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Skittzo

Member
Oct 25, 2017
41,037
Noone will ever claim Diablo 3 was well optimized. Though at its lowest settings it could certainly run on a potato, it seemed to never matter how powerful your system was; D3 wasn't going to run perfectly smooth no matter what.

That's really just the nature of this type of game though. When you can have enormous groups of mobs on the screen and each one can explode in any number of different ways with different particle effects there's absolutely no way you're going to be able to ensure a steady framerate on any platform.

I don't really see how they could prevent occasional frame drops without limiting the player's options. Or the amount of enemies that can spawn.
 

Bonejack

Member
Oct 27, 2017
16,654
Yup. WoW is more or less holding Warcraft hostage, whereas Diablo and StarCraft don't have anything to hold them back (maybe Overwatch lol). I guess a Dota version is possible but then it wouldn't be Warcraft anymore.

Go the Warhammer route, have your world/universe end in a massive way and have it renewed/restored with a fresh start.

I don't really see how they could prevent occasional frame drops without limiting the player's options. Or the amount of enemies that can spawn.

Elites/unique monsters not having the mortar or arcane trait when there's dozens of enemies on screen would help! Nothing better for your system to have to deal with an onslaught of effects while there's dozens of enemies on screen. ^^
 

Skittzo

Member
Oct 25, 2017
41,037
Elites/unique monsters not having the mortar or arcane trait when there's dozens of enemies on screen would help! Nothing better for your system to have to deal with an onslaught of effects while there's dozens of enemies on screen. ^^

But then how would they get you to buy the game again when the mortars and arcane sentries kill you enough times to make you smash your console?
 

Deleted member 37739

User requested account closure
Banned
Jan 8, 2018
908
Noone will ever claim Diablo 3 was well optimized. Though at its lowest settings it could certainly run on a potato, it seemed to never matter how powerful your system was; D3 wasn't going to run perfectly smooth no matter what.

True, though if I'm being frank, the stutters never really hampered my enjoyment and I've taken three characters to max now.
 

Guaraná

Member
Oct 25, 2017
9,987
brazil, unfortunately

spacer

Member
Oct 30, 2017
1,962
$60 is way too much for a 6 year old game, regardless if it's "new for this console" and whatever exclusive content there is. I played the game to death on the PC and loved it, and I would have seriously considered jumping back in on my Switch, but not for $60.
 

butman

Attempted to circumvent ban with alt account
Banned
Oct 30, 2017
3,024
meh, no thanks, don't think d3 warrants a triple dip lol

This. Also portable mode be like:

giphy.gif
 
Oct 25, 2017
41,368
Miami, FL
I need to understand what end-game content can keep you possibly engaged for that amount of hours, grinding upwards greater rifts I assume? Are there that many, or do you need to restart with new builds?
Happy to answer. So D3 is a loot game with a lot to do, breh. As such, the campaign and story only represent what? Maybe 15 -20 hours of your lifetime of D3 play? Something like that.

The first goal of D3 is to get to the end game, and usually the fastest. Once people start reaching max level, power leveling options that only take 30 minutes or so become available. After that, basically:

  1. You begin the process of building your character for end game and farm items that will allow you to do said end game content and materials that you need to augment that gear or access those activities.
  2. In the end game, your goal is to not only get the right collection of the rarest items, but those items with the best rolls you can find for what you're trying to accomplish.
  3. All items (items include rings, helmets, bracers, shoulders, weapons, shields, gloves, chest, legs, and boots armor pieces, and so on) have several stats that roll randomly and any drop can be a piece of shit or something that you'll keep forever. This also means you'll need to get several (in some cases hundreds) of a given rare item before you get a fantastic version of something. Those days are celebrations. Every other day is spent waiting for a day of celebration to come. Some key items have lower than 1% drop, and some of those are items you need to maximize your survivability or damage output in the highest tiers of end-game activities (called Greater Rifts in D3).
  4. D3 end game (Greater Rifts) is about seeing how high you can climb on the difficulty leaderboards. Greater Rifts are a difficulty mode that scales almost infinitely (enemy damage output and HP) with maps that are mostly RNG layouts and combinations of maps experienced along the way. How high a difficulty can you clear? Wanna crack the top 250 of players in your region? Top 100? Top 25? Well then you'll have to get equivalent or better items AND master the play style you've chosen so that you can beat the levels of difficulty they're pushing through (and it really is a press; shit gets very, very hard the higher up in difficulty you go). At one point I was top 15 in all of North America on Demon Hunter. I had some godly drops.
  5. D3 has seasons. This is where the extended time really comes in. Every 3-4 months, a new season begins where you start your leveling up to max level then end-game item gearing. Seasons require a fresh character and you don't have access to any items you've found on your "non-seasonal" characters. Basically, seasons are competitions to see how high you can get in the highest difficulty modes and what amazing and unique items you can get among your circle of friends, among your clanmates, and in the world. It takes hundreds of hours to gear a character for success in the highest difficulty content. Also, there are exclusive, unique items to obtain if you play any given season.
  6. D3 gets occasional balance passes that buff different items or sets (sets of 4-6 items used together are the most powerful builds in the game generally), giving some degree of differentiation in terms of what you want to focus your farming goals on from one season to the next. Depending on the set that is the best, your entire play style might be night and day different. Usually for each class there are 2-3 builds that are optimal for the highest tiers of difficulty, and 3-5 builds that are great for farming when you aren't doing the most difficult content (interestingly builds that are best for the most difficult content are not the best for clearing regular, weak mobs of enemies). So in a given season you'll have 4-5 full builds of different items with different rolls PER CLASS that you'll want for differing purposes within the game. Which means you're doing a lot of collecting along the way. Which means a lot of playing (as is the requirement of beating RNG).

So that's how people get thousands of hours out of D3. See what difficulty you can do the highest difficulty content at and try to gear up enough to do the next level of difficulty. Then the next. Get materials to buy new items, re-roll existing items. Group up with friends (or strangers) to increase farming efficiency. Get ready for that next item drop. It may be something godtier that will boost your power many times over.

Note: I still have the screenshots from when I hit the top 15 on Americas leader board last year on both my Demon Hunter and my Necromancer in seasonal play, with just seconds remaining to beat the final boss (you start with something like 15-16 minutes? Something like that). These were days of celebration:

mdgvr766k3ht6war.png


mk7e5iittv4x9nmn.png


If constantly looking to eek out the smallest gains from a character in a play style you like appeals to you and don't mind grinding content + RNG to turn your pauper character into a God of the arena, D3 is a game that you too (or anyone else here) will get hundreds of hours out of.

But again, not everyone is a loot game and grinding fan and will not become one. So I continue to suggest some caution here in rushing out to buy this game. There are many players that left D3 bitter for a variety of reasons. I'd recommend anyone that has a friend that owns the game on any platform give the game a spin and see if it appeals to you. If it does, you'll find a lot to love here.

If anyone has further questions on the experience, feel free to ask. You don't get to top 25 in all of The Americas without knowing a thing or two about Diablo 3. ;-)
 

StreamedHams

Member
Nov 21, 2017
4,324
Considering I triple dipped on this (PC/PS4/XBO), I would not be surprised if I ended up with the switch version. The beauty of this being that it is offline and portable.

For those who felt the screen is too small, I spent quite a bit of time on remote play on the Vita, it played perfectly fine there, but the text was a little difficult to read at times.

All in all, amazing game for those Nintendo fans who don't delve outside of Nintendo life.

Diablo everywhere is great for everyone. Diablo anywhere is even better.
 

Slam Tilt

Member
Jan 16, 2018
5,585
My guess is Overwatch on Switch before or in time for E3 2019.
Yeah, can't imagine Blizzard or Activision's shareholders wanting to sit on the sidelines while Paladins takes the Switch hero-shooter market. And I want it to happen just for the reactions.

If thread whining and port begging are bannable offences, why is drive-by price whining okay?
Damn good question. Do those people also hang around outside Mercedes dealerships and yell at incoming customers that they're bad deals?
 

Zedelima

▲ Legend ▲
Member
Oct 25, 2017
7,720
Happy to answer. So D3 is a loot game with a lot to do, breh. As such, the campaign and story only represent what? Maybe 15 -20 hours of your lifetime of D3 play? Something like that.

The first goal of D3 is to get to the end game, and usually the fastest. Once people start reaching max level, power leveling options that only take 30 minutes or so become available. After that, basically:

  1. You begin the process of building your character for end game and farm items that will allow you to do said end game content and materials that you need to augment that gear or access those activities.
  2. In the end game, your goal is to not only get the right collection of the rarest items, but those items with the best rolls you can find for what you're trying to accomplish.
  3. All items (items include rings, helmets, bracers, shoulders, weapons, shields, gloves, chest, legs, and boots armor pieces, and so on) have several stats that roll randomly and any drop can be a piece of shit or something that you'll keep forever. This also means you'll need to get several (in some cases hundreds) of a given rare item before you get a fantastic version of something. Those days are celebrations. Every other day is spent waiting for a day of celebration to come. Some key items have lower than 1% drop, and some of those are items you need to maximize your survivability or damage output in the highest tiers of end-game activities (called Greater Rifts in D3).
  4. D3 end game (Greater Rifts) is about seeing how high you can climb on the difficulty leaderboards. Greater Rifts are a difficulty mode that scales almost infinitely (enemy damage output and HP) with maps that are mostly RNG layouts and combinations of maps experienced along the way. How high a difficulty can you clear? Wanna crack the top 250 of players in your region? Top 100? Top 25? Well then you'll have to get equivalent or better items AND master the play style you've chosen so that you can beat the levels of difficulty they're pushing through (and it really is a press; shit gets very, very hard the higher up in difficulty you go). At one point I was top 15 in all of North America on Demon Hunter. I had some godly drops.
  5. D3 has seasons. This is where the extended time really comes in. Every 3-4 months, a new season begins where you start your leveling up to max level then end-game item gearing. Seasons require a fresh character and you don't have access to any items you've found on your "non-seasonal" characters. Basically, seasons are competitions to see how high you can get in the highest difficulty modes and what amazing and unique items you can get among your circle of friends, among your clanmates, and in the world. It takes hundreds of hours to gear a character for success in the highest difficulty content. Also, there are exclusive, unique items to obtain if you play any given season.
  6. D3 gets occasional balance passes that buff different items or sets (sets of 4-6 items used together are the most powerful builds in the game generally), giving some degree of differentiation in terms of what you want to focus your farming goals on from one season to the next. Depending on the set that is the best, your entire play style might be night and day different. Usually for each class there are 2-3 builds that are optimal for the highest tiers of difficulty, and 3-5 builds that are great for farming when you aren't doing the most difficult content (interestingly builds that are best for the most difficult content are not the best for clearing regular, weak mobs of enemies). So in a given season you'll have 4-5 full builds of different items with different rolls PER CLASS that you'll want for differing purposes within the game. Which means you're doing a lot of collecting along the way. Which means a lot of playing (as is the requirement of beating RNG).

So that's how people get thousands of hours out of D3. See what difficulty you can do the highest difficulty content at and try to gear up enough to do the next level of difficulty. Then the next. Get materials to buy new items, re-roll existing items. Group up with friends (or strangers) to increase farming efficiency. Get ready for that next item drop. It may be something godtier that will boost your power many times over.

Note: I still have the screenshots from when I hit the top 15 on Americas leader board last year on both my Demon Hunter and my Necromancer in seasonal play, with just seconds remaining to beat the final boss (you start with something like 15-16 minutes? Something like that). These were days of celebration:

mdgvr766k3ht6war.png


mk7e5iittv4x9nmn.png


If constantly looking to eek out the smallest gains from a character in a play style you like appeals to you and don't mind grinding content + RNG to turn your pauper character into a God of the arena, D3 is a game that you too (or anyone else here) will get hundreds of hours out of.

But again, not everyone is a loot game and grinding fan and will not become one. So I continue to suggest some caution here in rushing out to buy this game. There are many players that left D3 bitter for a variety of reasons. I'd recommend anyone that has a friend that owns the game on any platform give the game a spin and see if it appeals to you. If it does, you'll find a lot to love here.

If anyone has further questions on the experience, feel free to ask. You don't get to top 25 in all of The Americas without knowing a thing or two about Diablo 3. ;-)
Thats the most insignful reply i've ever seen to know what the game is about, very thanks!

Never played diablo, and if the rumour is correct i will start with 3 and i heard people said that playing with friends is "mandatory".
Can i play completly solo?
 

LCGeek

Member
Oct 28, 2017
5,857
Yeah, can't imagine Blizzard or Activision's shareholders wanting to sit on the sidelines while Paladins takes the Switch hero-shooter market. And I want it to happen just for the reactions.

The salt in that thread will be worse than doom.

Thats the most insignful reply i've ever seen to know what the game is about, very thanks!

Never played diablo, and if the rumour is correct i will start with 3 and i heard people said that playing with friends is "mandatory".
Can i play completly solo?

Dreams vision is a maniac for ARPGs.

It's not mandatory at all to play with friends but I will not deny that good groups are much faster than 1. You can also push in to greater rifts higher that way as well.
 

Skittzo

Member
Oct 25, 2017
41,037
Thats the most insignful reply i've ever seen to know what the game is about, very thanks!

Never played diablo, and if the rumour is correct i will start with 3 and i heard people said that playing with friends is "mandatory".
Can i play completly solo?

Playing with friends is absolutely not mandatory. It makes it more fun of course but you can play completely solo and still have a great time.
 

Soph

Member
Oct 25, 2017
1,503
Damn good question. Do those people also hang around outside Mercedes dealerships and yell at incoming customers that they're bad deals?

Price whining driveby trolling seem to be okay, so if you want you can do that in any topic you like. Bit of a loophole in the rules and regulations. I don't agree, but hey since it's allowed let's get on that train!

60 dollars for this? I bought Diablo 2 and all expansions for five dollars just a month ago! Since Diablo 3 is only 2/3's higher in version numbers I'm not willing to pay more than 7.5 dollars. This is highway robbery!
 

Jerm411

Member
Oct 27, 2017
8,027
Clinton, MO
I played quite a bit of vanilla D3 but got pulled away from it and never returned....so needless to say I'm excited to see where it's at now.

I'm sure it's not even close to the same game I played.
 

Nairume

SaGa Sage
Member
Oct 25, 2017
6,940
I played quite a bit of vanilla D3 but got pulled away from it and never returned....so needless to say I'm excited to see where it's at now.

I'm sure it's not even close to the same game I played.
Adventure Mode and Greater Rifts really transformed the game into something special.
 
Oct 25, 2017
41,368
Miami, FL
Thats the most insignful reply i've ever seen to know what the game is about, very thanks!

Never played diablo, and if the rumour is correct i will start with 3 and i heard people said that playing with friends is "mandatory".
Can i play completly solo?
  1. Playing with friends is definitely NOT mandatory. It's far more efficient but not mandatory. 4x people getting loot drops means everyone in the party gets more loot drops and people in the party can share whatever they don't need. The most efficient way of itemizing for late end-game content is to group with multiple players of the same class. Since you all need generally the same items, one person may get an item that is just barely not an upgrade that they can simply give away to someone else in the party.
  2. Yes, you can play D3 completely solo and never party with anyone for anything. You'll simply level slower. No biggie.
  3. "I will start with 3" - I'm not sure what this means. If you mean characters, you will be given several character slots. There are 7 classes to choose from. Here are a couple of class intro videos:




Witch Doctor - https://www.youtube.com/watch?v=k5T16V_CCeA

Crusader - https://www.youtube.com/watch?v=wZJh2fHi1Zg

Barbarian - https://www.youtube.com/watch?v=kS3E6kdOnRk

Monk - https://www.youtube.com/watch?v=eT2UTj7p-aE

Necromancer - https://www.youtube.com/watch?v=6tJbB_QDb90

I'd recommend watching them all to decide where you'd like to start. :D
 
Oct 25, 2017
41,368
Miami, FL
Note: the Crusader is the class you'll be playing if you opt to play with the class associated with the Gannondorf cosmetics:



Have a look to see if it looks like the kind of class you like to play. It's a mix of melee and ranged and can excel at both to some degree. It's a very accurate representation of the Crusader gameplay experience. It's not a class commonly played in groups for the hardest content, but for regular group farming or mid-range end game difficulty content (s)he can group just fine. It excels at solo play, though.
 
Last edited:

Skittzo

Member
Oct 25, 2017
41,037
Note: the Crusader is the class you'll be playing if you opt to play with the class associated with the Gannondorf cosmetics:



Have a look to see if it looks like the kind of class you like to play. It's a mix of melee and ranged and can excel at both to some degree. It's a very accurate representation of the Crusader gameplay experience. It's not a class commonly played in groups for the hardest content, but for regular group farming or mid-range end game difficulty content (s)he can group just fine. It excels at solo play, though.


The article also showed the barbarian with the Ganondorf armor. I'm guessing it'll be available for any class.
 

Laserplane

Member
Apr 28, 2018
85
Ive bought it three times already blizzard, you eventually made it into an amazing game but I'm burnt out! No mas!
 
Oct 25, 2017
41,368
Miami, FL
The article also showed the barbarian with the Ganondorf armor. I'm guessing it'll be available for any class.
oh cool, then. I guess we'll get final confirmation on that in a couple of hours.

It barely makes a difference in how you get items actually. I think legendary spawn rates might be a bit higher with more players but it's hardly noticeable.

The solo experience is great.
oh! Thats great then
This is 100% incorrect. Grouping greatly accelerates the speed with which you get items and level up because (1) you can farm faster with more people (2) you can do more difficult content easier where rewards increase in quality and quantity, and (3) people in a party can share drops among each other.

While you absolutely do not have to group to be successful in D3 by any means, it is incorrect to say there is little to no benefit to grouping. You can farm items and materials anywhere from 50%-80% faster with a group that knows what they're doing.

Pro Tip: Group as often as you reasonably can. Once you begin to do so with people that know what they're doing, you'll immediately see why.
 

Cleve

Member
Oct 27, 2017
1,022
Hm, I have this on PC, PS4, and xbo. I don't think I'll bite at $60, but knowing blizzard sales will come. I really wish they'd gone the distance for some new content, but I'll just hope that d4 is on its way.
 

Skittzo

Member
Oct 25, 2017
41,037
This is 100% incorrect. Grouping greatly accelerates the speed with which you get items and level up because (1) you can farm faster with more people and (2) you can share drops among people.

While you absolutely do not have to group to be successful in D3 by any means, it is incorrect to say there is little to no benefit to grouping. You can farm items and materials anywhere from 50%-80% faster with a group that knows what they're doing.

Yeah my bad, I completely forgot about the loot sharing aspect.

I also wasn't really thinking about xp or mats since you get to max level pretty quickly and materials are plentiful no matter how you play. But yeah group play really gets you that stuff faster too. I was more thinking purely in terms of legs and sets.
 
Oct 25, 2017
41,368
Miami, FL
Yeah my bad, I completely forgot about the loot sharing aspect.

I also wasn't really thinking about xp or mats since you get to max level pretty quickly and materials are plentiful no matter how you play. But yeah group play really gets you that stuff faster too. I was more thinking purely in terms of legs and sets.
You do get them at a fair pace whether you're playing solo or grouping.

However, you can seriously accelerate your farming with a competent group.

Consider something like a Rift (newbies, you'll know what this is soon enough). Let's say it's taking you 6-8 minutes to do a Rift solo. That same Rift would take you 3-4 minutes in a group AND you could do it on a higher difficulty because you have help. You're spending 50% less time per Rift in this scenario AND getting more drops. Meaning you're getting more items AND mats while clearing DOUBLE the number of Rifts per hour. These are significant increases to your chances of getting the items you need and mats to help you get the items you need.

Consider something like Horadric Cache items (Ring of Royal Grandeur, you'll find out soon enough newbies). To get those you have to do like 5 bounties across the 4 or 5 Acts in Adventure mode. That's like 20-25 bounties? That might take you 25-35 minutes solo (a little less if you have the right gear). These take you 10 minutes with a group of 4, each tackling a different area. You're reducing the time spent by ~70%. And when you're trying to get an item that is purely an RNG drop, you're effectively increasing your chances for that drop by being able to do more laps of bounty farming per hour.

These are huge advantage that translate to real lifetime being saved or put back into the game to greatly expedite/improve your chances of getting drops you need.

All that said, If your goal is to reach new personal bests or see yourself on the leader boards -- and assuming your time has value to you -- grouping is the best thing you can do to maximize your time investment.
 

ClearMetal

Member
Oct 25, 2017
15,319
the Netherlands
I played quite a bit of vanilla D3 but got pulled away from it and never returned....so needless to say I'm excited to see where it's at now.

I'm sure it's not even close to the same game I played.
Vanilla and Reaper of Souls/Ultimate Evil Edition are like night and day. Reaper of Souls added Adventure Mode and Rifts, which altered the flow of the game drastically. Biggest improvement is not being forced to play through the dumb story again and again. Adventure Mode gives you access to all five acts and lets you complete bounties, which range from "kill elite monster X" to "complete event Y". Rifts are basically randomized dungeons and can be done over and over.

I was done pretty quickly with vanilla Diablo 3, especially as leveling was pretty slow. I didn't want to play through the story five or so times just to get to Torment difficulty and level 60. Now Normal through Expert are unlocked from the start and reaching level 60 unlocks Torment difficulty. Leveling is greatly sped up as well and even with regular play you can get to level 70 in a few hours.
 
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