So I'll be at Gamescom and have a press ticket. Surely Spider-Man is a game I will play. Hope will find time to play VR-games, too.
And yeah, many other games, too. This will be insane.
Please try Astro Bot and Blood & Truth for some impressions :)
So I'll be at Gamescom and have a press ticket. Surely Spider-Man is a game I will play. Hope will find time to play VR-games, too.
And yeah, many other games, too. This will be insane.
I bet it probably has the potential to outsell GoW with the type of marketing it has around it. Like look how many Twitter accounts have privilege to market the game. To different casual markets. That's just a 1min trailer. Imagine when the marketing campaign kicks off.
https://mobile.twitter.com/PlayStation/status/1029042396992925696
https://mobile.twitter.com/insomniacgames/status/1029039669256888320
people may not realize what a digital content titan Marvel is these days... and then you have its parent company. It's kind of breathtaking to get a glimpse into.
These games havn't disappear : Sony showed them during the preshow of its conferences. It's the best way to do.Sony didn't get rid of PSX last year because they didn't have enough content, they got rid of it because they've shifted focus from the indies and niche Japanese games that made up 90% of PSX conferences to only the biggest and bestest AAA games. It baffles me that people seriously think Sony couldn't have hosted a 2014/15 style PSX conference last year when those kind of games haven't gone anywhere. Sony just doesn't seem to be interested in shining a spotlight on them any more.
Why ? They can do a conference in Los Angeles, in Tokyo, in Paris or in Shanghai, it will be the same thing for me : I will see it on internet. Do the E3 press conference at 03:00 UTC+2 is a worse message than not do a conference in Europe.PSX is a fan event, and even if it has a live streamed event it's mostly a smaller scale thing (which blew up a bitndie to the TLOU2 reveal).
Imo, they -have- to do PGW so that the message to their EU fans isn't "Well, sorry that you aren't in the US or Asia, but at the same time we kinda take you for granted".
But yeah, the best solution would be to do the PSX in a different country each year. I don't understand why it's ever in the US.
Realistically, what more can we even expect from PSX? I'm sure there are tidbits to be revealed for some more games, but the other 3 games that aren't given a release window are surely gonna be the main focus. I guess my expectations at least are down, and I don't expect much more from Sony's side until we get that 'PS conference beginning in February 2020' announcement. Maybe it's just me?
My expectations is to see more of Days Gone as it would be two months away at PSX while having more gameplay of Ghost of Tsushima and TLOUP2. I'm perfectly fine with this. Give me an hour of just more gameplay. Hell yeah!!!
Could also show Dreams and a few other games at PSX as well.
I have a feeling PSX will be like last year but tighter. Sort of like an episode of Inside Xbox. Announce like 3-5 indie/VR/PlayLink games, drop some new first party trailers and hopefully a beta date for Dreams. And of course the annual old IP revival. Throw in an interview with someone like Neil Druckmann or Shawn Layden.
Where is Concrete Genie? WTF Sony.Sony will be at this years Gamescom just like every year. Again, with a huge booth and many playable games, like Spider-Man, Blood & Truth, Firewall: Zero Hour and From Softwares Déraciné. There will just be no press conference.
They will be at many more german/swiss/austrian events this year:
- Gamescom 2018
- Zurich Game Show 2018
- EGX Berlin 2018
- Game City 2018
There'll be a Dreams stream on Friday at 12 EST. There's also the live gamejam at PAX on 9/1.I keep forgetting about Dreams and Days Gone. I want to see more of them! :P
Probably announce a release date at PGW.
Please. Looks like it could be a gem. Pixelopus is an underrated studio, even internally. It doesn't show up on any of the official Worldwide Studios pages:
There'll be a Dreams stream on Friday at 12 EST. There's also the live gamejam at PAX on 9/1.
PGW will be the last press conference of the year. Last year didn't seem to bother Sony with PSX. They heard fans who were at PSX had a good time while those who were at home expected a keynote were very disappointed.Please. Looks like it could be a gem. Pixelopus is an underrated studio, even internally. It doesn't show up on any of the official Worldwide Studios pages:
https://www.playstation.com/en-gb/footer/about-us/world-wide-studios/
https://www.playstation.com/en-us/corporate/about/worldwide-studios/
https://www.jp.playstation.com/sie-worldwide-studios/
They haven't disappeared from the PS4 (which is what I said in my last post) but they have from Sony's conferences. Sony went from showing 20-30 indie/Japanese games a year to showing 5-10. Games like Guacamelee 2 and Spelunky 2, which would've been featured in prominent spots a couple years ago, are now their pre-show games, while mostly everything else has just been pushed off the shows entirely. Just look at Yakuza. Kiwami and 6 were announced at PSX 2016, whereas Kiwami 2 was announced in the middle of March to no fanfare.These games havn't disappear : Sony showed them during the preshow of its conferences. It's the best way to do.
We don't need a conference like the first PSX. If they had nothing to show, they would do better to only make three conferences, like in 2016.
No, we do our own thing ;) This is the third OT here (counting the first one on the other forum). This thread is about 1st party stuff. From Sony's own studios and 1st party games developed by 3rd party studios (see Bloodborne from From Software). The MS guys in the other thread can always complement to our thread tho.Shouldn't the thread title be Sony Interactive Entertainment Worldwide Studios |OT| to complement the Microsoft Studios |OT|? It just seems strange that one has the platform name and the other doesn't.
Shouldn't the thread title be Sony Interactive Entertainment Worldwide Studios |OT| to complement the Microsoft Studios |OT|? It just seems strange that one has the platform name and the other doesn't.
I'm hoping, I really want to know and see more from it.
In 2015 Sony did an hour and a half conference, in 2016 an hour conference plus a pre-show of thirty minutes. No game has disappeared and it's perfect like that.They haven't disappeared from the PS4 (which is what I said in my last post) but they have from Sony's conferences. Sony went from showing 20-30 indie/Japanese games a year to showing 5-10. Games like Guacamelee 2 and Spelunky 2, which would've been featured in prominent spots a couple years ago, are now their pre-show games, while mostly everything else has just been pushed off the shows entirely. Just look at Yakuza. Kiwami and 6 were announced at PSX 2016, whereas Kiwami 2 was announced in the middle of March to no fanfare.
The first PSX conference was really boring and the worst of this year. I prefer they did anything than a new PSX 2013.We don't need any videogame conferences but that doesn't mean they can't be fun and even though it only had a couple of huge AAA games (the horror!), that first PSX was really fun (and frankly, a much better show than anything Sony's done since PSX 2016).
Yes, exactly. I don't watch a conference if I know all the line-up and I prefer AAA. But I prefer discovering a new AA title than have a new trailer of Death Stranding (or even worst: 15 minutes of gameplay).If you don't think they had anything to show at it then I can only assume you're more interested in major surprises than actual games.
In his talk, he said that "something fascinating about Naughty Dog is that Naughty Dog does not have dedicated managers." There were maybe two production coordinators for a team of 300 people, Maximov said. It makes sense that carrot-and-stick management styles don't work for creative professionals, he said.
The result might be chaos. But Naughty Dog has been around for 33 years and it has shipped 19 games.
"Especially, I think that is relevant, in the face in the rising, ridiculous costs of game development. The teams tend to balloon bigger and bigger," he says. "When your team is around 600, 800, 900 people, the amount of structure and reports and corralling of all of that substantially bites into your actual production time. So much work is just managing work. There are more efficient ways to address some of that and hopefully that's is also one of the takeaways."
Length doesn't prove anything, especially when they dedicated most of their conference this year to only four games. The number of games at each conference would be a better indication of that.In 2015 Sony did an hour and a half conference, in 2016 an hour conference plus a pre-show of thirty minutes. No game has disappeared and it's perfect like that.
It was ever better this year with the countdown. If they had shown Days Gone during their conference, nobody would have care about it.
The first PSX (2014, not 2013) was no E3 or Gamescom that year but it was still a great fan-focused show that had some really cool indie games, Japanese games, first party AA games (though Wattam and Edith Finch later went multiplat...), an amazing troll that paid off 6 months later (FFVII), the first UC4 gameplay footage and one big "megaton" (SFV). The only real downer was ending on Drawn to Death, which just wasn't the kind of announcement you end a show on.The first PSX conference was really boring and the worst of this year. I prefer they did anything than a new PSX 2013.
We clearly have completely different mentalities when it comes to conferences, so this argument seems kinda pointless. To me, I want at least one or two AA/AAA announcements but otherwise, so long as they're showing something new that interests me, I'm in. A new 10-15 minute Death Stranding trailer would have me at the edge of my seat.Yes, exactly. I don't watch a conference if I know all the line-up and I prefer AAA. But I prefer discovering a new AA title than have a new trailer of Death Stranding (or even worst: 15 minutes of gameplay).
For me, the perfect conference was the conference from Bethesda at E3 2017. It was short, full of reveal (even if these games wasn't unexpected) and all games released in 2017 !
Honestly, I think all conferences from Sony will be boring until the reveal of the PlayStation 5, because we know all major exclusives that will come to PlayStation 4.
I think they've just discovered why you have producers."Especially, I think that is relevant, in the face in the rising, ridiculous costs of game development. The teams tend to balloon bigger and bigger," he says. "When your team is around 600, 800, 900 people, the amount of structure and reports and corralling of all of that substantially bites into your actual production time. So much work is just managing work. There are more efficient ways to address some of that and hopefully that's is also one of the takeaways."
It was so good in HZD with the sunset and haze over the mountains. I wish more games would pay more attention to clouds like that.
Koelnmesse announced the nominations for Gamescom Awards, named by a "jury consisting of German and international games journalists, as well as well-known YouTubers and Co."
All pretty expected, even if there are some standout nominations, i.e. Life is Strange 2 as Best Casual Game???
And what's that Project Mephisto nominated for "Best Console Game Sony PlayStation 4"?
Not necessarily. It might be a third party game, even not exclusive. If you see the other platform awards for Gamescom, there are third party multiplatform games too. And AFAIK, Sony doesn't do announcements at Gamescom as they wait for TGS and PGW, no?
Third person camera view with humanoid shaped characters. Those could be screens of the same game.
Project Mephisto.
This is by far the best reaction to TLoU Part II reveal I've seen. Just look at Huber...
https://youtu.be/OkkQzgqd78Y?list=PLwa6fmqvU-4Fziru7WVQW93Ae6EbLcHLu&t=6269
Not necessarily. It might be a third party game, even not exclusive. If you see the other platform awards for Gamescom, there are third party multiplatform games too. And AFAIK, Sony doesn't do announcements at Gamescom as they wait for TGS and PGW, no?