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BinaryPork

Member
Oct 31, 2017
539
Nintendo figure it out this shit a few years ago. They have an easy mode for some of their games. For example, in Mario games, the character will play the level by itself without collecting the hidden coins/stats, thus preventing the player to have a shiny star on their profile.

Capcom should just lock the ending or something (for example, achievemens/trophies in the other consoles) for people using the rewind feature.
The rewind features sounds far more satisfying than just watching a computer play the game for you. At least you control the character while rewinding.
 

Ganado

▲ Legend ▲
Member
Oct 25, 2017
2,176
Just play it on a platform that doesn't have the latest update?
 

scare_crow

Member
Oct 28, 2017
6,305
And what's worse is that you can even rewind the game when they kill you. You have Mega Man exploding and you can just rewind time without any kind of penalties.
That sounds pretty damn great and I love Mega Man games. If you're enjoying the game and the ability to circumvent the silly setbacks of dying in the 8-bit era then more power to you. Not everything needs to be a HARDCORE EXPERIENCE FOR TRUE GAMERS ONLY to be enjoyed.
 

Metalgus

Member
Oct 27, 2017
1,087
I went through MM1-6 using rewind then went back to 1 and 2 and finished them legit style by.not.pressing.the.button. Not that complicated really.
 

ethomaz

Banned
Oct 25, 2017
4,851
Santa Albertina
It helps quite a lot of people enjoy these games more so...... It's far from useless.
While I believe you I don't see how that can true lol
Confusing no? Well I believe there are people that enjoy these features but I can't understand it... it practically breaks the game... so why bother to play it? Just don't buy the game... you are not really enjoying the game doing that...

It is like to read a summary of a book and says you enjoyed the story.

These feature never were required to enjoy a game in fact games without it has found success... shocking.
 

Kyuuji

The Favonius Fox
Member
Nov 8, 2017
32,006
And those people are the ones who think that everyone should get a winning medal in any kind of competition.

Oh come on.

You're someone who's incapable of stopping themselves pressing a button so let's not cast stones. The only reason you want a penalty is to dissuade yourself from using it, because you're unable to of your own volition. You can't admit this for some reason though, instead needing to project blame elsewhere.

Again, you feel a need to limit every other player because you're unable to limit yourself.
 

aerie

wonky
Administrator
Oct 25, 2017
8,030
I understand where you're coming from OP, you can be a little too tempted to use a feature like that in a brief moment of frustration and it can ruin the intended challenge of the classics. It would be nice if you were able to just disable it, i'm actually surprised you can't.

Is the rewind feature unique to the Switch version? I don't recall the Mega Man Legacy Collection on PS4 having such a feature, just save states.
 

badboy78660

Member
Oct 27, 2017
2,737
a). Exercise some self-control & restraint (as is now the theme of the thread

and

b). Thanks for selling me a copy of the game (didn't know about the rewind feature) XD
 

Roytheone

Member
Oct 25, 2017
5,139
And those people are the ones who think that everyone should get a winning medal in any kind of competition.

Yes, how awful that people that want an easier time now get to enjoy these games too! Terrible! Horrible! How dare they????

Seriously, I kinda agree with your point that it should be an option you can turn off, but this response is the kind of toxic "games should be like I want them to be and not offer options for others" bullshit I really hate. Let people enjoy games they want, don't be a dick.
 
OP
OP
FernandoRocker
Oct 25, 2017
7,987
México
Yes, how awful that people that want an easier time now get to enjoy these games too! Terrible! Horrible! How dare they????

Seriously, I kinda agree with your point that it should be an option, but this response is the kind of toxic "games should be like I want them to be and not offer options for others" bullshit I really hate. Let people enjoy games they want, don't be a dick.
Again, if people want to use the feature, fine, but let other players disable it. And if you don't punish the player for using those game-breaking features, then reward the player who don't.
 
Oct 27, 2017
5,883
While I believe you I don't see how that can true lol
Confusing no? Well I believe there are people that enjoy these features but I can't understand it... it practically breaks the game... so why bother to play it? Just don't buy the game... you are not really enjoying the game doing that...

It is like to read a summary of a book and says you enjoyed the story.

These feature never were required to enjoy a game in fact games without it has bigger success.

Books and games are not comparable pieces of entertainment at all. There's no analogy there.

The game is interactive and some people might enjoy just shooting and blasting robot monsters. And not dying. That's it.

Fwiw I beat the original MM on the NES when I was 11 or 12
 

Dust

C H A O S
Member
Oct 25, 2017
32,166
OP, the problem is your lack of self control.
Blame yourself or God, not Capcom.
 

Deleted member 4518

User requested account closure
Banned
Oct 25, 2017
1,278
As someone who thinks Mega Man 1 has a ton of problems and is pretty much a bad game, the rewind feature is a blessing to make that game way less frustrating.

You could also just not use it if you don't like it.
 

Roytheone

Member
Oct 25, 2017
5,139
Again, if people want to use the feature, fine, but let other players disable it. And if you don't punish the player for using those game-breaking features, then reward the player who don't.

Again, I agree that you should be able to disable it. It's more that remarks like:

And those people are the ones who think that everyone should get a winning medal in any kind of competition.

Comes over like talking down to people that enjoy these kind of features and that's just shitty.
 

Camjo-Z

Member
Oct 25, 2017
6,504
I've been playing MMLC 1+2 on Switch and the rewind feature in the first 6 games has been great for me. Sometimes I just don't feel like replaying an entire section of a stage because the designers thought it was funny to have an enemy pop out of a hole and knock me back into it.

Again, if people want to use the feature, fine, but let other players disable it. And if you don't punish the player for using those game-breaking features, then reward the player who don't.

You can disable the feature, it's called not pressing the button. Also, the player who relies on rewind to beat the games will likely be unable to beat the optional challenges that lack rewind entirely, but you will be able to! There's your reward.
 

LuckyLinus

Member
Jun 1, 2018
1,935
I dont think the ''op needs self control'', he just prefers the rules of the game to be more difficult rather than having a built in cheat mode. I havent played the legacy collection so I have no point of reference for myself.
 

K' Dash

Banned
Nov 10, 2017
4,156
Play the game however you want, use it, dont use it, whatever... as long as youre having fun with the Blue Bomber its fine.
 

Niceguydan8

Member
Nov 1, 2017
3,411
I dont think the ''op needs self control'', he just prefers the rules of the game to be more difficult rather than having a built in cheat mode. I havent played the legacy collection so I have no point of reference for myself.

There's nothing preventing anyone from enjoying those games the way they were originally played (without rewind) outside of a total lack of self control.
 

Subnats

One Winged Slayer
Member
Nov 13, 2017
1,058
Ireland
While I believe you I don't see how that can true lol
Confusing no? Well I believe there are people that enjoy these features but I can't understand it... it practically breaks the game... so why bother to play it? Just don't buy the game... you are not really enjoying the game doing that...

It is like to read a summary of a book and says you enjoyed the story.

These feature never were required to enjoy a game in fact games without it has found success... shocking.
A rewind feature is more akin to reading a book and finding a word you don't understand and looking it up in a dictionary. It helps you keep going and makes repeat readings/playthroughs easier.
 

Fantasy Final

Member
Oct 25, 2017
44
If the feature is there, people will naturally think of using it and maybe they will. This "don't use it" argument doesn't work for me.

What a feature like that kills are the memories that you can have by defeating a difficult boss and the try and error experience you have to do with bosses. You die, you have to rethink "alright what can I do different or what other boss can I beat". Forcing you to find secrets like energy tanks, hearts, armor upgrades... that will help beat the boss that you have trouble with.

I can see people beat the game with rewind, and never know that bosses actually have weaknesses, or never use an E-Tank because they can just use buster only and keep rewind until it dies.
 
OP
OP
FernandoRocker
Oct 25, 2017
7,987
México
A rewind feature is more akin to reading a book and finding a word you don't understand and looking it up in a dictionary. It helps you keep going and makes repeat readings/playthroughs easier.
No. That analogy is not good.

A better analogy to your book theory would be to watch a YouTube and see how to beat certain section/boss.
 

Serif

The Fallen
Oct 27, 2017
3,789
And those people are the ones who think that everyone should get a winning medal in any kind of competition.

What a leap. My 9 year old brother relied on the rewind feature in the beginning to help learn how to play. He no longer uses it and has beaten 1-6 on his own with just the checkpoint saves.

The L button isn't mapped to anything in the original games anyway, literally don't press it if you remember how to beat the games since you were a kid. Your attitude is ridiculous.
 

AvernOffset

Member
May 6, 2018
546
"Given the opportunity, players will optimize the fun out of a game." - Soren Johnson, Lead Designer on Civ IV

I get where you're coming from OP. Accessibility is nice, but mechanics that dramatically alter a game in the name of accessibility should be opt-in (or at least opt-out). Or if you don't even want to allow the player to opt out, you could at least give some inconsequential reward for not using the feature (though I think this is the weakest solution).

Contrast this with Celeste, which has an excellent suite of options to make the game easier. In Celeste, you have to opt-in, the game tells you, "This is fine, but not intended," and you get a little emblem on your save file saying that you used the accessibility modes. None of those are a big deal, and shouldn't deter someone who wants/needs those features, but it makes a clear line that a player has to cross. That line is important, because without it, players who want the difficult experience are primed to rob themselves of it. At that point, you're making the game better for one group while making it worse for another, when it would be easy to design it so that both groups have a good experience.
 

RadzPrower

One Winged Slayer
Member
Jan 19, 2018
6,040
As a parent with little gaming time these days, the rewind feature is a godsend. Yeah, I could do it again myself like I used to, but the rewind is just so much better use of my time. I mean, it and save states are not even going to really allow you to beat the game if you're not good at it anyhow, so I just view them as a way to make better use of what little time I have.
 
OP
OP
FernandoRocker
Oct 25, 2017
7,987
México
"Given the opportunity, players will optimize the fun out of a game." - Soren Johnson, Lead Designer on Civ IV

I get where you're coming from OP. Accessibility is nice, but mechanics that dramatically alter a game in the name of accessibility should be opt-in (or at least opt-out). Or if you don't even want to allow the player to opt out, you could at least give some inconsequential reward for not using the feature (though I think this is the weakest solution).

Contrast this with Celeste, which has an excellent suite of options to make the game easier. In Celeste, you have to opt-in, the game tells you, "This is fine, but not intended," and you get a little emblem on your save file saying that you used the accessibility modes. None of those are a big deal, and shouldn't deter someone who wants/needs those features, but it makes a clear line that a player has to cross. That line is important, because without it, players who want the difficult experience are primed to rob themselves of it. At that point, you're making the game better for one group while making it worse for another, when it would be easy to design it so that both groups have a good experience.
Celeste is an excellent example on how to do it right.
 

ZeroCoin

Member
Oct 26, 2017
431
I dont think the ''op needs self control'', he just prefers the rules of the game to be more difficult rather than having a built in cheat mode.

That's what the thread started as, but once there was push back on just not using the feature by not pressing a button, it quickly changed into a gatekeeping issue about keeping filthy casuals away from beating a game. It's either a self control issue (OP has no problem hitting precise button presses to evade incoming fire, dodge robot masters, and shoot enemies, but can't help pressing the 1 button that they consider cheating), or a shitty gatekeeping mindset about who's allowed to enjoy a video game by playing it differently.

Again, if people want to use the feature, fine, but let other players disable it. And if you don't punish the player for using those game-breaking features, then reward the player who don't.

You have to EARN that win. Deny those low skill players the satisfaction of seeing credits or trophies!
 

TYRANITARR

Member
Oct 28, 2017
3,962
This is the weirdest freaking thread.

... Don't push that button? I remapped mine to the R3 analog stick to click in. I never accidentally do that while playing MM.
 

aerie

wonky
Administrator
Oct 25, 2017
8,030
Is that feature also in the X collections?
I don't believe so, I don't think they have save states either (i've yet to play it, just recall reading this in a review). Instead, they opted for introducing a new easy mode to all the games that adjusts the player damage given and received, which is an acceptable and perhaps even preferable approach as its a bit more organic than rewind or save state functionality.
 

60fps

Banned
Dec 18, 2017
3,492
I don't get why people criticise OP.

Next, let's add a rewind feature for Dark Souls. More options are always good right?

I'm sure the fans will be pleased.