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Tizoc

Member
Oct 25, 2017
23,792
Oman
Welp I downloaded Brawlhalla. It's free so that's coo, but I'm really in it for Rayman.
 

Rapscallion

Member
Oct 25, 2017
2,790
Brawlhalla is a great game, especially if you want to play online multiplayer with friends. The character designs leave some to be desired, but the fight mechanic is pretty solid. It's like a mix between Smash and Mega Man X.
 

NoKisum

Member
Nov 11, 2017
4,913
DMV Area, USA
Company puts own mascot in their own fighting game.

Chaos ensues.
Because there's no need to put the character in someone else's game and get a small amount of money out of licensing fees when you can just put the same character in a game that you wholly own and make even more money off the profits of that game, no matter how much the game sells.

That's why the news is upsetting.
 

Jaded Alyx

Member
Oct 25, 2017
35,352
Because there's no need to put the character in someone else's game and get a small amount of money out of licensing fees when you can just put the same character in a game that you wholly own and make even more money off the profits of that game, no matter how much the game sells.

That's why the news is upsetting.


Huh?

Upsetting?

What?
 

Jonneh

Good Vibes Gaming
Verified
Oct 24, 2017
4,538
UK
Rayman being in Brawlhalla doesn't lower his chances for Smash, Ubisoft are even publishing this. He unfortunately has a low shot even if he weren't in Brawlhalla though.
 
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DanteLinkX

Banned
Oct 27, 2017
3,730
this is really weird, Rayman should have been on smash ages ago, since ubisoft has always been so supportive of nintendo, but hey at least he got it in Brawl.......
Getting youself into a fighting game that is not Smash Bros as a newcomer is like getting casted/hired for the new DC movies, you know you are in no big league :(.
 

NoKisum

Member
Nov 11, 2017
4,913
DMV Area, USA
I just didn't and don't see what this has to do with Smash
Say you're running Ubisoft and want to get Rayman noticed in a fighter (that's not the god awful Rayman M). You have two options:
  1. Hit up Nintendo to get Rayman a spot as a fighter in the next Super Smash Bros. game (for the sake of argument, let's say there's just enough time to be the first DLC character). Nintendo would obviously have a pay Ubisoft a licensing fee for the character, as well as probably a small share of the profits each time a player buys the potential Rayman DLC. Decent amount of money there.
  2. You recently acquired an indie development team for a small fee that develops their own Smash Bros. style game. Instead of sending staff and resources all the way over to Japan to make sure they get the character and references right, you can basically send your stuff practically to the next building over. Not to mention, why pay money to an outside company for one company representative, when you can now get free advertising of as many of your companies' characters as you want? Ezio, Sam Fisher, Aiden Pierce, you can put whoever YOU decide in the game. And the best part? it's all profit because it's your game.
Now, which option seems more enticing business wise?
 

NoKisum

Member
Nov 11, 2017
4,913
DMV Area, USA
This means Rayman X Nintendo IP is coming up next for Ubisoft!
We already got that.

Mario_%2B_Rabbids_Kingdom_Battle.jpg
 

Jaded Alyx

Member
Oct 25, 2017
35,352
Say you're running Ubisoft and want to get Rayman noticed in a fighter (that's not the god awful Rayman M). You have two options:
  1. Hit up Nintendo to get Rayman a spot as a fighter in the next Super Smash Bros. game (for the sake of argument, let's say there's just enough time to be the first DLC character). Nintendo would obviously have a pay Ubisoft a licensing fee for the character, as well as probably a small share of the profits each time a player buys the potential Rayman DLC. Decent amount of money there.
  2. You recently acquired an indie development team for a small fee that develops their own Smash Bros. style game. Instead of sending staff and resources all the way over to Japan to make sure they get the character and references right, you can basically send your stuff practically to the next building over. Not to mention, why pay money to an outside company for one company representative, when you can now get free advertising of as many of your companies' characters as you want? Ezio, Sam Fisher, Aiden Pierce, you can put whoever YOU decide in the game. And the best part? it's all profit because it's your game.
Now, which option seems more enticing business wise?
...Both? If you really wanted it?

Just thought it was weird. Smash and Rayman being in it never crossed my mind at all at this news.
 

feroca

Banned
May 12, 2018
823

NoKisum

Member
Nov 11, 2017
4,913
DMV Area, USA
...Both? If you really wanted it?

Just thought it was weird. Smash and Rayman being in it never crossed my mind at all at this news.
It was considered a potential possibility for the future considering how buddy-buddy Ubisoft has been with Nintendo since the Wii area, and Rayman himself was even a trophy in Smash 4. But if Ubisoft has their platform fighter that they can have full control of both creatively and financially, what would be the point of him being in Smash at all? That'd be like Square Enix asking Sony for Lara Croft to be an unlockable skin in the next Uncharted game.
 

Jaded Alyx

Member
Oct 25, 2017
35,352
It was considered a potential possibility for the future considering how buddy-buddy Ubisoft has been with Nintendo since the Wii area, and Rayman himself was even a trophy in Smash 4. But if Ubisoft has their platform fighter that they can have full control of both creatively and financially, what would be the point of him being in Smash at all? That'd be like Square Enix asking Sony for Lara Croft to be an unlockable skin in the next Uncharted game.
Because Smash is several million times bigger than Brawlhalla, for one.

It doesn't have to have anything to do with any of that in any case. Why are Akuma and Geese in Tekken? Why is Terry Bogard in Fighting EX Layer? etc etc
 

NoKisum

Member
Nov 11, 2017
4,913
DMV Area, USA
Because Smash is several million times bigger than Brawlhalla, for one.
Agreed. But which game would Ubisoft get a bigger profit margin from? Smash or Brawlhalla?
It doesn't have to have anything to do with any of that in any case. Why are Akuma and Geese in Tekken? Why is Terry Bogard in Fighting EX Layer? etc etc
Because they all have multi-generational history with, and against, each other. All those companies have established brands, so a crossover wouldn't hurt either one. Excluding Brawlhalla, what fighting game does Ubisoft really have?

With Brawlhalla under Ubisoft's belt, they'll want Rayman to come to their own game so fans can give the company all of their money, not a fraction of it with Smash. Businesses want all of your money, not some of it.
 
Oct 28, 2017
1,555
Though Brawlhalla is free to play.
Brawlout costs $20, so if anything it should be compared to the likes of Rivals of Aether (which costs $15). Aether had under 400 players recently anyway, still more than Brawlout.
True. I started playing it because I got in the beta. It's one of the few games that my friend can play proficiently, and I realized playing with a friend is far more enjoyable than playing online by myself or in the rare tournaments.

You can buy all characters in Brawlhalla for 20 bucks. Though I have done the rare act of buying every single character with gold simply through playing the game.