https://kotaku.com/the-diablo-iii-switch-port-took-nine-months-1828400479
It's official: Diablo III is coming to Switch. Later this year, you'll be able to cosplay as Ganondorf from Legend of Zelda and kick the crap out of Diablo from Diablo. It's the first Blizzard game on a Nintendo platform in 15 years, but fortunately, Blizzard had help.
During a meeting in San Francisco earlier this week, senior producer Pete Stilwell said that porting Diablo III was a relatively smooth process, with "conversion on the graphics side" of things presenting the biggest challenge. Nintendo offered assistance with trouble-shooting, though. Stilwell said the experience paved the way for potential future Blizzard ports to the Switch.
"Yeah," he replied when asked if other Blizzard games could end up on Switch. "Without going beyond [the Diablo port], I think it was a good exploration into the platform and into the relationship with Nintendo that has been extremely positive, extremely healthy and forward-thinking."
In a lot of ways, Diablo III was ideally positioned for a Switch port. Blizzard had to re-tune and re-imagine the game—originally PC-only—for consoles a few years ago, so the roadmap was already there. Plus, it wasn't just Nintendo helping Blizzard with the Switch version: Stilwell said that a team of "eight or nine" Blizzard staffers collaborated with Iron Galaxy, the studio that helped bring Skyrim to Switch last year. The whole process of bringing Diablo III to Switch took them about nine months.
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