RDR, Max Payne 3, and GTA4 are 8, 6, and 10 year old ps360 games respectively that all have more gameplay mechanics than GTAV. whats the argument here?
You can set the run and sprint to the left stick in the settings for third person mode.
Driving is the best for an open world game. GTA IV driving sucks.
GTA V is also a 5 year old last gen game.
The only Rockstar game I've ever liked was Red Dead Redemption. They are very overrated.
Yes because a Hummer not being able to push a mini fiat is so great and the greatest in any game ever made! plus barely any car deformation and none in the roofs!
also, stating the age of the game isnt an argument as I have pointed out
lmao so because you yourself cant handle not crashing into everything within your vicinity, nerfing car deformation is okay?GTA IV's damage deformation in V would've been the worst. You pay hundreds of thousands to customize your cars just for them to be easily damaged and trashed? No thanks!
Roof deformation is only disabled on the current-gen version due to first person mode. You can enable it on PC with the ENB but first person becomes unplayable if the roof is bent down.
Age matters when GTA V, 5 years later, still has the best driving mechanics and physics in any open world game.
Well I mean your an outlaw in a gang in rdr 2 there not going to be nice people
Age matters when GTA V, 5 years later, still has the best driving mechanics and physics in any open world game.
Lol, this wasn't even true at release. Burnout paradise for example already outclassed it for more arcadey games and Forza Horizon is leaps above it now. I personally also preferred GTA4 driving but I know that is more love/hate.
After this post and the one in the RDR thread about how Max Payne has the best shooting mechanics, I think you should change your name to R* :P
Lol, sure thing bud.I wasn't talking about racing games. It has the best driving physics compared to action open world games like Watch Dogs and such. And yes, Max Payne 3 has the best third person shooting mechanics ever.
Quit moving goalposts. You said any open world game, period.I wasn't talking about racing games. It has the best driving physics compared to action open world games like Watch Dogs and such. And yes, Max Payne 3 has the best third person shooting mechanics ever.
Sure, let's not keep you from shilling for Rockstar in literally every topic concerning them.
Sure, let's not keep you from shilling for Rockstar in literally every topic concerning them.
Alright listen up everyone, nobody is allowed to criticize video games that I like ever again!This is truly embarrassing.
People are so unthankful these days, holy shit.
Lol jesus christ it's obvious what he meant. You guys are bringing open world racers into the mix where you can't even get out of your vehicle. You spend the entire fucking game in Forza Horizon inside a vehicle. The game is built entirely around driving. Of course it's going to have better driving than a game where it isn't the entire focus.
This is truly embarrassing.
People are so unthankful these days, holy shit.
Lol jesus christ it's obvious what he meant. You guys are bringing open world racers into the mix where you can't even get out of your vehicle. You spend the entire fucking game in Forza Horizon inside a vehicle. The game is built entirely around driving. Of course it's going to have better driving than a game where it isn't the entire focus.
At the exact same time, GTAV is a last gen game that still manages to beat out any last or current gen game that tries to do the same thing it did. Watch Dogs, Watch Dogs 2, Mafia 3, none have even come close.
What? that isnt nitpicking if thats LITERALLY what you said. "Any open world game" is what you said
Even me, I just never pay attention to gameplay unless it's blatantly in your face
By "in your face" I mean to the point where I'm paying attention to gameplay mechanics, controls and "fighting with how to handle the game and what it's giving me to do" rather than letting things flow effortlessly. For example, Megaman X. That's a game where the gameplay isn't "blatantly in my face to where I'm fighting it" to me given I can just pop it in and flow through. I don't notice the controls, everything just "clicks." A game like I don't know, No Man's Sky when it debuted, that game's gameplay with it's item management to speed on my character, stuff like that's just giving me problems. In GTA's case when I play V I just don't see it. Sure, when I first played the game around the maybe 1-2hr mark I might have thought differently but that changed. I can pop it in and go however when I'm referring to one of the 3 generation of titles I'm always having to fight with something related to the gameplay. Whether it's CJ sometimes on a bike and it's handling or VC's camera and Vercetti's walking, that's what I mean when I say it. I'm more speaking on the gameplay flow and having an issue with that rather than the game's purpose. I never rode a bike again with CJ after that lol. Even if I know how the controls are and what I'm supposed to do, it's as if the gameplay at that point is overcoming my fun factor.At what point in a video game is the gameplay not "in your face"?
By "in your face" I mean to the point where I'm paying attention to gameplay mechanics, controls and "fighting with how to handle the game and what it's giving me to do" rather than letting things flow effortlessly. For example, Megaman X. That's a game where the gameplay isn't "blatantly in my face to where I'm fighting it" to me given I can just pop it in and flow through. I don't notice the controls, everything just "clicks." A game like I don't know, No Man's Sky when it debuted, that game's gameplay with it's item management to speed on my character, stuff like that's just giving me problems. In GTA's case when I play V I just don't see it. Sure, when I first played the game around the maybe 1-2hr mark I might have thought differently but that changed. I can pop it in and go however when I'm referring to one of the 3 generation of titles I'm always having to fight with something related to the gameplay. Whether it's CJ sometimes on a bike and it's handling or VC's camera and Vercetti's walking, that's what I mean when I say it. I'm more speaking on the gameplay flow and having an issue with that rather than the game's purpose. I never rode a bike again with CJ after that lol. Even if I know how the controls are and what I'm supposed to do, it's as if the gameplay at that point is overcoming my fun factor.
If you don't agree with that definition or if you have another name for it that's fine. I don't even know if it has a direct name but that's what I think of when I think of a fighting a game's gameplay if that makes any sense. I love when you can just "flow" through a game and once that click's it's a great experience. If a game can't click for me with it's gameplay chances are that's going to be a problem for me.
I can see why you'd say that. I just hope they continue to work on that with future titles and hopefully with RDR2. The games have a great world but at the same time it's not as fluid and everything doesn't click as well as it potentially could. Once they get that down then there's no stopping them in that area.That's all fine. I get the explanation.
But going by that, I feel the GTA games fight you every step of the way.
I honestly hope RDR 2 plays like Max Payne 3. I mean, the character is even carrying the guns the same way. I enjoyed the gunplay in that more than in GTA V, but it wasn't a deal breaker for me.I´m not talking about headshots, play max payne 3 ...it´s just perfect.
played like 5h of gta 4 and had to leave it cuz of the shitty driving, on GTAV is WAAAY better.