of these characters is that they were protagonists. Notice I didn't name any side characters who were black because they have had way more personality and growth and the same goes with white ones too. For some reason a lot of writers have issues around protagonists, and thus you get bland character #1205, who unfortunately just happens to be a white dude.

Edit: Even in that collage picture of faces that keeps getting passed around I can immediately recognize the few characters from games that had the main character written well, because a well written character sticks out. The rest of them were just there... to be controlled by the player.

I'll defend James Heller until the day I die.


 

Decarbia

Member
Oct 25, 2017
1,440
I'm so bored of white men in general. White guys in games, white guys in movies, white guys on tv, white guys on YouTube. .
 
OP
OP
Spring-Loaded

Spring-Loaded

Member
Oct 27, 2017
19,904
Don't care at all. Skin colour or sexuall orientation doesn't make a character more or less interesting for me.
Marcus Holloway (watch dogs 2) and Bayek of Siwa (AC:O) were just as bland and murderous as Aiden Pearce (Watch Dogs 1). They are typical, mediocre UBI characters.
We are all humans with emotions, feelings, desires, motivations. Those are the things that make good, fictional characters and not skin colour. couldn't care less if ciri is black or white for example (as long as she's has her trademark white hair, lol). I just want a good story.

I don't doubt that you don't care about it, but what about the effects that character nationalities/races have on the game industry?

The latest Tomb Raider tries to criticize colonialism yet the player plays as an English white person who's still collecting and stealing artifacts from indigenous cultures—that has a tangible effect on the game and how the gameplay's contextualized. When stuff like that happens repeatedly, it shapes the industry
 

Zelas

Banned
Oct 25, 2017
6,020
I'm surprised its been a thing for so long. Devs giving a back seat to creativity.
 

Shinku_King

Member
Nov 11, 2017
532
I think we lack just black programmers in general, I don't know anyone outside of my self who likes the gaming side of programming. If we had enough to make a AAA game maybe we could see change. I would love to see more black main characters.
 

TheModestGun

Banned
Dec 5, 2017
3,781
I don't doubt that you don't care about it, but what about the effects that character nationalities/races have on the game industry?

The latest Tomb Raider tries to criticize colonialism yet the player plays as an English white person who's still collecting and stealing artifacts from indigenous cultures—that has a tangible effect on the game and how the gameplay's contextualized. When stuff like that happens repeatedly, it shapes the industry
I definitely get this sentiment, and I think it's good to be more aware of it, that being said I definitely think that a character such as Nathan Drake was far more compelling than Bayek. Not because of their skin color or appearance, but because of how they are written. That being said, if we could get the level of personality of Nathan Drake in the form of more characters of color, I think that would be ideal.
 
OP
OP
Spring-Loaded

Spring-Loaded

Member
Oct 27, 2017
19,904
This is nonsense lol.
That white dudes take offense to the reality of the advantages/privilege that demographic gets?
I definitely get this sentiment, and I think it's good to be more aware of it, that being said I definitely think that a character such as Nathan Drake was far more compelling than Bayek. Not because of their skin color or appearance, but because of how they are written. That being said, if we could get the level of personality of Nathan Drake in the form of more characters of color, I think that would be ideal.

Even if you personally find Bayek less compelling, that doesn't dictate how the existence of that character in the AAA gaming space affects the industry as a whole. The significance of a big budget game starring a character who's black is not affected by the subjective quality of their writing/characterization. It's always better to have better characters, obviously, but that's not the lone meaningful metric.

There are a handful of Nate Drake-like characters out there too, he's just one that has received the resources and talents ND has to offer. There's a huge difference between "we finally get a really fleshed out version of this common vg character archetype (the white American/English person explores 'exotic' locales)" and "we finally get this character archetype, full stop."
 
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Rendering...

Member
Oct 30, 2017
19,089
I see the phrase as a mildly abrasive way to call out a couple of issues: the dull uniformity of many mainstream game protagonists, and the industry's representation problem.

I'm not all that bothered the trope in practice. I just kind of focus on other things if the protagonist is generic. I'd love to see more and better diversity in main characters, of course.
 

HBK

Member
Oct 30, 2017
7,972
I just wish we had more diversity in that matter. I don't need the protagonist to have the same skin color/gender/political orientation as me to be able to identify and have empathy with him/her/whatever.