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HotHamBoy

Banned
Oct 27, 2017
16,423
I'm starting to get really frustrated with the JoyCons in Celeste. The analog sticks are too imprecise and the directional buttons are super clumsy.

Anyone who argues that the directional buttons on the left JoyCon are an acceptable substitute for a real D-Pad are either delusional or not playing games where it actually matters.

As a primarily handheld player, I am so aggravated with Nintendo's design choice. You know what I never use? Individual JoyCons for multiplayer. You know what I use all the time? A d-pad!

The longer I own a Switch the more I think it was a mistake to sacrifice the tried and true functionality of a d-pad for what amounts to a neat party trick.

I guess I'll buy the Hori d-pad JoyCon and hope for the best, but I really hope Nintendo releases an official d-pad JoyCon with full functionality.

Yeah I've gotten pretty fed up with roguelites at this point. It's so rare to find ones that have solid level design to back up their randomness, generally it's one or the other. That said, Flinthook is one of those I feel absolutely nails it. Gonner is also pretty solid because it's barely got roguelite elements, the randomisation is relatively minor and for the most part it's just a really difficult and well crafted platformer.
Oh yeah, agree about both of those games.

Hand of Fate 2 is also debatable as a roguelike. I think you could successfully argue that it is or isn't. I see the elements but I don't think of it as being any more of a roguelike than a board game is. There's clear linear progression.

Actually, the one type of roguelike lacking on Switch is the Mystery Dungeon kind, which is my favorite. DragonFangZ and Yodanji seem to be the closest but neither seem particularly good to me. Am I missing one? Regardless, I want Shiren! Or a new Izuna!
 
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HotHamBoy

Banned
Oct 27, 2017
16,423
Plague Road is selling for a buck. While I love deals, I always take 93% discounts with a grain of salt.
I saw the trailer and it looks pretty cool. Anyone have hands-on experience with it?
Plague Road is on sale for $1 every other week. Literally.

We get so many people asking about it in these threads that I think we should have a permanent spot for it in each month's OP.

Anyway, no the game is not good and not worth the time it takes to add funds to the eshop. Same for Mecho Tales by the same dev.

Plague Road is also one of the most garish, unpleasant looking games I've ever seen.
 

Lizardus

Member
Oct 25, 2017
1,276
You spiked my interest in "Guardian Heroes".

Is the game similar? Not the same quality I gather, right? :|



Nine Parchments is great! Went through the campaign almost always with other online random players!

Guardian Heroes? yes, it's a must play if you like Beat-'em Ups. It's backwards compatible via XBLA on XB1 too.

Been playing it all week. So far, so good Sadly footage and other coverage is under embargo till early next week.


Yes, in just over an hr -- 9am Pacific/Noon Eastern.

What's the verdict on there being lag when using touch controls in portable mode in Okami? I remember people talking about it when portable footage was released last month.
 

nick_b

Member
Dec 10, 2017
150
Tell me about it dude, here I thought a 128gb card was good enough.

I bought a 400gb card about a week ago on Amazon for 150 bucks on sale. Just got around to redownloading everything two days ago. My old ass pc and laptop have been acting up so transferring was out of the questions. Took about a day and a half to redownload about 200gb.

Edit: To the above about the Okami lag. I'm pretty sure the verdict was that it isn't lag. It's intentionally slowed to be a hair behind your finger. It's supposed to be painting brush strokes so you aren't supposed to rush it is my guess as to why.
 

Bob Beat

Member
Oct 25, 2017
3,916
All in on monster hunter switch. I'll be interested in how big the online base gets.

I assume a lot of players will come back to scratch the itch. Not sales like MHW but a million, at least.

People who can't stay away. Who have been dealing with unimpressive graphics for years but that game play and monster selection is a siren call.

"Come closer"
 

unfashionable

Member
Oct 29, 2017
2,072
All in on monster hunter switch. I'll be interested in how big the online base gets.

I assume a lot of players will come back to scratch the itch. Not sales like MHW but a million, at least.

People who can't stay away. Who have been dealing with unimpressive graphics for years but that game play and monster selection is a siren call.

"Come closer"

As I understand it MHW was a move to simplify, automate or speed up game mechanics to be easier for newcomers to learn. does monster hunter on switch revert back to a more time consuming or confusing game for newcomers?
 

Lee Morris

Member
Oct 28, 2017
3,724
You're now ascribing an intent that simply wasn't there. It was an answer to the question. A compilation from several sources that support the idea that the game seems to be thought of universally as "good," which was the question. Hence the idea of then moving on to more specifics with more questions. I don't know why this is such a stumbling block. What bugs me about it is that me posting an image of reviews I compiled or pointing someone to a search to find impressions I know are on other pages already is somehow automatically seen as some sort of attack or being thread police or whatever. I just don't get that part. Would it help if I dressed it up with greetings and thanks and well wishes? I like giving simple answers to simple questions if they are not addressed already and I know where to find them or whatever the case may be in any given situation.

I never said you intended to come across as rude but I am saying that some of your posts do sound a little rude and abrupt at times. Rather than being defensive about my comments, which I genuinely meant in good faith, take a moment to reflect on what I and a couple of other people in past threads have said about a small number of your posts.

You say you're not acting as a thread police but then admit your giving simple answers to simple questions. Those two statements seem a little at odds with one another.
 

ryushe

Member
Oct 27, 2017
4,814
I'm starting to get really frustrated with the JoyCons in Celeste. The analog sticks are too imprecise and the directional buttons are super clumsy.

Anyone who argues that the directional buttons on the left JoyCon are an acceptable substitute for a real D-Pad are either delusional or not playing games where it actually matters.

As a primarily handheld player, I am so aggravated with Nintendo's design choice. You know what I never use? Individual JoyCons for multiplayer. You know what I use all the time? A d-pad!

The longer I own a Switch the more I think it was a mistake to sacrifice the tried and true functionality of a d-pad for what amounts to a neat party trick.

I guess I'll buy the Hori d-pad JoyCon and hope for the best, but I really hope Nintendo releases an official d-pad JoyCon with full functionality.
While I generally like the analog sticks on the Joy-cons, I will agree about them in regards to Celeste. I found it really difficult to play while in handheld mode in the later stages which sucks.

Also, as someone who imported the Hori Joy-con, I can safely say don't bother. It's not terrible per se, but with the way the Switch is built, it's a bit hard to use. If they made the sticks symmetrical and put the d-pad where the current analog stick is on every left Joy-Con, then it'd solve my issue with it, but as it is, you have to hold the Switch in an awkward way to fully make use of the d-pad which opens a whole new can of worms.

And that's not even counting the battery life drain issue, which is very real.
 

HotHamBoy

Banned
Oct 27, 2017
16,423
While I generally like the analog sticks on the Joy-cons, I will agree about them in regards to Celeste. I found it really difficult to play while in handheld mode in the later stages which sucks.

Also, as someone who imported the Hori Joy-con, I can safely say don't bother. It's not terrible per se, but with the way the Switch is built, it's a bit hard to use. If they made the sticks symmetrical and put the d-pad where the current analog stick is on every left Joy-Con, then it'd solve my issue with it, but as it is, you have to hold the Switch in an awkward way to fully make use of the d-pad which opens a whole new can of worms.

And that's not even counting the battery life drain issue, which is very real.
Is the d-pad mod worth doing?
 

HotHamBoy

Banned
Oct 27, 2017
16,423
The dev blog from Wargroove announced the cutscene editor today:
https://wargroove.com/all-of-your-fanfic-is-canon-now/

This game seems to become much bigger than what it seemed at the first announcement.
Did they ditch all that great art?

Origina_Cutscenes.gif


Seems like a waste to throw out these great portraits.

wargroove_3.png


It's so good
 

Kirbivore

One Winged Slayer
Member
Oct 25, 2017
4,928
As I understand it MHW was a move to simplify, automate or speed up game mechanics to be easier for newcomers to learn. does monster hunter on switch revert back to a more time consuming or confusing game for newcomers?

To be Frank, Generations was probably more confusing than even MH4U, considering it's a celebratory game, and had strange issues like being overwhelmed by fodder quests and not knowing which ones are needed to even advance your rank.

One of the upsides to GU over World is the ability to transmog armor, so event armors can actually have a purpose.
 

HotHamBoy

Banned
Oct 27, 2017
16,423
As I understand it MHW was a move to simplify, automate or speed up game mechanics to be easier for newcomers to learn. does monster hunter on switch revert back to a more time consuming or confusing game for newcomers?
Generations is the antithesis of MHW

Honestly, I don't think so. The d-pad is fine on the hori-con. It's the positioning that's the problem and I think this will always be a problem since you'd have to hold the Switch in a weird way, at least I do.
Makes sense.

I find the 3DS dpad comfortable enough. How does it compare?
 

Chackan

Member
Oct 31, 2017
5,097
Guardian Heroes? yes, it's a must play if you like Beat-'em Ups. It's backwards compatible via XBLA on XB1 too.



What's the verdict on there being lag when using touch controls in portable mode in Okami? I remember people talking about it when portable footage was released last month.

Sorry, was asking about Code Princess!

I played Guardian Heroes a LOT back in the day, all those different endings! Top 3 Saturn game for sure and one of the best overall ever
 

TYRANITARR

Member
Oct 28, 2017
3,967
So you can preload Dragon Ball FighterZ for the beta next week. The game doesn't do anything right now, won't even boot up until the beta on the 9th.
 

ryushe

Member
Oct 27, 2017
4,814
Generations is the antithesis of MHW


Makes sense.

I find the 3DS dpad comfortable enough. How does it compare?
Not as clicky. Definitely a little squashy. I don't know if you have experience with them, but the closest thing I can liken it to is the d-pad from those madcatz fight pads on the PS3.
 
Oct 27, 2017
594
In terms of performance or do you mean the overall package?

Overall package, the performance itself has been fine, with nothing of bad to note.

The platforming and combat don't feel tight enough, the wrench feels a bit floaty, the story isn't quite grabbing me just yet, at first I thought I loved the visuals and soundtrack but even they are starting to grate me a little.
The last combat/platformers I played being Celeste and Hollow Knight probably aren't doing this any favour either.
 

AnimeJesus

Member
Oct 27, 2017
4,180


My main concern would be if actual gameplay was laggy. The game pauses brush sequences though, right? Since the brush is based on pointer controls it's possible it has always been like that and just wasn't as noticeable when controlled via a Wiimote or analogue stick. Not sure how it played on PC with a mouse though.
 

TYRANITARR

Member
Oct 28, 2017
3,967
Shoutouts to The Adventures of Elena Temple (on sale now for $2.99): https://www.nintendo.com/games/detail/the-adventures-of-elena-temple-switch
iqlvrjzfusi6Hq-JMX-PTp5cXH6XOcwL.png


Is this game for you?

1. Did you grow up playing games on your MS-DOS computer?

Then buy this game. It's $2.99 and they just updated it. Use your Nintendo Gold Coins on it and you got yourself a free cheap game. Support the 1-man dev!

Check out a video:


I recommend it, great price and fun trip down memory lane!
 

Squid Bunny

One Winged Slayer
Member
Jun 11, 2018
5,342
I know nobody gives a damn about the Wii U anymore, but I hope to God Nintendo waits a good while to close that e-shop. I reinstalled my Wii U in my room today and saw that there are still too many great VC options for me to buy yet on the e-shop.

I almost caved to Picross 3D, but I already got Overcooked 2 waiting for me Tuesday.
 

No Depth

Member
Oct 27, 2017
18,296
As I understand it MHW was a move to simplify, automate or speed up game mechanics to be easier for newcomers to learn. does monster hunter on switch revert back to a more time consuming or confusing game for newcomers?

The most notable changes made from Generations are:

-Not having a true "seamless" world. You still are running through connected zones chasing monsters. Honestly you get used to this real quick and it becomes barely a concern to anyone actively playing. Though there is always the moment of fighting near a transition and getting pushed into a different area accidentally which can get annoying for like 3 seconds.
-Pickups requiring holding down a button to collect instead of auto-grabbing while running and mashing a button. Hardly worth the internet outrage.
-AI isn't quite as beefy, you won't see monsters dueling as much with each other, but the actual fights can be equally chaotic between player vs monster. (And there is way more of them)
-Multiplayer is better in Generations in my opinion. MHW had no sense of companionship. You barely really interact outside of fights, especially at the base. In Generations, you form a room, you deliberate on hunts, you truly "group up" and you don't need to know anyone or even use chat to do any of it. It's much better if you ask me.
-Combat got a bit stupid though in Generations. Some may really like the new super moves and flashy "styles". I personally felt it overwhelmed the game and made balancing a real problem. MHW obviously threw all that out thankfully. But you can dragon uppercut monsters in the face, which some will appreciate.
-Generations also didn't have a great sense of progression. Bloated out the game with a lot of collection quests amid many more monsters and hunts than MHW has. You have four towns to visit at any time, but it doesn't really explain why you would need to do so, or what the difference is? It's a very checklist-style experience which isn't too different from MHW, but there really isn't much story in between narrating the adventure. It's an anniversary title meant for longtime fans to ooh and ahh at all the nostalgia crammed into one game. Newcomers may be scratching heads. MHW is more guided.
 

alundra311

Member
Oct 25, 2017
2,233
Actually, the one type of roguelike lacking on Switch is the Mystery Dungeon kind, which is my favorite. DragonFangZ and Yodanji seem to be the closest but neither seem particularly good to me. Am I missing one? Regardless, I want Shiren! Or a new Izuna!

Would love a port of the original Shiren the Wanderer. I only managed to finish the main dungeon once! Not any of the other dungeons. Good thing I still have my 3DS and copy of the game. I may get back to it again this month.

In general, I would really love more traditional roguelikes on the switch. I went back to playing nethack since last week. Man, that game is my favorite roguelike.
 

Clix

Banned
I'm starting to get really frustrated with the JoyCons in Celeste. The analog sticks are too imprecise and the directional buttons are super clumsy.

Anyone who argues that the directional buttons on the left JoyCon are an acceptable substitute for a real D-Pad are either delusional or not playing games where it actually matters.

As a primarily handheld player, I am so aggravated with Nintendo's design choice. You know what I never use? Individual JoyCons for multiplayer. You know what I use all the time? A d-pad!

The longer I own a Switch the more I think it was a mistake to sacrifice the tried and true functionality of a d-pad for what amounts to a neat party trick.

I guess I'll buy the Hori d-pad JoyCon and hope for the best, but I really hope Nintendo releases an official d-pad JoyCon with full functionality.


Oh yeah, agree about both of those games.

Hand of Fate 2 is also debatable as a roguelike. I think you could successfully argue that it is or isn't. I see the elements but I don't think of it as being any more of a roguelike than a board game is. There's clear linear progression.

Actually, the one type of roguelike lacking on Switch is the Mystery Dungeon kind, which is my favorite. DragonFangZ and Yodanji seem to be the closest but neither seem particularly good to me. Am I missing one? Regardless, I want Shiren! Or a new Izuna!

Huh. I found the joycon sticks incredibly precise for that game due to how movement works in that game. I've tried it with dpad, both on the Pro and 8bitdo and just wasn't feeling it. Same with the sticks on the Pro. But I found the joycon sticks just perfect for Celeste.
 

HockeyBird

Member
Oct 27, 2017
12,591
So what are the chances that Shovel Knight goes on sale anytime soon? I'm guessing close to zero. I feel King of Cards may be released in the next few months and I don't think they would want to heavily discount Treasure Trove shortly before the stand alone release of King of Cards.
 

ryushe

Member
Oct 27, 2017
4,814
Overall package, the performance itself has been fine, with nothing of bad to note.

The platforming and combat don't feel tight enough, the wrench feels a bit floaty, the story isn't quite grabbing me just yet, at first I thought I loved the visuals and soundtrack but even they are starting to grate me a little.
The last combat/platformers I played being Celeste and Hollow Knight probably aren't doing this any favour either.
No, I absolutely understand what you mean. While I did enjoy aspects of the game (namely its visuals and how it feels), there's something about the overall package that just doesn't gel well together, IMHO.

And that's not even counting the story, which, as I've posted before, I think is quite bad.
 

Cocobani

The Fallen
Oct 27, 2017
778
Ok, I just got done playing Yoku's Island demo and I had a smile on my face the whole time. If I wasn't so deep into Octopath I'd get the game in a heartbeat. I'm glad I got to try the demo or I would have otherwise ignored it completely. That song at the end of the demo, sogood.gif!
 
Oct 27, 2017
594
No, I absolutely understand what you mean. While I did enjoy aspects of the game (namely its visuals and how it feels), there's something about the overall package that just doesn't gel well together, IMHO.

And that's not even counting the story, which, as I've posted before, I think is quite bad.

Glad to see it's not just me, at this point I don't even know if I'll continue to push through. I got the game at 50% off by using my nintendo points, not the end of the world but would've preferred to use them on something else.
 

Dash Kappei

Member
Nov 1, 2017
4,842
Grabbed 1979 Revolution: Black Friday
Going to post my impressions, maybe some here could find them useful to give the game a chance.

1979_Revolution_screenshot_09.jpg


Let's get the gfx/port quality out of the way: I won't lie, it looks... rough, like a good realistic looking Wii game. Performance (haven't tried the game docked, honestly I haven't used my Switch on TV since launch I think) is ok in portable mode. There are a few framerate dips but nothing major and it doesn't impact gameplay. I won't lie that considering how it looks the IQ with jaggiesland galore and subnative rez is disappointing, still if you're ok with a TellTale-like game (gameplay part is even lighter than TWD S1 but you constantly make choices (many small, some bigger), the subject is awesome and something NEW and well researched, sense of place is great and the voicework is for the most part very, very good. Considering the price of admission, I recommend it if the trailer looks like your thing (it represents the game well), especially if you're gonna play it in one or two sittings, instead of reading a book or watching a 2hours movie... after all the main story 1st playthrough ain't much longer than that.

1979_Revolution_screenshot_11.jpg


1979_Revolution_screenshot_13.jpg

It's also refreshing and interesting that, if you make the effort to think about it seriously and lose the videogame-y "I'm gonna act like the best person in the world even tho it's unlikely I'd act that way in reality" attitude, you might find yourself thinking hard about where you'd sit in a similar situation... non-violent? Violent with a cause? No cause is worth such violence? Would you give up your cause and everyone else to save someone you care?
We also know what will happen in the region after the revolution.... so that is another interesting thing to consider... or not. Still, I'm glad videogames can start telling more of these (hi)stories
 
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ryushe

Member
Oct 27, 2017
4,814
Grabbed 1979 Revolution: Black Friday
Going to post my impressions, maybe some here could find them useful to give the game a chance.

1979_Revolution_screenshot_09.jpg


Let's get the gfx/port quality out of the way: I won't lie, it looks... rough, like a good realistic looking Wii game. Performance (haven't tried the game docked, honestly I haven't used my Switch on TV since launch I think) is ok in portable mode. There are a few framerate dips but nothing major and it doesn't impact gameplay. I won't lie that considering how it looks the IQ with jaggiesland galore and subnative rez is disappointing, still if you're ok with a TellTale-like game (gameplay part is even lighter than TWD S1 but you constantly make choices (many small, some bigger), the subject is awesome and something NEW and well researched, sense of place is great and the voicework is for the most part very, very good. Considering the price of admission, I recommend it if the trailer looks like your thing (it represents the game well), especially if you're gonna play it in one or two sittings, instead of reading a book or watching a 2hours movie... after all the main story 1st playthrough ain't much longer than that.

1979_Revolution_screenshot_11.jpg


1979_Revolution_screenshot_13.jpg

It's also refreshing and interesting that, if you make the effort to think about it seriously and lose the videogame-y "I'm gonna act like the best person in the world even tho it's unlikely I'd act that way in reality" attitude, you might find yourself thinking hard about where you'd sit in a similar situation... non-violent? Violent with a cause? No cause is worth such violence? Would you give up your cause and everyone else to save someone you care?
We also know what will happen in the region after the revolution.... so that is another interesting thing to consider... or not. Still, I'm glad videogames can start telling more of these (hi)stories
This definitely looks like my type of game, so thanks for the impressions. Gonna have to give it a pass for now since my Switch backlog is silly, but I will definitely pick this up in the future.
 

Phife Dawg

Member
Oct 27, 2017
1,049
Now that Hollow Knight is as good as done (screw you path of pain and Knightmare King Grimm) I preloaded Dead Cells right away after watching the footage. Will be a bit burned out by Metroidvanias afterwards I guess.
 

Deleted member 8791

User requested account closure
Banned
Oct 26, 2017
6,383
I'm starting to get really frustrated with the JoyCons in Celeste. The analog sticks are too imprecise and the directional buttons are super clumsy.

Anyone who argues that the directional buttons on the left JoyCon are an acceptable substitute for a real D-Pad are either delusional or not playing games where it actually matters.

As a primarily handheld player, I am so aggravated with Nintendo's design choice. You know what I never use? Individual JoyCons for multiplayer. You know what I use all the time? A d-pad!

The longer I own a Switch the more I think it was a mistake to sacrifice the tried and true functionality of a d-pad for what amounts to a neat party trick.

I guess I'll buy the Hori d-pad JoyCon and hope for the best, but I really hope Nintendo releases an official d-pad JoyCon with full functionality.
For what it's worth, I never felt that way, but I know many do. Maybe because I never use any other controller? Love the damn thing.

I also think calling instant two player co-op tabletop a neat party trick is underselling one of its main features. Maybe people like you and me won't use it hardly ever but that thing will sell Switches by its own.
 
OP
OP
tolkir

tolkir

Member
Oct 25, 2017
4,252
Game of the Day

xi9rgq1bbplbhqumah9kxtyi7y.jpg


Thumper is rhythm violence: classic rhythm-action, blistering speed, and brutal physicality. You are a space beetle. Brave the hellish void and confront a maniacal giant head from the future.

Scream down the endless track and crash through punishing obstacles with simple, airtight controls. Hurtle forward, master new moves, reach overwhelming velocities, and survive epic boss battles. Every crushing impact is interwoven with a pounding original soundtrack. To reach synesthetic bliss, you must survive rhythm hell.

giphy.gif
giphy.gif


Price: $19.99/€19.99/£15.99 - NA web - EU web - Trailer

Last 6 GOTD
08/03 - Nine Parchments
08/02 - Sky Rogue
08/01 - Kingdom: New Lands
07/31 - Lichtspeer: Double Speer Edition
07/30 - Super Chariot
07/29 - Bulb Boy
 

HotHamBoy

Banned
Oct 27, 2017
16,423
For what it's worth, I never felt that way, but I know many do. Maybe because I never use any other controller? Love the damn thing.

I also think calling instant two player co-op tabletop a neat party trick is underselling one of its main features. Maybe people like you and me won't use it hardly ever but that thing will sell Switches by its own.

It's selling it on the novelty. The novelty is really cool and appealing. In practice, though, it's probably much more likely to be utilized by kids than adults.

Honestly, there's a perfectly sensible solution to offer the best of both worlds without compromising the vision or gameplay: Nintendo releases a seperately-sold left JoyCon with a D-Pad and full functionality. Give people options, make some extra money selling JoyCons.

I don't understand why Nintendo doesn't do this. I don't understand why they don't release tons of JoyCons in different colors, retro themes, specialized confogurations.

There's a whole bunch of people who buy special edition handhelds. People collect them. Lots of people like me would collect JoyCons and mix and match to personalize their Switch, it's a lot cheaper and more practical than buying entire new handhelds because they look cool.
 
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Deleted member 8791

User requested account closure
Banned
Oct 26, 2017
6,383
It's selling it on the novelty. The novelty is really cool and appealing. In practice, though, it's probably much more likely to be utilized by kids than adults.

Honestly, there's a perfectly sensible solution to offer the best of both worlds without compromising the vision or gameplay: Nintendo releases a seperately-sold left JoyCon with a D-Pad and full functionality. Give people options, make some extra money selling JoyCons.
I'm still sure this will happen eventually. Nintendo just hasn't started branching out from the initial concept yet.
 

HotHamBoy

Banned
Oct 27, 2017
16,423
I'm still sure this will happen eventually. Nintendo just hasn't started branching out from the initial concept yet.
They need to get on it.

This is my dream scenario:

a9QhAXq.jpg

EeGSOxm.jpg

fg.png

1r7h8mc2e8ux.jpg


I fully believe people would amass sizable collections of JoyCons if they were specialized and themed.

I'd love a pair of JoyCons aimed at fighting games with a great Vita-like d-pad instead of an analog stick and 6 face buttons.
 
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Dash Kappei

Member
Nov 1, 2017
4,842
Sell me on 1979 Revolution, is it simply a walking simulator? Or is it a legit adventure game? I'm very curious about it and reviews seem mixed on the game.

Read my post above, although not properly a walking simulator a la Go Home or EGTR I would not classify it as an adventure game either.
Interactive Story Game is more apt, a la TWD or A Wolf Among Us (sans the cool artstyle tho, sigh). I don't know if it's for you.

This definitely looks like my type of game, so thanks for the impressions. Gonna have to give it a pass for now since my Switch backlog is silly, but I will definitely pick this up in the future.

Cool, glad you found it useful.
My backlog is ridiculous too, but I wanted to reward Digerati for taking a risk with such a premise for a game and after all it was like €8 on the norwegian store, less than a movie ticket.... good palate cleanser as well, something you start and play all the way to the end (or in a couple sittings if you rarely game more than 1 hour straight like I do).
 

HotHamBoy

Banned
Oct 27, 2017
16,423
I know nobody gives a damn about the Wii U anymore, but I hope to God Nintendo waits a good while to close that e-shop. I reinstalled my Wii U in my room today and saw that there are still too many great VC options for me to buy yet on the e-shop.

I almost caved to Picross 3D, but I already got Overcooked 2 waiting for me Tuesday.
There's no reason to close off a potential revenue stream this soon, even if it was a flop.
 

weekev

Is this a test?
Member
Oct 25, 2017
6,215
Wow little dragons cafe was not on my radar. Thanks for this thread. My wallet hates you though.
 

HotHamBoy

Banned
Oct 27, 2017
16,423
Would love a port of the original Shiren the Wanderer. I only managed to finish the main dungeon once! Not any of the other dungeons. Good thing I still have my 3DS and copy of the game. I may get back to it again this month.

In general, I would really love more traditional roguelikes on the switch. I went back to playing nethack since last week. Man, that game is my favorite roguelike.
Do you know about Yodanji on Switch? It's not bad, it does the job. It's just nothing special, but it's also only $5.

3.jpg

Yōdanji-1.png

002.png