Love the colors and composition of this one. Evokes a classic RPG feel.
Ugly and way too busy.
Bestest cover ever, came here to post this one.Katamari Damacy was never released in Europe... but we got the best cover for We Love Katamari. It's so warm. The japanese one is rad too though.
I love this one too!
Oh man this is a favorite
Simple, relaxing, colorful, and just a hint of goofiness so you have an idea of what you're getting into.
this was also already posted btw :)Since BotW already posted
Most Switch box arts are actually stellar, imo
LoZ: Majora's Mask 3DS.
Amazing sinister yet vibrant art. Shows all the characters including the side ones, shows that masks are involved within the gameplay and the looming face that is the moon and skull kid looking like the person orchestrating all of this. I was so happy when they first showed this art and the fact that they didn't botch the tone of the game up.
One of the usual guest of threads like this:
Also that Majora's mask 3D boxart totally just become my new desktop wallpaper.
I kinda wish the box art was a picture of that first trailer scene where the characters are lined up next to each other with the fiery background and shadowy figures.Since BotW already posted
Most Switch box arts are actually stellar, imo
Really cool, subtle poster with effective symbolism. The teeth gaps being American landmarks is a really cool touch.
The Moon doing the look over the shoulder rival pose is the greatest thing ever.LoZ: Majora's Mask 3DS.
Amazing sinister yet vibrant art. Shows all the characters including the side ones, shows that masks are involved within the gameplay and the looming face that is the moon and skull kid looking like the person orchestrating all of this. I was so happy when they first showed this art and the fact that they didn't botch the tone of the game up.
these are gorgeous! what's the name of the second one cant really tell.Because I'm on a 6th-gen kick, here are a few obscure, Japan-exclusive PS2 box arts that are beautiful because they evoke a scene:
And one that was localized for good measure:
They all portray the characters or situations blending into an active scene instead of having them float mindlessly in thin air. The background is interactive rather than passive. For me that's what differentiates a good box art from a bad one.
Personally I never liked box art that features floating faces or simple-colored backgrounds. The art should be cohesive, not jarring...like a painting.
Please don't mistake "this is my favorite game" / "this is one of my favorite games with ok-ish boxart" for "games with good boxart."
A lot of the busy anime ones are really ugly.
Rime, Gravity Rush, Xenoblade are all nice.
My favorite by far. They really don't make them like this anymore.Tells you exactly what you need to know
- It is Konami's best
- It is for Nintendo DS
- You should "PLAY IT!"
2 things great about Octopath Traveler.
The boxart is really nice and invokes that JRPG vibe.
BUT we live in an age of customization, so I think games with alternative boxarts are really neat. Even better, there are 8 you can download from My Nintendo.
When did I mention anything about being disingenuous?Calling people disengenious about their picks because you personally don't like them is really petty.
^ gets it.This is probably the only really well designed one posted so far. Although, it is due to having a well-known graphic designer behind it.
ICO, Hyper Light Drifter, and DOOM are other good runner-ups, and make for good artwork.
Anime ones (save for Atlas games) will never be good. This is just a fact of life.
It's the official box art, its notorious for being the worst box art of all time. In fact pretty much all the Megaman box art was terrible.Is that official? I don't want to derail, but my goodness that is terrible.