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cb1115

Member
Oct 25, 2017
2,347

(Spider-Man discussion starts at 1:40)

Reiner's description of the Peter sections intrigues me greatly. it's pretty gutsy for a game like this to slow down the pace that dramatically and show characters interacting on a human level like he's depicting here. it sounds great, though, and will likely serve as this game's biggest innovation for superhero games if Insomniac pulls it off.
 

Benji

Self Requested Ban
Banned
Oct 25, 2017
8,114
It's very strange that people think Metacritic has this much buying power.

Like I swear no other industry tracked on Metacritic would even think about suggesting this

Metacritic doesnt always have a 1 to 1 correlation in sales. For a multiplayer online GAAS game for example it pretty much has zero merit.

But in regards to big single player games it certainly can. The difference between say an 84 meta game and an 88 Meta game is pretty much nothing. However the difference between an 89 Meta game and an 94-95 Meta game in regards to sales is huge.

If you can review into the mid 90s it will have a legit large impact on your final sales tally. That said it's an incredibly difficult thing to pull off
 
Aug 2, 2018
468
plenty of devs put 4-5 years of effort into games that bomb critically, tank in sales, and their studio gets shut down because of it

the horizon devs are fine. their game was a critical and commercial hit, they came in second place in overall goty voting in an absolutely stacked year, they're likely hard at work on a sequel, and there was recent news that their studio is massively expanding by about 150 permanent employees. getting worked up over an 89 vs. a 90 meta score is silly and the especially silly part is assigning some kind of tin foil hat nonsense to people who don't share the same opinion as you

reviewers review games. that's what they do. if someone thinks a game is a 5 then that's it. if the amount of effort put into a game amounts to an 89 meta score than that's what it is.

so again I say, who cares?
lol relax nobody is getting worked up here. As someone else in the thread pointed, Meta scores definitely have an impact on sales of single-player games. A difference between something like 88-89 to 93-94 will definitely drive more sales and keep up the game's longevity. Look at the Resistance games which scored 86 and 87 for the first two titles, scores which by no means are bad, but that series is mostly forgotten now. You don't think they would have been remembered and kept in higher regards if they had higher scores?

Yes, I could care less about meta scores. I play plenty of games that don't have very high meta scores, and I enjoy them more than other games that are rated very highly, like Skyrim. But if you think that meta scores don't have an impact, and the devs and publishers think "who cares", you are ignorant.
 

Minilla

Banned
Oct 27, 2017
3,514
Tokyo
The GI show podcast had a very glowing review of it. Can't wait for this. Do we know how much dlc we are getting for the price yet ?
 

Jadow

Member
Oct 27, 2017
2,969
There is just something weird about Peter's face, like he looks both old and young
 

Rockstar

Banned
Oct 28, 2017
1,850
US
my spidey sense is tingling

JEdV7hrQOsv17pqHccDFcZJ7KnljHzaqeiTov2s3rWBT4bjFqePusgQBPchywHazU0MnFDaI1Svp71IfbBaK1v_oa39iUK26X6yIyG6DqSzenxY=w599-h246-nc
 

Terraforce

One Winged Slayer
The Fallen
Oct 27, 2017
18,917
I hope it has a two week early embargo like GoW did. The wait is killing me, so at least give me some tasty reviews to bask in.
 

Minilla

Banned
Oct 27, 2017
3,514
Tokyo
Three chapters, according to the store page. No word on price yet, though.

Does the GI Show podcast spoil much?

No, they are all embargoed about certain topics etc so they just talk about general gameplay and playing as Parker /other characters though.

You can pre order the full DLC so there is a price, but yeah I suppose we dont know the size etc yet. Would be good to know this
 

Derrick01

Banned
Oct 25, 2017
7,289
The GI show podcast had a very glowing review of it. Can't wait for this. Do we know how much dlc we are getting for the price yet ?

3 story packs and the price for the game + dlc on psn is $80, so the pass is only $20 unless there's some kind of discount added for getting it bundled.

I wouldn't expect too much out of these dlcs. It gives me the feeling that they'll be an hour each of story content with another hour or two of very small secondary tasks.
 

bunkitz

Brave Little Spark
Moderator
Oct 28, 2017
13,523
No, they are all embargoed about certain topics etc so they just talk about general gameplay and playing as Parker /other characters though.

You can pre order the full DLC so there is a price, but yeah I suppose we dont know the size etc yet. Would be good to know this
Ah, alright. Cool. Thanks! Guess I could give it a listen then... This ought to be the last Spider-Man PS4 thing I touch until September. Just one more month!
 

Falconbox

Banned
Oct 27, 2017
4,600
Buffalo, NY
This was my ish back when it aired. September 7th, let's go !



Man, don't even get me started.

Those 90s animated shows were pretty much the peak of comic book series IMO. Spider-Man, Batman the Animated Series, and X-Men were so good. Then of course there were the shorter lived ones like the Iron Man and The Incredible Hulk animated series.

The animation was really well done. I feel like it was probably a lot of work and nowadays its gotten a bit more simplistic with character designs and details.
 

Keyouta

The Wise Ones
Member
Oct 25, 2017
4,195
Canada
How are his old backpacks from high school still webbed up if the webbing dissolves in a couple hours?!

:thinking:
 

NippleViking

Member
May 2, 2018
4,485
God I wish PS4's were cheaper here in Aus. So many games I want to play, but can't justify it at the current $350 pricetag
 

DukeBlue

Banned
Nov 6, 2017
1,502
Horizon definitely deserved a 90+ and probably would have gotten it, but pretentious websites like Gamecritics.com full of hipster edgelords always make sure to give PS exclusives low scores (Uncharted 4: 5, Bloodborne: 7, HZD: a 6.5 and GOW: 7.5). I am pretty sure their score lowered GOW from 95 to 94 and Uncharted 4 from 94 to 93. Same website gave Metal Gear Survive a 7 lol what a joke
Or...they don't enjoy those types of games. It's crazy right, people having different opinions and stuff
 

bunkitz

Brave Little Spark
Moderator
Oct 28, 2017
13,523
How are his old backpacks from high school still webbed up if the webbing dissolves in a couple hours?!

:thinking:
This is a minor thing, but I do hope they actually explain it. They're thorough enough to detail why Spider-Man can redirect a rocket at an enemy without killing them, so I hope this'll make sense too.
 

Hexer

Member
Oct 30, 2017
925
I knew this game would be good when I heard Insomniac were making it. Already have my Collector's Edition pre-ordered. Can't wait to play this game! :D
 
Mar 17, 2018
2,927
You guys definitely haven't seen the Director's Cuts of both films

This doesn't make any sense. I just checked, and I actually ordered the legacy collection 4k on steelbook too lol could not pass up a good deal. Spider 2 has a director's cut with some added scenes. It's not that much different, and 3 has an editor's cut, which does not appear to be too much different. No SM movie is even approaching R as far as I know unless they have more swearing or something.

What would make these extended cuts an R rating?
 

Marble

Banned
Nov 27, 2017
3,819
Or...they don't enjoy those types of games. It's crazy right, people having different opinions and stuff

So how does this work? If someone doesn't enjoy a game, it's score should automatically be lowered and it's a bad game all of a sudden? A good game is a good game, simple as that. Yes, a review is partly opinion, but it should judge certain aspects (narrative, graphics, sound, controls, gameplay, pacing etc.) objectively. With that said, maybe use another reviewer if you're putting out these scores.

Come on, these scores are just dumb and can't be taken seriously.
 

TimFL

Member
Oct 28, 2017
239
Germany
How are his old backpacks from high school still webbed up if the webbing dissolves in a couple hours?!

:thinking:
The backpacks are from his highschool years. One could say his webbing formula has changed quite a bit over time (e.g. now it dissolves whereas years ago it didn't).

Still doesn't make sense that Spidey has goons dangling from a Skyscraper then. Can never be sure whether cops get there in time to pull them in before the webs dissolve.
 

manunkindh

Member
Jun 7, 2018
207
Should I get this if I hate the Spiderman universe(comics, movies) but absolutely adore Insomniac for their games? Ratchet, Sunset, Resistance etc...v
 

bunkitz

Brave Little Spark
Moderator
Oct 28, 2017
13,523
Got a story theory based on a very interesting piece of information the previews mentioned.

Peter has a mentor, but they won't reveal who it is. I think it's none other than Otto Octavius, better known as Doctor Octopus.

Peter's working at a lab, right? So it would have to be a scientist who's even smarter than him. Ock fits the bill perfectly. Even better, however, is that it fits the E3 trailer as well. The mysterious sixth villain is gonna be Doc Ock, and that's why Peter is shocked to see him because it's his mentor.

At first I got excited at the mention of a mentor because I thought maybe it would be Tony Stark, but I doubt they'd bring in another hero for their first Spider-Man game. Plus, no indication so far that any would show up outside of Easter Eggs. Doc Ock, on the other hand, is likely due to the Sinister Six and the sound effects heard at the end of the trailer.

Plus, I don't want Tony Stark in this game, lol.

Doc Ock was leaked as the sixth villain in an interview.
 

Loudninja

Member
Oct 27, 2017
42,205
Web swinging impressions
While this is far from the first Spider-Man game (there have been dozens over the years ranging from "pretty good" to "barely playable") Insomniac's version is, hands down, the best translation of the hero's powers from page or screen to gameplay. The feeling of swinging through New York's towering concrete jungle is so perfectly captured, so satisfying, that if the game were solely comprised of acrobatically soaring through the air in long arcs it would still warrant paying full price.
https://www.hollywoodreporter.com/h...r-man-is-definitive-spidey-video-game-1130566

It feels thrilling, and then there are little things you can do like lean in different directions to swing more casually around buildings and hold R2 to run right up the side of a skyscraper. It captures the joy Spider-Man feels simply being Spider-Man, with little twists and flourishes punctuating every single leap forward.
https://www.eurogamer.net/articles/2018-08-02-marvels-spider-man

There's a lot going on here, from traversal to combat and everything in between. The swinging – undoubtedly the most important aspect of any Spider-Man game – feels slick and satisfying; you can get about on a basic level with the R2 button, but leaping out at the apex of each swing and adding in little momentum boosting zip dashes is the secret to getting real speed. It's rhythmic in a really entertaining way, and there's clearly a skill-based element to it even though it's very accessible.
http://www.pushsquare.com/news/2018...haping_up_to_be_the_best_spider-man_game_ever

It's easy to tune out the opening tutorial mission, because of how vast the city of New York looks and feels. But it doesn't truly feel like a playground until Spidey starts swinging for the first time. The locomotion is incredibly fluid, with Spidey able to swing, runs up walls, and boost forward with a slick smoothness that hasn't been present in Spider-Man games in years.
https://www.shacknews.com/article/106456/marvels-spider-man-hands-on-preview-with-great-power

Even after seeing the first act, at the end of my play session, I felt like I was just scratching the surface of what this game has to offer. The big takeaways: The thrill of webswinging doesn't go away. I doubt I'll ever take the fast travel system given just how much fun it is to move through the city.
https://www.gameinformer.com/preview/2018/08/02/four-fantastic-hours-with-spider-man
To get it out of the way before we dive in: after an extended demo of the first hour of Insomniac's upcoming Spider-Man game for PS4, yes, the swinging is still that good.

From my brief time with the game, most of the various pieces of gameplay that make up Spider-Man are solid. Open-world exploration is, thanks to that swinging, a total joy

But even if the pieces don't end up coming together in a coherent whole in the final game, Spider-Man still looks like a blast to play. The web-slinging is that good
https://www.theverge.com/2018/8/2/1...somniac-games-hands-on-demo-gameplay-swinging

The action seamlessly moves from cutscene to putting me in control, and suddenly I'm the one hooking web in the sky, soaring between skyscrapers, running up red brick buildings and generally having the time of my life. What's additionally amazing is that you instantly feel like a superhero
https://www.gamesradar.com/spider-m...-fluid-combat-marvel-moments-and-witty-bants/

Insomniac's done a marvellous job reminding those of us with enough grey hairs of how that felt in the early 00s – well, how we remember it, at least. It's all about momentum, and Spidey rarely came to a screeching halt in my few hours of play; once traversal is second nature, I've no doubt you'll have an unnerving grin tattooed on your face like one of Spidey's caricaturish nemeses explaining their plot to take over the world – maniacal laughter may occur if there's any funny glitches.
https://www.videogamer.com/previews...ill-likely-be-as-good-as-you-think-it-will-be
 
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Zaki2407

Member
May 6, 2018
1,569
I haven't read the full preview impressions though, is it the weather and day cycle in this game dynamic?
 

SuperMario

Member
Oct 28, 2017
409
So any word on whether or not we can turn off or customize the HUD?

Everything else is so perfect that it seems strange to me that HUD customization is not in the game.
 
Oct 28, 2017
1,383
Yo Insomniac, gimme that Horizon/God of War no hud where I can put a finger on the touch pad and see the full hud briefly thingy
 
Oct 25, 2017
7,505
I think they've said a couple of times that they were looking into it. I wouldn't understand why it can't be an option though, it doesn't make sense to not have it.
 

Duncan

Member
Oct 25, 2017
13,961
Insightful vid regarding the game with Bryan Intihar(Creative Director.



I remember the days of the EGM Show where he would talk about how he was gonna audition for the Bachelor. Man he sure came a long way and now he's Creative Director of one of my most anticipated games of the year.
 

Bold One

Banned
Oct 30, 2017
18,911
People who were never interested coming in here looking for "deal breakers".

SPIDERMAN looking aces.
 

Much

The Gif That Keeps on Giffing
Member
Feb 24, 2018
6,067
Yo Insomniac, gimme that Horizon/God of War no hud where I can put a finger on the touch pad and see the full hud briefly thingy

This is one of my most used features this gen. It's so damn smart lol

I guess customizing the HUD isn't in, because jstevenson hasn't jumped on people yet that complained about it.

I would really love this feature. Just makes everything look much nicer without the HUD.

Holy macaroni that looks so good.

September 7th ain't too far away now. :)
 

Much

The Gif That Keeps on Giffing
Member
Feb 24, 2018
6,067
9PEoaL7.gif


Shame I can't download videos as 1080p from YouTube. :/