This is a valid pointHow many black women can we play as in this day and age?
We are far from passing the racist underpinnings of the Games industry
This is a valid pointHow many black women can we play as in this day and age?
We are far from passing the racist underpinnings of the Games industry
Huh. I would have assumed that if there were any correlation at all it would be the other way around.
"Of course I want to play as myself! Who wouldn't? I'm fucking great!"
"Play as myself? Why? Just look at me. I'd rather play as literally anyone else."
I know I never try to recreate myself in character creators.
Creating an idealised self avatar has been found to establish a stronger avatar-self connection than creating a self-reflective avatar (Sa, 2010). Furthermore, users who create an idealised avatar indicate greater personal and emotional investment in their avatar. Introverted players often create avatars which are idealised versions of themselves, while extroverted players experiment with new identities (Yee, 2006). Evidently, the process of avatar creation in video games can reveal considerable information about self-presentation and social behaviour.
In addition to this, the recent "Gamergate"controversy (see Heron et al., 2014) highlights the need for research in to gamer identity, particularly with respect to gender and gaming. Despite the number of female gamers, the games industry is still seen as a male dominated industry (Stuart, 2011; Jayanth, 2014). Women make up just 12% of the games industry workforce (Wallace & Robbins, 2006; Burgess et al., 2007). Stereotypes prevail, which subsequently affect the design and marketing of games. Research into gameplay choices will help to inform game design, as well as revealing information about social behaviour, individual differences and gender differences.
let's cut the "generic" out then. I'm sick of white male protags. and do not - do NOT tell me you really believe that white men are the only demographic to have "heavily nurtured" the video game industry, and do not tell me women and minorities don't buy games, and do not blame minorities for not speaking up enough because when we do a bunch of crybaby white guys threaten and demean us. learn to be an ally and step up and stand up for diversity. we need to ask ourselves if 48% of women have played video games why we aren't trying to cater to women, as an example. your response minimizes the efforts of minorities to be heard. If you can't hear us speaking out, existing in gaming spaces, and trying to carve out a place in the industry you simply are not listening.
I'll be honest, I'd be more interested in the protag from Days Gone if they were a POC, a woman, really anything than biker guy. He may end up being fleshed out and interesting but right now I'm pretty indifferent about him and his game. As far as RDR2, I guess a white guy was expected, trying to get a woman as a playable character has been a struggle but at least they have had a couple of POCs.
I don't play games that only offer white male protags anymore. Haven't in quite some time.
lol lemme guess, you don't see colorI really couldn't care less what character i am controllig, as long as the game is good. Life is too short to give a fuck about those things for me.
im fine with dull minority characters. im out here arguing for equal representation. and that means poc are afforded the same opportunity to be as dull as all these dull white dudes. in everything. i want that bland asian sam worthington to have his chance in hollywood.
smh, commander Shepard and in the bottom Booker Dewitt my guy. get it right next time
The over abundance of white man roles is part of what makes them generic.I'd love to see a dull asian Sam Worthington take a shot at Hollywood, maybe we could draft Sam Worthington himself to China for one of their mediocre actors whilst we are at it. My main point is that the entertainment industry as a whole should expand to meet demand, that is how any business should be run. And just because there is a steadily increasing demand from other demographics doesn't mean that white men should be represented any less, and especially not ridiculed for their 'generic' portrayal it is minorities that should be represented more.
People ITT not understanding marketing and how greedy big gaming companies & shareholders are.
They are always going to appeal to the most people buying their games to (OBVIOUSLY) make the most money.
That's white men.
And they're often generic as to appeal to as many of them as possible.
GTA San Andreas is one of the most successful PS2 games. Producers can ignore advices from the marketing department and shareholders.
Hitman's agent 47 is this kinda ugly, bald lex luthor look isn't something i've played as in any other game I can think of.
How exactly do you propose people ask for more diversity without pointing out that the majority of protags are white?I'm conflicted. On the one side I'm totally OK with gender and/or colour diversity in games. On the other side the « white » tag makes the argument racist so I can't agree with that. If you discriminate based on skin colour, that is racist. Period.
Let's just ask for more diversity, there's nothing wrong with that.
I'm conflicted. On the one side I'm totally OK with gender and/or colour diversity in games. On the other side the « white » tag makes the argument racist so I can't agree with that. If you discriminate based on skin colour, that is racist. Period.
Let's just ask for more diversity, there's nothing wrong with that.
I've worked on projects in the past where the concept artists literally forgot to design any female characters and had to scramble to add them towards the end of the project.
I also worked on a project where the optional female player character had critical control bugs that went unnoticed because the Mr. Whiteman was 'default'.
After getting a PM demanding I further explain my distaste and worry for the protagonist of RDR2, it struck me that any time people complain about how generic a protagonist is and that protag is a white dude, there's a subset of posters who get really indignant about those complaints. It happened with Days Gone's Bikerman#334, and now it's happening with RDR2's guy.
We've all seen the Generic White Man protag collage at some point. Indeed, there's been an abundance of nondescript, designed-by-committee white dudes as the protags in games. It seemed really prevalent in the mid 2000s on into the early 2010s.
There's been plenty of white male protagonists who've been distinctive and memorable—I don't recall seeing anyone complain about any white GTA (or rockstar, ore-RDR2 reveal) protagonist being generic. However, when there's another generic white dude protag, it's even worse because it's only reinforcing that stereotype.
How do you feel about the generic white guy player character trend and the negativity surrounding the stereotype? If you're a white guy, do you feel persecuted or shamed by it, and how come, if so?
That gorilla-walk doesn't even work for the QUNARI females, it's crazy how that ever got greenlit...Bioware is a great example of this. Just look at the animation work on both FemShep and for any female Inquisitor in Dragon Age Inquisition.
The problem isn't really about it being a generic white guy, the problem is that video game writers are terrible at writing compelling main characters. I can name some bland black main characters they gave us too, because they thought being black was unique enough.
Anyone remember Emmet Graves from Starhawk?
Or how about James from Prototype 2?
How about Crysis' Prophet?
Nilin from Remember Me was written bland and is only remembered because of the box art.
Franklin from GTA 5 wasn't that well written either.
Sam B from Dead Island was....ok?
The common theme amongst all of these characters is that they were protagonists. Notice I didn't name any side characters who were black because they have had way more personality and growth and the same goes with white ones too. For some reason a lot of writers have issues around protagonists, and thus you get bland character #1205, who unfortunately just happens to be a white dude.
Edit: Even in that collage picture of faces that keeps getting passed around I can immediately recognize the few characters from games that had the main character written well, because a well written character sticks out. The rest of them were just there... to be controlled by the player.
Don't care at all. Skin colour or sexuall orientation doesn't make a character more or less interesting for me.
Marcus Holloway (watch dogs 2) and Bayek of Siwa (AC:O) were just as bland and murderous as Aiden Pearce (Watch Dogs 1). They are typical, mediocre UBI characters.
We are all humans with emotions, feelings, desires, motivations. Those are the things that make good, fictional characters and not skin colour. couldn't care less if ciri is black or white for example (as long as she's has her trademark white hair, lol). I just want a good story.
White people don't like to be called white people. They're accustomed to be seen as the default aka only "people". It's just another part of white supremacy.
https://www.theguardian.com/world/2018/may/22/has-straight-white-male-become-an-insult-slur
I definitely get this sentiment, and I think it's good to be more aware of it, that being said I definitely think that a character such as Nathan Drake was far more compelling than Bayek. Not because of their skin color or appearance, but because of how they are written. That being said, if we could get the level of personality of Nathan Drake in the form of more characters of color, I think that would be ideal.I don't doubt that you don't care about it, but what about the effects that character nationalities/races have on the game industry?
The latest Tomb Raider tries to criticize colonialism yet the player plays as an English white person who's still collecting and stealing artifacts from indigenous cultures—that has a tangible effect on the game and how the gameplay's contextualized. When stuff like that happens repeatedly, it shapes the industry
That white dudes take offense to the reality of the advantages/privilege that demographic gets?
I definitely get this sentiment, and I think it's good to be more aware of it, that being said I definitely think that a character such as Nathan Drake was far more compelling than Bayek. Not because of their skin color or appearance, but because of how they are written. That being said, if we could get the level of personality of Nathan Drake in the form of more characters of color, I think that would be ideal.