subscription services is the new thing, there is nothing wrong asking for totall sales, people aren't saying that the game is a flop or something like it just because the want numbers.
subscription services is the new thing, there is nothing wrong asking for totall sales, people aren't saying that the game is a flop or something like it just because the want numbers.
People still holding onto sales eh. Lol. It's gotten 1 million new players to try the game either through sale or through gamepass. I guess there's still millions of people who haven't tried gamepass. I guess at this pace they'll catch up to all the people who have Xboxes huh? I swear some folks really want this game to "die" or something. It's a good game, just not for you. Good for Rare.
Players are not the user base.I'm actually surprised the userbase has increased. Good for Rare and the fans.
Unlikely. I wonder if trying out Game Pass for 14-days, and then downloading Sea of Thieves, and later cancelling Game Pass...does it count?
If so, I were a MSFT shareholder, I would be upset.
The fact they've stopped giving these numbers is old news at this point so why do same users keep asking about them over and over again in every thread? It's not like MS answered them the first 20 times they asked.
Whoa, this make Sea of thieves most successful new exclusive multiplayer IP, over Spatoon.
Looking at your post history in other topics it's not surprising to see you say this.Whoa, this make Sea of thieves most successful new exclusive multiplayer IP, over Spatoon.
Unlikely. I wonder if trying out Game Pass for 14-days, and then downloading Sea of Thieves, and later cancelling Game Pass...does it count?
If so, I were a MSFT shareholder, I would be upset.
As shareholder? Well, I would want to know the numbers of buyers that actually keep the service, and thus the games, not just people "trying it" out. They seem like fluffed numbers. If people actually stay subscribed, than that's a winner.
Maybe upset is the wrong word..mhmm..alert. Yea, alert.
I was clearly talking about sales figures but even when concurrent player numbers are given same users find a way to downplay or keep coming up with some weird narrative.It doesn't have to be sales figures, it could be concurrent players.
So basically any time MS puts up numbers, we have to sweep through pages of people being faked concerned about gamepass? Wtf
So basically any time MS puts up numbers, we have to sweep through pages of people being faked concerned about gamepass? Wtf
Lol. you really should have taken a look at their recent earnings report before posting this.Unlikely. I wonder if trying out Game Pass for 14-days, and then downloading Sea of Thieves, and later cancelling Game Pass...does it count?
If so, I were a MSFT shareholder, I would be upset.
The discussion around it is worth every penny :P
(Seriously though, I think it's one of those assertions that's just silly enough given the data points we have that it's good for a laugh.)
Unlikely. I wonder if trying out Game Pass for 14-days, and then downloading Sea of Thieves, and later cancelling Game Pass...does it count?
If so, I were a MSFT shareholder, I would be upset.
But that wasn't what your response implied. The guy you replied to in your previous post said MS wasn't releasing figures and your reply to that was basically "not until the games charts". LolIf it charted every month we could do basic math and add it up :).
Lol. You are right. His comment implied that MS only releases figures when their games chart.Even if it charted every single month they won't give out sales numbers so not sure what you're trying to imply other than your usual negative snarky comment?
It's good to know Xbox is adding some value to this.
Well, Game Pass was significantly discounted recently, so MS is obviously losing money on it. I'm not sure how they'll explain that move to shareholders, but whatever rocks their boat, right?
It's based on the fact that we rarely got sales figures from Microsoft before their big new IPs made it to Game Pass. So, it's not about wanting the game to die, it's about people wanting to know how well the game is
actually doing.
subscription services is the new thing, there is nothing wrong asking for totall sales, people aren't saying that the game is a flop or something like it just because the want numbers.
No, people like judging how successful products are and we don't get that through Gamepass or through MS in general when it comes to video games.
"It's a good game, just not for you" is really quite a silly response to constructive criticism. In fact Rare has gone back on things that they said they wouldn't do with the game with the expansion, so even they aren't listening to that type of response either.
MS would explain the "losses" to shareholders just like every other company does when something goes on sale. Trying to get users into the subscription and hopefully they don't leave (ya know like every other subscription out there).
Player numbers also don't draw the complete package picture...it's not like they can't provide both.No, because the actual sales don't draw the complete picture (Game Pass and in future streaming).
So basically any time MS puts up numbers, we have to sweep through pages of people being faked concerned about gamepass? Wtf
Yeah, it's really sad they [Polyphony Digital] hide behind total players and don't give actual sales numbers. It can only mean it's lower than that. I wonder if we will ever see actual numbers for the game in terms of sales.
Reminds me of the recent "GT Sport passes 5 million players" thread.
Congrats to Polyphony Digit.... I mean, what a flop!
Hey c0de :p
Damnit...I should have known as well...knowing you. LOL! #shrug
Reminds me of the recent "GT Sport passes 5 million players" thread.
Congrats to Polyphony Digit.... I mean, what a flop!
Hey c0de :p
Home console swapping. :P (i'm kidding here)
We are never going to get traditional sales data from MS again right ?
It would be a disservice of how successful the game is since they are part of the gamepass catalog.We are never going to get traditional sales data from MS again right ?
I got a 2 month Games Pass for 5 bucks... i need to remember to cancel it...since nothing to play on PC at the moment...
When you say how well the game is "actually" doing...you are talking about sales? For a game that can be in a subscription or a sale? How would you determine the "sale" from a sub.
I'll use Quantum Break as an example.
When Microsoft announced it was their best selling new IP, many people were congratulating Microsoft and Remedy for a job well done. Aaron Greenberg was also on record saying "pre-orders are really strong; they're preforming well ahead of plan." It was also announced that it hit No.1 in the UK, which again was praised by Aaron Greenberg. We didn't find out until weeks later that the game didn't sell well because of poor sales. It's not that people don't want the game to fail, they're just used to Microsoft's PR. We know Sea of Thieve was #2 in software sales during March, but it dropped down to 18th in April.
Sales data shows how well the game is performing.
Concurrent players would give us an idea how many of those game pass users are doing more than just trying the game out.
Personally it's hard for me to call it a success when I have to take these things into consideration. I didn't have much to say about GT Sport player numbers because we already have an idea of how many copies the game actually sold.
I'm not so sure how useful it is for determining the health or value of of MP titles. I think Peak Concurrent Users , and Daily/Weekly/Monthly Unique Users would be more serviceable for that purpose.
It can show potentially how much revenue the game made if we knew how much the game was sold at (and we never get that properly, so..)I'll use Quantum Break as an example.
When Microsoft announced it was their best selling new IP, many people were congratulating Microsoft and Remedy for a job well done. Aaron Greenberg was also on record saying "pre-orders are really strong; they're preforming well ahead of plan." It was also announced that it hit No.1 in the UK, which again was praised by Aaron Greenberg. We didn't find out until weeks later that the game didn't sell well because of poor sales. It's not that people don't want the game to fail, they're just used to Microsoft's PR. We know Sea of Thieve was #2 in software sales during March, but it dropped down to 18th in April.
Sales data shows how well the game is performing.
Concurrent players would give us an idea how many of those game pass users are doing more than just trying the game out.
Personally it's hard for me to call it a success when I have to take these things into consideration. I didn't have much to say about GT Sport player numbers because we already have an idea of how many copies the game actually sold.
This is the biggest take away from these numbers.Well Games Pass is certainly working. Not sure how well the game is doing as far as retention rate is concerned.