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delete12345

One Winged Slayer
Member
Nov 17, 2017
19,665
Boston, MA
I swear I searched for any threads about this video that was uploaded yesterday. This time, the Wadsworth Constant is multiplied by a factor of 3.



At the point of where the video explains, the designs in the Pro Controller consists of 4 pins (or I should say, "minuses"), with each "minus" facing towards the center of the D-pad. Underneath the D-pad, there is a rubber membrane, which when touching the metal pins, it will short the pins out, thus registering an OFF state. This OFF state is later computed as a button press.

The design of the 4 pins and minuses drawn like a "+" symbol makes the UP and DOWN buttons easier to trigger when moving LEFT and RIGHT. The same thing goes for LEFT and RIGHT, when moving UP and DOWN.

By putting on tape in the inner radius of the Dpad, you increase the "deadzone" of the Dpad, thus making it harder to trigger a simultaneous UP/DOWN (for LEFT/RIGHT presses) or LEFT/RIGHT (for UP/DOWN presses). This makes the Dpad more accurate when you're doing quick button presses.

The video explains it better than I do, so please watch when you have the chance.

This will fix your Dpad. Thanks to Spawn Wave for the video.
 

LinkSlayer64

One Winged Slayer
Member
Jun 6, 2018
2,290
No offense to you, but this is well known by now. However, I'm sure there will be some who have never googled their issue that will be Happy to see a fix, so it serves a positive purpose.
 
OP
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delete12345

delete12345

One Winged Slayer
Member
Nov 17, 2017
19,665
Boston, MA
No offense to you, but this is well known by now. However, I'm sure there will be some who have never googled their issue that will be Happy to see a fix, so it serves a positive purpose.
Yep, it's well known, but Spawn Wave did mention that he found out about this mod a year ago, and is now attempting this mod in this video. I skipped out the introduction in the video that tells you all of this, so I apologize for that.
Doesn't that tape makes the d-pad less responsive depending on how you press that button?

The whole point was to increase the "deadzone" area size.
 

Jeeves

Member
Nov 21, 2017
411
Yep mine has electrical tape under it. I think I increased the dead zone by a little too much, but it's better than it was originally.

I would love to buy a second Pro controller, if Nintendo would just fix them already.
 

SoH

Member
Oct 25, 2017
5,733
I tried this fix with more than 50% coverage on each contact. Diagonals are still really bad. At least 1/3 of my deaths in Celeste have been due to the shit d-pad. Have to be incredibly mindful to not have an accidental input.

vGaYxSP.png
 

neon_dream

Member
Dec 18, 2017
3,644
Here are some webpages with pictures:

http://www.ateijelo.com/blog/2017/07/12/effective-fix-switch-pro-controller-dpad-issues
https://kotaku.com/how-to-fix-your-switch-pro-controller-s-d-pad-1827325012

Pretty easy to do. Did so with my Pro controller and the performance is much better. Scotch tape was the best to use, for sure. Duct tape was too thick and caused too many dropped inputs.


I tried this fix with more then 50% coverage on each contact. Diagonals are still really bad. At least 1/3 of my deaths in Celeste have been due to the shit d-pad. Have to be incredibly mindful to not have an accidental input.

That's interesting. I did about 1/3 coverage and have been happy with that.
 
OP
OP
delete12345

delete12345

One Winged Slayer
Member
Nov 17, 2017
19,665
Boston, MA
Essentially, what Nintendo may not know about is that the Dpad's deadzone is very large, but the area of the contact points towards the center are much larger. So large, it negates the large "deadzone" they have redesigned back then in the XenoBlade 2 Pro Controllers.

So, we need to figure out how to get in contact with Nintendo, and let them know that they need to shrink the area of the contact points in the Pro Controllers.

That's my personal opinion on this matter.
 

Deleted member 23212

User requested account closure
Banned
Oct 28, 2017
11,225
Is this something that affects every Pro Controller? I thought mine felt fine, so I'm wondering if I just don't notice or if it just doesn't affect mine.
 

Shepherd

Member
Oct 25, 2017
1,040
You have to find the sweet spot. Did this with mine and still had trouble with diagonals.
Such an expensive piece of hardware and we have to apply duct tape for it to work in an acceptable manner. This is such a joke. And worst: no revision even after we know about the problem for 1 and a half year.
 

Begbie

Member
Oct 27, 2017
300
Ive tried a pro with puyo puyo tetris with zero issues so it isnt on every controller (that was a launch pro controller)
 
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OP
delete12345

delete12345

One Winged Slayer
Member
Nov 17, 2017
19,665
Boston, MA
Is this something that affects every Pro Controller? I thought mine felt fine, so I'm wondering if I just don't notice or if it just doesn't affect mine.
It affects all Pro Controller, because by design, the metal contact points (or pins, or minuses) are placed neatly in the same fashion as the one shown in the video. Probably the next Pro Controllers might have another redesign change?
 

ss_lemonade

Member
Oct 27, 2017
6,648
Would changing the membrane work? The switch pro controller and my Shield Portable seem to have the same problem with diagonals and me swapping out my Shield Portable's dpad membrane with that of a Dualshock 3 helped a lot.

Still, it's ridiculous that a controller as expensive as this has such a problem in the first place.
 

Bjomesphat

Member
Nov 5, 2017
1,819
Is this something that affects every Pro Controller? I thought mine felt fine, so I'm wondering if I just don't notice or if it just doesn't affect mine.

I just bought a new one, did extensive input testing and didn't have a single unintended input.

I did use this method on the 8bitdo controller I have because that dpad is garbage.
 

Donkusei

Banned
Nov 30, 2017
134
Nobody needs that, it works well (at least on the Xenoblade revision). That's why Nintendo won't "fix it". You won't be better, I did 200% in DKCTF and I play many 2D games with the d-pad, OCTOPATH TRAVELER now, no issues at all.
 

Clay

Member
Oct 29, 2017
8,107
I wasn't aware it needed fixing. I've played a bunch of 2D platformers on my Switch and I prefer the dpad to the PS4's and X1's.
 

Walnut

One Winged Slayer
Member
Nov 2, 2017
878
Austin, TX
Ive tried a pro with puyo puyo tetris with zero issues so it isnt on every controller (that was a launch pro controller)
It does affect every single pro controller, but the way you press the buttons may make you less suspetible to noticing it. I tend to roll my finger on the pad so I would get a lot of misfires in games like Sonic Mania or Puyo Puyo, after applying the duct tape fix it's been a lot better.

For anyone who tries this, please note that some of the screws can be a little hard to get out, so even though they're standard Phillips head screws, use a lot of caution to not strip anything. I ruined my first pad that way and couldn't get it open to tweak the tape when I overshot the amount of contacts to cover. I finally got good results by covering about 60% of the contact and curling the tape up a bit to give it a bit of a curve, which exposes less of the edges for unintentional presses but gives you a bit more for ones you meant to do straight on
 

mikehaggar

Developer at Pixel Arc Studios
Verified
Oct 26, 2017
1,379
Harrisburg, Pa
I just bought a new one, did extensive input testing and didn't have a single unintended input.

I did use this method on the 8bitdo controller I have because that dpad is garbage.

This is interesting... is it possible Nintendo fixed the dpad on newer Pro controllers? I'll buy two the instant I know the dpad is 100% not garbage...
 

Meffer

Member
Oct 25, 2017
1,393
I have this issue too. I bought mine day one and it messed me up in BotW numerous times whenever I switched weapons.
 

Ramune

Member
Feb 3, 2018
87
I had no idea this was a thing! Haven't bought a Pro controller yet, but...man for $70 and from Nintendo of all companies. Hope they can fix it in future revisions....
 

SoH

Member
Oct 25, 2017
5,733
Nobody needs that, it works well (at least on the Xenoblade revision). That's why Nintendo won't "fix it". You won't be better, I did 200% in DKCTF and I play many 2D games with the d-pad, OCTOPATH TRAVELER now, no issues at all.
You are welcome to try Celeste B-Sides on my controller. I would bet a financially ruinous amount of money you fuck up directional dashes a noticeable amount.
 

GlacialTruffle

One Winged Slayer
Member
Oct 25, 2017
571
I have done this to mine. When I first did it to ~50% coverage of tape over the sensors, it made it so I had to press much harder for buttons to register.
After multiple attempts, I ended up with just a tiny amount of tape over the sensors; no more than 20% coverage. The buttons feel no harder to press, but false-positives are greatly reduced.
 

Wein Cruz

Banned
Oct 27, 2017
5,772
Nobody needs that, it works well (at least on the Xenoblade revision). That's why Nintendo won't "fix it". You won't be better, I did 200% in DKCTF and I play many 2D games with the d-pad, OCTOPATH TRAVELER now, no issues at all.

Just like the Xbox 360 dpad was perfectly acceptable amirite
 

balohna

Member
Nov 1, 2017
4,154
Maybe I'll try this. I actually use the joycons for most 2D games. It would suck for fighters, but for platformers and puzzle games I find spaced out buttons work more than well enough. Puyo Tetris, Wonderboy and Steamworld Dig 2 all played great with joycons in the grip.
 

Deleted member 12790

User requested account closure
Banned
Oct 27, 2017
24,537
your explanation is a bit off. Those contact points are always in the OFF state. The rubber membrane you speak of is not rubber on the contact point, it doesn't short the circuit. They are actually graphite silicone contacts on the membranes. They do the opposite -- they complete the circuit, making the ON state, not the OFF. Graphite conducts electricity, not stops it.
 

strife85

Member
Oct 30, 2017
1,475
i was worried about this, but haven't had much issue on my normal pro pad..bought it a month ago.
 

Vern

Banned
Oct 26, 2017
5,097
I have two pro controllers and never had a problem with the dpad. Not sure what I'm doing wrong (or right I guess).
 

spman2099

Member
Oct 25, 2017
10,891
The most buyers remorse I have ever felt is with this controller. I paid SO much money, and Nintendo still couldn't deliver a working D-Pad. Such a bummer...

It wouldn't be Nintendo if they weren't letting me down, I suppose.
 

Azerare

Member
Oct 25, 2017
1,713
Are the new revision pro controllers identified by a different model number or is it like a lottery or LE only?
 

hibikase

User requested ban
Banned
Oct 26, 2017
6,820
Never had any problems with my Switch Pro d-pad, but I wonder if it's because I grew up with the Gravis Gamepad Pro aka the worst d-pad ever made and it trained my muscle memory to be extra careful not to hit diagonals.
 

elektrixx

Banned
Oct 26, 2017
1,923
I might do this on the wireless NES controller I have for my NES Classic. It's fantastic for the AUD$13 I spent, but it could be better. Maybe I could do this with my SNES 8Bitdo pad as well.
 

BLLYjoe25

Banned
Oct 25, 2017
2,969
This is ridiculous. I was gonna get a pro controller but I'll hold off until Nintendo fix it. It's not my job to fix it. I get paid to work. I don't work and pay people.
 

sinny

Member
Oct 28, 2017
1,421
I bought it at release after hearing what a godlike controller it was (on this forum or the other one, i can't remember) :(

I can't play anything that uses a dpad, it's awful. I can't believe im thinking of putting office tape inside the controller to fix something that should work out of the box.

At least this thread can alert more people of this problem so they don't buy a malfunctioning controller.
 

Shepherd

Member
Oct 25, 2017
1,040
Are the new revision pro controllers identified by a different model number or is it like a lottery or LE only?
There's no new revision. Maybe people are playing games that dont highlight the crappy dpad, maybe they are less sensitive to the problem. It's still out there in (almost?) every pro controller.
 

Shadow

One Winged Slayer
Member
Oct 28, 2017
4,103
Nintendo's hardware for their controllers is a mess on a whole right now.

-DPad on Pro Controller is bad
-Joycon's Control sticks have a bad drifting problem over time.
-Bluetooth range on the Joycons is laughable. (Dunno about the Pro).

All tested on multiple sets of Joycons and Switches.

PS4 and Xbox controllers don't have these problems and are much cheaper. I don't really understand the horrible Bluetooth as the Wii Remotes have very excellent Bluetooth in them.
 

NateDrake

Member
Oct 24, 2017
7,497
Nintendo's hardware for their controllers is a mess on a whole right now.

-DPad on Pro Controller is bad
-Joycon's Control sticks have a bad drifting problem over time.
-Bluetooth range on the Joycons is laughable. (Dunno about the Pro).

All tested on multiple sets of Joycons and Switches.

PS4 and Xbox controllers don't have these problems and are much cheaper. I don't really understand the horrible Bluetooth as the Wii Remotes have very excellent Bluetooth in them.
PS4 controllers are only $10 cheaper -- just because they are routinely on sale for less doesn't make them much cheaper. Plus, PS4 controllers have their own set of problems (like terrible battery life).