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ShinUltramanJ

Member
Oct 27, 2017
12,950
User Warned: System Wars
Why are so many people so annoyed at a game selling well?

Probably because everyone has to listen to Switch owners constantly gloating. Yeah we get it; indies sell on Switch. Everything's the greatest on Switch. And there's going to be a thread about it every time a game does well, for the rest of the generation.

Does any other userbase feel the need to gloat so much?
 

SpecDot

Banned
Oct 29, 2017
988
User Banned (3 Days): Platform warring; previously warned for similar behaviour. Account still in junior phase.
Probably because everyone has to listen to Switch owners constantly gloating. Yeah we get it; indies sell on Switch. Everything's the greatest on Switch. And there's going to be a thread about it every time a game does well, for the rest of the generation.

Does any other userbase feel the need to gloat so much?
That's Nintendo fans in general though. Even since the Gaf days it's always been like that.
 

Mr_F_Snowman

Member
Oct 27, 2017
3,881
Not really since both Xbox and PS4 base like AAA games and PS4 has twice the user base.
Still at the end of the day switch users buying habits will be different from PS4\XB.
The games on the system is just one of the factors of that .

Your argument was less choice = more sales. There is less AAA choice on Xbox so why aren't sales bigger of AAA multiplats? Install base? So install base makes a difference between Xbox and PS4 but not Switch and PS4 (where there is a bigger disparity in install base........................).

Indies are selling better on Switch because they are being pushed more on the system and its a system where these kind of games haven't been devalued to the point where people either expecting them for free or massively discounted.
 

Lelouch0612

Member
Oct 25, 2017
21,200
Probably because everyone has to listen to Switch owners constantly gloating. Yeah we get it; indies sell on Switch. Everything's the greatest on Switch. And there's going to be a thread about it every time a game does well, for the rest of the generation.

Does any other userbase feel the need to gloat so much?

Do you feel offended ?

People are just happy that some indies found success. It was not easy for them because Steam was no longer enough for a large portion of indie publishers.

You should celebrate, it keeps the industry healthy, some of the best games this year have been indie games.
 

Imitatio

Member
Feb 19, 2018
14,560
Wow, we're already at the point where people start judging entire user bases again. Era never changes, eh? Guess it's time to ignore this thread.
 

Deleted member 8593

User requested account closure
Banned
Oct 26, 2017
27,176
Impressive. Stories like this further cement the validity of the platform and prove that it has been a great addition to the console landscape, providing an avenue for smaller developers and games to thrive. It should be a reason for celebration, instead we get reactions like those in this thread. The constant console warring in these threads is super embarrassing.
 

.exe

Member
Oct 25, 2017
22,240
There is a difference between being able to do more on a PC version of a game, and not hitting the basic target framerate in an action game like Dead Cells. You'll notice no one is having this conversation about Celeste, because it runs just as smoothly on Switch as it does everywhere else.

The list of console action games that don't hit their target frame rates is probably longer than the list that do. I do hope that Dead Cells will be patched though as that's the main reason I haven't picked it up on Switch yet.
 

YuriCloud3

Banned
Dec 8, 2017
443
Okay, I see this statement crop up every now and then, and someone needs to clarify this for me: did Indie titles sell that well on the Vita compared to other platforms?

If the statement is "just like Switch now, the Vita had many indie titles you could play on the go with little to no compromise compared to the console releases", then yeah, I guess the Switch is the new Vita. But in a thread about sales, this doesn't make sense. Unless I'm completely wrong of course and indie games actually were very successful on the Vita? Seems doubtful given the system's woes, but I'm willing to be proven wrong.
Vita was the previous indie machine. It library was made mostly by indie. But vita didn't have this passionate and big install base. I don't think that labeling the switch an indie machine is a bad thing. I love indies. But for people expecting the ns to have red dead and all third aaa games on it. I think they should see that the ns can handle some. But not all of then
 

ShinUltramanJ

Member
Oct 27, 2017
12,950
Do you feel offended ?

People are just happy that some indies found success. It was not easy for them because Steam was no longer enough for a large portion of indie publishers.

You should celebrate, it keeps the industry healthy, some of the best games this year have been indie games.

This isn't about an indie game being successful.

It's about an indie game selling better on Switch, hence the thread title. These threads are created to gloat, and reading through it you'll find very little discussion about the game itself. Just dick measuring.
 

Matty H

Member
Oct 31, 2017
1,107
Something something Switch bias and not representative or something and thirsty gamers because nothing else.

Or we can finally admit that since Shovel Knight and Rayman Legends way back on Wii U, it's beyond obvious the audience for these kinds of games is stronger on Nintendo platforms.

Also Switch is a beast.
Agreed.
The audiences on different platforms gravitate towards certain types of games.
Xbox punches above its weight in multiplayer shooters and PlayStation is the console for 3rd person action adventures.
 

KLoWn

Member
Oct 27, 2017
1,890
Probably because everyone has to listen to Switch owners constantly gloating. Yeah we get it; indies sell on Switch. Everything's the greatest on Switch. And there's going to be a thread about it every time a game does well, for the rest of the generation.

Does any other userbase feel the need to gloat so much?
Has to listen? Is someone forcing you to enter the threads were people are being happy that indies are selling well on Switch?

That's Nintendo fans in general though. Even since the Gaf days it's always been like that.
f0e.gif
 
Jan 9, 2018
858
Many titles like Dead Cells get spotlight time in Nintendo Directs or Nindies showcases, which can only help. Meanwhile, none of my Xbox friends are even aware of the game
yes, I think that is one of the most important factors, for people like us who follow videogame news, this indy titles that were well reviewed are a known thing, but for the majority of the consumers, if they don't get any spotlight on a direct, or another type of advertising, the game will go completely missing.

That's why the "Nindies" are doing so well.

In addition to being less demanding software so it is going to rune equally well on all platforms, better to have it in the one you can take with you to the toilet...
 
Oct 30, 2017
5,495
It's partly the portability factor, partly that Nintendo is doing an amazing job marketing and providing visibility for indies.
Sony did this early on in the PS4 lifecycle when they needed to bulk up before major titles dropped, then they stopped it. Nintendo hasn't stopped the promotion and focus, and it's paying off.
 

Lelouch0612

Member
Oct 25, 2017
21,200
This isn't about an indie game being successful.

It's about an indie game selling better on Switch, hence the thread title. These threads are created to gloat, and reading through it you'll find very little discussion about the game itself. Just dick measuring.

It is the only info that we have tho. If we had numbers, the thread would be about numbers. You mentionned the numerous threads related to indie success stories. A fair shair of them are totally about numbers.

The fact that Dead Cells, a highly critically acclaimed indie, sold 4 times more on Switch than on PS4 is a good thing regardless. It is making the indie market healthier and more viable than before.

PS4 will still get a lot of indie games but their focus is elsewhere, that's not a big deal.
 

gundamkyoukai

Member
Oct 25, 2017
21,141
Your argument was less choice = more sales. There is less AAA choice on Xbox so why aren't sales bigger of AAA multiplats? Install base? So install base makes a difference between Xbox and PS4 but not Switch and PS4 (where there is a bigger disparity in install base........................).

Indies are selling better on Switch because they are being pushed more on the system and its a system where these kind of games haven't been devalued to the point where people either expecting them for free or massively discounted.

That was never my argument lol.
I just said the buying habits are not the same for switch owners vs PS4\XB.
So it make no sense to compare the install base of switch and PS4\XB for the eg you made.
Along with there being other factors for users buying habits .
 
Last edited:

Mr.Deadshot

Member
Oct 27, 2017
20,285
Portabilitiy ist a huge factor. Also these indies aren't worse on Switch from a technical standpoint. You get the full experience without downgrades. It's very similar to the Vita where the indies shined, too.

But the availability of other, bigger games is also a factor. Just look at the crazy release list of PS4 this year and compare that to the Switch.
 

YuriCloud3

Banned
Dec 8, 2017
443
i disagree. vita really had little to offer, so a lot of time you would see hype for even mediocre games. i haven't seen the switch base hyping up a mediocre game, there's no need to when there's so many games coming out constantly.
As a Vita and switch owner I fell the same way with both. Lot of great indie games coming. Lot of bad indies selling well. For me personally the Nintendo Switch is the vita with actual support of they manufacturers But both are indie machines for sure
 

Raijinto

self-requested ban
Banned
Oct 28, 2017
10,091
Portabilitiy ist a huge factor. Also these indies aren't worse on Switch from a technical standpoint. You get the full experience without downgrades. It's very similar to the Vita where the indies shined, too.

But the availability of other, bigger games is also a factor. Just look at the crazy release list of PS4 this year and compare that to the Switch.

PS4 has been kinda rubbish these past couple of months, and in particular weeks that are relevant to the game and the thread, so much so that it has even been a point of discussion in NPD with both Mat and Benji agreeing such.

This argument has no relevance to the thread I don't think.
 

Pooroomoo

Member
Oct 28, 2017
4,972
Probably because everyone has to listen to Switch owners constantly gloating. Yeah we get it; indies sell on Switch. Everything's the greatest on Switch. And there's going to be a thread about it every time a game does well, for the rest of the generation.

Does any other userbase feel the need to gloat so much?
Yes. After a few times that I went into MHW sales threads I was convinced to never do it again (hint: it wasn't because of Nintendo fans). And it was much more than gloating, it was actually poisonous talk.

As to why there are such threads whenever a game does well/better - people kept saying for an eternity (some still do) "3rd party games don't sell on Nintendo systems, 3rd parties shouldn't bother with Nintendo systems". And no, they didn't just mean any specific type of third party game. And it actually affected various developers' perception and willingness to try. So these threads are the reaction/counterpoint to that.
 

mocolostrocolos

Attempting to circumvent ban with an alt account
Banned
Oct 26, 2017
970
Probably because everyone has to listen to Switch owners constantly gloating. Yeah we get it; indies sell on Switch. Everything's the greatest on Switch. And there's going to be a thread about it every time a game does well, for the rest of the generation.

Does any other userbase feel the need to gloat so much?

NaCl overdose detected.
 

cw_sasuke

Member
Oct 27, 2017
26,401
Probably because everyone has to listen to Switch owners constantly gloating. Yeah we get it; indies sell on Switch. Everything's the greatest on Switch. And there's going to be a thread about it every time a game does well, for the rest of the generation.

Does any other userbase feel the need to gloat so much?

Oh...this post was serious.

lol

Why enter this thread if you cant handle a indie game on Switch outselling the PS4 counterpart ?
Sales-Era is a big part of this forum....people have no issues gloating and celebrating success stories for all kind of shit - but now its an issue ?

Thats quite insecure. Especially considering the 3rdParty support the more established systems already get compared to Switch.
 

Deleted member 32135

User requested account closure
Banned
Nov 9, 2017
1,555
Portabilitiy ist a huge factor. Also these indies aren't worse on Switch from a technical standpoint. You get the full experience without downgrades. It's very similar to the Vita where the indies shined, too.

But the availability of other, bigger games is also a factor. Just look at the crazy release list of PS4 this year and compare that to the Switch.

Last year indie games were selling better on Switch than on PS4 too and you could tell that the biggest AAA exclusivities came from Nintendo, at the same time it wasn't considered a strong year for Sony in regards to its software lineup.

It's just these games suit better the Switch than the PS4. I can play them cheaper and sooner on PC but I prefer to wait for a Switch realease. It's just more convinient to play.
 

Raijinto

self-requested ban
Banned
Oct 28, 2017
10,091
Yeah honestly the summer release slate is kind of inexcusable. People still want new games.

The industry really needs to move on from the idea that June - August are dead months. Its wide open to be taken advantage of.

The Xbox / PS4 release slate for this summer is outright dreadful



Here you both go. Took a while longer than I would've liked, Benji posts a lot more than I realised lol.
 

Mr_F_Snowman

Member
Oct 27, 2017
3,881
That was never my argument lol.
I just said the buying habits are not the same for switch owners vs PS4\XB.
So it make no sense to compare the install base of switch and PS4\XB for the eg you made.
Along with there being other factors for users buying habits .

Ah yeh sorry you replied to an earlier post but I thought you were the guy who already made the post I was referencing in that earlier post but you are not.........CONFUSION! Apologies

I do think the buying habits have been largely influenced by the PS Plus / sales culture where indie games have been somewhat devalued whereas on Switch people are not yet exposed to this and still happy paying £10-15 for high quality indies
 

gundamkyoukai

Member
Oct 25, 2017
21,141
Last year indie games were selling better on Switch than on PS4 too and you could tell that the biggest AAA exclusivities came from Nintendo, at the same time it wasn't considered a strong year for Sony in regards to its software lineup.

It's just these games suit better the Switch than the PS4. I can play them cheaper and sooner on PC but I prefer to wait for a Switch realease. It's just more convinient to play.

Who said last year was a weak year for Sony ?
 

Phil32

Member
Oct 28, 2017
4,568
Probably because everyone has to listen to Switch owners constantly gloating. Yeah we get it; indies sell on Switch. Everything's the greatest on Switch. And there's going to be a thread about it every time a game does well, for the rest of the generation.

Does any other userbase feel the need to gloat so much?

I would imagine it's decades of being crapped on for non-Nintendo games of most types not doing well sales-wise on Nintendo systems. Now, that they are, many fans feel the need to let people know this. It also doesn't help that you constantly have some users downplaying any success the Switch has.

EDIT: Not to say that I think gloating is needed, though. :X
 
Oct 26, 2017
6,574
Probably because everyone has to listen to Switch owners constantly gloating. Yeah we get it; indies sell on Switch. Everything's the greatest on Switch. And there's going to be a thread about it every time a game does well, for the rest of the generation.

Does any other userbase feel the need to gloat so much?

That's Nintendo fans in general though. Even since the Gaf days it's always been like that.

Holy shit. Absolute Gold
 

Raijinto

self-requested ban
Banned
Oct 28, 2017
10,091
I would imagine it's decades of being crapped on for non-Nintendo games of most types not doing well sales-wise on Nintendo systems. Now, that they are, many fans feel the need to let people know this. It also doesn't help that you constantly have some users downplaying any success the Switch has.

It's also just a blatant lie- basically every successful Sony published game these last years has had multiple threads that were just as 'bad' as anything if this is the barometer.

I guess they don't count because of something and some reason(s) though of course.
 

cw_sasuke

Member
Oct 27, 2017
26,401
I would imagine it's decades of being crapped on for non-Nintendo games of most types not doing well sales-wise on Nintendo systems. Now, that they are, many fans feel the need to let people know this. It also doesn't help that you constantly have some users downplaying any success the Switch has.

EDIT: Not to say that I think gloating is needed, though. :X
I think its has more to do with the fact that the Switch is a newer system and we generally have less data about how some titles are performing on the Switch. Its also a different kind of system compared to PS4/XBO - knowing what games perform well or worse is important information for the stakeholder in the market.

This article doesnt exist so that fans can gloat about it but because the writer got reliable infos from the def about how the game is performing.

Its a somewhat petty way top react to the few sales-date tidbits we get from devs about the performance of indie titles....imagine every Xbox owners would have gotten that salty whenever they see a PS4 version outselling the Xbox counterpart. Thats just the market reality.

Lastly...PS4/Xbox/PC will get support and games regardless of how many titles bomb on their system because they are the status quo...with Nintendo and the Switch its difference, many devs wont move a needle unless its a proven success and they have sales data they can refer to before greenlighting a project or port.

At the end of the day it doesnt really matter where the games are selling well....just that they are selling well. And if is the console of choice for right now, who cares about it as long as it results in those indie devs getting paid.

We can have dozens of thread about the latest AAA games getting x views on youtube x rewards at e3 or being outsold on Amazon...but once you start being happy for indie success stories we are crossing a line and its "gloating".
 

Raijinto

self-requested ban
Banned
Oct 28, 2017
10,091
You do know they were talking about AAA games right ?
That does not take into account DD games , F2P etc etc which make there users buying habits different .

But that's the distinction is it not? Switch is very competitive for download only games and indie games- where it obviously isn't as competitive is with 'AAA' games, but it's not like these been much of those these past couple of months which is why I posted Benji's comment. A PS4 user buying DC last week could've bought instead what... Shenmue Collection or Yakuza, which the Switch does not have. That's... something I guess, though I wouldn't want to die on that hill arguing for those games as 'competition' myself.
 

Deleted member 23046

Account closed at user request
Banned
Oct 28, 2017
6,876
Housemarque devs also found that multi platform was the only solution for them to continue with arcadishy games.
 

sibarraz

Prophet of Regret - One Winged Slayer
Avenger
Oct 27, 2017
18,108
I have a notebook and ps4, want this game and yet I'm still waiting on buying a switch to purchase it. This kind of game interest me more in a handleheld than in a console
 

Phil32

Member
Oct 28, 2017
4,568
Oh, definitely! I didn't mean to even come close to inferring the article's intent, so I hope I didn't do so. The article was just reporting pertinent info that's really appreciate. I was more speaking in line to fan reaction. I need to wake up more. ha I appreciate the elaborate, in-depth post, cw_sasuke! From someone who gets fascinated by how well the industry is doing as well, it's much appreciated!
 

gundamkyoukai

Member
Oct 25, 2017
21,141
But that's the distinction is it not? Switch is very competitive for download only games and indie games- where it obviously isn't as competitive is with 'AAA' games, but it's not like these been much of those these past couple of months which is why I posted Benji's comment. A PS4 user buying DC last week could've bought instead what... Shenmue Collection or Yakuza, which the Switch does not have. That's... something I guess, though I wouldn't want to die on that hill arguing for those games as 'competition' myself.

He could also bought any number of other DD games on PSN or just play the month free PSN+ games.
Truth is people like to boil these things down to one factor when most of the time is much more than that .
 

60fps

Banned
Dec 18, 2017
3,492
Probably marketed better for Switch, I agree with that. Rightfully so, it's a game that deserves all the attention it gets.

And while the PS4 still has more games than the Switch, it's 3,5 years older after all, it's not going to have for long with the current rate of releases. But that's probably where I stop agreeing with your post.

"Switch players cling to every somewhat good game"
What does this mean really? Switch has had 130 games released that are in the green on Metacritic (75+) during 2018 so far which is more games than what has released in total on PS4 all year. So there's plenty of great games released on the Switch so far this year, no need to cling to every "somewhat good game"

That's a silly statement.

"The PS4 has an insane, constant number of new releases, so a single game doesn't get all the spotlight it might deserve."
Ps4 has had 109 releases this year (counting tomorrow as well) which is a nice number. But your sentence probably fit Switch better.

Number of new games in 2018 Switch has a 6 to 1 ratio vs the PS4 with 653 games released (not counting Arcade Archives games)

So if there's games that is not getting the spotlight it might deserve.. it's more likely it's on Switch than anything..
What I mean is this:

Well it really is hard to decide what to buy on PS4 anymore. Late august/early september have Yakuza Kiwami 2, DOS 2, DQ XI, Spiderman, Tomb Raider and lots of other games including Indies.
We're at a point where you just can't play all these games anymore unless you do nothing else.

On PS4 there is so many games to buy from in these days that probably its a bit shadowed, both by advertising and major releases (PES, Spiderman,...) ... still 4 to 1 is a big difference.
 

Zelas

Banned
Oct 25, 2017
6,020
Many titles like Dead Cells get spotlight time in Nintendo Directs or Nindies showcases, which can only help. Meanwhile, none of my Xbox friends are even aware of the game
Exactly why competition isnt just referring to the release calendar. Bigger, higher sales potential games are sucking the air out of the room for smaller titles when it comes to what's able to be promoted and then purchased. I looked at Death's Gambit, Guacamelee 2, and Dead Cells and said good luck finding huge success releasing so close to Spider Man and other notable $60 releases.
 

Deleted member 18161

user requested account closure
Banned
Oct 27, 2017
4,805
This isn't about an indie game being successful.

It's about an indie game selling better on Switch, hence the thread title. These threads are created to gloat, and reading through it you'll find very little discussion about the game itself. Just dick measuring.

Or maybe the gloat thing is your own perception of it for whatever reason. All I see are people happy for an indie developer. Not everything is console wars.

On topic, this is great for the developers!

How did Velocity do on Switch? I remember reading an article where the dev said the fate of a sequel lay in the hands of Nintendo fans.