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FiXalaS

Member
Oct 27, 2017
6,569
Kuwait.
To be fair to NSMB 2, it did wind up selling 12 million WW in the end. Yes, it's a far cry from the 31mil WW from DS and the 30mil WW the Wii had, but the 3DS wasn't able to reach the wider audience/demographics the the DS and Wii had. NSMB DS and Wii also came in at a time when the audience on those systems were already big and diverse. While NSMB 2 released in mid 2012 as the 3DS was still gaining momentum from their drastic price cut from just last year. And NSMBU, well... the Wii U wasn't popular at all to attract much of anyone.

Fatigue is one thing, but this was a drastic drop and I feel there were a lot of factors involved.

not just that but NSMB2 prolly costed nothing.
 

Viceratops

Banned
Jun 29, 2018
2,570
This is my own theory, but I wonder if Rockstar doesn't want to port GTAV to Switch out of fear that people will spend less money on microtransactions. I'm not a huge fan of the e-shop and don't find it that fun or intuitive to navigate. It's a total cynicism but I do wonder if any company has stats to show if certain storefronts and their ability to be navigated by the average consumer does help in purchasing DLC/add-ons/Microtransactions.

The other explanation is that they don't want to undermine Red Dead Redemption 2 and pull people from Xbox/PS4 to another system. At least not yet.
 

Kas'

Member
Oct 26, 2017
1,299
I've said this before but as we all know video games are a part of American culture now. Whereas before, when I was growing up, it was a niche for nerds and Christmas Day presents for kids in the 1990s and early 2000s.

This isn't rocket science but those nerds and kids have grown up and now have disposable income. These kids grew up with Japanese RPGs so it does not stun me at all to see Octopath Traveler and Switch titles that would have maybe been seen as niche 10 years ago reach #1 on the charts.

It also makes me wonder how Microsoft has completely missed this while Sony and Nintendo are capitalizing on it. I was very disappointed when I saw minimal investment by Phil Spencer and co. on Japanese titles or exclusives this past E3. The longer Microsoft continues to ignore this the longer they'll be in third place in America. Gamepass is all for naught if you do not have a diverse lineup of games to play.
 
Jan 18, 2018
2,625


Oh come on MatPiscatella no Dreamcast data?

The billion dollar question with Switch is will efforts like Pokemon Go and Labo allow it to expand to mass market and kids. If so, Switch will be a juggernaut. If not, it'll still be a solid performer and sell well, but it'll always feel like a missed opportunity.

Nintendo has time to reach kids. The 2DS was widely panned here (neogaf) but it did well for itself as a kid focused device.

As I mentioned earlier, you only reach Wii/PS2 levels when you hit non-gamers that are willing to purchase the entire console for a single game that gets brought out at Christmas every year

A Switch follow up would be similar to Resort, new sports and such and now it would look significantly better. The market being different is fine, Wii Sports is a system seller so if Nintendo wants to bring new people on board, they have to cater to people that don't own the system.

Go Vacation just bombed though.

The Nintendogs sequels bombed.

The brain training franchise is dead.

Wii Fit and EA Active were one and done, the sequels bombed

You cant catch lightning twice. They need something new.
 

Jaded Alyx

Member
Oct 25, 2017
35,545
This is my own theory, but I wonder if Rockstar doesn't want to port GTAV to Switch out of fear that people will spend less money on microtransactions. I'm not a huge fan of the e-shop and don't find it that fun or intuitive to navigate. It's a total cynicism but I do wonder if any company has stats to show if certain storefronts and their ability to be navigated by the average consumer does help in purchasing DLC/add-ons/Microtransactions.

The other explanation is that they don't want to undermine Red Dead Redemption 2 and pull people from Xbox/PS4 to another system. At least not yet.

I don't see what's so difficult about it.

DLC is listed on the same page as the game in question.

Games can internally link directly to the DLC/Add-on/MT section on the eShop

No navigation involved, not that I understand that complaint either. What's so difficult in searching for a game if you don't see it? There's also the web version so you can purchase whatever on your phone/PC.

Finally, this doesn't seem to have been an issue for anyone else. Epic with Fortnite, Psyonix with Rocket League, Ubi with M+R, ArcSys with BBTag etc etc
 

allan-bh

Banned
Oct 25, 2017
425
I've said this before but as we all know video games are a part of American culture now. Whereas before, when I was growing up, it was a niche for nerds and Christmas Day presents for kids in the 1990s and early 2000s.

This isn't rocket science but those nerds and kids have grown up and now have disposable income. These kids grew up with Japanese RPGs so it does not stun me at all to see Octopath Traveler and Switch titles that would have maybe been seen as niche 10 years ago reach #1 on the charts.

It also makes me wonder how Microsoft has completely missed this while Sony and Nintendo are capitalizing on it. I was very disappointed when I saw minimal investment by Phil Spencer and co. on Japanese titles or exclusives this past E3. The longer Microsoft continues to ignore this the longer they'll be in third place in America. Gamepass is all for naught if you do not have a diverse lineup of games to play.

There's an audience for this type of games, but they aren't one of the major factors behind PS4 and Switch sales.

Xbox One isn't selling less than the others right now because of a lack of japanese titles.
 

Renna Hazel

Member
Oct 27, 2017
11,705
Go Vacation just bombed though.

The Nintendogs sequels bombed.

The brain training franchise is dead.

Wii Fit and EA Active were one and done, the sequels bombed

You cant catch lightning twice. They need something new.

That's why I didn't name those games. And Go Vacation is a low budget port with almost 0 publicity.

People like to assume all 'casual' games appeal to the same audience, but I don't think the appeal of Wii Sports is the same as anything else you named (aside Go Vacation). I do believe the DS casual market was overtaken by smartphones, but there is still no replacement for Wii Sports. Wii Sports is a sports party game that is meant to be played with a group of people. The appeal of sports, parties and group play has not gone away.
 

JershJopstin

Member
Oct 25, 2017
5,332
Fatigue is one thing, but this was a drastic drop and I feel there were a lot of factors involved.
Are you referring to NSMBU as a drastic drop? You can't look at sales numbers alone. It's the third best selling game on the console to date. NSLU sold over 3 million as well. It had an attach rate of over 40%, compared to the NSMBW's just under 30%; the reality is that nothing could really sell the Wii U. The series has consistently done a few million under Mario Kart numbers with the exception of the first entry.
 

allan-bh

Banned
Oct 25, 2017
425
Are you referring to NSMBU as a drastic drop? You can't look at sales numbers alone. It's the third best selling game on the console to date. NSLU sold over 3 million as well. It had an attach rate of over 40%, compared to the NSMBW's just under 30%; the reality is that nothing could really sell the Wii U. The series has consistently done a few million under Mario Kart numbers with the exception of the first entry.

NSMB U was the default bundle for a while, this inflates the number.
 

foxuzamaki

One Winged Slayer
Member
Oct 25, 2017
21,605
I've said this before but as we all know video games are a part of American culture now. Whereas before, when I was growing up, it was a niche for nerds and Christmas Day presents for kids in the 1990s and early 2000s.

This isn't rocket science but those nerds and kids have grown up and now have disposable income. These kids grew up with Japanese RPGs so it does not stun me at all to see Octopath Traveler and Switch titles that would have maybe been seen as niche 10 years ago reach #1 on the charts.

It also makes me wonder how Microsoft has completely missed this while Sony and Nintendo are capitalizing on it. I was very disappointed when I saw minimal investment by Phil Spencer and co. on Japanese titles or exclusives this past E3. The longer Microsoft continues to ignore this the longer they'll be in third place in America. Gamepass is all for naught if you do not have a diverse lineup of games to play.
Tbf sony has also done the minimal amount of work for japanese games, they got most of them by default and at most provided some marketing or kept them exclusive
 

Renna Hazel

Member
Oct 27, 2017
11,705
The Rock Band and Guitar Hero folks said the same thing...
You're making a lot of baseless comparisons. I can name game franchises that people said were dying that ended up doing much better than expected, not sure the point you're trying to make.

Casual games is not a genre, many success and many fail. And you can catch lightning twice...Mario has caught it like 50 times now.
 

foxuzamaki

One Winged Slayer
Member
Oct 25, 2017
21,605
Haven't Sony helped out a lot with localization and porting efforts?
They did that with some vita games like tales of hearts and a couple ps4 games, they still seemingly still help falcom

But on a bigger scale they for some reason stopped doing that, most likely because they secured full japanese suppoet by that point
 
Jan 18, 2018
2,625
You're making a lot of baseless comparisons. I can name game franchises that people said were dying that ended up doing much better than expected, not sure the point you're trying to make.

Casual games is not a genre, many success and many fail. And you can catch lightning twice...Mario has caught it like 50 times now.

Mario is not a casual game. Popular, sure, but granny isnt buying a Wii U to play 3d World.

A casual game is something that a non-gamer will buy.

Can you name a game that was a huge hit among casual gamers and was able to follow up the success with future installments?
 

Saint-14

Banned
Nov 2, 2017
14,477
They did that with some vita games like tales of hearts and a couple ps4 games, they still seemingly still help falcom

But on a bigger scale they for some reason stopped doing that, most likely because they secured full japanese suppoet by that point
The biggest selling Japanese third party game in ages released this year and was backed by Sony.
 

Hero

One Winged Slayer
Member
Oct 25, 2017
6,943
Edit: My assumptions were super off-base from misinformation, ignore this ramble.



I mean, I'd also say Nintendo is MUCH better at advertising Square Enix's turn-based RPGs than Square is. With Nintendo publishing Bravely Default, you literally had Nintendo make SEVERAL live-action TV commercials that showed off the BRAVE/DEFAULT concept and mechanic, and many other trailers that went in-depth on all the other mechanics. When Square published Bravely Second, you had... two or three trailers, one showing off jobs. Give it back to Nintendo for Octopath Traveler, and it gets shown off in conjunction with the Switch, constantly in Directs and E3, and most Switch commercials feature a shot of Octopath being played near the end. I think these games are just better off being advertised by Nintendo, because they treat it with the same respect as a first-party Nintendo title.

Not disagreeing with you there.
 

Treasure Silvergun

Self-requested ban
Banned
Dec 4, 2017
2,206
GTAV's legs are completely inexplicable to me.
Like, you could give me all the perfect and most sensible explanations, and I'd still refuse to accept them.

Good news for Switch, btw. I'm not hanging around to see how the usual haters will spin the news this time.
 

Viceratops

Banned
Jun 29, 2018
2,570
I don't see what's so difficult about it.

DLC is listed on the same page as the game in question.

Games can internally link directly to the DLC/Add-on/MT section on the eShop

No navigation involved, not that I understand that complaint either. What's so difficult in searching for a game if you don't see it? There's also the web version so you can purchase whatever on your phone/PC.

Finally, this doesn't seem to have been an issue for anyone else. Epic with Fortnite, Psyonix with Rocket League, Ubi with M+R, ArcSys with BBTag etc etc
Those are all fair points that put one argument to bed. But not my other.
 

Sadist

One Winged Slayer
The Fallen
Oct 25, 2017
5,342
Holland
Whoa, Octopath, what a great performance! Well deserved if I might add.

But the real news is seeing Matt being very positive on Switch software sales, even third parties.

And with this quote from John...

It's fun to see all these third parties put together technical test teams to see if they can get their big games on the Switch. The thirst is real haha.

The answer is going to be streaming, and if anyone can crack it this gen. Kudos to guys like Capcom and Square for moving first on it - it's much easier to pull off in Japan than say the U.S., and most U.S western games have more multiplayer challenges that make streaming even harder.

But that's the conclusion some teams are coming to, for some games. So they may miss this gen.

Bethesda seems to have solved it

Not too happy about streaming, but hearing this is great; it means the old myth of third parties not selling on a Nintendo system can be turned around. And with third parties actually researching the possibillities, that means we're getting more right?

I wish S-E would look at Octopath Traveler and release Classic Final Fantasy games or hell, the Remaster of FF XII for example. Give me stuff guys.
 
Oct 26, 2017
6,315
Nashville
Wonder what the order is for best selling third parties in the US for Switch are(physical and digital)(traditional third party).

My Guess(Top 10):

1. Minecraft
2. Mario and Rabbids
3. Sonic Mania(with Plus)
4. Skyrim
5. Octopath
6. Doom 2016
7. NBA 2k18
8. Sonic Forces
9. Street Fighter 2
10. Fifa18



Not sure but I think all these games are over 100k easily.
 

Rouk'

Member
Jan 10, 2018
8,173
Whoa, Octopath, what a great performance! Well deserved if I might add.

But the real news is seeing Matt being very positive on Switch software sales, even third parties.

And with this quote from John...



Not too happy about streaming, but hearing this is great; it means the old myth of third parties not selling on a Nintendo system can be turned around. And with third parties actually researching the possibillities, that means we're getting more right?

I wish S-E would look at Octopath Traveler and release Classic Final Fantasy games or hell, the Remaster of FF XII for example. Give me stuff guys.

I still feel like streaming is a far away dream. There is no way my internet speed is good enough in my countryside for me to stream a game. So if this is the solution some 3rd parties found, then for me it will be like nothing changed at all. Well not until my internet speed gets better, when the providers realise that not everyone lives in a city (although I'm in the minority)
 

Titik

Member
Oct 25, 2017
7,490
Release good games and it will sell.

I hope more western third parties are watching this. Bethesda seems like they made a good bet.
 

Benji

Self Requested Ban
Banned
Oct 25, 2017
8,114
Switch 7 or no sale.

Live for the now peeps. Tomorrow ain't guaranteed and who needs a bigger backlog anyways.

Ain't that the truth. I was just sitting here about to buy Injustice 2 complete edition that's on sale. Then realized I'm still playing through God of War and then have Spider Man hitting 2 weeks later. Then Destiny 2 Forsaken and Forza Horizon 4 and Red Dead and Fallout 76 and OMG THERE ARE TOO MANY GOOD GAMES
 

Hero

One Winged Slayer
Member
Oct 25, 2017
6,943
Ain't that the truth. I was just sitting here about to buy Injustice 2 complete edition that's on sale. Then realized I'm still playing through God of War and then have Spider Man hitting 2 weeks later. Then Destiny 2 Forsaken and Forza Horizon 4 and Red Dead and Fallout 76 and OMG THERE ARE TOO MANY GOOD GAMES

You'll be playing way too much Dad of Baby to be playing any of those video games. :P
 

Renna Hazel

Member
Oct 27, 2017
11,705
Mario is not a casual game. Popular, sure, but granny isnt buying a Wii U to play 3d World.

A casual game is something that a non-gamer will buy.

Can you name a game that was a huge hit among casual gamers and was able to follow up the success with future installments?
We have a different definition of casual games, as I think people of all ages play them. I don't think Wii Sports largely sold to grandparents and it probably wouldn't a second time. Wii Sports was a big party game, popular on college campuses, family gatherings, or anywhere people came together, of all ages.

To answer your question, Wii Sports and Wii Sports Resort. Wii Fit and Wii Fit Plus (I don't think Wii Fit should return). I also consider games like Animal Crossing, 2D Mario and Mario Kart to have mass casual appeal. I consider things like GTA and Fortnite to have that as well, and GTA consistently sells well.
 

UltraMagnus

Banned
Oct 27, 2017
15,670
Nintendo doesn't need fad/bubble gaming trends. Ultimately it became a liability for the Wii because the platform's momentum and image were entirely tied to mini-game collections and once people started to tire of that the whole brand collapsed.

Switch can build a much more solid foundation the way it is going as is.

The whole *point* of the Switch IMO is it lets you play "real" console style games portably. That is something smartphones cannot do and that is the hook that will keep Switch relevant in the modern market.

To be honest too any casual/low end trend today would just be copied by smart devices.

Think about it, if Labo was anywhere close to a Brain Training I'd guarantee you $1000 within 3-6 months you'd see $20-$30 knock-offs for Android tablets/iPhone/iPad/Samsung. It's just cardborad + mini-games, anyone can easily copy that. And then people would just say "well why do I need a Switch for this? You can get this for the iPad that we already have without having to pay $300 for the system".

It's very hard to copy Zelda: Breath of the Wild.
 

mael

Avenger
Nov 3, 2017
16,937
Nintendogs+Cast did a little less than 4M on 3DS.
Literally 20M less than on DS but it's not that much of an abject failure either.
Are you referring to NSMBU as a drastic drop? You can't look at sales numbers alone. It's the third best selling game on the console to date. NSLU sold over 3 million as well. It had an attach rate of over 40%, compared to the NSMBW's just under 30%; the reality is that nothing could really sell the Wii U. The series has consistently done a few million under Mario Kart numbers with the exception of the first entry.
Using % as the metric for relative success with these numbers is baffling.
Was Mario Kart DD at 7M more successful than Gran Turismo 3 at more than 15M because the userbase for GC was 24M versus the PS2 at over 150M?