This video is way too slow on its way to explaining me how unbelievable great GTS is, how good it feels and how quality is more important than quantity. (And no, I didn't really watch it, after 3 minutes it was clear what this video was). [Edit: I now at least browsed through it, but I could have predicted everything I saw]
Did he say how terribly unrealistic GTS's tires are?
I mean got as far as him complaining that Forza's SUVs don't really belong in a racing game but GTS's comfort tires are SO ungrippy, they not only don't belong in a racing game, they don't belong on a car. If you took tires from a 1960s car, aged them 5 years in direct SUV light, they'd still have more grip than the 3 comfort tire compounds in GTS.
A "sports soft" tire should be the grippiest thing one can put on a road legal car and they have about as much grip as what is fitted on a KIA in the real world. Try driving a 250hp car on GTS's sports compound tires with all driving aids turned off it's ridiculously hard, you can't put down any power with any amount of steering still going on when accelerating out of a corner.
Try a Mazda MX-5 with ABS, traction and stability control turned on on the Nordschleife and look when the driving aids are engaged... it's ALL THE TIME. In a car you hardly can get any wheelspin out of when coming full throttle out of a corner from 3rd gear up.
Driving-wise GTS has one thing over Forza and that is the motion controls when you don't have a wheel. But then again Forza has rumble triggers and when you pull a trigger things actually start to slowly happen, in GTS on a DS4 you pull the trigger 20% and nothing's happening yet (sure, Forza's non-ABS braking is very unrealistically easy, but you're braking with a finger on a linear torsion spring trigger, not a 1200€ Heusinkveld set of sim racing pedals).
Did he mention that GTS's AI on the highest difficulty is way, waaay too slow if you turn off the rubber-banding? And with rubberbanding on it's... well, it's not much worse than Mario Kart or Driveclub rubber banding, but this amount of rubber banding, that you can't turn off in the single player (higher SP race classes have it turned off by default, but you never have a choice) is just a no-go.
Don't take me for a Forza lover though, I played through 80% of the campaign there so far and without any carrots to it, I definitely wouldn't play those races. They're all 3-5 laps (depending on how fast the car class is) to get to first place and if you don't overtake like 13 cars in those laps (that just are a cramped shit show on narrower tracks) you have to do 6 more races to progress to the tier of campaign missions. You really need that rewind button in Forza's campaign. In GTS's SP the races are kinda fine, a little boring maybe (except for some extreme instances of rubber banding), but then again you never have any incentive to play the "campaign" missions anyway. The Circuit Experience, Mission challenges and driving school are suuper good in GTS... weren't it for those terrible(!!) tires and bad trigger throttle and brake control. The thing is, Forza has a lot of bad stuff you can complain about, but the driving is mostly pretty fun for me even with all driving aids off with a controller, while the driving in GTS makes me angry. It's totally fine with the driving aids and the great motion controls, but at the back of my head I can't stop thinking how wrong it is that those read TCS/STM/ABS lights are flickering all the time.
Ok, good, I'm looking at my boost pressure right now and it's in the green again... excess pressure successfully vented.