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Your prediction?

  • Lower than 80

    Votes: 159 3.7%
  • 80-85

    Votes: 760 17.9%
  • 86-89

    Votes: 1,906 44.9%
  • 90/higher than 90

    Votes: 1,418 33.4%

  • Total voters
    4,243
  • Poll closed .
Status
Not open for further replies.

More_Badass

Member
Oct 25, 2017
23,623
But most of the text doesn't justify anything. If you review video games for a living, you are supposed to give an idea of the general mechanics of a game, what are its merits and what are its short-comings and let the readers decide what they think. It isn't supposed to be a mindless rambling about how you are cursed with high standards.

For example, one can hate Uncharted 4 all he/she wants, but that doesn't change the fact it has solid platforming and gunplay mechanics. Giving a score of 5 and justifying it with something like "well this game is not fun cuz i think so" means you are just bad at your job. Hence why a website like Gamecritics is only mentioned for their clickbait nonsense
How do you justify that notion when those readers haven't played something yet? They haven't played the game yet; there's nothing for them to decide. Reviews aren't written to let readers decide what to think, they aren't meant to validate. They're written to tell that one individual's opinion of something.

What makes a review good, well-written, is if the text is well-argued and explains that person's opinion well. Not whether the score matches with the score you feel a game deserves

If someone feels that a game is mediocre that you feel is excellent, that person isn't saying that they're right and you're wrong, that you're mistaken for thinking it's excellent. Both of your impressions are equally valid; it just means you value different things in a game

If reviews worked as you think they did, merely analyzing merits and shortcomings, then cult classics could never exist. Games, movies, shows could never be re-evaluated like how The Thing and other movies and games have been. Because reviews aren't dictated purely by the quality of a work's elements, but how those elements impact and are enjoyed by people, and the context in which those elements are experienced.

Opinion can change over time, and thus games, movies, etc that were considered average or lesser can be seen as masterpieces or unsung later.
 
Last edited:

Iwao

Member
Oct 25, 2017
11,804
I did say 89-91.

I'm locking in with a 91 prediction.

LMAO at 62 people thinking this will score lower than 80.

3f4.gif
 

R dott B

Member
Oct 27, 2017
5,136
91

We're already on top of hyperbole mountain with this game so I'm sure it'll get a bunch of undeserved 10's when it'll probably play like an 8.
 

Deleted member 4037

User requested account closure
Banned
Oct 25, 2017
6,989
Sounds like a good time. How'd you feel about the boss battle and the open world? Was traversal fun and did the city feel alive?
The traversal is probably the best its ever been in a spiderman game once you get it all down. It kind of feels like spiderman 2 without the option to choose what side your web comes out of which kind of made me sad, but the momentum more than makes up for it. R2 is mapped to web swinging, I think X was the web zip, and then L2+R2 allowed you to perch onto something on command. Once you get a feel for it, its really satisfying to jump between running on a building to swinging in the streets when the situation calls for it. The one thing I did make sure to check was if it would let you swing above buildings and thankfully it does not, so the web swing appears to take into account the height of buildings around you.

The boss battle frustrated me a little, but I blame myself a bit for that as it was a close space and I wasnt exactly a master at everything yet. The camera was usually decent though and the actual fight felt fun, it never really held your hand through it, so it was good when you figured something out. Really though it was a pattern you had to follow, he would try to attack you, dodge for a bit, then counter when he recharges. Fairly simply, but he mixes up his attacks after each hit, so it felt fresh enough and even the final way to hit him was different to the rest of the fight.

The City stuff is probably where I felt I had the most fun with the game. They take you to a kingpin gang location where the puddles were just terrible (I kid) and you have to fight a few waves of guys. The enemy variation was good enough, counting 4 or 5 types of enemies in that area. While I was free roaming, like spider man 2, they had police chatter over the radio talk about crimes happening in the city. I went to two of these missions, the first one was a drug meetup where it started in stealth and once they were alerted they got into a car and drove off, causing you to chase them through the streets until you can land on the car and switching to a close up camera angle where you can hop side to side on the car and punch guys out who are trying to shoot you. The 2nd call I went to had 3 cars already in the street, 1 van in the front with a bomb in the back, 1 gang car in the middle, and 1 police car chasing them. Same kind of idea as the first one, I chased them and grabbed the van, exact same punching sequence. After the sequence though, the guys in the other car got out to attack and I also had to get rid of the bomb (L1+R1 is used to throw objects). The thing I though was really cool, was after this mission, I had noticed that a crowd had gathered nearby and were cheering, which I thought was a nice touch. I cant say how much they regularly are moving along cause I was focusing on the movement, but it seemed decent enough. There were also a lot of waypoints on the map, so there were a bunch of different mission types it seems.
 

Iwao

Member
Oct 25, 2017
11,804
Gameplay looks like a standard hero game but the city and everything else looks good. I don't know how reviewers score games these days so I won't comment on that part.
What standard hero games would you compare its gameplay to? This Spider-Man's gameplay looks a step above in terms of production value, animation, options etc. Looks extremely smooth, combat looks satisfying and has its own amazing traversal quirks which makes it stand out not only against other Spider-Man games but other open-world superhero games too. Each suit seems to have its own gameplay perks, so it's gonna be rather varied in what it offers the player too. The only gameplay that is up in the air at this stage is the Peter/MJ sections. Those have been praised in previews though, so we might have to wait and see what reviewers think of them overall. Otherwise, it looks like spectacular fun.
 

Ascenion

Prophet of Truth - One Winged Slayer
Member
Oct 25, 2017
10,113
Mecklenburg-Strelitz
91

We're already on top of hyperbole mountain with this game so I'm sure it'll get a bunch of undeserved 10's when it'll probably play like an 8.

I mean that's a given for any game. Problem I see here is that I can't actually determine whose review will be as non-biased as possible given objectivity in video game reviewing is well it can't exist. Like if you let a Spider-Man fan review this game you're doing it wrong. Like if Greg Miller reviews this title I can't take it seriously.
 

R dott B

Member
Oct 27, 2017
5,136
What standard hero games would you compare its gameplay to? This Spider-Man's gameplay looks extremely smooth, combat looks satisfying and has its own amazing traversal quirks which makes it stand out not only against other Spider-Man games but other open-world superhero games too. Each suit seems to have its own gameplay perks, so it's gonna be rather diverse in what it offers the player too. The only gameplay that is up in the air at this stage is the Peter/MJ sections. Those have been praised in previews though, so we might have to wait and see what reviewers think of them overall. Otherwise, it looks like spectacular fun.
Looks like old Spider-Man games mixed with a bit of Batman. I'm not saying that's a bad thing but it's not making me go crazy. I have the weekend off so I'll be able to sink a lot of time into it and see how it holds up though.
 

Saint-14

Banned
Nov 2, 2017
14,477
I mean that's a given for any game. Problem I see here is that I can't actually determine whose review will be as non-biased as possible given objectivity in video game reviewing is well it can't exist. Like if you let a Spider-Man fan review this game you're doing it wrong. Like if Greg Miller reviews this title I can't take it seriously.
So going by your logic fans of RPG games shouldn't review those games, fans of action games shouldn't review those, etc..

You see how silly that sounds? Instead of calling reviewers biased just accept he/she liked/disliked the game.
 
Oct 31, 2017
1,634
I played spiderman at a recent gaming festival on a ps4 pro. All i could say was Wow!! It was amazing , fluid animation, amazing feel of actually web swinging from skyscaper to skyscraper.
New york beautifully imaged as you hunt down the villians then when you encounter the combat is seamless.

Truely epic in every sense of the word!
 

Rygar 8Bit

Member
Oct 25, 2017
15,891
Site-15
I mean that's a given for any game. Problem I see here is that I can't actually determine whose review will be as non-biased as possible given objectivity in video game reviewing is well it can't exist. Like if you let a Spider-Man fan review this game you're doing it wrong. Like if Greg Miller reviews this title I can't take it seriously.

I mean I fucking love Spider-man, enough so that I have multiple $1200 statues of Mysterio & Electro. Just because you are a giant fan of something doesn't mean you can't review something fairly, the only decent Spider-man game before this has been Web of Shadows and even then I would only give it a 6/10. All the other Spider-man games I would consider 5 or below territory. If the game is quality it deserves the score it gets.
 

Alienous

Member
Oct 25, 2017
9,606
I mean that's a given for any game. Problem I see here is that I can't actually determine whose review will be as non-biased as possible given objectivity in video game reviewing is well it can't exist. Like if you let a Spider-Man fan review this game you're doing it wrong. Like if Greg Miller reviews this title I can't take it seriously.

Yeah, too often does it seem like a game will be reviewed by the same person you'll see fawning over a game in interviews and previews as a fan of the franchise. Or an exclusive game will be reviewed by the dedicated platform division of a website.

As a result I tend to tune myself into more negative reviews. See the frequency at which disliked elements are mentioned, and infer that the remaining elements of the game is great.
 
Oct 31, 2017
1,634
This did not feel like the last gen game that was jerky and had some tearing. It was seamless and smooth as silk. Yes combat was akin to batman but so much faster in execution and the web slinging was like it was coming from you.
 

Ascenion

Prophet of Truth - One Winged Slayer
Member
Oct 25, 2017
10,113
Mecklenburg-Strelitz
So going by your logic fans of RPG games shouldn't review those games, fans of action games shouldn't review those, etc..

You see how silly that sounds? Instead of calling reviewers biased just accept he/she liked/disliked the game.

You have to see how that isn't the same. Those are broad genres of which encompass many tastes. You don't want a person that doesn't understand why attribute points matter or that just hates grinding due to the nature of it reviewing an RPG. Spider-Man has broad appeal and doesn't require I guess expertise. You can at a minimum just like superheroes and be good to go. I don't wanna see every Spider-Man hot toy on your desk and you be revising this though. There is bias in everything and the idea is to have as little as possible be it negative or positive.
 
Oct 25, 2017
26,560
I mean that's a given for any game. Problem I see here is that I can't actually determine whose review will be as non-biased as possible given objectivity in video game reviewing is well it can't exist. Like if you let a Spider-Man fan review this game you're doing it wrong. Like if Greg Miller reviews this title I can't take it seriously.
Bias is not nearly as bad as people make it out to be.

People complain when someone is a fan.
People complain when someone isn't.
Can't win.
 

Saint-14

Banned
Nov 2, 2017
14,477
You have to see how that isn't the same. Those are broad genres of which encompass many tastes. You don't want a person that doesn't understand why attribute points matter or that just hates grinding due to the nature of it reviewing an RPG. Spider-Man has broad appeal and doesn't require I guess expertise. You can at a minimum just like superheroes and be good to go. I don't wanna see every Spider-Man hot toy on your desk and you be revising this though. There is bias in everything and the idea is to have as little as possible be it negative or positive.
They are exactly the same thing, they are both fans of something, you say people who don't like grinding shouldn't review RPGs but what about those who enjoy grinding? That's bias according to you if they review it, you can still be a fan of something and still criticize it, that's what you don't want to accept.
 
Aug 2, 2018
468
I mean that's a given for any game. Problem I see here is that I can't actually determine whose review will be as non-biased as possible given objectivity in video game reviewing is well it can't exist. Like if you let a Spider-Man fan review this game you're doing it wrong. Like if Greg Miller reviews this title I can't take it seriously.
Except Greg Miller reviewed Web of Shadows and tore it apart. Meanwhile Web of Shadows nowadays is seen as the best Spidey game by many people.
 
Aug 2, 2018
468
Because it is, but even that game was eh.
Meh, I still think Spidey-2, Ultimate Spidey, and Web of Shadows all had a fair share of good and bad. I prefer Spidey-2 for its web-swinging and USM for the art-style. Didn't dig Web of Shadows as much as others. The new one is looking to be the unanimous king of Spidey games

I was responding to the guy above who said "Greg Miller shouldn't be reviewing a Spider-man game."
 

Ascenion

Prophet of Truth - One Winged Slayer
Member
Oct 25, 2017
10,113
Mecklenburg-Strelitz
Bias is not nearly as bad as people make it out to be.

People complain when someone is a fan.
People complain when someone isn't.
Can't win.

Bias is inherent in almost anything that involves an opinion unless you've never heard of said thing. Ideally I'd like someone with knowledge of the subject but no strong opinions either way.

They are exactly the same thing, they are both fans of something, you say people who don't like grinding shouldn't review RPGs but what about those who enjoy grinding? That's bias according to you if they review it, you can still be a fan of something and still criticize it, that's what you don't want to accept.
It goes both ways you don't want someone who loves grinding either. You want someone that understands the concepts but doesn't have hard set opinions on the concepts. You assume I think a Spidey fan would be too lenient well no. It can be the opposite it can skew either way. I know people that think Insomniac unworthy of touching the property and people that just think any aspect of Sony and Spider-Man are a awful combination due to the films.
 

Liquid Snake

Member
Nov 10, 2017
1,893
I'm gonna say 83-88. If I had to pick a number, I'll go with 84, after 50 reviews hit.
Games at that 90 mark are almost always remembered as classics, and Insomniac are great, but not to that point yet.

Game will have amazing traversal, fun gadgets, and entertaining combat, but will suffer slightly from a ho-him depiction of New York (at ground level), and some incredibly cliche open world elements — towers to climb to reveal the map, etc. Overall still the best Spider-Man game ever made but nothing close to a masterpiece.
 

finalflame

Product Management
Banned
Oct 27, 2017
8,538
Buddy who played it at PAX said it looks great but is just mediocre Arkham combat with underwhelming web/swinging mechanics. 8/10 at best.
 

Apex88

Member
Jan 15, 2018
1,428
I have. I played the ones on PS3 and the Ratchet game on PS4. I also played all Resistance games. They don't develop top tier games IMO.
I'd never played any Ratchet game and loved the PS4 title. It was my biggest surprise this gen and the game that got my young niece into console gaming. Stunning looking too and would love more.
 
Oct 26, 2017
9,827
The traversal is probably the best its ever been in a spiderman game once you get it all down. It kind of feels like spiderman 2 without the option to choose what side your web comes out of which kind of made me sad, but the momentum more than makes up for it. R2 is mapped to web swinging, I think X was the web zip, and then L2+R2 allowed you to perch onto something on command. Once you get a feel for it, its really satisfying to jump between running on a building to swinging in the streets when the situation calls for it. The one thing I did make sure to check was if it would let you swing above buildings and thankfully it does not, so the web swing appears to take into account the height of buildings around you.

The boss battle frustrated me a little, but I blame myself a bit for that as it was a close space and I wasnt exactly a master at everything yet. The camera was usually decent though and the actual fight felt fun, it never really held your hand through it, so it was good when you figured something out. Really though it was a pattern you had to follow, he would try to attack you, dodge for a bit, then counter when he recharges. Fairly simply, but he mixes up his attacks after each hit, so it felt fresh enough and even the final way to hit him was different to the rest of the fight.

The City stuff is probably where I felt I had the most fun with the game. They take you to a kingpin gang location where the puddles were just terrible (I kid) and you have to fight a few waves of guys. The enemy variation was good enough, counting 4 or 5 types of enemies in that area. While I was free roaming, like spider man 2, they had police chatter over the radio talk about crimes happening in the city. I went to two of these missions, the first one was a drug meetup where it started in stealth and once they were alerted they got into a car and drove off, causing you to chase them through the streets until you can land on the car and switching to a close up camera angle where you can hop side to side on the car and punch guys out who are trying to shoot you. The 2nd call I went to had 3 cars already in the street, 1 van in the front with a bomb in the back, 1 gang car in the middle, and 1 police car chasing them. Same kind of idea as the first one, I chased them and grabbed the van, exact same punching sequence. After the sequence though, the guys in the other car got out to attack and I also had to get rid of the bomb (L1+R1 is used to throw objects). The thing I though was really cool, was after this mission, I had noticed that a crowd had gathered nearby and were cheering, which I thought was a nice touch. I cant say how much they regularly are moving along cause I was focusing on the movement, but it seemed decent enough. There were also a lot of waypoints on the map, so there were a bunch of different mission types it seems.
Oh wow, so you got to experience a decent amount of the game then. From what you're saying, it sounds a lot like the Batman: Arkham games but with a Spider-Man twist and a greater emphasis on having a city filled with people to save as opposed to abandoned crime filled cities or areas. Honestly, that's about all I need, provided that there's enough diversity with the various missions throughout the city. I can only hope that the game doesn't fall into the typical issues that I feel often plague open world games. Thanks for your impressions, man, appreciate it
 

Cow

Member
Oct 25, 2017
1,625
I like all the "will score X but should be Y points lower", from people who have never played the game.

The people predicting 90+ and saying it will be great haven't played it either.

Exactly how much creative freedom did insomniac have for this game? Because the game looks massively generic for an insomniac game from all the gameplay I have seen. I hold insomniac in an extremely high regard and believe you guys are some of the very best in the industry. I truly mean that. Every insomniac game I have played ( and I have played most) offers something unique that can't be found elsewhere. To go from a game like sunset overdrive to this is extremely disappointing. I dunno, but to see a map littered with markers, quick time events to highjack a car and Arkham combat in an insomniac game is disappointing.
 

finalflame

Product Management
Banned
Oct 27, 2017
8,538
Well that's the first time I've ever heard that combo of complaints off the E3 demo, but guess it was bound to happen since tens of thousands of people have played it now
Just a single sample from a friend, I'll no doubt get the game myself and pass my own judgement. Thanks for the fine work you all do -- in the grand scheme of things, we all know it's poised to be a hit by most if not all measure :)
 
Aug 2, 2018
468
The people predicting 90+ and saying it will be great haven't played it either.

Exactly how much creative freedom did insomniac have for this game? Because the game looks massively generic for an insomniac game from all the gameplay I have seen. I hold insomniac in an extremely high regard and believe you guys are some of the very best in the industry. I truly mean that. Every insomniac game I have played ( and I have played most) offers something unique that can't be found elsewhere. To go from a game like sunset overdrive to this is extremely disappointing. I dunno, but to see a map littered with markers, quick time events to highjack a car and Arkham combat in an insomniac game is disappointing.
That's quality bait.
 
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