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Oct 25, 2017
7,647
Seems very inconvenient for those with a 1440p monitor or 4k to go buy a 1080p monitor just for RTX enabled games at decent frames. Then when you go back to play say some older game, it's back to your original monitor. I guess only thing is that it just takes up more room on your desk to have a 1080p monitor plugged in.

Is this what switch owners do when they play their 900p/1080p games? Use 2 displays changing back and forth?
 

Deleted member 32374

User requested account closure
Banned
Nov 10, 2017
8,460

Certain card carrying members of the PC gamer club can be a demanding lot and weren't around when HDR first became a thing back in the day. We had 1024x768 at 37fps on a xx800 series nv card and it was still amazing.

I'm gonna get burned for this from my fellow pc gamers.... WTH did 60 FPS become so important? You've never played a game that ran at 30fps on the computer or something that had a lot of performance dips?? Jeez.
 

scitek

Member
Oct 27, 2017
10,054
Are you from the past? 720p at one point was our native res... then it wasn't. And it looked shitty on the new 1080p TVs.

Now everything is a 4K TV. You do the math.

1080p on a 4KTV looks infinitely better than 720p on a 1080p set due to the fact that it's a perfect divisor of 4K.
 

VFX_Veteran

Banned
Nov 11, 2017
1,003
Amazing that they can actually do raytracing at all considering how system intensive it is.

I think people are overly hyping this RT feature. It's very crude at best and is only going to eliminate some things (i.e. reflections disappearing when camera isn't facing object). I would count this first pass of RT to be like a alpha version of what's to come 10yrs down the road. Having said that, it's probably not going to be very visually mind-blowingly different than the conventional methods used. So long story short, don't hype this to be the next holy grail that will push photorealism. We still have much more important features that are taking a long time to put into games (i.e. good use of 3-6 more shadow casting lights, or more accurate GI, large polygon worlds, and a good hair system).
 
Oct 25, 2017
7,647
No.

You ever use a PC and run sub native res? It's not the same.

Yes of course I do. And it doesn't look great. But I manage. Hence why I asked who the fuck would have multiple displays just to always run at native resolutions? The switch looks shit on a 4k screen and I can guarantee you most 4k screen owners are not buying 1080p displays just to use it and make it look "less shit".
 

StuBurns

Self Requested Ban
Banned
Nov 12, 2017
7,273
Yes of course I do. And it doesn't look great. But I manage. Hence why I asked who the fuck would have multiple displays just to always run at native resolutions? The switch looks shit on a 4k screen and I can guarantee you most 4k screen owners are not buying 1080p displays just to use it and make it look "less shit".
That's an odd thing to say, because a 55" 4k OLED would still be the best 1080p TV you could possibly get. 4k allows for per-pixel mapping of 1080p.
 

~Fake

User requested permanent ban
Banned
Oct 27, 2017
4,966
We need to wait the prices normalize but the expect price for these cards after the Founders experience is...

$450-499 RTX 2070 (~GTX1080 perf?)
$650-699 RTX 2080 (over 1.2x GTX 1080TI perf?)
$950-999 RTX 2080TI (no similar card performance wise)

BTW Ray-tracing is not a nVidia feature lol
It is a rendering algorithm to replace the old rasterization.
So will not destroy fps? Thats a reliaf.
/s
And don't even think talk about prices right now. Nvidia have little competition vs AMD High end gpu almost non existence.
 

Deleted member 2171

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Oct 25, 2017
3,731
Seems very inconvenient for those with a 1440p monitor or 4k to go buy a 1080p monitor just for RTX enabled games at decent frames. Then when you go back to play say some older game, it's back to your original monitor. I guess only thing is that it just takes up more room on your desk to have a 1080p monitor plugged in.

Why would you buy a 1080p monitor if you have a 4K one to play a 1080p mode? 4K is essentially four 1080p screens in a 2x2 grid, so it's 1:1 pixel ratio and would basically look the same playing a 1080p source on a 4K display as playing a 1080p source on a 1080p display
 

liquidmetal14

Banned
Oct 25, 2017
2,094
Florida
Seems fair. I play most games at 4k on a 1070 but games like great at 1440 and 1080p. Of course you're going to get that upscaling shimmer and slight blur but games still look amazing upscaled on a 70" tv.

I may consider these cards but it will not be for their day tracing prowess. Unless it makes sense and the frame rate can maintain a 30fps or higher hold. I love high frames like the next enthusiast but I can rationalize with amazing visuals at 1080p or higher resolution PLUS a stable 30.
 
Oct 25, 2017
7,647
That's an odd thing to say, because a 55" 4k OLED would still be the best 1080p TV you could possibly get. 4k allows for per-pixel mapping of 1080p.

Yep. Like I said, when using 1080p content on my tv (the same one you said, too, oled 55inch) I manage. Would I prefer 4k? Sure, but I'm not (and I'm sure most wont) ever think "ah damn I'll hve to buy a second tv for 1080p ray traced content". Some ridiculous stuff in this thread for sure.


To your main comment though, I find switch 1080p with most games having no AA and most even running sub 1080p internally look mostly ass in terms of IQ and 1080p on a pc with a shitload of AA looks a LOT more acceptable.
 

Nekrono

Member
May 17, 2018
563
1080p on a 4KTV looks infinitely better than 720p on a 1080p set due to the fact that it's a perfect divisor of 4K.
I was just about to ask this.

On my 4k TV going from God of War's 4k mode on the Pro to the 1080p mode doesn't look that bad to be honest, you just need to sit a little bit back.

Unfortunately I can't test this on the PC since my monitor only goes up to 1080p but I would assume it's the same on a 1440p or 4k monitor.

Going down as far as 720p would indeed be too much though.
 
Nov 2, 2017
2,275
Because raytracing isn't expensive, it's just a method of rendering. Saying "raytracing is expensive" is essentially the same as saying "rasterization is expensive". It all depends on how it is used.
Duh. I'm obviously talking about the implemented features. If you raytrace almost nothing in your game it probably won't be very expensive but then it's also pointless. Any noticable effect is probably going to be expensive on the performance.
 

Deleted member 34714

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Nov 28, 2017
1,617
Why would you buy a 1080p monitor if you have a 4K one to play a 1080p mode? 4K is essentially four 1080p screens in a 2x2 grid, so it's 1:1 pixel ratio and would basically look the same playing a 1080p source on a 4K display as playing a 1080p source on a 1080p display

oh ok my bad then. Wasn't sure on how 4K down to 1080p would go as I only have 2 1440p monitors so it seems 4k monitor owners are good for this.
 

derFeef

Member
Oct 26, 2017
16,354
Austria
I was just about to ask this.

On my 4k TV going from God of War's 4k mode on the Pro to the 1080p mode doesn't look that bad to be honest, you just need to sit a little bit back.

Unfortunately I can't test this on the PC since my monitor only goes up to 1080p but I would assume it's the same on a 1440p or 4k monitor.

Going down as far as 720p would indeed be too much though.
Thats about pixel scaling and not fidelity. A native 4k image will always show more details than a native 1080p image. But a 1080p image almost just looks as great on a 4k TV/monitor than on a 1080p one.
 

ss_lemonade

Member
Oct 27, 2017
6,648
Ultra wide cant possibly be a ratio match though can it? That sometimes causes that blur.
It's not, but I use aspect ratio correction when needed. For some reason, the only time scaling looks really bad is if I use windowed or borderless. Exclusive fullscreen looks fine.

Scaling issues aside, 1080p still doesn't look too good.
 
Oct 25, 2017
2,884
Still can't believe we have this hybrid ray tracing at 60fps and 1080p it's crazy how fast technology has progressed.

Quality per pixel over resolution for me.
 

Alexious

Executive Editor for Games at Wccftech
Verified
Oct 26, 2017
909
Not a big deal if it means ray tracing, honestly. It's worth it.

I believe NVIDIA is hoping to partially offset the computational expense of ray tracing with NVIDIA DLSS for those games that enable both, such as MechWarrior 5, Shadow of the Tomb Raider and Atomic Heart. It will be interesting to see how those perform in the final release.
 

octiny

Member
Jan 14, 2018
38
Lol no one is going to buy a 2080 Ti to play games @ 1080P with RT on at a *maybe* 60 fps. Makes you wonder how bad the 2080 & 2070 will perform with RT.
 

Deleted member 25042

User requested account closure
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Oct 29, 2017
2,077
Would be fine if we were still using CRT but anything non native on LCD looks bad.
And I'm assuming a lot of people buying RTX cards have a >1080p monitor
 

Astra Planeta

Member
Jan 26, 2018
668
When 4K came out everyone said they would rather have better visuals at 1080p. Now you get better visuals at 1080 and people complain its not 4K.

1080p60 is very impressive with ray traced lighting, I am kind of surprised its running that well.
 

Astra Planeta

Member
Jan 26, 2018
668
Would be fine if we were still using CRT but anything non native on LCD looks bad.
And I'm assuming a lot of people buying RTX cards have a >1080p monitor

I think the standard PC gamer with a high end video card is running 1080p 144Hz monitor with GSYNC. 1080p144 is nicer than 4K 60 for most people, especially on a monitor.
 

dgrdsv

Member
Oct 25, 2017
11,846
Duh. I'm obviously talking about the implemented features. If you raytrace almost nothing in your game it probably won't be very expensive but then it's also pointless. Any noticable effect is probably going to be expensive on the performance.
Not really, you can use RTX even on 20 series for stuff which isn't very expensive and won't be pointless.
 

mugurumakensei

Elizabeth, I’m coming to join you!
Member
Oct 25, 2017
11,320
Lol no one is going to buy a 2080 Ti to play games @ 1080P with RT on at a *maybe* 60 fps. Makes you wonder how bad the 2080 & 2070 will perform with RT.

Some people pay for resolution. Some people pay for performance. Some people pay for bleeding edge graphical features. Some people pay for the best balance of all three. It's wrong to say no one will pay for 1080P 60 FPS with raytracing when raytracing is one of those bleeding edge graphics techniques/algorithms.
 

octiny

Member
Jan 14, 2018
38
Some people pay for resolution. Some people pay for performance. Some people pay for bleeding edge graphical features. Some people pay for the best balance of all three. It's wrong to say no one will pay for 1080P 60 FPS with raytracing when raytracing is one of those bleeding edge graphics techniques/algorithms.

Maybe I'm just used to the crowd at overclock.net forum since that's where I hang out most, RT @ 1080P is getting trashed for a 1000+ card & rightfully so.
 

Pagusas

Banned
Oct 25, 2017
2,876
Frisco, Tx
Lol no one is going to buy a 2080 Ti to play games @ 1080P with RT on at a *maybe* 60 fps. Makes you wonder how bad the 2080 & 2070 will perform with RT.

extremely wrong. Frame rates and resolutions arent the be-all end-all to everyone. I'd sacrifice resolution for visual features, especially one as big as raytracing.
 

Akronis

Prophet of Regret - Lizard Daddy
Member
Oct 25, 2017
5,450
Let's see that receipt.

I'm still using my VG248QE w/ G-SYNC. Go take a look at that native res. Also lol at you wanting receipts. That's a pretty sad attempt to win an argument bud.

20180824_143210.jpg


edit: did not realize picture would be that huge oops
 

mugurumakensei

Elizabeth, I’m coming to join you!
Member
Oct 25, 2017
11,320
Maybe I'm just used to the crowd at overclock.net forum since that's where I hang out most, RT @ 1080P is getting trashed for a 1000+ card & rightfully so.

To achieve a similar result when DX RT was first announced, it took multiple Titan V's to achieve a similar result. I think expectations are a little lopsided.
 

octiny

Member
Jan 14, 2018
38
To achieve a similar result when DX RT was first announced, it took multiple Titan V's to achieve a similar result. I think expectations are a little lopsided.

It's not so much the expectations with RT, but the price that's been put on it with these particular cards. Clearly next years 7nm cards will be better suited for it, part of the reason they released the TI so fast this year. Milking them sales.
 

Akronis

Prophet of Regret - Lizard Daddy
Member
Oct 25, 2017
5,450
It's not so much the expectations with RT, but the price that's been put on it with these particular cards. Clearly next years 7nm cards will be better suited for it, part of the reason they released the TI so fast this year. Milking them sales.

Maybe if AMD or Intel released something that could actually compete in more than just price, they wouldn't be so high.