More or less the same for released titles, with RER2 being the most notable non-remaster game on the system. But the major difference of course being in announced titles. Street Fighter V was just around the corner and all of their internal teams were busy working on PS4 games.In comparison to say, PS4, what is the standard at this stage of Switch's lifecycle? From what I recall Capcom were pretty slow to the current gen consoles as well.
You're right though that PS4 in general had notable gaps in their release line-up for the first year or so too. 2014 was pretty dry, mostly cross-gen titles. I don't think its software output really picked up until Bloodborne in early 2015.