Deicidueye would improve the roster's variety way, way more than Incineroar.
I also did explain myself outside of the one comment on fan art that you pointed out. To repeat myself:
It draws from the same well that the Pokemon designers have gone to three times already for Fire starters. There's more to character design than just the fundamentals and no character exists in a vacuum--character design should be about showing people new things, not slightly different versions of what they've seen before.
Coming up with actual substantial criticisms for why bipedal fantasy animals Are Bad is actually really hard, especially with pokemon because they're usually so consistent and solid
Tried to do it with charizard once and quickly realized it was kinda just on me haha
I thought Ridley getting rid of the "too big" debate would mean we wouldn't have any more inane debates about character design. Evidently I was wrong.
And to make matters worse he's... BIPEDALWoah woah woah, we literally have 2 characters with wings and a bow & arrow
At least Olimar cut that line of logic early.I'm just waiting for the debates that Chibi Robo is too small.
I thought Ridley getting rid of the "too big" debate would mean we wouldn't have any more inane debates about character design. Evidently I was wrong.
To be clear, since in that big chunk of words I realize I never clarified, none of these are an instance of what we're dealing with here. We never skipped a day of updates and then, 3 days after it came back, see there is a gap of 3. We may never know what caused the gap in update numbers, but they never missed a day. Vulpix one day as followed by Mario & his Memory the next, for example.So basically, there were times we should have gotten a certain update but didn't? Not really sure I get the significance of this, but this is a nice find.
And how many fighters do we have with swords or fight with fists?Woah woah woah, we literally have 2 characters with wings and a bow & arrow
Deicidueye would improve the roster's variety way, way more than Incineroar.
It'll be nerfed like Marth's.Also how is Bowser's Final Smash going to be nerfed in Smash Meter when it clearly designed as an automatic KO screen.
Just to be clear are you specifically taking umbrage with the word "terrible?" Would it have been better had I said "they could have done better?"Having a similar motif to 3 other Pokemon doesn't make it a terrible design. That's still some heavy hyperbole, and if you're studying drawing like I am you probably know why that's just not true.
Deicidueye would improve the roster's variety way, way more than Incineroar.
Incineroar is like a parody of the awful trend of fire/fighting starters from Gen 3-5 but not self aware (and also not *technically* fighting type, but basically designed as one). Just a terrible character design.
I mean Ridley made it in Smash, so that debate amounted to nothing.Can you really call it inane when even Sakurai said he was too big?
Just to be clear are you specifically taking umbrage with the word "terrible?" Would it have been better had I said "they could have done better?"
And I think that would be the reaction of someone if you showed them a fourth design that repeated what you had already done three times in the past--"You probably could have done better."
And how many fighters do we have with swords or fight with fists?
I mean Ridley made it in Smash, so that debate amounted to nothing.
One step closer to Goku.
Can you really call it inane when even Sakurai said he was too big?
I just can't understand the work of true masters I guess. They designed a fire and fighting Pokemon and then changed its type, those geniuses.It's literally the polar opposite of that.
After being inundated with Fire/Fighting after Fire/Fighting, GameFreak was clearly aware that wouldn't tolerate another one, hence the typing. Its 2nd evolution form plays into the ruse, since it learns a bunch of Fighting-type moves. But thank God, Fire/Dark right? It goes further than that, though, since the Dark typing isn't some superficial addition. It's a "heel" and fights dirty and showboats constantly, which is great. And to top it off, it burns things by thrusting forward, which is hilarious and naughty but not in a gross way.
Anyway, I thought you could recognize craft, man.
I think if I post something dumb like that about something as subjective as art I think we are all capable of understanding it's just one bad opinion, we can move on.It just sounds like you're trying to portray it as being objectively bad.
I don't think it amounted to nothing, just that the issue was less visible to the end user. Didn't Sakurai say something after Ridley was announced that they took special pains with the animations?
Decidueye is really cool and it's a shame it never took off like Greninja *cough maybe underpowering it had something to do with that cough*
To be clear, since in that big chunk of words I realize I never clarified, none of these are an instance of what we're dealing with here. We never skipped a day of updates and then, 3 days after it came back, see there is a gap of 3. We may never know what caused the gap in update numbers, but they never missed a day. Vulpix one day as followed by Mario & his Memory the next, for example.
I think the gaps in the first 25 or so updates most interesting. The first like few days had a slew of updates, tells me there might have been more showfloor or weird misc updates (japan already had like 4 of those) that they decided were redundant or not needed. The Mario & Daisy filenames implies to me they have a backlog of shots ready to go. And the two "phantom" updates that had standard image uploads rather than the numbered updates.
I'll be curious if they just let the gap stay and update other files accordingly. I have no proof they didn't do that in other instances. For example...perhaps the memory for the newcomer will follow the standard numbering, rather than saying it's 136_1.
When the blog is "done" I'll be curious to go back and see if there's any weird items or stages skipped from the first two months that might have been planned for some of those gaps but skipped over for some reason. Or other such oddities
That's just hurtful.I've heard more good faith arguments from Memoryman than the Inceneroar haters today.
Decidueye is really cool and it's a shame it never took off like Greninja *cough maybe underpowering it had something to do with that cough*
I meanCreators are, kinda often, wrong or misguided about certain aspects of their own art. Smash fans see this in action a lot. Sakurai has misread the franchise more than a few times and, off the top of my head, his comments about Ridley's size, Villager's viability, competitive smash, and cutscenes being posted to youtube all come to mind.
Listen
I need an owl, I need an archer, I need a Ghost-type. Decidueye just happens to be those things all wrapped in a Very Cool combination of what appears to be both pueo and (extinct) stilt owls, both native to Hawaii, with the added mysticism of the former's status as a common form of aumakua.
The hood? Amazing. The goggle markings around its eyes? Stupendous. The way it fires its feathers as arrows using a bowstring built into its wing? Just the bee's knees.
The fact that Robin Hoot and Juniper (pronounced like sniper) happen to be delightful nicknames are just a bonus.
All of the reasons that people get down on Inceneroar are not things I agree with in terms of its design as a Pokemon. But it is certainly a super-duper boring Smash pick for me.
Dang, and here I thought Hootendandy was good, though I guess only for Dartrix.
I mean
none of that was really wrong or misguided with the possible exception of the competitive stuff
I just can't understand the work of true masters I guess. They designed a fire and fighting Pokemon and then changed its type, those geniuses.
I also like how Torracat's arms are super-muscular compared to its legs. Basically telegraphing its macho final form, which as others have noted adopts the Dark-typing in a nod to its heel wrestler concept.
I mean
none of that was really wrong or misguided with the possible exception of the competitive stuff
Creators are, kinda often, wrong or misguided about certain aspects of their own art. Smash fans see this in action a lot. Sakurai has misread the franchise more than a few times and, off the top of my head, his comments about Ridley's size, Villager's viability, competitive smash, and cutscenes being posted to youtube all come to mind.
first off competitive variability isn't really a factor in a pokemon popularity, there's a bunch of popular pokemon that aren't competitive and vise visa
I've heard more good faith arguments from Memoryman than the Inceneroar haters today.
NoooopeI didn't even know who Incineroar was before the past couple of days. I mean, I'm not too in-the-know on Pokemon but I try to at least be peripherally up to date on it. I'm guessing he's the Lucario or Greninja of Gen VII (i.e. mega-popular)?
...nah, I'm not gonna be here all night over an off the cuff comment I made about an ugly cat Pokemon.They designed a wrestler Pokemon. It has a wrestling belt. It dive bombs. It lariats. It hypes itself up. There's nothing about it that conveys "yet another fighting type" outside of being muscular and fightey. Which hey, not exactly the best argument since we have plenty of fighting-types who aren't those things.
Like get outta here with that surface level shit, lmao.