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crimzonflame

Member
Oct 25, 2017
5,758
I remember the excitement of unlocking characters in Tekken 3. You never knew who would be unlocked next. The opposite case was MvC2 for Dreamcast. I already knew who was in because of the arcade and I wanted Storm so bad but she would never show up in the shop until the end.
 

XSX

Member
Oct 31, 2017
2,164
This really sucked in the Melee days if you forgot a memory card/it got corrupted haha
 

KarmaCow

Member
Oct 25, 2017
9,161
There are many people don't play games because they enjoy them but because they want to feel like they accomplished something. See all the people that bemoan the lack of progression in roguelikes/lites or the obsession with clearing out a backlog.
 

Wispmetas

The Fallen
Oct 27, 2017
6,546
It automatically adds a great deal of single player potential out of the box, that I really appreciate actually.
 

Siinova

Member
Oct 29, 2017
635
I think it was cool when I was younger and didn't know who was in the games I played was kind of like a surprise nowadays though it is just a time waste for me. I hated that aspect in DBZ Fighterz with Android 21 because after trying it I had no desire to play through the SP.
 

Robdraggoo

User requested ban
Banned
Oct 25, 2017
2,455
I was anoyed when i got mario kart deluxe and sll the characters and tracks were unlocked by default. Kind of killed the fun of progression.

Unlocking characters is fun. Same when you had to beat RE games in a time frame to unlock a new costume or infinite rocket launcher. It was fun
 

beetlebum

Member
Nov 24, 2017
776
Brazil
I get excited for Super Smash Bros. Ultimate, but then my hype always deflates because I have to spend a bunch of hours playing as characters I don't want to, to get the characters I might want to.

How is it ok to have all stages, but not characters.
That's more about easing people into the series, I think. It should be extremely daunting for a newcomer to start the game and have 70+ characters to choose from.

That, and it's actually very fun to unlock characters.
 

Host Samurai

Member
Oct 27, 2017
12,169
I love it because it's rewarding. Unlocking characters in SFV is really rewarding as it forces you to actually get better at the game.
 

OnionPowder

Banned
Oct 25, 2017
9,323
Orlando, FL
I fucking love unlocking characters.

I hate when the game starts out and all the characters are already unlocked.

Nowadays it feels most fighters leave the unlockable characters as premium DLC :(
 

aerie

wonky
Administrator
Oct 25, 2017
8,036
I still really enjoy it, gives the games a sense of progression, but i'd be in favour of having a cheat code to unlock them just in case you've got your mates round. As thrilled as I am that Ultimate has so many stages, I was a little bummed out that they're all unlocked from the start. It'd be fun to unlock like 50+ stages through challenges and events.
 

Shopolic

Avenger
Oct 27, 2017
6,866
It gives the player some motivation and sense of progression and I like it in fighting and racing games.
 
Oct 25, 2017
1,507
They should have both options, like a code to input to unlock all characters from the start if you wanted.

But to me the funnest part of Smash games is seeing "New challenger is approaching" pop-up, then beating them. It makes you feel like you've earned the right to play as them. It's going to be fairly easy to unlock most characters too, I don't imagine it'll take too long.
 

psilocybe

Member
Oct 27, 2017
1,402
Because- why would I play if I had everything done for me already

Because the game is actually fun? Maybe grinding for unlocks makes you play the game in a way you don't want to? Because you may want some content, but it is locked away?

But I get it, people like carrot in a stick, it is rewarding and etc.
 

Deleted member 21709

User requested account closure
Banned
Oct 28, 2017
23,310
Progression is great. I want more of it.
Having most of the stuff accessible from the start in Mario Kart Switch made it boring in single player.
 

KillstealWolf

One Winged Slayer
Avenger
Oct 27, 2017
16,097
So many people playing fighting games for progression instead of fun. Do you just drop the game when you've unlocked everything? You don't play to have fun or try to get better at all?

I need to make a bigger analysis topic for this...
 

Raw64life

Member
Oct 25, 2017
2,983
I'll take "here's 70 characters at launch but you have to unlock most of them" over "here's 15-20 characters at launch and we'll release 20-30 more characters over a 1-2 year period and charge you extra for them".
 

Don Fluffles

Member
Oct 28, 2017
7,061
Analysis Paralysis. A common condition where there's so many choices that some can just freeze up and not play. Limiting the number of options is a conscious decision to mitigate this.
 
Oct 27, 2017
5,862
Mount Airy, MD
Because- why would I play if I had everything done for me already

Plus, didn't Sakurai say unlocks would be very easy this time to accommodate the vast amount of content?

Presumably you'd play because it's a fun game?

I'll never understand this line of argument around unlocks/progression.

If the core gameplay loop is fun, the game is fun. It's really goddamn annoying in a multiplayer game that's largely about just fighting battles with all these characters when you can't actually *do* that without first playing for some number of hours.
 

Fitts

You know what that means
Member
Oct 25, 2017
21,211
I don't like unlockable characters in fighting games either. In Smash, however, I'm fine with it since I don't perceive it as something competitive like Street Fighter. (no disrespect intended) I'm more inclined to just casually pick whoever and enjoy myself.
 

Mupod

Member
Oct 25, 2017
5,880
Well, I don't particularly care about playing Smash games against other people, but I do enjoy the unlocking process. So in my case it's just about all I care to do in those games.

In other fighters it's a tradition that I'm fine with. Unlocking Gouken in SF4 was a bit of a pain in the butt, yet a memorable one.

In regards to tournaments, I agree it's a bit of a pain albeit much less so than DLC characters. But I don't think that inconveniencing tournaments should factor into whether a game has unlockables.
 

LittleTokyo

Member
Oct 30, 2017
256
At this juncture in my life I'd gladly pay. I know I'll have fun unlocking but I'd still rather be trying out the new characters then playing to unlock new ones.
 
Oct 25, 2017
14,741
I don't like it either, tbh. Android 21 in FighterZ was unlocked from the start because I preordered it or whatever, and she's on every single one of my teams. Didn't touch the story mode even once and I don't intend to, and that's the only other way to unlock her.

This isn't a super powerful secret weapon you get for doing some quests, this is a mid-high tier character that might suit your playstyle better than most of the cast.

It's not even that I want the character right away, what bugs me is having to play shit tier single player content to unlock the things I want to play the part that actually matters to me. If single player modes in fighting games weren't usually trash, that would be fine.
 

ggx2ac

Sales Heaven or Sales Hell?
Member
Oct 25, 2017
3,504
Would you like to buy characters via DLC instead?
 
Oct 26, 2017
5,239
Aside from a single obligatory arcade mode playthrough, I don't give a damn about fighting game singleplayer. So yeah, it's a waste of my time more than anything else.

If Puyo Puyo games can still have "unlock everything" cheat codes in the 2010s, so can fighters.
 

Noisepurge

Member
Oct 25, 2017
8,489
To be fair, it's like in Smash only. Other fighting games nowadays has the cast unlocked and you go for costumes only.
 

KarmaCow

Member
Oct 25, 2017
9,161
It does if you don't play fighting games casually.

I'd argue that it makes just as much sense for people who play casually and just want to try every character instead. There's nothing worse than wanting to play an older fighting game and not being able to play as a character until because you didn't do some elaborate routine to unlock them.

Would you like to buy characters via DLC instead?

It's a shame the only alternative is paying money. It's going to suck needing to pay money to unlock all the stages because they didn't lock them. :/
 

Rommaz

Member
Nov 27, 2017
6,267
Kitwe, Zambia.
I agree .Imagine if a modern fighting game locked a good chunk of the cast behind unlocks. It'd be terrible for the competitive aspect. At worst lock maybe 1 or 2 characters like Guilty Gear does. I shouldn't have to play a game for 20 hours before I unlock my main.
 

Crayon

Member
Oct 26, 2017
15,580
I was anoyed when i got mario kart deluxe and sll the characters and tracks were unlocked by default. Kind of killed the fun of progression.

Unlocking characters is fun. Same when you had to beat RE games in a time frame to unlock a new costume or infinite rocket launcher. It was fun

I was more than annoyed with Mario Kart. It felt like I had got a game that someone else already played and had unlocked everything.
 

hikarutilmitt

Member
Dec 16, 2017
11,424
Because if we don't do that people complain about lack of content. If you have nothing to unlock, people complain about a lack of single player content.
On the flip side, you get threads like this complaining that you have to play the game.

I'm not going to lie, I'm loving FEXL, but I kind of miss unlocking extra characters through playing, particularly the like ones you get through the Expert training (challenges) in SFEX+@ and the like.
 

JimJamJones

The Fallen
Oct 25, 2017
2,286
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