You look at the top 10 software sellers for Switch and its nothing like the Wii
I think you're overblowing this idea. All of the core titles succeeding on Switch are the same ones that also did on Wii, plus a couple new IP. Just because Switch doesn't have a popular tailor-made new sports IP doesn't mean one wouldn't sell really well if it were released.
Amazing at how core of a device Switch seems to be compared to other Nintendo products, especially when you consider third party games like Octopath winning last months NPD.Not really, the Wii wasn't just "one sports game + business as usual otherwise" it was heavily, heavily casual.
Top 10 selling Wii software
1. Wii Sports
2. Mario Kart Wii
3. Wii Sports Resort
4. New Super Mario Bros. Wii
5. Wii Play
6. Wii Fit
7. Wii Fit Plus
8. Super Smash Bros. Brawl
9. Super Mario Galaxy
10. Wii Party
Best selling third party game = Just Dance. 5/7 top selling games were Wii _____ titles.
Switch is going to be a very different platform, and ultimately I think more successful than the Wii. I think Switch's top 10 will look more like
1. Mario Kart 8
2. Pokemon Gen 8
3. Zelda: Breath of the Wild (leggggggggs)
4. Super Mario Odyessy
5. Super Smash Bros. Ultimate
6. Mario Maker or 2D Mario
7. Animal Crossing Switch
8. Splatoon 2
9. Pokemon Lets Go
10. Zelda BOTW sequel
With third parties having a greater fair share of success as well.
Things like Labo and 1,2 Switch are not going to finish in the top 10.
I think they're trying to figure out if this is a metric of how many people own a Switch, but couldn't plausibly play Doom or Wolfenstein 2 on a different platform, or if part of that 30% might own gaming PCs that could play current gen games.We're talking Switch owners who also own a PS4 or Xbox One. Not sure where gaming PCs come into the mix?
Not really, the Wii wasn't just "one sports game + business as usual otherwise" it was heavily, heavily casual.
Top 10 selling Wii software
1. Wii Sports
2. Mario Kart Wii
3. Wii Sports Resort
4. New Super Mario Bros. Wii
5. Wii Play
6. Wii Fit
7. Wii Fit Plus
8. Super Smash Bros. Brawl
9. Super Mario Galaxy
10. Wii Party
Amazing at how core of a device Switch seems to be compared to other Nintendo products, especially when you consider third party games like Octopath winning last months NPD.
I think looking at the crossover appeal with the other current consoles, we're in for one hell of a ride with Switch because it makes perfect sense for the platform to see all the core third party franchises Nintendo has been missing over the years.
Up, up, up it keeps growing and getting better.
it is kind of interesting.So if the majority of people that own a Switch own a PS4/XB1, how are owners starved?
So if the majority of people that own a Switch own a PS4/XB1, how are owners starved?
I think they're trying to figure out if this is a metric of how many people own a Switch, but couldn't plausibly play Doom or Wolfenstein 2 on a different platform, or if part of that 30% might own gaming PCs that could play current gen games.
Not really, the Wii wasn't just "one sports game + business as usual otherwise" it was heavily, heavily casual.
5/7 top selling games were Wii _____ titles. Best selling third party game = Just Dance.
Switch is going to be a very different platform, and ultimately I think more successful than the Wii. I think Switch's top 10 will look more like
1. Mario Kart 8
2. Pokemon Gen 8
3. Zelda: Breath of the Wild (leggggggggs)
4. Super Mario Odyessy
5. Super Smash Bros. Ultimate
6. Mario Maker or 2D Mario
7. Animal Crossing Switch
8. Splatoon 2
9. Pokemon Lets Go
10. Zelda BOTW sequel
With third parties having a greater fair share of success as well.
Things like Labo and 1,2 Switch are not going to finish in the top 10, probably not even top 15. Things like a Monster Hunter Switch game (3+ million from Japan alone?) will top that.
If you looked at the top 10 games on Wii outside of Wii titles, it's pretty comparable to this (sans Splatoon and Pokemon) except most of the franchise titles on Wii will probably move a few million fewer copies (which I'd blame on their relative quality compared to the Switch entries) and Mario Kart Wii will probably end up selling at least 10 million more (unless it also ends up getting bundled on Switch).
It's just that Wii also had the added effect of Wii series titles having massively broad appeal and drawing in even more owners, which Switch obviously isn't benefiting from and won't benefit from unless they release something that strikes a similar nerve.
There also wasn't nearly as healthy a third-party lineup on Wii compared to what we have on Switch - and I'm speaking in terms of the quality and level of appeal for what's on offer, not just about sales.
Games like Labo and 1-2 Switch never had a fraction of the appeal of Wii Sports or Wii Fit, though, and wouldn't have even in the Wii market.
it is kind of interesting.
if most Switch owners from day one had other consoles, games selling well can't be due to having nothing else to play.
1,2 Switch would've sold like crack on the Wii. Mario Party 8 sold 8.85 million copies on Wii ... that's more than Zelda: Twilight Princess. Labo at the height of the Wii craze probably would've done very, very well too, north of 5 million probably fairly easily.
All three of these successes could have been predicted by the quality of the games and not the platform they're on.Switch is going to demolish sales of Mario Galaxy and Zelda: Twilight Princess, I would bet Smash on Switch easily tops Smash Brawl on Wii also. The Switch is a different platform, it's the first majority adult Nintendo platform that isn't heavily driven by casuals.
WarioWare and Wii Play: Motion sales, which IMO are better comps to 1-2 Switch, tell me all I need to know about how 1-2 Switch would have done on Wii: not appreciably better than it's done on Switch.
All three of these successes could have been predicted by the quality of the games and not the platform you're on.
And, to turn the argument you just made for 1-2 Switch around, just fucking try to tell me these games wouldn't have kicked ass if they could have replaced their predecessors on Wii.
Put more broadly, I think they're asking about unique audience relative to other traditional platforms for potential ports, though I have to imagine demographics of the non overlap section would be more relevant there.Seems like square pegs and round holes trying to back into anything using doom and wolf 2 as the benchmarks.
It's true.. Everyone that loves games wants a Switch eventually
Put more broadly, I think they're asking about unique audience relative to other traditional platforms for potential ports, though I have to imagine demographics of the non overlap section would be more relevant there.
I think we're taking about two different things, here.And yet despite any of that, I'd bet good money the Switch will outsell the Wii. Probably without much fuss at that.
So that tells us what exactly? Take away Wii Sports/Fit/Play and force the Wii to sell on the merits mainly of Zelda: Twilight Princess, Mario Galaxy, and Mario Kart does that system even sell 1/2 the amount? But yet the Switch is selling just fine, more than fine without those types of titles.
That indicates it's a pretty freaking damn unique system, maybe people need to start looking at it based on its own merits rather than looking backwards 12 years.
The demographics Nintendo has behind them in 2018 is also very different from even 2005/2006. People think these things just stay static -- they don't. 2006 is a life time ago in tech cycles, a kid who was 7 years old then is a grown adult today in college.
BotW will stop selling any minute now because the core Nintendo fanbase already got the game.You mean Nintendo fans don't live in a bubble? I'm shocked. Though there are people here that seen to think otherwise.
I think we're taking about two different things, here.
What I'm saying is that Wii having the massive successes of Wii Sports and Wii Fit at the top of its seller lists doesn't mean its core first-party games didn't do very well on their own merits.
I'm also saying that, in an alternate reality where Wii Sports and Wii Fit equivalents were actually big mainstream hits on Switch like they were on Wii, the same core titles driving Switch now would still be driving Switch in much the same way.
I'm not saying that Wii Sports and Wii Fit didn't make Wii as big as it was. I'm just saying that core first-party titles sold well for the same reasons they're selling well on Switch, and that having that expanded audience on board as well certainly wouldn't hold Switch back, as long as we still got all the core titles we're getting today. Hell, Switch is still getting non-core titles today (1-2 Switch and Labo) and none of them is obviously directly detracting from its successful core titles. Would it have been a problem if 1-2 Switch sold 20 million units?
Hell, for all you and I know Switch wouldn't be selling as well as it is today without Wii and DS as forerunners.
Yep, I always see Switch as a secondary purchase after the other platforms due to lack of AAA third party support and weak hardware. I bought it for the exclusives
Definitely it will outsell Xbox One, but again it's always a secondary purchase for me. It's not something I would recommend as your only platform since you will miss out a lot on due to lack of third party support. It's the best companion platform though, something you buy for the exclusivew.It'll ultimately outsell Xbox One with ease.
Early buyers will always be the tech hungry people who already own systems which have been out for years.
This is what you got from the OP? Really? LOLMakes sense. The switch really can't stand on its own imo. You need a heavy hitter from Sony or Microsoft
But why play those AAA games on a console at all when you can play them on pc? Or why play indies on a swifch when they have performance issues when I can play them elsewhere? C'monThis. The Switch can play AAA titles, but why play them on the Switch when I can play it on the more powerful consoles? Vice versa, why buy a portable indie title for the big console when I can play it on the go with Switch?
Heck I sold my PS4 because of how little I was using it. I'm still part of the 70% as of a couple of months ago when I bought an Xbox one. But I bought that primarily as a 4k bluray player. My switch is my main. Pc secondDefiently not a complementary device for me. I get way more use out of my switch than PS4.
So if the majority of people that own a Switch own a PS4/XB1, how are owners starved?
I'd be interested in seeing how this compares to the Wii. If I recall correctly, Nintendo was trying hard to position that system as a "companion system" to the 360/PS3.
Nah.It's true.. Everyone that loves games wants a Switch eventually
That argument never made a lot of sense to begin with and was just the quickest way for people with limited knowledge to downplay Switch success stories.I love how the argument is that PS4/XboxOne owners are too busy playing AAA titles to buy indie titles unlike Switch owners who are STARVED for content, despite the fact that roughly 70% of Switch owners own a PS4/XboxOne. Someone's got to explain that reasoning to me.
I'm more curious about how many people own an Xbox/PS4/Switch who previously owned a Wii or DS.I'd be interested in seeing how this compares to the Wii. If I recall correctly, Nintendo was trying hard to position that system as a "companion system" to the 360/PS3.