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Tony

Member
Oct 27, 2017
174
I hit the Dark Souls secret lore room last night. Got a question.

DkxOnKuUwAg4QP6.jpg:large


I sat at the Bonfire and it said "Something's changed" but I died like 30 seconds later, lol. What happens?

Only thing I've noticed is that a zombie spawns on your way out of the area and when you kill it you get like 20+ cells. I think that's it but if there are other changes I don't know what they are.

Edit: spoilered just in case
 

Vimto

Member
Oct 29, 2017
3,718
Finally made it to the last level on 4-cell.. 1 potion used and 3 malaise.. too afraid to continue lol
 
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Deleted member 9237

User requested account closure
Banned
Oct 26, 2017
1,789
Question, is there any reason not to take the extra life mutation for the first stage? Anytime I've gotten to the end of the second stage without taking it first it gets locked.

The 30% health one is more useful, the extra life one only helps you once and doesn't leave you with a lot of health, whereas the 30% one has helped you every time you get low on health. The extra life one is a trap basically.

I hit the Dark Souls secret lore room last night. Got a question.

DkxOnKuUwAg4QP6.jpg:large


I sat at the Bonfire and it said "Something's changed" but I died like 30 seconds later, lol. What happens?

It spawns some zombies that drop an ass load of cells
 

Rixan

Member
Oct 25, 2017
1,414
Finally made it to the last level on 4-cell.. 1 potion used and 3 malaise.. too afraid to continue lol

Z3UdIVK.jpg


Nice, looking forward to trying this tonight

My three cell run was the first time where i felt a legitimate difficulty spike (at least through the first couple levels), but once i got some gear i was rolling
 

Vimto

Member
Oct 29, 2017
3,718
Yup, finished it! Had to use a second potion after the castle, but luckily i only needed to use 1 potion at the final boss, finished with 1 extra potion.

Done with the game for now, see you in the next update :) my build in case someone interested.

uTT2Nd2.jpg


P7P38BC.jpg


Nice, looking forward to trying this tonight

My three cell run was the first time where i felt a legitimate difficulty spike (at least through the first couple levels), but once i got some gear i was rolling
3-cells was most enjoyable to me, since I didn't have to deal with bullshit poisoned food or infection, and the enemies were challenging!
 
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Liquid Snake

Member
Nov 10, 2017
1,893
Just got the spider rune. What should I focus on doing now? Getting my flask to level 4? Or putting points into finding rare items?
 

Chitown B

Member
Nov 15, 2017
9,645
people keep talking about 1 cell runs, or "I'm on 2 cells", etc. What does this mean?

also what is HOTK?
 
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Balbanes

Member
Oct 25, 2017
2,213
Awww yiss. Just did a run tonight and finally went all the way and killed the main boss!!

Had a dual bow setup with quick bow legendary (+frost damage), and and ice bow (-30% damage).
I juiced my survivability during the run with 18 green, whilst my others only had 5.

I see people talking about pumping survivability. Does it do anything to help you live besides more hp? Because wouldn't a 6th point in brutality or tactics give you more +hp% than many of the later survivability points? Or is it just that you wanted more dps?
 
Oct 28, 2017
1,099
I was playing on the PS4 when this happened.

giphy.gif


It corrected it's self after about 15 seconds, but now I'm seriously considering putting the game to rest until it's patched some more. If there had been any enemies on screen I'd have been fucked cause it wouldn't pause either.
 

SpartyCrunch

Xbox
Verified
Oct 25, 2017
2,502
Seattle, WA
So I have a general question about item stats. For example, see the above picture:


What specifically does the "+225% damage" and "+250% damage" mean for each of those items? Does it mean that those items have 225%/250% more damage than those items usually do? Or does it increase your entire character's overall damage output?

And either way it works, are those increased percentages reflected in the DPS displayed on those items? Or is it the displayed DPS and then an additional 225%/250%?
 

derFeef

Member
Oct 26, 2017
16,437
Austria
So a few questions since I can't seem to make progress atm.
Unlocking items via blueprint is... for nothing? Unless you have that randomizer unlocked as well?
Is there something particular I am working towards to right now? I have the veins unlocked but now I am kinda stuck since the two other areas I can go to are kicking my ass a bit.
 

Salty Catfish

Avenger
Oct 25, 2017
2,789
Florida
What specifically does the "+225% damage" and "+250% damage" mean for each of those items? Does it mean that those items have 225%/250% more damage than those items usually do? Or does it increase your entire character's overall damage output?

And either way it works, are those increased percentages reflected in the DPS displayed on those items? Or is it the displayed DPS and then an additional 225%/250%?
It means those weapons specifically, and yeah, it's reflected in the DPS displayed (so no math required).
 

Scythe

The Fallen
Oct 27, 2017
1,116
In comparison to Bloodborne, there's a degree of challenge and risk-reward to Dead Cells. Both are satisfying to play as you learn more of the mechanics and explore the game, the weapons and dodging feel great as it controls well, and it's an overall refreshing experience in their respective genres. Despite Dead Cells being randomized, the more time you put into it, the more you'll get out of it as you learn enemy patterns, what weapons/skills you want to maintain and invest in, and more.

The only weak aspect imo of Dead Cells is the lore, but purely based on gameplay and mechanics, if you liked Bloodborne for those reasons, I recommend giving Dead Cells a chance.
 

Deleted member 32679

User requested account closure
Banned
Nov 12, 2017
2,787
In comparison to Bloodborne, there's a degree of challenge and risk-reward to Dead Cells. Both are satisfying to play as you learn more of the mechanics and explore the game, the weapons and dodging feel great as it controls well, and it's an overall refreshing experience in their respective genres. Despite Dead Cells being randomized, the more time you put into it, the more you'll get out of it as you learn enemy patterns, what weapons/skills you want to maintain and invest in, and more.

The only weak aspect imo of Dead Cells is the lore, but purely based on gameplay and mechanics, if you liked Bloodborne for those reasons, I recommend giving Dead Cells a chance.
Awesome, I might check it out. Thanks man
 

Ianan

Member
Oct 26, 2017
86
Liverpool
BRUH THIS GAME!
I literally just started the most average run ever, it's like my 5-6th total run of the game.
The run started to turn amazing and I've just managed to complete the game. My heart right now is racing, I had 26hp left, but one bottle charge I didn't notice.
Gah damn what a game!

So any idea what I can do post-game?

I'm pretty impressed with myself! :D

5D7976AC897AFABC2A3AC541090BDD308ECF39AD


B3FD0ED468E1A89D6D7B1271E27A8EC78FF3319E
 
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Deleted member 9237

User requested account closure
Banned
Oct 26, 2017
1,789
Got to HotK on 1-cell, but didn't realize I couldn't restock my flask before. Had I know I would've been much more careful in the castle.

Anyway, I got the GOD TURRET on that run:
tk6z1JT.png

Got to the last phase with only one flask, better than I usually do

Yup, finished it! Had to use a second potion after the castle, but luckily i only needed to use 1 potion at the final boss, finished with 1 extra potion.

Done with the game for now, see you in the next update :) my build in case someone interested.

uTT2Nd2.jpg


P7P38BC.jpg



3-cells was most enjoyable to me, since I didn't have to deal with bullshit poisoned food or infection, and the enemies were challenging!
Never gotten an IX or X, do higher tiers drop earlier in 4-cell?
 

Deleted member 2809

User requested account closure
Banned
Oct 25, 2017
25,478
BRUH THIS GAME!
I literally just started the most average run ever, it's like my 5-6th total run of the game.
The run started to turn amazing and I've just managed to complete the game. My heart right now is racing, I had 26hp left, but one bottle charge I didn't notice.
Gah damn what a game!

So any idea what I can do post-game?

I'm pretty impressed with myself! :D

5D7976AC897AFABC2A3AC541090BDD308ECF39AD


B3FD0ED468E1A89D6D7B1271E27A8EC78FF3319E
gj, next time don't forget to reset your mutations. That combo mutation is bad with a tactics build. Mutations scale with stats too so pick them accordingly.
 

Robiin

Member
Oct 26, 2017
311
I don't understand mutations. Just started, just four runs in. Do mutations reset after death, or what? Are they critical?
 

Putosaure

Member
Oct 27, 2017
3,964
France
Is it a normal behavior? There was a teleportation gate just behind a locked time gate, so I managed to teleport to it, bypassing the fact that the time gate was locked... Pretty nice!
 

Muffin

Member
Oct 26, 2017
10,346
I'm at three flasks now and I just can't see me beating the last boss. Those pitfalls at the sides are just so damn cheap.
 

ExInferus

Member
Nov 14, 2017
958
Once you go turrets it's hard to go back. Getting into melee range against some enemies is just not worth it.
 

jotun?

Member
Oct 28, 2017
4,520
I see people talking about pumping survivability. Does it do anything to help you live besides more hp? Because wouldn't a 6th point in brutality or tactics give you more +hp% than many of the later survivability points? Or is it just that you wanted more dps?
Survivability continues to give health much longer than the other two stats. It will of course also increase your damage with survivability-scaling weapons, but those are generally hard to find and hard to use well. Usually when I go survivability I end up relying on at least a couple of golden (colorless) items

So a few questions since I can't seem to make progress atm.
Unlocking items via blueprint is... for nothing? Unless you have that randomizer unlocked as well?
Is there something particular I am working towards to right now? I have the veins unlocked but now I am kinda stuck since the two other areas I can go to are kicking my ass a bit.
Unlocking also allows them to show up at other points during runs. From treasure chests, random drops, item shops, etc.

There are a number of things you can work toward
  1. Getting all the runes that open up secrets and new paths. Each rune you get (starting with the vines) opens up a path that leads to the next rune. Some of them are also useful for general maneuverability and combat, so it's good to get them all.
  2. Permanent upgrades at the collector. Health flask to 2 charges should be one of the first things you go for. 3 charges is also nice to get pretty soon. 4 is necessary for when you move up in difficulty level, but is expensive. The random starting equipment upgrades give you more variety at the start of the game, plus the random equipment will almost always be better than the basic starter items. Shop upgrades are very nice later on, but not too important right away.
  3. The blacksmith. He's the big guy that shows up after each of the first two bosses, and allows you to upgrade your chance of finding higher quality items. So instead of needing to pay money to upgrade an item to "+" quality, you can find it that way and then have the option to upgrade it to ++. It costs 50 cells for each 5% chance, and a total of 1000 cells to get a 100% chance of + quality. It's good to spend some portion of your cells here as soon as you can.
  4. Unlocking items. Gives you more variety and more options to work with. In particular, some of the Mutations like Sadism and Support are really nice to have. For equipment, definitely unlock the Ice Bow if you find that blueprint. Fire Grenade and Double Crossb-o-matic are two other good ones that you'll probably find early since they come from common enemies.
 

Dodgerfan74

Member
Dec 27, 2017
2,696
Yup, finished it! Had to use a second potion after the castle, but luckily i only needed to use 1 potion at the final boss, finished with 1 extra potion.

Done with the game for now, see you in the next update :) my build in case someone interested.

uTT2Nd2.jpg


P7P38BC.jpg



3-cells was most enjoyable to me, since I didn't have to deal with bullshit poisoned food or infection, and the enemies were challenging!

The higher level cells runs I've seen all look basically identical. Heavy turrets, an ice bow, and a damage bow or pyrotechnics.

I think I might replay SotN now that I'm well and burned out here, and this game has me in a castlevania mood.
 

Dingotech

Member
Oct 25, 2017
415
I see people talking about pumping survivability. Does it do anything to help you live besides more hp? Because wouldn't a 6th point in brutality or tactics give you more +hp% than many of the later survivability points? Or is it just that you wanted more dps?

The green skill point also pump items that have green in their colour, so it's not all health.

Also more importantly later on you get weapons that are 'colourless' that use your highest level skill point as their damage basis. So items that would normally be red or purple end up using the stacked green skill points.
 

Deleted member 9237

User requested account closure
Banned
Oct 26, 2017
1,789
Is it a normal behavior? There was a teleportation gate just behind a locked time gate, so I managed to teleport to it, bypassing the fact that the time gate was locked... Pretty nice!
It's a mistake in the map generation, they're supposed to have teleporters, but they're not meant to be close enough to the timed door that you can trigger them from the outside.
I'm at three flasks now and I just can't see me beating the last boss. Those pitfalls at the sides are just so damn cheap.
You could try getting the mutation that gives -80% trap damage if that's what's killing you.
 

Muffin

Member
Oct 26, 2017
10,346
You could try getting the mutation that gives -80% trap damage if that's what's killing you.
It's a combination of things, but yeah, I could try that. I got better at dodging through his charge that pushes you into the pits, but then there are also those annoying mobs he spawns sometimes, and in the end I've used up all of my flasks and only got him down to half his HP.
 

Balbanes

Member
Oct 25, 2017
2,213
I think I'm going to take a break from trying to kill the final boss to either unlock the spider rune, pyrotechnics, or heavy turret. I think those will help me in the final boss fight.
 

chronomac

Member
Oct 25, 2017
1,238
Mobile, AL
Did we ever get a definitive answer as to how to balance scrolls? I read here that you should just focus on one category (tactics, brutality, survival) over another but then on Steam someone made the case that you should just keep it balanced unless the HP gain is under 10%.

I've done 20 runs so far and had my most successful one last night when I got HotK down to about 40% health. I had a legendary broadsword and bow and a couple good arrow traps. I think my scrolls were at 8, 22 (survival) and 8.
 

Deleted member 2809

User requested account closure
Banned
Oct 25, 2017
25,478
How long does this game take to beat? Is it the same lenght as Hollow Knight like?
A full run is about 40 minutes. But you'll do dozens of runs before you actually beat it. And then there's 4 difficulties after normal if you want.
Did we ever get a definitive answer as to how to balance scrolls? I read here that you should just focus on one category (tactics, brutality, survival) over another but then on Steam someone made the case that you should just keep it balanced unless the HP gain is under 10%.

I've done 20 runs so far and had my most successful one last night when I got HotK down to about 40% health. I had a legendary broadsword and bow and a couple good arrow traps. I think my scrolls were at 8, 22 (survival) and 8.
Max the stat that fits your playstyle. In general that will be bruta or tactics, I'd recommend tactics to get comfortable with monsters and bosses for a while.
Just max it really. If you get a scroll that is red/green and you're tactics, pick whichever gives most HP.

Broadsword is pretty bad because it's sooooo slow, leaving you exposed.
 

spam musubi

Member
Oct 25, 2017
9,396
I'm trying to beat the slayer in the ossuary, but I just can't do it. I feel like my character is just too weak. I've only beaten the first boss so far, and I've only barely been able to do it a few times. The area after the first boss always wrecks me. Do I need to get better, or does my character get somehow stronger? I'm at 2 health flasks, a few weapon unlocks and a few power unlocks. I try to pick up every scroll and invest in damage and health, and upgrade my weapons to +, but I still get wrecked.
 

Deleted member 2809

User requested account closure
Banned
Oct 25, 2017
25,478
I'm trying to beat the slayer in the ossuary, but I just can't do it. I feel like my character is just too weak. I've only beaten the first boss so far, and I've only barely been able to do it a few times. The area after the first boss always wrecks me. Do I need to get better, or does my character get somehow stronger? I'm at 2 health flasks, a few weapon unlocks and a few power unlocks. I try to pick up every scroll and invest in damage and health, and upgrade my weapons to +, but I still get wrecked.
You have to know scrolls are multiplicative. Meaning just focusing on one stat means a ton of damage. Play traps for a while (tactics) and focus on dodging while your traps wreck shit.
 

jotun?

Member
Oct 28, 2017
4,520
Did we ever get a definitive answer as to how to balance scrolls? I read here that you should just focus on one category (tactics, brutality, survival) over another but then on Steam someone made the case that you should just keep it balanced unless the HP gain is under 10%.

I've done 20 runs so far and had my most successful one last night when I got HotK down to about 40% health. I had a legendary broadsword and bow and a couple good arrow traps. I think my scrolls were at 8, 22 (survival) and 8.
I think it kind of depends on your difficulty level and how you play. Also which stat you're focusing on.

People playing high difficulty levels generally need to not get hit at all anyway, so they pump their primary stat as high as possible to kill things as quickly as possible while leaving the other two down in the 4-7 range.

For ME, I find it best when my primary is around 20, and not much higher than that because I'm not good enough to play as a total glass cannon. I think if I'm going Brutality I like 20, maybe 18 for Tactics, and 22+ for survivability. The difference is in how much HP they've given me. Survivability keeps giving HP longest, so you can take it higher before you start getting diminishing returns. Tactics runs out of HP bonuses very quickly, and Brutality is in the middle. For the off-main stats it also varies for each. I like taking survivability to 7, tactics to 4, and brutality to 5 or 6. I might take another point or two of tactics if I'm using the Efficiency mutation. I feel like this gives me the best balance of offense and defense.

There's some thing on Steam where one of the first posts says something like 9-7-13 stats is optimal, and that will make you super tanky, but I feel like that just doesn't give enough damage, and the castle and last boss turn into a real slog.
 

Smidget

Member
Oct 27, 2017
411
Difficulty levels.

Standard is 0-cell. Beat the boss and you gain one "Boss Stem Cell", which you use to enable the next difficulty level. Beat him on that and you get another Boss Stem Cell, etc. 4 is the highest
https://deadcells.gamepedia.com/Boss_Stem_Cell

It's harder difficulties unlocked after finishing the game. The normal mode is 0-cell, after goes 1-cell (Hard), 2-cell (Very Hard), etc

Thanks guys! Guess I'll eventually get there...maybe.
 

spam musubi

Member
Oct 25, 2017
9,396
You have to know scrolls are multiplicative. Meaning just focusing on one stat means a ton of damage. Play traps for a while (tactics) and focus on dodging while your traps wreck shit.

In that particular room there's not much room to dodge. The walls are all spiked and he spawns a shit ton of adds and his attack hitbox is gigantic, so there's no real room to dodge.
 

MassiveNights

Member
Oct 25, 2017
3,436
I've hit a wall at High Peak Castle. Any advice?

I can reliably get past everything up to that point and have all the bosses figured out, but I get beat up within a few rooms of HPC.