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Prattle

Banned
Oct 30, 2017
995
What on earth are EA doing with the Star Wars license, all they've given us are the Battlefield FPS games in recent years.

For such a fleshed out universe full of spaceships, spaceports, lazerswords, alien races and interesting lore EA have left us in the lurch.

The lack of games using the iconic imagery and the heart pounding philharmonic orchestra suites is a disgrace.

I'd even take a 90's movie to 16bit platformer style game.

And don't give me any of that Lego rubbish, they're funny for a couple of games but the humour soon starts to wear thin.

Sort it out EA
 

duckroll

Member
Oct 25, 2017
11,193
Singapore
They're doing a lot, but quality AAA games take time. And that's mainly what Disney wants with licensed games from their biggest brands moving forward. High quality AAA games that get a ton of buzz, rather than tons of games of varying quality and budgets. That's why Spider-man is the only Marvel game we are seeing for a while now, and Avengers is going to be the next one. That's why Respawn is working on a Star Wars game but has nothing to show for it yet.
 

Zhukov

Banned
Dec 6, 2017
2,641
Just be patient. Implementing lootboxes and micro-transactions takes a lot of work.
 

Ge0force

Self-requested ban.
Banned
Oct 28, 2017
5,265
Belgium
Disney shouldn't have limited the Star Wars license to a single company. And especially not EA. What a huge disappointment so far.
 

Plasma

Member
Oct 25, 2017
6,637
Disney Infinity is still the most fun I've had with a Star Wars game released this generation.
 
Nov 3, 2017
2,223
It makes no sense and would never happen anyway, but the only Star Wars game I want is a DBZ FighterZ style ArcSys fighting game
 
Oct 27, 2017
39,148
Disney fucked up by not making the license available to everyone.

Imagine an open world AC style Star Wars game or a Star Wars Musou...
 

Shark

Member
Oct 28, 2017
8,126
Raleigh, NC
We're making stuff, see Jedi: Fallen Order. Action Adventure etc
*watches gameplay video of Vince Zampella*

I've lost most hope I've had for getting a great Star Wars game. The license is too restrictive and given the pushback to things going against expectation recently, I doubt how much a new game is going to bring to the table.
 

TheCreationTS

Banned
Jun 5, 2018
309
London
I wish CD Projekt would choose a Star Wars world instead of a cyberpunk world! Imagine a Star Wars world made by CD Project!
But I guess the license issue would be a problem
 

fourfourfun

Member
Oct 27, 2017
7,682
England
Star Wars is the wrong sort of feel for CD Projekt. I can't see them taking on a pulpy space opera. They've put their tone in darker realms.
 

ps3ud0

Banned
Oct 27, 2017
1,906
Gave it to EA so the likelyhood of a real great Star Wars game that isn't ruined by their normal mechanisms is low.

Don't know why Disney mentioned getting great pubs and then choose EA. I normally expect the worst...

ps3ud0 8)
 

Deleted member 11421

User requested account closure
Banned
Oct 27, 2017
1,935
Or imagine what CD Project could do with the Star Wars license...

Take even longer, maybe 8 years to release a game? I kid (sort of...), but really it seems like people have impatient expectations. Yes the deal went through 5 years ago, but two games did come out, and one project that might've been on track for release soon got canceled and is going to be rebooted in some form...and most importantly, we'll see the Respawn game next year.

EA still has popular sports games to make, and Battlefield, and Bioware doesn't seem like it'll ever touch Star Wars again...

The issue would be the same with any of the mega publishers, since none of them would drop their most valuable IPs that they actually own to work solely on Star Wars games.
 
Mar 23, 2018
507
They're doing a lot, but quality AAA games take time. And that's mainly what Disney wants with licensed games from their biggest brands moving forward. High quality AAA games that get a ton of buzz, rather than tons of games of varying quality and budgets. That's why Spider-man is the only Marvel game we are seeing for a while now, and Avengers is going to be the next one. That's why Respawn is working on a Star Wars game but has nothing to show for it yet.

I don't think Disney even owns the license to Spider-Man games, much like the movies.
 
OP
OP
Prattle

Prattle

Banned
Oct 30, 2017
995
A Metroidvania based on the Last Jedi could have worked.

But I suppose Disney has taken the 'mystery box' route and allowed the writers to forego writing a 'star wars bible' to hang all the wonderful stories from.
 

Segafreak

Member
Oct 27, 2017
2,756
There should've been at least either an action-adventure, RPG or hack n slash since the movies started releasing in 2015. They've underutilized the IP in gaming, EA doesn't have the resources to fully commit to SW on top of their own properties. Should've done what Marvel is doing and partnering with multiple publishers.
 

duckroll

Member
Oct 25, 2017
11,193
Singapore
I don't think Disney even owns the license to Spider-Man games, much like the movies.
Wrong: https://www.gamesindustry.biz/articles/2016-06-15-spider-man-leads-marvels-epic-new-console-strategy

They absolutely do, and Spider-man is specifically "Marvel's Spider-man" - it also features the Marvel opening title card, and references to stuff way beyond just Spider-man: you can find the Avengers Tower and the Wakandan Embassy in the city, and there are tons of references to other Marvel heroes and characters beyond just Spider-man canon folks.
 

Rodjer

Self-requested ban.
Member
Jan 28, 2018
4,808
Making AAA games takes time, a lot of time.

EA has the SW license until 2023-2024.
They still have 5/6 years to release SW titles and i expect at least 3 SW titles, a new Battlefront, Jedi Fallen Order and Ex-Visceral Games SW title.
I think people have 0 clue about game development, especially if the expect AAA SW titles every year, that's impossibile, a new and fully fledged game requires at least 4-5 years of development and EA is not making SW only titles. Even if they gave the SW license to another big publisher we will probably get the same amount of games.

Just look at Marvel games, we only got Spider-Man, Avengers Project and Guardians of The Galaxy are still years away.

I don't think Disney even owns the license to Spider-Man games, much like the movies.

False, Marvel/Disney owns Spider-Man, they licensed a new Spider-Man title to Sony.
 

Yoshi88

Member
Oct 26, 2017
1,128
It's a real shame. It was a great gaming franchise before it all went down and to a single publisher. You always had some Star Wars game in basically every game library. I mean, there were (several) action games (Force Unleashed), tactical shooters (Republic Commando), the Jedi Knight games, RPGs (Kotor), strategy games (Battlegrounds, Empire at War), multiplayer games (Battlefront), Lego games (started the whole craze), racing games (Racer), space shooters (Rebel Strike etc.), you know: something for everyone...and now?

It's just such a shame. The need to push every game to the AAA-max in the eyes of whoever is in charge for that, be it publisher or license holder, starves a whole franchis to death with over the top budgets, long dev times and risk averse behaviour.

We've gone from masses of good to great AA to AAA games on mutliple platforms in mutliple genres to some mobile games and two (arguably controversial) entries/ reboots in of a multiplayer title. (Besides ToR, i'll give you that). You would even think that EA only cause of its size could handle much more, much diverse projects in this huge franchise, but here we are. Still think, if it should've gone to a single publisher, Ubi (of today) would handle it better.
 

duckroll

Member
Oct 25, 2017
11,193
Singapore
If Disney would hand out licenses to more than one company, we would have both.
No, because they wouldn't just stop working on Witcher 3 just to make a Star Wars game, and if they decided not to make Cyberpunk you would still be waiting for a Star Wars game from them, just like Cyberpunk. As far EA, I'm pretty sure the only reason they jumped on the Battlefront games to begin with was because they wanted to make a commitment on the overall franchise deal early. If they didn't get an exclusive license, they might not have wanted to do that at all, they could have put the resources towards making Battlefield spin-offs or something else that they actually owned instead.
 

Deleted member 11421

User requested account closure
Banned
Oct 27, 2017
1,935
I mean, there were (several) action games (Force Unleashed), tactical shooters (Republic Commando), the Jedi Knight games, RPGs (Kotor), strategy games (Battlegrounds, Empire at War), multiplayer games (Battlefront), Lego games (started the whole craze), racing games (Racer), space shooters (Rebel Strike etc.), you know: something for everyone...and now?

That's over like a decade span, and development was faster and easier with smaller teams so obviously we got more variety then.

But the same logic can be applied to the AAA landscape in general today. Since a lot of the games you mentioned came out way back in the PS2 era, I'm remembering how Sony used to make like 2-3 times as many 1st party games per year back then.

Even the Lego games have slowed down considerably as they upped their "presentation" standards and probably saw declining ROI with all the licensing deals needed.
 

c0Zm1c

Member
Oct 25, 2017
3,206
I would love a new pod racer. With modern graphics and physics engines you could get pretty close to the CGI in The Phantom Menace.

KWVWydL.gif


Some Star Wars games are probably best left in the past though; I couldn't see anything like the X-Wing/Tie Fighter games being made now and any attempt to do so wouldn't match up to those made-for-PC classics.

A Jedi/Sith game by PlatinumGames could be really good.
 
Oct 25, 2017
1,844
I couldn't see anything like the X-Wing/Tie Fighter games being made now and any attempt to do so wouldn't match up to those made-for-PC classics.
The PSVR mission for Battlefront demonstrates how awesome this could be using a lot of existing assets.

But then BF2 came out and... yeah, that work looks to have gone nowhere.
 

Dewin

Member
Oct 26, 2017
627
We're making stuff, see Jedi: Fallen Order. Action Adventure etc

Sorry F8RGE but i agree with OP. EA has had the licence since 2013. Thats 5 years. Only 2 Battlefront games is hardly worth the exclusivity of the licence.
Jedi Fallen Order is 2019, which means its the 3rd game in 6 years. In those 6 years we will have had 5 new SW movies, counting Ep. 9.
EA needs to step it up.
 

Temascos

Member
Oct 27, 2017
12,519
Could Disney cancel the contract with EA if they are pissed off enough with them?

Hope from after that point they just go "We want a rpg, who's the best publisher?" "We want a Star Wars racing game, who's the best?" and so on. I think that's the way to curate quality titles that give consumers confidence in buying these games, they'd sell anyway but positive reception always leads to more money.