• Ever wanted an RSS feed of all your favorite gaming news sites? Go check out our new Gaming Headlines feed! Read more about it here.
  • We have made minor adjustments to how the search bar works on ResetEra. You can read about the changes here.

Meelow

Member
Oct 31, 2017
9,195
"We're looking at the tech on that right now, and we're still evaluating that. We stream everything, and we're just looking… because everything is open, everything's available, so there's no level loads. We are looking at that now, but we don't know."

https://variety.com/2018/gaming/news/quakecon-rage-2-interview-1202902688/

If the game sells well and Bethesda great support for Switch already, I wouldn't be shocked if it does eventually come to Switch.
 

Deleted member 249

User requested account closure
Banned
Oct 25, 2017
28,828
I honestly don't think this will happen, but if it does, it'd be awesome. Love Bethesda's support for the Switch.
 

gabegabe

Member
Jul 5, 2018
2,753
Brazil
Yeah, with the announce of the Doom Eternal launching on the Switch alongside with the other platforms, I won't be surprised if Bethesda ends up releasing Rage 2 on Switch. They seem to be very happy with the results of their games there.
 

Metallix87

User Requested Self-Ban
Banned
Nov 1, 2017
10,533
Yeah, with the announce of the Doom Eternal launching on the Switch alongside with the other platforms, I won't be surprised if Bethesda ends up releasing Rage 2 on Switch. They seem to be very happy with the results of their games there.
Yep. It would make a lot of sense to see Rage 2 on the system, given their current statements on the platform, and that announcement.
 

Jahranimo

Community Resettler
Member
Oct 25, 2017
9,021
Rage 2 does look pretty fun...

Anyone know what Iron Galaxy is up to? lol
 

logash

Member
Oct 27, 2017
4,739
Technically it's using the same engine so it's something they can look into but open world games are much more difficult on Portal systems with that type of fedility right?
 

Derrick01

Banned
Oct 25, 2017
7,289
Don't get too excited, this isn't using the id tech engine like doom and wolfenstein did. This uses Avalanche's new-ish engine and I'm not aware of how well it scales. At the very least I doubt it scales as well as id tech does because....well almost nothing does.

Of course being full open world also matters a lot too.

Technically it's using the same engine

Nope

Someone asked Avalanche boss Christofer Sundberg on Twitter what engine the game will use, and Sundberg responded by confirming it's Avalanche's internal engine that is under the hood.

https://www.gamespot.com/articles/rage-2-doesnt-use-idtech-but-the-just-cause-engine/1100-6459110/

edit: Although I think the article is incorrect in saying just cause 3 used it. I'm pretty sure the only game Apex has been used in so far is that hunting game they made. Just Cause 4 will be the first "real" test for it.
 
Last edited:

cw_sasuke

Member
Oct 27, 2017
26,401
Unlikely ...but it's good PR for them to have such a response compared to other devs that just start to laugh.
 

Xerzix

Member
Dec 1, 2017
308
"Oh gee, I wonder what this red button do?*

fun145_panic_button_300hand.jpg

*Song plays*
...

If there's something strange
In your neighborhood
Who you gonna call?
PANIC BUTTON.
 

Barn

Member
Oct 27, 2017
3,137
Los Angeles
I don't know why Bethesda is one of the only Western third parties that seems to be aware that they can make money on the Switch, but I'm glad they are.
 
Oct 28, 2017
27,139
Where is Panic Buttons HQ? I'm about to put in an app. I know they have to be hiring at least someone to get coffee and stuff.
 

Mr Swine

The Fallen
Oct 26, 2017
6,044
Sweden
If they did port it over (or some other dev) I think they would need to sacrifice some major graphics on it. Probably reduce poly counts, draw distance or something since the game is open world
 

Jerykk

Banned
Dec 26, 2017
1,184
Rage 2 would be a very challenging port. High-end visuals and open-world are pretty demanding on GPU, CPU and memory.

I don't know why Bethesda is one of the only Western third parties that seems to be aware that they can make money on the Switch, but I'm glad they are.

It's because most western AAA games are open-world and those aren't easy to port to the Switch.
 

Medalion

Banned
Oct 27, 2017
12,203
Rage 2 would be a very challenging port. High-end visuals and open-world are pretty demanding on GPU, CPU and memory.



It's because most western AAA games are open-world and those aren't easy to port to the Switch.
Yes... with games like BOTW, Skyrim, Lego City, LA Noire, Minecraft, Xenoblade Chronicles 2, Fortnite, Okami HD, Fe, Super Mario Odyssey

hard to imagine such games can run on the Switch...
 

Fanuilos

Avenger
Oct 27, 2017
4,137
It would be impressive if they pull it off. Seems like it could fit a Farcry-sh itch for the Switch.
 
Oct 29, 2017
4,721
This port would be up to Avalanche, not ID. ID's tech scales very well to Switch, but Avalanche's new tech is an unknown quantity here and Just Cause 3 didn't exactly run well on consoles before; so their trepidation here is understandable.

Panic Button are also currently busy with Doom Eternal and Warframe, so either Avalanche would have to do it themselves, get someone else to do it, or wait until Panic Button is free.

In short, if it's gonna happen, it won't be for quite a while.
 

Jerykk

Banned
Dec 26, 2017
1,184
Yes... with games like BOTW, Skyrim, Lego City, LA Noire, Minecraft, Xenoblade Chronicles 2, Fortnite, Okami HD, Fe, Super Mario Odyssey

hard to imagine such games can run on the Switch...

I think you missed the part about "high-end visuals." RAGE 2 looks better than all of those games combined.
 

Medalion

Banned
Oct 27, 2017
12,203
I think you missed the part about "high-end visuals." RAGE 2 looks better than all of those games combined.
No I understand. Doom 2016 and Wolfenstein II, and now Doom Eternal are coming to Switch. There will be sacrifices obviously in visual fidelity but the game can still be executed with help of a company like Panic Button who by now have fairly intimiate knowledge how to port these things.
 

Jerykk

Banned
Dec 26, 2017
1,184
No I understand. Doom 2016 and Wolfenstein II, and now Doom Eternal are coming to Switch. There will be sacrifices obviously in visual fidelity but the game can still be executed with help of a company like Panic Button who by now have fairly intimiate knowledge how to port these things.

They have experience porting linear, level-based games based on Id Tech. RAGE 2 is neither of those things. It's a bit silly to assume that anything, no matter how technically demanding, can be made playable on the Switch.

You cant combine game a and game b in terms of looks

From a technical standpoint, you can. None of the open-world games he mentioned are particularly GPU or CPU intensive.
 

Hu3

Member
Oct 25, 2017
4,587
No I understand. Doom 2016 and Wolfenstein II, and now Doom Eternal are coming to Switch. There will be sacrifices obviously in visual fidelity but the game can still be executed with help of a company like Panic Button who by now have fairly intimiate knowledge how to port these things.


Very different games. Level, linear based games vs open world non loading game.. high graphic fidelity. Not even close of a comparison. But hey optimism,
 

Medalion

Banned
Oct 27, 2017
12,203
To be honest, when I saw this game revealed during Bethesda's E3 conference, I didn't think much of it... but hey, I think it's great one more very ambitious demanding game to show others how its done, to not be afraid to take a chance
 

dex3108

Member
Oct 26, 2017
22,614
Sure they can put it on Switch if they go for 240p and 24FPS. For the love of god even Doom and Wolfenstein go below 720p and 30FPS.
 

Hu3

Member
Oct 25, 2017
4,587
To be honest, when I saw this game revealed during Bethesda's E3 conference, I didn't think much of it... but hey, I think it's great one more very ambitious demanding game to show others how its done, to not be afraid to take a chance

It won't run. The switch doesn't have the resources to run it. It's wishful thinking.
 

Deleted member 2254

user requested account closure
Banned
Oct 25, 2017
21,467
I doubt the game would be anywhere decent on the Switch tbh, especially undocked. Personally I would not play a game like this on it for sure, there's the X for that. Doom was already veeery rough and it was a linear shooter from 2 years ago. Same engine and all, but Rage 2 will definitely be more demanding.
 
Oct 27, 2017
39,148
I don't see how that's possible considering this isn't using Quake engine 6 or 7. Those engines are very scalable which means they have tons of ways to scale it down to run on the switch.

This game however uses Avalanche's engine which isn't scalable as far as I know.

Still I am interested in seeing them try because I love seeing "impossible ports".
 

Pelagic II

Banned
Jan 8, 2018
215
Yeah, I don't think it would be possible to run a big open world like that on the Switch.
The Gpu is not the problem, but the Cpu and RAM isn't up to snuff.
This sounds a lot like how Square Enix wanted to port FF 15 to the Switch, but ultimately realised it was just not possible.
 

Wollan

Mostly Positive
Member
Oct 25, 2017
8,816
Norway but living in France
Rage 2 is 30fps open-world so it won't happen.
Doom, Wolfenstein... those games are already 60fps on the big consoles.
30fps -> 60fps is like 2.5-3x the performance overhead, this is why they can scale it down to 30fps and low-res on Switch.
 

test_account

Member
Oct 25, 2017
4,645
Source? I looked it up and only found them saying "Sorry, we are focusing on PS4/One versions at this time"
I guess its referring to this:

https://www./threads/marvel-vs-capc...-hulk-chris-and.1364926/page-7#post-234912985

"I was told they have hit 1080p/60 on all versions, but they're still in the optimization process. No answers on whether Pro/Scorpio will look better or different. Kind of laughed off a Switch version but said there's nothing to announce at this time (don't get any hopes up, it seemed pretty clearly to be a no.)"

Theres no telling if the laugh was because of some techincall stuff (like, "lol, no way it can run on Switch") or if it was a sensible chuckle because maybe he had been asked the question several of times already by others.