In 1991, SEGA released a Shinobi game onto the Game Gear, titling it simple The GG Shinobi. In its English release, this was the box art
It's not a bad boxart, though it does beg one to consider why the ninja is flying through the air while a weird big green genie head is floating towards him like it's some sleazy salesman.
The Japanese release had this lovely little piece
Now the GG Shinobi is an interesting little game: You play as the Red Shinobi and must first clear the initial 4 stages and defeat the boss in them to save your fellow Power Rang- I mean Shinobi buddies; Pink, Green, Blue and Yellow.
Now each Shinobi has their own unique weapon and Ninjitsu attack which can be used to find certain items or paths through a level. Pink can stick to ceilings by pressing Up+Jump, whereas Green has a Double Jump which, in the series' tradition requires strict timing to pull off.
Speaking of items, the 4 levels each have a hidden Health up item which will be helpful in the long run if you manage to get them all.
The difficulty of the stages is quite good, though I feel with some QoL the overall game could've been better, as some sections were pretty annoying to deal with.
The bosses fought at the end of each stage are decent too, although Valley's boss being piss easy is a bit of a welcome considering it was the toughest stage for me.
Anyways upon completing all 4 main stages, you progress to the final stage which can be as long as the 4 prior stages combined! I had to use a guide to figure out the proper path to go through to beat the game as the final stage is something of a maze with rooms having hazards which require using one of the other Shinobis in order to progress.
Upon reaching the final boss it turns out
All in all it is a decent game though it can be tough and the music and visuals are quite good. Yuzo Koshiro actually worked on the game's music
Also what the hey
It's not a bad boxart, though it does beg one to consider why the ninja is flying through the air while a weird big green genie head is floating towards him like it's some sleazy salesman.
The Japanese release had this lovely little piece
Now the GG Shinobi is an interesting little game: You play as the Red Shinobi and must first clear the initial 4 stages and defeat the boss in them to save your fellow Power Rang- I mean Shinobi buddies; Pink, Green, Blue and Yellow.
Now each Shinobi has their own unique weapon and Ninjitsu attack which can be used to find certain items or paths through a level. Pink can stick to ceilings by pressing Up+Jump, whereas Green has a Double Jump which, in the series' tradition requires strict timing to pull off.
Speaking of items, the 4 levels each have a hidden Health up item which will be helpful in the long run if you manage to get them all.
The difficulty of the stages is quite good, though I feel with some QoL the overall game could've been better, as some sections were pretty annoying to deal with.
The bosses fought at the end of each stage are decent too, although Valley's boss being piss easy is a bit of a welcome considering it was the toughest stage for me.
Anyways upon completing all 4 main stages, you progress to the final stage which can be as long as the 4 prior stages combined! I had to use a guide to figure out the proper path to go through to beat the game as the final stage is something of a maze with rooms having hazards which require using one of the other Shinobis in order to progress.
Upon reaching the final boss it turns out
that it was the Black Shinobi who betrayed the team! And in a as climatic a battle as the Game Gear's hardware could pull off you defeat him and destroy his home base of Neo City and your heroic Shinobis run off into the sunset
All in all it is a decent game though it can be tough and the music and visuals are quite good. Yuzo Koshiro actually worked on the game's music
and even got Terrible Beat as the boss theme for the game!
Also what the hey