The thirst is very real.It's scary to see how the Switch is dominating the Amazon charts. Metroid Prime 4 ? HOW ????
https://www.amazon.com/best-sellers...f2-41ae-427a-900f-8a6f670be093&pf_rd_i=468642
It's scary to see how the Switch is dominating the Amazon charts. Metroid Prime 4 ? HOW ????
https://www.amazon.com/best-sellers...f2-41ae-427a-900f-8a6f670be093&pf_rd_i=468642
The whole *point* of the Switch IMO is it lets you play "real" console style games portably. That is something smartphones cannot do and that is the hook that will keep Switch relevant in the modern market.
To be honest too any casual/low end trend today would just be copied by smart devices.
Think about it, if Labo was anywhere close to a Brain Training I'd guarantee you $1000 within 3-6 months you'd see $20-$30 knock-offs for Android tablets/iPhone/iPad/Samsung. It's just cardborad + mini-games, anyone can easily copy that. And then people would just say "well why do I need a Switch for this? You can get this for the iPad that we already have without having to pay $300 for the system".
This is why I think they should let the DS era games go, but phones can't replicate Wii Sports, Nintendo really should give that another try. Even 1-2 Switch sold fairly well and that game doesn't even seem very good.Nintendo doesn't need fad/bubble gaming trends. Ultimately it became a liability for the Wii because the platform's momentum and image were entirely tied to mini-game collections and once people started to tire of that the whole brand collapsed.
Switch can build a much more solid foundation the way it is going as is.
The whole *point* of the Switch IMO is it lets you play "real" console style games portably. That is something smartphones cannot do and that is the hook that will keep Switch relevant in the modern market.
To be honest too any casual/low end trend today would just be copied by smart devices.
Think about it, if Labo was anywhere close to a Brain Training I'd guarantee you $1000 within 3-6 months you'd see $20-$30 knock-offs for Android tablets/iPhone/iPad/Samsung. It's just cardborad + mini-games, anyone can easily copy that. And then people would just say "well why do I need a Switch for this? You can get this for the iPad that we already have without having to pay $300 for the system".
It's very hard to copy Zelda: Breath of the Wild.
I'm not arguing it was just as successful - just that it did about as well as could've been expected. Arguing that NSMB lost its pull given the circumstances seems odd; there was no one to sell it to.Nintendogs+Cast did a little less than 4M on 3DS.
Literally 20M less than on DS but it's not that much of an abject failure either.
Using % as the metric for relative success with these numbers is baffling.
Was Mario Kart DD at 7M more successful than Gran Turismo 3 at more than 15M because the userbase for GC was 24M versus the PS2 at over 150M?
Still on this I see... In any case. Moreso than it's console nature, the Joy-Con are the Switch's secret weapon to distinguish itself from Smartphones, they allow the console to do experiences phones can't do. Seriously how many phones can you think of come with two detachable candy-colored motion controllers that you can share with a friend for multiplayer games, or attach them to other contraptions for new and different experiences. You can dismiss Labo as just "Cardboard and Mini games" (which is laughably ignorant of what it actually is), but nobody can do it the way the Switch does it.
Seriously, people underestimate just how much of an advantage the Joy-Con actually give the Switch compared to other mobile devices. I'd like to see a phone do something like ARMS or Wii Sports.
It's scary to see how the Switch is dominating the Amazon charts. Metroid Prime 4 ? HOW ????
https://www.amazon.com/best-sellers...f2-41ae-427a-900f-8a6f670be093&pf_rd_i=468642
It's scary to see how the Switch is dominating the Amazon charts. Metroid Prime 4 ? HOW ????
https://www.amazon.com/best-sellers...f2-41ae-427a-900f-8a6f670be093&pf_rd_i=468642
It's scary to see how the Switch is dominating the Amazon charts. Metroid Prime 4 ? HOW ????
https://www.amazon.com/best-sellers...f2-41ae-427a-900f-8a6f670be093&pf_rd_i=468642
You do know that NSMBU was a launch title? It's kinda the job of launch titles to sell people on hardware.I'm not arguing it was just as successful - just that it did about as well as could've been expected. Arguing that NSMB lost its pull given the circumstances seems odd; there was no one to sell it to.
It's a motion controller ... no one is flipping out over the Joycon because it's something new and amazing.
Quite frankly it's a *strength* for the Switch IMO that it's *not* associated with casual gaming.
That will pay dividends as the platform ages and doesn't get pigeon holed as a shovelware based frivilous gaming platform. It won't be subject to the wild ups and downs when trends like Wii Fit (or Labo) come crashing down.
I get why Nintendo keeps trying it, but ultimately it will be for the best that are forced to sell the Switch as a more conventional gaming platform.
In the long term the foundation for this system will be much more solid and it will also IMO pay dividends with attach ratio of software. Mario Odyssey is going to trounce Mario Galaxy's sales, BoTW is going to demolish Twilight Princess, Smash Ultimate will likely easily top Smash Brawl, etc. etc. They are better off going down this road in the long run.
Joycon is mark of genius, you basically have a controller and for multiplayer you pass half of it and everyone has SNES controller equivalent.It's two motion controllers you can hand to a friend for multiplayer, and use in conjunction with the Switch in a variety of unique and creative ways. It's like a Wii Remote on steroids. The Joy-Con may not be something completely original, but it uses old ideas in a brand new way, that gives it its appeal.
It's two motion controllers you can hand to a friend for multiplayer, and use in conjunction with the Switch in a variety of unique and creative ways. It's like a Wii Remote on steroids. The Joy-Con may not be something completely original, but it uses old ideas in a brand new way, that gives it its appeal.
Casual games do not mean shovelware. If that really was the case, the Switch wouldn't already have a lot of shovelware on it already. Shovelware is a given whenever a console becomes a success, it's just the norm of a successful product, and has nothing to do with casual appeal. You do realize a console can appeal to both casual and hardcore gamers alike.
You don't decide what Nintendo does with the Switch. They're a business, they'll do what gets them a wide consumer base and makes them money. As long as stuff like 1-2 Switch and Labo does well, they'll keep making games like it. Sure, you'll still get your Mario and Zelda games, but Nintendo's not going to say "oh we didn't get the 80 million selling casual games we wanted, oh well better start making F-Zero". If you bought a Switch thinking it's going to be some hardcore only club, then quite honestly, you're delusional.
It's scary to see how the Switch is dominating the Amazon charts. Metroid Prime 4 ? HOW ????
https://www.amazon.com/best-sellers...f2-41ae-427a-900f-8a6f670be093&pf_rd_i=468642
I would say the bulk of Wii games unfortunately were shovelware, especially third parties that got the message of crapping out an ungodly number of mini-game athons, party games, fitness games, etc. etc. etc.
Nintendo doesn't have a tendancy to support things that aren't big hits, even something like Mario Run they weren't entirely happy with. They are chasing big appeal with these games, not Nintendo Land/Wii Party U type sales.
Switch will outsell the Wii without needing a Wii Sports or Brain Training. Relax. Sit back and enjoy the ride. It will be a better, more stable platform for Nintendo in the long run, much like what Sony has built with the Playstation, the PS brand wouldn't collapse if any one trend or fad suddenly fizzled out nor is it beholden to the whims of a very fickle audience.
It's scary to see how the Switch is dominating the Amazon charts. Metroid Prime 4 ? HOW ????
https://www.amazon.com/best-sellers...f2-41ae-427a-900f-8a6f670be093&pf_rd_i=468642
Well yeah, Wii Sports and Wii Fit led to a lot of copycat products. Same thing would happen on Switch when it gets these kinds of successes. Difference is that Switch has a great hardcore install base to balance it. Wii's userbase was more lopsided than Nintendo would've liked. Switch can achieve better balance.
You're way off-base with this one. Nintendo, the company who decided to produce a 3rd entry in a series who's second game bombed on its original console and didn't do that much better when ported over. The company who insists on keeping a niche RTS series going despite not reaching Mario and Zelda numbers. And the company who puts out blatantly niche titles again and again for no other reason other than to provide variety doesn't support things that aren't big hits? Nintendo may have it's massive sellers, but they're not Capcom levels of unrealistic expectations. They typically have very conservative predictions, and don't expect every game to be a 5+ million seller instantly because they believe each game should have a different mission. 1-2 Switch still sold well for Nintendo, despite not being another Wii Sports phenomenon. They're putting out another Labo kit despite modest sales of the first two. And the producer of ARMS is already thinking about a sequel. Any typical publisher would can all these things as soon as they didn't get the insane sales numbers they wanted.
You never get anywhere if you only appease a hardcore audience. Truly successful consoles appeal to a wide variety of consumers. Sony is the same deal, more than half the people who bought a PS2 bought it as a DVD player and little else. The original PlayStation was defined by the novelty of the CD and FMV fad.
If you think playstation live & die by hardcore gaming you haven't been following.That third Labo kit was always in development, it's highly unlikely they just whipped that up in 3 months time.
The "hardcore" audience is bigger than people think, and yes you can.
PS2 sold destroyed the Wii in sales without needing a Wii Fit, the PS4 is going to easily outsell the Wii too. The PS3 + 360 sold far in excess of the Wii as well (due to Sony making some early mistakes, that gen was more split between MS/Sony).
No one bought the original PSOne to play CDs primarily, lol. The original XBox played DVD movies too, it's sales are no where close the PS2.
Switch will outsell the Wii as well without a Wii Sports type thing. Watch and see it done.
Over 1 mill and it didn't even make top 10 NPD on its console in a relatively empty month? Don't think it faired well in Japan either, so I definitely don't see it.Who said Go Vacation bombed ?
Game seems to be a sleeper hit, it charted in the top 5 in France and Spain last week and was #1 in Italy.
I could see the game selling quite a bit durinh the Holidays and crossing 1m copies without too much trouble.
The "hardcore" audience is bigger than people think, and yes you can.
PS2 sold destroyed the Wii in sales without needing a Wii Fit, the PS4 is going to easily outsell the Wii too. The PS3 + 360 sold far in excess of the Wii as well (due to Sony making some early mistakes, that gen was more split between MS/Sony).
No one bought the original PSOne to play CDs primarily, lol. The original XBox played DVD movies too, it's sales are no where close the PS2.
Switch will outsell the Wii as well without a Wii Sports type thing. Watch and see it done.
Depends on how long it sells and how it fares digital.Over 1 mill and it didn't even make top 10 NPD on its console in a relatively empty month? Don't think it faired well in Japan either, so I definitely don't see it.
If you think playstation live & die by hardcore gaming you haven't been following.
Sports games are a huge reason for the appeal of consoles and they're really not hardcore game at all.
PS2 was released close to the release of Matrix Dvd and they certainly helped one another.
Sony didn't push Bluray so hard on ps3 for no reason if that wasn't part of the appeal of playstation.
"hardcores" are vocal but hardly numerous, there's a reason Platinium games don't generally fare that well in the market place.
also Ps2 had a lot of broader demographic products like Eye toy and so on.
Similarly you can't really claim that expanded audience played no part on ps3/X360 when MSFT did a total rebrand of x360 midgen to appeal to this expandded audience and Sony used a lot of marketing to make something out of the move peripheral.
Over 1 mill and it didn't even make top 10 NPD on its console in a relatively empty month? Don't think it faired well in Japan either, so I definitely don't see it.
Yeah but not on the back of hardcore games.Of course, Sony has a wide range of players, so what's wrong with that?
Who says you must have casual/non-gamers make up a huge part of your audience?
Sony does well with a range of enthusiast gamers from those who only like some genres (sports) to players that are very hardcore.
The PS2 easily outsold the Wii, the PS4 will do it easily as well.
Over 1 mill and it didn't even make top 10 NPD on its console in a relatively empty month? Don't think it faired well in Japan either, so I definitely don't see it.
Wishful thinking from certain folks. Nobody has any real numbers, but the game itself is solid family fun and deserves to do well.
>very little marketingWell I guess I've got some crow to eat. A niche JRPG with very little marketing is the biggest game of the month? Well I'll be damned.
It's a game that deserve to do well, I had it on Wii it was surprisingly deep for such a shovelware looking game.Wishful thinking from certain folks. Nobody has any real numbers, but the game itself is solid family fun and deserves to do well.
We have a different definition of casual games, as I think people of all ages play them. I don't think Wii Sports largely sold to grandparents and it probably wouldn't a second time. Wii Sports was a big party game, popular on college campuses, family gatherings, or anywhere people came together, of all ages.
Mario is not a casual game. Popular, sure, but granny isnt buying a Wii U to play 3d World.
A casual game is something that a non-gamer will buy.
Can you name a game that was a huge hit among casual gamers and was able to follow up the success with future installments?
GTA, CoD, FIFA, Madden, Battlefield, every game that's always in the top 20 NPD.Mario is not a casual game. Popular, sure, but granny isnt buying a Wii U to play 3d World.
A casual game is something that a non-gamer will buy.
Can you name a game that was a huge hit among casual gamers and was able to follow up the success with future installments?
everyone knows gamers don't actually play games, Mat. they just complain about them on the internet
everyone knows gamers don't actually play games, Mat. they just complain about them on the internet