Two Things.
First Thing.
I think there is a really REALLY weird divide between the community that purchases, plays and discusses video games and the outlets and journalists that produce video game related content. This thread is a good example of that from our side. It comes off as an attack on games journalists but actually makes some good points too.
My impression from a lot of the main gaming outlets is that the writers are far more comfortable writing about drama in the community than they are writing about actual games and far more willing to antagonize "Gamers" than they are to write balanced reporting. Maybe this is down to the need for clickbait or something I dunno. I bet the more controversial articles get more clicks. (Like, what's with Polygon's little obsession with Logan Paul, Pewdiepie and other Youtube drama?)
In my view, that's the state of the situation. In the blue corner we have clickbait driven sites that antagonize people or sensationalize stories for clicks while not offering much game related content. In the red corner we have an audience that can't stop themselves from clicking but who also seem to hold games journalists in complete contempt because they don't display a satisfactory interest in games.
Second Thing.
If >> I << were in charge of a video game related website of magazine or whatever then I'd want to make sure the people that I employed were actually able to play the games they would be covering. Then I wouldn't be sending the person who can't play an FPS to save himself to cover Doom. I'd send someone who like can actually demonstrate the game competently. On top of that I'd just use different footage or record new footage if it's all that bad. The Cuphead footage for example should have just be re-recorded or something (unless it was streamed live). Just releasing such embarrassing footage seems lazy to me.
I mean, you would think that a video game journalist would be someone with a pretty intense enthusiasm for games. Especially modern games. Especially if they are going to be doing this as a career. If you were the boss at Polygon wouldn't you want folks who are actually good at the games to report on them?
For example, Polygon's (not a) review of Star Fox Zero.
https://www.polygon.com/2016/4/20/11466308/not-a-review-star-fox-zero
To me this is utterly unacceptable for someone who is freakin PAID to cover video games. I was able to play and complete Star Fox Zero both on my own and also playing co-op with my OH. We had a great time and while I would probably only call it a "6 out of 10" game it is certainly nowhere near the unplayable mess described in this article.
My guess is that in this case and in many others the writers passion is for something other than video games. Maybe they really are into music or drawing or politics or even just writing.
Do you need to be "good" at games to cover games? Nah. It would definitely help though.
In the end I would say that there is obviously an uneasy, and sometimes outright hostile, relationship between the consumers who buy and play video games and the journalists who are paid to create content about video games.
Some of this lies with the consumers for being too demanding and a bit too entitled at times. Some of this is down to many in the gaming press seeming to not really have a passion for gaming and only really perking up when there is some drama to report on or some controversy to stoke up.