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Clov

Member
Oct 25, 2017
5,929
It would be pretty bizarre for any other character's final smash to be their face, which is actually a sentient demi-god, flying off their body and transforming into a maniacal whippy monster.

Well, when you put it that way, I guess it could look pretty funny.

Still, surely I can't be alone in this. When I think of Skull Kid, I think of him bringing the moon down!

Just like in Smash 3DS, you could pick a stage's alternative music in Melee by holding down shield.


They're an iNiS IP, not Nintendo's. Just like Hotel Dusk is CiNQ's.

Despite those companies developing their respective games, I think Nintendo still would own the franchises.
 

Geno

One Winged Slayer
Member
Oct 29, 2017
9,812
Thessaloniki
I think Loz18 is trolling with his trophy comment. There's no way this game doesn't have trophies.

There wouldn't be any reason to do Classic or All Star without them. And trophies make up a big portion of the rewards various modes give. Even Home Run Contest has them as rewards.
What if it's something like character ragdolls or something? You can move them and pose them as you like.
 

Skittzo

Member
Oct 25, 2017
41,037
I'm not sure why I haven't thought much about Alexandra Roivas for Smash before. The cool thing is you could have her be like Bowser Jr, where the other skins are just all of the other Eternal Darkness protags.

Roivas mansion would be a great stage too, with insanity effects and enemies being stage hazards.

I've been missing the sweet sound of "PARGON"
 

Rotobit

Editor at Nintendo Wire
Verified
Oct 27, 2017
10,196
Except this isn't Skull Kid. It's Majora, minus Skull Kid entirely. So sure, it could work, but it would be pretty weird for Skull Kid specifically.

Considering Majora's Mask treats Skull Kid as a literal puppet throughout its entire game I think it'd be kinda fitting for the mask to basically go "screw it, I'll handle this myself" for a super powerful move. It's also debatable whether or not calling down the moon was Skull Kid's idea in MM; most of the "villainous" actions you can attribute to him specifically in the game are just mischievous, not genocidal. The Mask is the one with the evil plot. In that regard both Final Smash ideas could be seen as disconnected from the character.
 

Clov

Member
Oct 25, 2017
5,929
Considering Majora's Mask treats Skull Kid as a literal puppet throughout its entire game I think it'd be kinda fitting for the mask to basically go "screw it, I'll handle this myself" for a super powerful move. It's also debatable whether or not calling down the moon was Skull Kid's idea in MM; most of the "villainous" actions you can attribute to him specifically in the game are just mischievous, not genocidal. The Mask is the one with the evil plot. In that regard both Final Smash ideas could be seen as disconnected from the character.

That's a fair point. I always interpreted the moon plot as being Skull Kid's idea, but one that was only brought on by Majora's influence. The mask gave Skull Kid lots of power, but also corrupted and twisted him.
 

Deleted member 17207

user requested account closure
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Oct 27, 2017
7,208
Considering Majora's Mask treats Skull Kid as a literal puppet throughout its entire game I think it'd be kinda fitting for the mask to basically go "screw it, I'll handle this myself" for a super powerful move. It's also debatable whether or not calling down the moon was Skull Kid's idea in MM; most of the "villainous" actions you can attribute to him specifically in the game are just mischievous, not genocidal. The Mask is the one with the evil plot. In that regard both Final Smash ideas could be seen as disconnected from the character.
Exactly.
 

Ondor

Member
Oct 25, 2017
5,250
It's possible at this point Loz is saying incorrect things to cover their tracks. We should probably treat any future info from them as compromised.
 

Rotobit

Editor at Nintendo Wire
Verified
Oct 27, 2017
10,196
That's a fair point. I always interpreted the moon plot as being Skull Kid's idea, but one that was only brought on by Majora's influence. The mask gave Skull Kid lots of power, but also corrupted and twisted him.

Yeah the awesome thing about Majora's Mask's plot is that things like this are vague and messy. Skull Kid definitely had reason to hate Clock Town and that hate could have easily been twisted into destruction. I feel like they're symbiotic characters, and if Skull Kid is added I'd view it as "Skull Kid + Majora" personally.
 

Alexhex

Member
Oct 27, 2017
2,881
Canada
Bandana dee would be cool because he's just so fun in the games. The spear throw in star allies is like the best thing ever

But I noticed the talk of marx has dropped off a bit since ultimate was revealed, and I just wanna say he fits with the villian theme (which may or may not be a thing) *eyes emoji*
 

Berordn

One Winged Slayer
Member
Oct 26, 2017
9,733
NoVA
I still can't see trophies actually being gone.
If we're getting 70+ characters and 100+ stages I could see something having to give, especially if there is a SP campaign. I doubt that trophies would have been first on the list, but with as much as this game has, trophies would be a relatively minor loss in the grand scheme of things.

That said, when most trophies are just model rips, I'm a little skeptical.
 

Clov

Member
Oct 25, 2017
5,929
It's possible at this point Loz is saying incorrect things to cover their tracks. We should probably treat any future info from them as compromised.

I think we ought to take what they say with a grain of salt, for sure.

Yeah the awesome thing about Majora's Mask's plot is that things like this are vague and messy. Skull Kid definitely had reason to hate Clock Town and that hate could have easily been twisted into destruction. I feel like they're symbiotic characters, and if Skull Kid is added I'd view it as "Skull Kid + Majora" personally.

That's a good way of looking at it!
 

McNum

One Winged Slayer
Member
Oct 26, 2017
5,184
Denmark
Considering Majora's Mask treats Skull Kid as a literal puppet throughout its entire game I think it'd be kinda fitting for the mask to basically go "screw it, I'll handle this myself" for a super powerful move. It's also debatable whether or not calling down the moon was Skull Kid's idea in MM; most of the "villainous" actions you can attribute to him specifically in the game are just mischievous, not genocidal. The Mask is the one with the evil plot. In that regard both Final Smash ideas could be seen as disconnected from the character.
So the character wouldn't really be "Skull Kid", but "Majora"? That would be a clever twist on the idea. Skull Kid is kind of... eh, a bit dull. But Majora using Skull Kid as a puppet? It's a minor difference in what the character would do, but oh so much more sinister that it would work. And Smash does need more outright villains. Skull Kid isn't really a villain, but Majora through the mask most certainly is.
 

Geno

One Winged Slayer
Member
Oct 29, 2017
9,812
Thessaloniki
If we're getting 70+ characters and 100+ stages I could see something having to give, especially if there is a SP campaign. I doubt that trophies would have been first on the list, but with as much as this game has, trophies would be a relatively minor loss in the grand scheme of things.

That said, when most trophies are just model rips, I'm a little skeptical.
There's no way they won't have something to collect, even if it's not trophies it will be something similar. Otherwise some people who play primarily SP might not buy the game.
 

Rotobit

Editor at Nintendo Wire
Verified
Oct 27, 2017
10,196
So the character wouldn't really be "Skull Kid", but "Majora"? That would be a clever twist on the idea. Skull Kid is kind of... eh, a bit dull. But Majora using Skull Kid as a puppet? It's a minor difference in what the character would do, but oh so much more sinister that it would work. And Smash does need more outright villains. Skull Kid isn't really a villain, but Majora through the mask most certainly is.

I think there'd be a mix. Most of the attacks would probably be Skull Kid himself being mischievous and trolling with deceptive moves, but then for some moves he'd just look like this...

tumblr_p3enzxLkTa1wilsp2o1_500.gif


And more sinister Majora magic would happen. It's how I'd want the character to be represented, at least.
 

ned_ballad

One Winged Slayer
Member
Oct 25, 2017
48,215
Rochester, New York
If we're getting 70+ characters and 100+ stages I could see something having to give, especially if there is a SP campaign. I doubt that trophies would have been first on the list, but with as much as this game has, trophies would be a relatively minor loss in the grand scheme of things.

That said, when most trophies are just model rips, I'm a little skeptical.
There's no reason to do any single player modes if there aren't any trophies. What would the rewards for events or challenges or even random minigames be?
 

PlatStrat

Member
Oct 27, 2017
563
Don't take this too personally, but the not-run-off-the-mill parts of your ideas are very... confusing to me.
- BK is a shot in the dark, but it is theoretically possible if paired up with Minecraft. However. BK in base roster and Minecraft content in DLC does not sound like something MS would like. In fact I would expect both to share the same status.
- On a similar note I don't really see Sephiroth being sensible as DLC if he's an echo, given how Square isn't apparently too cooperating regarding Cloud. Don't know much about FF, frankly, so I'll keep it to that.
- Rayman... Okay, look, I know I'm old fashioned and stuff, and that FS concept is teasing me, and I shouldn't let that bias my estimations... but why did you choose that particular stage? It's not following the start of game bias, it's not particularly unusual all things considered, the original's special sauce comes from diving section combined with an almost-auto-runner which doesn't look like something that would translate to Smash, and the music track which titles the level is licensed.
I wouldn't pair Minecraft with BK just because they're both Microsoft IPs. BK has a lot more history with Nintendo and would get a lot of nostalgia points whereas Minecraft is more recent and has not had much of a history built up with Nintendo. Plus Minecraft as DLC would make Nintendo and Microsoft more money than if they bundled it with the main game. That would especially go well with the underage crowd. On Sephiroth, if he was an Echo then I can see the argument for including him on disc. But if he wasn't an Echo then he'd definitely be DLC. I chose Gloo Gloo as a personal pick because I wanted to get one of the musical levels from Legends and figured Gloo Gloo would work as a continuously moving stage that could create hazards based on the music. Though I get what you're saying with the licensed music so that stage may not be very realistic.
 

higemaru

Member
Nov 30, 2017
4,093
Most of the trophies in the game are just model viewers with a description attached. They already made the models, they'll probably let us look at them too.
 

ResetGreyWolf

Member
Oct 27, 2017
6,425
Also btw trophies are what the whole concept of the game is based on. Smash is literally trophies come to life. Previous Smash games emphasised this in their opening cinematics. Iirc for the first game they even considered making the characters look more like trophies but maybe I'm remembering that part wrong
 

alexi52

Member
Oct 28, 2017
18,880
I'm loving that Skull Kid is finally being talked about as a legit possibility, he was my third most wanted newcomer before Ultimate got announced and most people before the leak laugh it off as unlikely
 

BGBW

Member
Oct 25, 2017
15,273
It's possible at this point Loz is saying incorrect things to cover their tracks. We should probably treat any future info from them as compromised.
It's also worth knowing that he seems to have spoken about multiple sources. It does feel like the one who told him the info that gave him some credibility is a different person to the one who tipped him off about Skull Kid.
 

Skittzo

Member
Oct 25, 2017
41,037
Skull Kid and Geno sort of have that "puppet" motif in common, even if Skull Kid is a real sentient being underneath the mask. I could see the two of them being revealed in the same trailer that touches on that theme. Something powerful coming to possess an otherwise weak/inanimate puppet.
 

TheDinoman

Member
Oct 25, 2017
17,092
Also btw trophies are what the whole concept of the game is based on. Smash is literally trophies come to life. Previous Smash games emphasised this in their opening cinematics. Iirc for the first game they even considered making the characters look more like trophies but maybe I'm remembering that part wrong

In all fairness, I feel like they've been kind of slowly moving away from the idea of the characters just being trophies, especially with all the character trailers. Like how in the first trailer for Smash 4, they have Villager opening up the letter that invites him to Smash Bros.
 

ned_ballad

One Winged Slayer
Member
Oct 25, 2017
48,215
Rochester, New York
The thing about Loz18, is he's mentioned before that not everything he posts is a leak, sometimes he just likes to act like a normal user and speculate. Which makes his posts kind of hard to parse sometimes. Like that post about trophies isn't really coming right out and saying the game doesn't have trophies.
 

WestEgg

One Winged Slayer
Member
Oct 25, 2017
14,047
I don't believe for a second that there won't be trophies. That's half of what makes Smash a living museum of Nintendo history.
 

Santar

Member
Oct 27, 2017
4,963
Norway
Played some Smash Wii U for the first time in years yesterday and had forgotten how much single player content that game has.
You have a very replayable Classic mode with random opponents and you can even use gold to increase difficulty and rewards. It might be a bit shorter than regular classic modes but it's infinitely more replayable.
You have all stars mode where you have to defeat every non mii fighter in the game.
You have events mode where you have to complete specific scenarios with special conditions.
You have Crazy Orders and Master Orders where you do endless amount of missions for rewards.
And then you have the trophy gathering mode and the training modes.
The 3DS version also has a lot of great single player content of it's own too like Smash Run, and it's own different version of classic mode.

I just really really hope they go all out on the single player portion of Smash ultimate too.
I'm a little worried that they're doing a story mode and that's it, leaving single player very bare bones compared to previous entries like so many other recent Nintendo games (Splatoon, Arms, Mario Tennis).
Classic Mode is already a step down (imo) since it's now just a set path of opponents pr character.
I know for the more competitive minded folks this doesn't matter at all but for me it's a big part of smash, I've always loved the amount of content in the games.
 

alexi52

Member
Oct 28, 2017
18,880
Skull Kid and Geno sort of have that "puppet" motif in common, even if Skull Kid is a real sentient being underneath the mask. I could see the two of them being revealed in the same trailer that touches on that theme. Something powerful coming to possess an otherwise weak/inanimate puppet.
Maybe they both have something to do with the story mode
 
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