https://news.microsoft.com/europe/2...aider-will-look-incredible-on-the-xbox-one-x/To ensure that Shadow of the Tomb Raider looked crisp and amazingly polished on Xbox One X, we have worked incredibly hard to fully support HDR mode. We've revamped the entire pipeline to be HDR from the get-go: realistic lights intensity calibration, HDR textures and global illumination energy conservation.
In Shadow of the Tomb Raider, we offer two modes for players: High Resolution and High Framerate mode. With the GPU power of the Xbox One X, we were able to get 4K at a constant 30 FPS and with the CPU boost, we are targeting 60 FPS with full HD (1080p) in High Framerate mode.
We've been able to improve the quality of certain algorithms on the Xbox One X like stochastic screen-space reflections and atmospheric effects. With the extra memory, we have increased the shadow maps and texture resolution to enhance the visual quality.
Audio-wise, we are fully supporting Dolby Atmos to create real 3D audio immersion.
I assume that PS4 Pro will also support these options but probably differences in the resolutions .
edit: Meant SE Montreal in thread title.