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Trekkie

Banned
Oct 27, 2017
925
The following is the argument I've seen used to explain the supposed "shift"

- In the 70s/80s/90s if you were into that sorta thing (comics, video games, sci fi etc) you were more likely to be bullied and labeled a geek/nerd and ostracized... therefore you were less likely to be an asshole that picked on others. However nowadays since gaming is mainstream and it's now cool to like comic book films the bullies have infiltrated and brought all of their toxicity along with them. Which explains what we see now.

Is this a false narrative or is it pretty accurate? I'm not old enough to remember the 90s vividly so if any older members here could give us some insight it would be greatly appreciated.

sum quick recent examples of modern toxicity in geek culture to refresh your memories

https://www.syfy.com/syfywire/titan...stagram-comments-as-racist-reactions-continue

https://variety.com/2018/digital/gl...-quits-twitter-following-trolling-1202902971/

popular gaming personality repeatedly playing a sound clip with the N word in front of a black female streamer for "lulz" or whatever i guess.
https://neatclip.com/clip/lvE3BXo3

and theres also Poopie Pie and lice Poseidon and several other streamers who are clearly bigoted and have millions of people who support every move they make.
 
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Cybersai

Banned
Jan 8, 2018
11,631
It was a lot more secluded back then because of no internet. As you know being a "Trekkie" or "Star Wars" fan back then was considered kind of nerdy. Adults also weren't expected to be playing videogames back then, you were supposed to outgrow them.

I remember being a kid in the 90's and constantly being told adults don't play videogames and I would have to stop soon. Anime was barely a thing in the west and adults watching cartoons was also considered childish.
 

Buffum

Member
Nov 17, 2017
193
I think elitism has always been a problem when it comes to geek culture.
Just look at the life of Billy Mitchell or Todd Rodgers for examples.
 

thetrin

Member
Oct 26, 2017
7,652
Atlanta, GA
It was largely contained by the lack of connection between communities in a common forum, but elitism and gatekeeping was always there.

I remember being a kid in the 90's and constantly being told adults don't play videogames and I would have to stop soon. Anime was barely a thing in the west and adults watching cartoons was also considered childish.

I think my parents thought it was a phase. They eventually realized it wasn't. Nowadays, they're very accepting of it. I even told my mom over the phone the other day that I'm playing WoW again, and she couldn't stop laughing.
 
OP
OP
Trekkie

Trekkie

Banned
Oct 27, 2017
925
Yep, only difference was back then the elitism was mostly confined to grognards at tabletop places.
So I kinda liked the narrative that we were simply infiltrated by assholes, but you guys are telling me we were assholes from the very beginning and we're (Geek/Gaming community) actually our own worst enemy?
 

PSqueak

Member
Oct 25, 2017
12,464
Possibly, but we couldn't really tell because the content creators were sucking the metaphorical dick of the idea that geekery was only for boys, remember back then booth babes were acceptable and expected for example, so the the maximum level of misogyny was just the fact that geek stuff objetified women with impunity, as the demographics began to shift towards content being consumed by a wider demographic, specially devs being unable to any longer ignore that women, in fact, consume geek content is when the misogynistic tendencies shifted towards male nerds lashing out towards girls playing with their toys.
 

Ereineon

Member
Nov 8, 2017
1,214
So I kinda liked the narrative that we were simply infiltrated by assholes, but you guys are telling me we were assholes from the very beginning and we're (Geek/Gaming community) actually our own worst enemy?
No, they are telling you that the new internet culture brought a new level of toxicity.
There has always been trolls, there has always been people that vent their frustrations or ideas on other people, the only difference is how far they can reach and how much can they resonate in a defined place. Internet broke most of those barriers, and now people can find easyly places to share and expand their best and worst thoughts, and is really easy to make yourself more radical and toxic.
But this is not exclusive of geek culture, gamers, or whatever.... so in the end, its a matter of education a internet culture.
 

Remember

Banned
Oct 29, 2017
2,484
Chicago, IL United States
People had to either talk in person or over the phone during those decades so there were less anonymous online masks to hide behind. Yes, there was elitism, as there always will be due to a broken system, but it was not nearly as toxic as today due to the more personal nature of conversation.
 
Oct 27, 2017
5,861
Mount Airy, MD
So I kinda liked the narrative that we were simply infiltrated by assholes, but you guys are telling me we were assholes from the very beginning and we're (Geek/Gaming community) actually our own worst enemy?

Yes. The assholes are coming from inside the house. The idea that ostracized groups don't then turn around and ostracize others is false, and unfortunate.

edit: But I'd argue that modern methods of communication and social media and all that have made it easier for the shitty people to group up, find other shitty people, and make everyone else feel awful.
 

Pat_DC

Member
Oct 27, 2017
1,630
There is probably a fairly complex answer to this but I don't believe the culture was infiltrated by 'assholes'. I think those who were picked on grew up and saw their chosen culture get popular and think they get to be the gate keepers of who can enjoy it.

These are people who have based their whole identity on a thing, for example being a star wars fan or a gamer and get too possessive of said culture.
Though I think these types of people are the types who would push anything to unhealthy amount of importance in their lifes. Whether it was working out or healthy eating etc, they'd still be obsessing over it and be on forums complaining about how to do or enjoy said culture properly.

Blaming it on having the culture infiltrated by 'assholes' seems way too convenient. Do you think most of the people who enjoy comic book movies really care about diversity or more female characters in comics? Enough to go online and complain or make youtube videos? I don't think so. It's those people who think they are the real fans and who feel threatened who spend their time and energy spreading toxic views and arguing about it.

Same with gaming, those the average person who buys a COD or Fifa each year going to get that worked up about playable female characters in the new battlefield?

Basically there has always been a bunch of people in any geek culture or fandom who are just toxic to begin with. They can just share their views in a much easier and hyperbolic way than before.
 

Medalion

Banned
Oct 27, 2017
12,203
Yes and no. There would be geeks writing rants about how an ep was inconsistent or violated canon or whatever but less avenues for people to wanna hear it... and geekdom was frowned upon in general, compared to today
 
Nov 23, 2017
4,302
Yes, but they just had no power both culturally and market wise. Now is a different story.

People had to either talk in person or over the phone during those decades so there were less anonymous online masks to hide behind. Yes, there was elitism, as there always will be due to a broken system, but it was not nearly as toxic as today due to the more personal nature of conversation.

But this is worth noting too.
 

Fritz

Member
Oct 26, 2017
2,719
Video games, comic books, etc were much more marginalised and the followers were much more quiet about it but I believe everything was there. People are people. I mean there might be an argument that the feelings and opinions were worse just not on display. Just look at how women were represented in gaming back then.

As societies we are just learning how to cope with the web and it's possibilities like egalitarian content and intermediaries.
 
Nov 23, 2017
4,302
One good example to note was the HUGE amount of BS backlash and man tantrums (mantrums) when Star Trek introduced Janeway as a woman captain in Voyager. People saying openly that women could never run a ship, that it had no place in their fandom, etc, etc, and this was 1995.
 

big_z

Member
Nov 2, 2017
7,797
no. im sure some shitbags existed back then but I don't recall ever dealing with one. today thanks to social media and the internet nurturing the cancer you cant go a week without encountering a few or reading a news story.
imo you could feel things getting worse during the back half of last gen. it was around the time of the mass effect 3 ending debacle that it felt like the scale had finally tipped and its only gotten worse since. taken a lot of fun out of the gaming.
 

gogosox82

Member
Oct 25, 2017
4,385
Was always there, you just didn't see it because of a lack of connection to other communities. But the sexism and racism was always there.
 
OP
OP
Trekkie

Trekkie

Banned
Oct 27, 2017
925
One good example to note was the HUGE amount of BS backlash and man tantrums (mantrums) when Star Trek introduced Janeway as a woman captain in Voyager. People saying openly that women could never run a ship, that it had no place in their fandom, etc, etc, and this was 1995.
Wow, i don't remember this, that's terrible.

the irony of this is that Star Trek is a show that is the embodiment of tolerance and acceptance of other cultures, creeds and species.

How could you even consider yourself a Star Trek fan and say something like that?

and why would you assume that a future society where humans have achieved warp-speed technology would still hang onto primitive 1950s era ways of thinking?

I didn't notice any of that with Discovery (outside of the usual not my trek crowd complaints about it being too JJ Abrams influenced) when we had an Asian woman as captain in the first episode.

Maybe it was there somewhere but I didn't noticed anything. (Finn from Star Wars got it pretty bad though, and that was pretty depressing and embarrassing to witness as a fan, to simply be affiliated with such idiots by proxy)
 
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GamerJM

Member
Nov 8, 2017
15,637
Yes. However a lot of popular culture in general was toxic to everyone who wasn't a white man back then, moreso than today. I'd also say that you could maybe make the argument that it's worse now because the average userbase age is probably quite a bit higher and you'd expect people to grow into better people once they become adults. Regardless it's always been shit.
 

Tetrinski

Banned
May 17, 2018
2,915
I think back then video games only attracted a few very specific kinds of assholes, whereas now they attract all kinds of assholes. This is due to the broader specter of "gamers". Also, it probably intensified as the community gained in diversity, with people reacting with hostility to, say, women wanting to be a part of it.

The question is, how will it be in, say, 20 years?
 

blitzblake

Banned
Jan 4, 2018
3,171
I think there was always shitty gamer/nerd people, the internet just gave them a soap box to shout from.
 

Yataran

Member
Jul 17, 2018
438
Copenhagen, DK
One good example to note was the HUGE amount of BS backlash and man tantrums (mantrums) when Star Trek introduced Janeway as a woman captain in Voyager. People saying openly that women could never run a ship, that it had no place in their fandom, etc, etc, and this was 1995.
I was thinking along these lines: If available, we could check old Internet/BBS/Usenet archives for discussions and see how people reacted to various things.

I remember that my brother was fairly active in Usenet in the early 90s when I was a kid, and the mocking and despective tone of discussions dealing with Micro$oft and Windows was not that different to what you find today on other topics. Besides that, I cannot remember much regarding the toxicity of the online community.
 
Nov 23, 2017
4,302
Wow, i don't remember this, that's terrible.

the irony of this is that Star Trek is a show that is the embodiment of tolerance and acceptance of other cultures, creeds and species.

How could you even consider yourself a Star Trek fan and say something like that?

Exactly! That's why it's even more sad. And Janeway goes on to be one of the best and maybe my favorite captain besides Picard. Voyager is great honestly.
 

Murfield

Member
Oct 27, 2017
1,425
I think the worst of the toxicity has appeared in the last 5-10 years, rather than the last 20.

I think the issue is only partly that it was nerds only before. I think matchmaking is a bigger catalyst for the toxicity. Having dedicated servers led to them being run by communities, who were less assholish to one another due to a diminished sense of anonymity. And also servers could have admins and/or vote kick to deal with any toxic players. I remember joining servers and getting a banner telling me to respect other people on the server, and threatening bans for flaming.
 

Roshin

Member
Oct 30, 2017
2,840
Sweden
So I kinda liked the narrative that we were simply infiltrated by assholes, but you guys are telling me we were assholes from the very beginning and we're (Geek/Gaming community) actually our own worst enemy?

No, we were infiltrated. Once gaming and geek culture got big enough to move out of the garage, basement, whatever, we became visible to other communities and turned into a viable target.
 

PaulloDEC

Visited by Knack
Member
Oct 25, 2017
7,422
Australia
I think if anything, modern technology (looking at you, the internet) has made a lot of benignly crappy people a lot worse. It's enabled a whole bunch of really bad behaviors that there wasn't really a vector for before it came along.

So I kinda liked the narrative that we were simply infiltrated by assholes, but you guys are telling me we were assholes from the very beginning and we're (Geek/Gaming community) actually our own worst enemy?

I don't think it was either; I think the internet changed people. It gave them the tools to be either better or crappier (much more common) than they were before.
 

Deleted member 16609

User requested account closure
Banned
Oct 27, 2017
2,828
Harlem, NYC
Yes, they were around back then. I grew up in the 80's and the shit people had to deal with in NYC, LA and other major cities while playing Street Fighter was nuts. People use to get punched in the face for throwing or they simply turned the machine off. Or when girls went to the comicbook shop by themselves. I've seen somethings. Unless you rolled with a crew you be alright.
 

Illusion

Banned
Oct 27, 2017
8,407
In Trekkie, Star Wars, and Comic Book Culture? A little. A ton of elitism and people trying to outclass people by their knowledge. Females weren't expected to be fans and were always poked at for not knowing everything, much like the "female gamer" concept of not playing "real games".
I'm sure you can find shows that showcase that era of Comic Conventions pretty well, it's not much different from the mid 2000's until social changes came in waves.
 

Auctopus

Self-requested Ban
Banned
Oct 25, 2017
1,073
Yes, they were around back then. I grew up in the 80's and the shit people had to deal with in NYC, LA and other major cities while playing Street Fighter was nuts. People use to get punched in the face for throwing or they simply turned the machine off. Or when girls went to the comicbook shop by themselves. I've seen somethings. Unless you rolled with a crew you be alright.

No, we were infiltrated. Once gaming and geek culture got big enough to move out of the garage, basement, whatever, we became visible to other communities and turned into a viable target.

This thread is already incredible.
 

unicornKnight

â–˛ Legend â–˛
Member
Oct 27, 2017
13,190
Athens, Greece
It's easy to be a bully behind the anonymity of internet and security of distance. The most toxic people on internet are losers in real life, they are probably even afraid to go to the grocery store and talk to the seller there
 

J_ToSaveTheDay

Avenger
Oct 25, 2017
18,824
USA
I feel like it was there all along, but I was ignorant of the reach that flippant behavior in videogames (or in any medium of interest) could have in harming the real lives of others until my twenties. I was, for a long time, part of the problem, even if at times I wasn't participating in it myself... But I let it go on unquestioned, because I didn't think it was doing much harm.

It's not just videogames for me, it's been other entertainment media like comics, movies, anime, and it's been in middle school and high school life and everything. I was just a middle of the road kind of kid socially -- I existed, I sometimes got some light bullying and I sometimes unfairly dished out some light bullying with no cognizance whatsoever of the potential harm I was doing. When it came to videogames, you can bet your ass my stupid teenaged self was on GameFAQs participating in those shitty types of conversations in the mid-2000s, thinking it was the end-all, be-all of gaming discussion. When reddit blew up in the early 2010s, I was all about the era of games discussion where it was typical and almost perceived like a consumer-side duty to cry "lazy devs" at every single tiny thing in a game that felt like a sleight to my expectations of the game.

I won't claim to necessarily be a great person now -- I mean, my biggest interest in life is fucking video games for crying out loud, and it took me until my late 20s to realize how questionable that can be in the face of the kind of suffering that exists in the real world, and how most games are just fucking flighty hero fantasies that don't teach me a goddamn practical thing about addressing real problems at all. STILL, with that said, I still get a lot of my positive emotions from the act of participating in the culture that surrounds video games (the HYPE and DELIVERANCE!) and playing video games, and even in spite of the ways in which that doesn't help me in real life, I can't help but be grateful for it. With that kind of gratitude and understanding, then, I guess I've really started to take on a philosophy that's more about trying to promote those positive aspects to as many people, as many TYPES of people, and encouraging creators to try and create the experience that can reach as many people and types of people as possible... And that doesn't really come from gatekeeping, it doesn't come from taking pride in this shit like it's the end-all be-all of my existence, and it sure as shit doesn't come from being destructive in behavior toward creators in the medium.

I just think games probably needs a huge undertaking of humility, and I think I'm staring to see that occur in myself and plenty of others nowadays. I don't know how far that'll go, and I know there's still folks holding on desperately like their entire lives are going to fall apart if games expand and change beyond a few limited defined purposes that they serve (and it's fucking pathetic), but I do think it's always been toxic and ultimately self-defeating.
 

Xiaomi

Member
Oct 25, 2017
7,237
Oh, most definitely. Video game culture in the 90s was obscene and factional like crazy.
 

Deleted member 18021

User requested account closure
Banned
Oct 27, 2017
4,000
It was different, rather than better. There were still garbage people, of course, but the lack of internet put up a bit of a higher barrier of entry.

I feel the immediacy inherent in social media goes a long way to explaining the toxicity. People certainly sent nasty letters back in the day, but the physical act of writing and mailing it acted as both a deterrent and as a way to cool your head. That's really not there in modern social media, and it's really easy to let yourself get lost in the negativity.

the irony of this is that Star Trek is a show that is the embodiment of tolerance and acceptance of other cultures, creeds and species.

People have been comically missing the messages of Star Trek since time immemorial, lol.
There are a lot of people who only engage in things on a very surface levels, and tend more towards the curative (Wiki) side of things.
 

Orochinagis

Banned
Oct 27, 2017
3,548
Better access to media happened, the problem was there but no ones dare to say your mother is a classy lady in front of your face
 

Redcrayon

Patient hunter
On Break
Oct 27, 2017
12,713
UK
It's not that 'mainstream interest means bullies have infiltrated geekdom', that's letting geeks off the hook far too easily. The element of gatekeeping was always there, but the internet has connected what was once tiny fan groups into global communities. That then magnifies the more aggressive elements as they find each other, decide that the majority of the fans aren't 'fan' enough and then create ever more hostile inner sanctums where what was once private discussions by the disaffected now becomes hate campaigns on social media.
 

Yossarian

The Fallen
Oct 25, 2017
13,264
- In the 70s/80s/90s if you were into that sorta thing (comics, video games, sci fi etc) you were more likely to be bullied and labeled a geek/nerd and ostracized... therefore you were less likely to be an asshole that picked on others.

I dunno if that last bit is true. It's a gross simplification of the effects of abuse.

It was a lot more secluded back then because of no internet.

I think this is probably the major cause of the attitudinal shift, for various reasons. Coupled with geek objects getting into the mainstream (because all the old geeks are old enough to be decision-makers in media now), geeks are much braver because they are validated, aaaand...

The element of gatekeeping was always there, but the internet has connected what was once tiny fan groups into global communities. That then magnifies the more aggressive elements as they find each other, decide that the majority of the fans aren't 'fan' enough and then create ever more hostile inner sanctums where what was once private discussions by the disaffected now becomes hate campaigns on social media.

This.
 

Deleted member 5549

User requested account closure
Banned
Oct 25, 2017
1,198
can only speak from my own experience, so it's hard to say how the majority reacted. gaming was very personal because multiplayer happened on the "couch" so to speak. but was it less toxic? probably not. I remember back then if I beat any of my friends in a game, they would start punching me. when the playstation released, a lot of small gaming shops would surface and random guys gathered there to compete in tekken. one time a friend of mine was playing against an asian dude and he taunted him to hit him. he said something like "I'm gonna punch the yellow out of your skin!" so yeah, I'd have to say we were always like this.
 

Dr. Mario

Member
Oct 27, 2017
13,871
Netherlands
Sexually repressed sure, and some associated ails, but I found the communities in general much more friendly. I think it has to do with size and popularity. Pockets of nerds were small so you didn't have internerd competition, and geeks/nerds became hip in the early 2000s with nerd chic clothing and the big bang theory, well nobody in the 80s/90s had any illusions about being anything else than outcasts, so there was much less strife to become the alpha nerd.
 

TheBaldwin

Member
Feb 25, 2018
8,285
It was probably just varying degrees of bad

Now you have youtubers and personailites/forums sometimes encouraging this shitty gatekeeping behaviour as if its normal.
 

Robin

Restless Insomniac
Member
Oct 25, 2017
3,502
Yes. See: sci-fi pin-up girl covers, the rape scene from Revenge of the Nerds, etc.
 

ClivePwned

Member
Oct 27, 2017
3,625
Australia
Social media and people being used to anonymity/distance has made it possible to argue with someone.

Before you'd have to go to a fan meet or maybe a convention (which weren't as regular as they are now)- particularly if you weren't in the US.

I managed to hang out with a bunch of like-minded nerds in high school. Not one of them was into any of the things I was into like Doctor Who or Star Wars. They were mainly into D&D. None were super interested in games (none had a console). I knew one guy in high school who read comics (He was an Xmen fan and wouldn't otherwise have been considered a nerd).

I would say social media, more people into geeky-stuff, everyone on the internet and all that entails. It's way more toxic now than ever. Maybe one other difference, people can be called out for their behaviour now.
 

Melhadf

Member
Dec 25, 2017
1,522
I was the bullied nerd in the 80s and 90s. Had a handful of friends that all had different interests so I was "tech support" for anything that involved pressing a button to set... Vcrs especially with daylight savings.
It was very much location dependent to the amount of toxicity. I saw none, except from the bullies. Now I see those same people doing stuff that they beat me up for. They brought their bullshit with them :(