So it seems Blizzard themselves have tried very hard to keep this package at ~$60 even today, for all platforms.
Blizzard generally follow the same concept of what their games are worth as Nintendo themselves do.
So it seems Blizzard themselves have tried very hard to keep this package at ~$60 even today, for all platforms.
Noone will ever claim Diablo 3 was well optimized. Though at its lowest settings it could certainly run on a potato, it seemed to never matter how powerful your system was; D3 wasn't going to run perfectly smooth no matter what.
Yup. WoW is more or less holding Warcraft hostage, whereas Diablo and StarCraft don't have anything to hold them back (maybe Overwatch lol). I guess a Dota version is possible but then it wouldn't be Warcraft anymore.
I don't really see how they could prevent occasional frame drops without limiting the player's options. Or the amount of enemies that can spawn.
Elites/unique monsters not having the mortar or arcane trait when there's dozens of enemies on screen would help! Nothing better for your system to have to deal with an onslaught of effects while there's dozens of enemies on screen. ^^
But then how would they get you to buy the game again when the mortars and arcane sentries kill you enough times to make you smash your console?
Noone will ever claim Diablo 3 was well optimized. Though at its lowest settings it could certainly run on a potato, it seemed to never matter how powerful your system was; D3 wasn't going to run perfectly smooth no matter what.
It's still 7 am on the west coast, I'd give it until 1pm est at least before calling it
Blowing up your notifications bro. Blizz on west coast, let them get out of bed. ;p
Blizzard DirectNo worries, i'm to busy consulting EA on lootbox schemes and monetization shenanigans. *joke*
I doubt that this will be an announcement by Nintendo, Blizzard likes to play their own game. Guess it will be done by themselves.
With StarCraft Ghost exclusivity
lol, this is great.
Happy to answer. So D3 is a loot game with a lot to do, breh. As such, the campaign and story only represent what? Maybe 15 -20 hours of your lifetime of D3 play? Something like that.I need to understand what end-game content can keep you possibly engaged for that amount of hours, grinding upwards greater rifts I assume? Are there that many, or do you need to restart with new builds?
Yeah, can't imagine Blizzard or Activision's shareholders wanting to sit on the sidelines while Paladins takes the Switch hero-shooter market. And I want it to happen just for the reactions.My guess is Overwatch on Switch before or in time for E3 2019.
Damn good question. Do those people also hang around outside Mercedes dealerships and yell at incoming customers that they're bad deals?If thread whining and port begging are bannable offences, why is drive-by price whining okay?
Thats the most insignful reply i've ever seen to know what the game is about, very thanks!Happy to answer. So D3 is a loot game with a lot to do, breh. As such, the campaign and story only represent what? Maybe 15 -20 hours of your lifetime of D3 play? Something like that.
The first goal of D3 is to get to the end game, and usually the fastest. Once people start reaching max level, power leveling options that only take 30 minutes or so become available. After that, basically:
- You begin the process of building your character for end game and farm items that will allow you to do said end game content and materials that you need to augment that gear or access those activities.
- In the end game, your goal is to not only get the right collection of the rarest items, but those items with the best rolls you can find for what you're trying to accomplish.
- All items (items include rings, helmets, bracers, shoulders, weapons, shields, gloves, chest, legs, and boots armor pieces, and so on) have several stats that roll randomly and any drop can be a piece of shit or something that you'll keep forever. This also means you'll need to get several (in some cases hundreds) of a given rare item before you get a fantastic version of something. Those days are celebrations. Every other day is spent waiting for a day of celebration to come. Some key items have lower than 1% drop, and some of those are items you need to maximize your survivability or damage output in the highest tiers of end-game activities (called Greater Rifts in D3).
- D3 end game (Greater Rifts) is about seeing how high you can climb on the difficulty leaderboards. Greater Rifts are a difficulty mode that scales almost infinitely (enemy damage output and HP) with maps that are mostly RNG layouts and combinations of maps experienced along the way. How high a difficulty can you clear? Wanna crack the top 250 of players in your region? Top 100? Top 25? Well then you'll have to get equivalent or better items AND master the play style you've chosen so that you can beat the levels of difficulty they're pushing through (and it really is a press; shit gets very, very hard the higher up in difficulty you go). At one point I was top 15 in all of North America on Demon Hunter. I had some godly drops.
- D3 has seasons. This is where the extended time really comes in. Every 3-4 months, a new season begins where you start your leveling up to max level then end-game item gearing. Seasons require a fresh character and you don't have access to any items you've found on your "non-seasonal" characters. Basically, seasons are competitions to see how high you can get in the highest difficulty modes and what amazing and unique items you can get among your circle of friends, among your clanmates, and in the world. It takes hundreds of hours to gear a character for success in the highest difficulty content. Also, there are exclusive, unique items to obtain if you play any given season.
- D3 gets occasional balance passes that buff different items or sets (sets of 4-6 items used together are the most powerful builds in the game generally), giving some degree of differentiation in terms of what you want to focus your farming goals on from one season to the next. Depending on the set that is the best, your entire play style might be night and day different. Usually for each class there are 2-3 builds that are optimal for the highest tiers of difficulty, and 3-5 builds that are great for farming when you aren't doing the most difficult content (interestingly builds that are best for the most difficult content are not the best for clearing regular, weak mobs of enemies). So in a given season you'll have 4-5 full builds of different items with different rolls PER CLASS that you'll want for differing purposes within the game. Which means you're doing a lot of collecting along the way. Which means a lot of playing (as is the requirement of beating RNG).
So that's how people get thousands of hours out of D3. See what difficulty you can do the highest difficulty content at and try to gear up enough to do the next level of difficulty. Then the next. Get materials to buy new items, re-roll existing items. Group up with friends (or strangers) to increase farming efficiency. Get ready for that next item drop. It may be something godtier that will boost your power many times over.
Note: I still have the screenshots from when I hit the top 15 on Americas leader board last year on both my Demon Hunter and my Necromancer in seasonal play, with just seconds remaining to beat the final boss (you start with something like 15-16 minutes? Something like that). These were days of celebration:
If constantly looking to eek out the smallest gains from a character in a play style you like appeals to you and don't mind grinding content + RNG to turn your pauper character into a God of the arena, D3 is a game that you too (or anyone else here) will get hundreds of hours out of.
But again, not everyone is a loot game and grinding fan and will not become one. So I continue to suggest some caution here in rushing out to buy this game. There are many players that left D3 bitter for a variety of reasons. I'd recommend anyone that has a friend that owns the game on any platform give the game a spin and see if it appeals to you. If it does, you'll find a lot to love here.
If anyone has further questions on the experience, feel free to ask. You don't get to top 25 in all of The Americas without knowing a thing or two about Diablo 3. ;-)
Yeah, can't imagine Blizzard or Activision's shareholders wanting to sit on the sidelines while Paladins takes the Switch hero-shooter market. And I want it to happen just for the reactions.
Thats the most insignful reply i've ever seen to know what the game is about, very thanks!
Never played diablo, and if the rumour is correct i will start with 3 and i heard people said that playing with friends is "mandatory".
Can i play completly solo?
Thats the most insignful reply i've ever seen to know what the game is about, very thanks!
Never played diablo, and if the rumour is correct i will start with 3 and i heard people said that playing with friends is "mandatory".
Can i play completly solo?
Damn good question. Do those people also hang around outside Mercedes dealerships and yell at incoming customers that they're bad deals?
But can i get all the items or this will be harder too?Playing with friends is absolutely not mandatory. It makes it more fun of course but you can play completely solo and still have a great time.
oh! Thats great thenIt barely makes a difference in how you get items actually. I think legendary spawn rates might be a bit higher with more players but it's hardly noticeable.
The solo experience is great.
Yes. I love to play sometimes with friends and just chilling, talking, etc while playing with them at Diablo 3.Never played diablo, and if the rumour is correct i will start with 3 and i heard people said that playing with friends is "mandatory".
Can i play completly solo?
Adventure Mode and Greater Rifts really transformed the game into something special.I played quite a bit of vanilla D3 but got pulled away from it and never returned....so needless to say I'm excited to see where it's at now.
I'm sure it's not even close to the same game I played.
Thats the most insignful reply i've ever seen to know what the game is about, very thanks!
Never played diablo, and if the rumour is correct i will start with 3 and i heard people said that playing with friends is "mandatory".
Can i play completly solo?
Note: the Crusader is the class you'll be playing if you opt to play with the class associated with the Gannondorf cosmetics:
Have a look to see if it looks like the kind of class you like to play. It's a mix of melee and ranged and can excel at both to some degree. It's a very accurate representation of the Crusader gameplay experience. It's not a class commonly played in groups for the hardest content, but for regular group farming or mid-range end game difficulty content (s)he can group just fine. It excels at solo play, though.
oh cool, then. I guess we'll get final confirmation on that in a couple of hours.The article also showed the barbarian with the Ganondorf armor. I'm guessing it'll be available for any class.
It barely makes a difference in how you get items actually. I think legendary spawn rates might be a bit higher with more players but it's hardly noticeable.
The solo experience is great.
This is 100% incorrect. Grouping greatly accelerates the speed with which you get items and level up because (1) you can farm faster with more people (2) you can do more difficult content easier where rewards increase in quality and quantity, and (3) people in a party can share drops among each other.
This is 100% incorrect. Grouping greatly accelerates the speed with which you get items and level up because (1) you can farm faster with more people and (2) you can share drops among people.
While you absolutely do not have to group to be successful in D3 by any means, it is incorrect to say there is little to no benefit to grouping. You can farm items and materials anywhere from 50%-80% faster with a group that knows what they're doing.
You do get them at a fair pace whether you're playing solo or grouping.Yeah my bad, I completely forgot about the loot sharing aspect.
I also wasn't really thinking about xp or mats since you get to max level pretty quickly and materials are plentiful no matter how you play. But yeah group play really gets you that stuff faster too. I was more thinking purely in terms of legs and sets.
Vanilla and Reaper of Souls/Ultimate Evil Edition are like night and day. Reaper of Souls added Adventure Mode and Rifts, which altered the flow of the game drastically. Biggest improvement is not being forced to play through the dumb story again and again. Adventure Mode gives you access to all five acts and lets you complete bounties, which range from "kill elite monster X" to "complete event Y". Rifts are basically randomized dungeons and can be done over and over.I played quite a bit of vanilla D3 but got pulled away from it and never returned....so needless to say I'm excited to see where it's at now.
I'm sure it's not even close to the same game I played.