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Rickenslacker

Member
Oct 25, 2017
8,415
So I guess Nintendo consoles will never have it then because 'insert decade old console that didn't have it because nothing can change or evolve in 10 years'.

Right?
Are you implying that I'm justifying their approach rather than just pointing out the pattern that they've never included an ethernet port for whatever reason and that it hasn't only been excluded for the Switch?
 

Dreamboum

Member
Oct 28, 2017
22,853
That's why i'm not planning to buy any fighting games i'm willing to play online on the switch. I ain't about to fight with wireless warriors who are 200m away from their router
 

H-I-M

Banned
Apr 26, 2018
1,330
Are you implying that I'm justifying their approach rather than just pointing out the pattern that they've never included an ethernet port for whatever reason and that it hasn't only been excluded for the Switch?


And they never had a paid online either...

I'm still not sure how bringing up older consoles from older generations from a Nintendo with a much different view is 'a pattern'...
 

Prattle

Banned
Oct 30, 2017
995
Does anyone use the homeplugs that distribute ethernet through your home mains wiring?

What's the connection like compared to a direct plug into the router?
 
Feb 24, 2018
5,226
I can see when Smash comes some of the competitive fans complaining about having to play with Wifi players like what happened with Injustice 2 players and demand always to avoid most people.
 

talkingood

Member
Oct 27, 2017
1,121
Actual plausible reason: Constantly switching between wifi and ethernet would introduce lots of problems

If your Switch needed to change between wi-fi and ethernet every time you docked it and undocked it, it would cause all sorts of negative experiences. Multiplayer games will disconnect and such because you're actively changing IP addresses along the way.

For a system that's designed to be docked and undocked at any second no matter what you're playing, it would be a crappy experience if you were disconnected from multiplayer games when you did so.


Sure it might *also* be a cost savings thing, but considering that the Switch is a handheld system system and that more people exclusively use it undocked than exclusively use it docked, and that usage is around 50/50 for combined users, the vast majority of people will connect to wi-fi anyway, so it seems like a smart design decision for practical purposes too, not just cost savings.
I just got an ethernet dongle for my Switch and this exact scenario just happened to me while I was playing matches online. I was playing in handheld mode and decided to switch to TV. When I did that I got disconnected because my network had changed. Nintendo probably would prefer to avoid these situations but is fine with people who go out of their way for a wired connection, as they likely understand the limitations.

Good answer.
 

cowbanana

Member
Feb 2, 2018
13,674
a Socialist Utopia
For the same reason the grip that comes with the Switch doesn't have the charge functionality, for the same reason that the Mini NES/SNES don't come with power adapters (this is so hilariously cheap).

Because Nintendo is a cheap-arse company. Even when I expect little, Nintendo will find a way to disappoint.
 

"D."

Member
Oct 30, 2017
2,486
Personally, I use this when I'm not mobile:
O82ZdjL.jpg
 

Rickenslacker

Member
Oct 25, 2017
8,415
And they never had a paid online either...

I'm still not sure how bringing up older consoles from older generations from a Nintendo with a much different view is 'a pattern'...
Because the OP's response to seeing a lack of ethernet port is one that seems surprised that Nintendo would exclude a basic port that's been omitted in all their past consoles despite the increasing connectivity brought on from 7th gen onward. They're still as backwards as ever with regards to online so their view isn't much different.
 

Deleted member 14313

User requested account closure
Banned
Oct 27, 2017
1,622
I'd disagree for competitive gaming. Hard wire is a must.
Sure but competitive gamers can just buy a usb-ethernet adapter.
Or £6. Why would you buy a Nintendo branded adapter lol? Would you also buy those Nintendo branded micro SD cards that are like twice the price?

https://www.amazon.co.uk/Network-Et...340_FMwebp_QL65&keywords=usb+ethernet+adapter
 
Last edited:
Apr 16, 2018
1,760
They didn't include it because they knew people would rationalize the decision for them.

Playing Smash on WiFi sucks.
Playing Splatoon on WiFi sucks.
Playing Mario Kart on WiFi, again, sucks.

I just play couch multiplayer with my Switch.
 

Palette Swap

The Fallen
Oct 25, 2017
11,201
This is only true if the wired and wireless NICs share a MAC address and there isn't VLAN separation between the wired and wireless networks. It is kind of a glaring omission to not have an ethernet port on the dock, but I wouldn't trust Nintendo to seamlessly handle network transitions at the OS level
To be fair, I can't imagine the Venn diagram of people that would complain about changing their IPs when docking but who would also be separating their wired and wireless network in different VLANs. I guess this could happen on shared networks like campuses or something.

Regardless, even if DHCP is sticky, you'd probably get disconnected for a few seconds anyway (and I don't think that would be a big deal to most users).
 
Oct 25, 2017
3,959
Osaka, Osaka
The real question is why doesn't Nintendo take full advantage of gigabit Ethernet? Or USB 3.0. They dont need the port for that. :P
the switch inside port is usb 3.0, so you should consider getting a gigabit dongle

The speed doesnt go higher sadly. I have gigabit speed at my house, and my Switch only gets ~100Mbps. I do have a USB 3.0 adapter that works fine on PCs.

Nintendo cutting corners they don't think are important I guess.

This is basic product design. Don't throw in crap that only a small amount of people want or will use. Especially if your product will function fine without it.
They wanted a thin cheap dock, with little to it. An Ethernet port would require more space their design wasn't going to fit. If you don't look at things from a design perspective, you'll generally wonder why a lot of consumer products are missing features.
That, or you'll expect the PS3 prototype. Or hell, the launch PS3. Compact flash ports.

I'm not saying Ethernet isn't useful. If I were dictator of the world/online gaming, I'd ban all of you wifi kids from playing.
It's just not necessary for the Switch to play games online, and connect to your TV.
HDMI 2.0 would have been cool too!

I wish they'd promote the Ethernet option a bit more, though. I have my Wii, Wii U, and Switch all hooked up with adapters.

There were a few tweets early on in Switchdom, but most folks I know use wifi and make life hell for the rest of us.
 
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jviggy43

Banned
Oct 28, 2017
18,184
I'll repeat in every Nintendo online thread-

Is it a Nintendo product? Is it online related? If the answer to both is yes then just expect to be disappointed with it.

The ethernet port should have been a standard feature of all their consoles and yet they've never had one. Its fucking inexcusable.
 
Oct 27, 2017
2,766
It's not something most consumers care about. An Ethernet port is only important for the hardcore gamer since they're guaranteed a more stable connection. But the Switch is aimed at more casual gamers, and most casual gamers just use their in-house Wi-Fi.
 

Omnistalgic

self-requested temp ban
Member
Oct 27, 2017
8,973
NJ
I dunno OP, but the defense is silly. Always nice to have more features. But I'll admit I don't care that much, I rarely take my switch online.
 

SpartyCrunch

Xbox
Verified
Oct 25, 2017
2,497
Seattle, WA
It does support ethernet through using basically any old usb adapter, so in spite of the potential issues I can't imagine that's the reason?

You can do that anyway though with the dongle.

If you're on the same network your device will keep the same IP address. There will be a different path at Layer 2 between WiFi and Eth but you won't get a new IP. DHCP is inherently sticky.
Have you all actually used the USB ethernet dongles and confirmed that it doesn't have the hypothetical issue I'm pointing out?


I just got an ethernet dongle for my Switch and this exact scenario just happened to me while I was playing matches online. I was playing in handheld mode and decided to switch to TV. When I did that I got disconnected because my network had changed. Nintendo probably would prefer to avoid these situations but is fine with people who go out of their way for a wired connection, as they likely understand the limitations.

Good answer.
Now I'm curious if your experience is the norm or the exception based on what the previous people I quoted said.
 
Oct 25, 2017
2,431
I'd agree that the dock should have included one, though the space is pretty cramped behind the door so it might have been a bit of a squeeze.

For those of you looking for usb ethernet adaptors, you need to bear in mind that not all ethernet adaptors are compatible.

From memory you need one based on the ax88772 chipset, thankfully it is very common and you can find them on Amazon and eBay. Firebrand mentions here about usb 3 compatibility on another chipset.

One small benefit is that you're not left SOL if your ethernet port fails, whereas PS4 specifically doesn't support USB ethernet and the built in ports are known to fail.

That doesn't help you if the USB ports fail on your Switch dock, or even worse if the USB C port gets fried at some point.

It definitely takes the quality of online play down several degrees since you really can't expect the majority of people to use ethernet even if they are docked. As has been said elsewhere in the thread I wish they made more of an effort to push the benefits of using a wired connection.
 
Feb 10, 2018
17,534
A 20c Ethernet port on every switch sold adds up.

When the switch sells 20 mill

And if a switch ethernet port cost $0.20

Thats $4 million, some Nintendo executives want there nice homes, cars, etc
 
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Deleted member 5535

User requested account closure
Banned
Oct 25, 2017
13,656
I'll repeat in every Nintendo online thread-

Is it a Nintendo product? Is it online related? If the answer to both is yes then just expect to be disappointed with it.

The ethernet port should have been a standard feature of all their consoles and yet they've never had one. Its fucking inexcusable.

It's not "inexcusable", it's something called cutting costs for a thing that most people don't use... and the fact that there's no backlash over it all after all of the years just show that most people don't really care about this aspect unlike a minor part of consumers.
 

Polioliolio

Member
Nov 6, 2017
5,396
Nintendo likes to reduce complexity, reduce options, give you one and only one gimmick. Apple built an empire on inferior MP3 players and Nintendo wishes it was apple.

Meanwhile, I'm still buying wired controllers whenever I can.

My tournament/convention experience this year has been littered with Dualshock bluetooth overload and Joycons that drop inputs when held in an unobstructed line-of-sight to a Switch no more than 2 feet away from them.

Yep. I prefer wired really. A long wire is fine if the controller is simply more reliable. The problem with modern gaming is it's complex hardware built cheap. It's functional, but not great really, and more expensive for it.
 

jviggy43

Banned
Oct 28, 2017
18,184
It's not "inexcusable", it's something called cutting costs for a thing that most people don't use... and the fact that there's no backlash over it all after all of the years just show that most people don't really care about this aspect unlike a minor part of consumers.
People have been complaining about it for years tho. Its needlessly stupid. How much cost are you seriously saving to have a ubiquitous feature for every other console that provides more stable internet? It's a cheap solution that likely doesn't save them that much and is another shining example of how inadequate Nintendo is when it comes to online.
 

ShaggsMagoo

Member
Oct 28, 2017
4,674
If you ever have to ask Why something, and the subject of the question is Nintendo, the answer is almost 100% of the time is going to be "Nintendo gonna Nintendo."
 

Kthulhu

Member
Oct 25, 2017
14,670
You mean about selling you the USB ethernet adapter (which it does support) life

Doubtful considering just about any USB Ethernet adapter works with the Switch.

Actual plausible reason: Constantly switching between wifi and ethernet would introduce lots of problems

If your Switch needed to change between wi-fi and ethernet every time you docked it and undocked it, it would cause all sorts of negative experiences. Multiplayer games will disconnect and such because you're actively changing IP addresses along the way.

For a system that's designed to be docked and undocked at any second no matter what you're playing, it would be a crappy experience if you were disconnected from multiplayer games when you did so.


Sure it might *also* be a cost savings thing, but considering that the Switch is a handheld system system and that more people exclusively use it undocked than exclusively use it docked, and that usage is around 50/50 for combined users, the vast majority of people will connect to wi-fi anyway, so it seems like a smart design decision for practical purposes too, not just cost savings.

I feel like if that was the case they'd just not support Ethernet entirely, no?
 

Deleted member 5535

User requested account closure
Banned
Oct 25, 2017
13,656
People have been complaining about it for years tho. Its needlessly stupid. How much cost are you seriously saving to have a ubiquitous feature for every other console that provides more stable internet? It's a cheap solution that likely doesn't save them that much and is another shining example of how inadequate Nintendo is when it comes to online.

Did you read what I said? People complaining online without a real backlash is nothing. It's just like Sony's crossplay where people complain on internet and there's no real backlash on it that affects them.

And yes, a ethernet not being there saves much more than you think in a hardware for a company to produce and maintain a price.

If you ever have to ask Why something, and the subject of the question is Nintendo, the answer is almost 100% of the time is going to be "Nintendo gonna Nintendo."

Yeah, because Nintendo is a individual entity and not a miriad of developers of software/hardware and other functions. I'll never understand that stupidity.
 

Deleted member 135

User requested account closure
Banned
Oct 25, 2017
11,682
Just Nintendo being cheap. The cost to even include a base Fast Ethernet port on the dock is essentially zero, especially with economies of scale.
 

ImperatorPat

Member
Oct 25, 2017
1,461
USA
Have you all actually used the USB ethernet dongles and confirmed that it doesn't have the hypothetical issue I'm pointing out?



Now I'm curious if your experience is the norm or the exception based on what the previous people I quoted said.
I've never had any problems but I've never tried to remove or insert my console from the dock while playing an online game. I would expect that to cause problems. Same thing would likely happen if you were gaming on a laptop and unplugged the Ethernet cord.

There is no need for a complicated rationale though. Nintendo has never shipped a console with an Ethernet port, ever. Nor have their consoles ever included TOSLink optical audio output. The Wii never got an HDMI port in any revision.

Nintendo avoids what they see as unnecessary ports. It's part of their hardware design philosophy. Saves money both on the port cost and on having one fewer thing that could break or be defective.
 

treasureyez

Member
Nov 23, 2017
1,337
It's a cheap solution that likely doesn't save them that much and is another shining example of how inadequate Nintendo is when it comes to online.

Just Nintendo being cheap. The cost to even include a base Fast Ethernet port on the dock is essentially zero, especially with economies of scale.

You guys seem to know a lot about this, which is great since I've been curious about the Switch's margins for a while.

Exactly how much would it cost to include an ethernet port in every Switch? What's the margin on the Switch as it exists today, and how will adding this port impact it? And would the cost of including it (along with the assumed loss of one of the Switch dock's USB ports) be justified when it will lead to zero additional revenue and anyone who wants this feature can get it with a cheap adapter?
 

Kthulhu

Member
Oct 25, 2017
14,670
You guys seem to know a lot about this, which is great since I've been curious about the Switch's margins for a while.

Exactly how much would it cost to include an ethernet port in every Switch? What's the margin on the Switch as it exists today, and how will adding this port impact it? And would the cost of including it (along with the assumed loss of one of the Switch dock's USB ports) be justified when it will lead to zero additional revenue and anyone who wants this feature can get it with a cheap adapter?

Console margins are generally very thin, and that's assuming the console is even being sold at a profit (the OG PS3 cost $1000 to make and was being sold for $600). To make up the loss console manufacturers sell their accessories at a premium and require online subscription for many of their features.

Odds are the Switch probably doesn't cost $300 to make, but isn't much less than that.