Is there an explicitly outlined delineation that separates classic status from fad? Does context matter, or time —longevity? How much of a product or its service has to be carried over through time and perpetuated in future applications before the status of fad is eliminated?
What are gaming things that would fall into fad categorization? How about grey areas?
I ask, because the term is so callously and carelessly tossed around when describing innovations or disruptions (software or hardware) within the industry that it makes it hard to define (or build genuine discussion around).
What are gaming things that would fall into fad categorization? How about grey areas?
I ask, because the term is so callously and carelessly tossed around when describing innovations or disruptions (software or hardware) within the industry that it makes it hard to define (or build genuine discussion around).