Crash games sell well and are well liked.
'Crash is bad because Mario'
People clamor for Crash games for years.
'Crash is bad, nobody would buy it'
Crash comes out, sells like crazy and reviews well.
'Crash is bad, it's only nostalgia'
Here's a novel idea. Maybe you're just wrong.
The truth is strong with this one.
The ND era Crash games are classics, and CB2 and CB3:Warped in particular are FANTASTIC. I will admit though, Crash 1 is certainly wonky and uneven in a lot of areas. I can understand why it might not be everybody's cup of tea.
...The people that love Crash love it because its their first platformer as a kid...
Yo, I grew up playing stuff like SMB3, Yoshi's Island, DKC, and Sonic The Hedghog-STH3&K.
Mario 64 was the first 3D platforming game that I ever played (I'm still nostalgic af about it)...and even still I preferred and still prefer every single Naughty Dog-era Crash game to Mario 64.
The Crash games had better graphical fidelity, art direction, character design, voice acting, storytelling and boss encounters than Mario 64. The music was also just as good, and better in some ways.
And most importantly...
it's better than mario 64
at least it has more than like three actual platforming levels
...playing the ND Crash Games actually feels like I was playing the likes of SMB3, STH3, and DKC in 3D, Crash 1-3 actually felt like fucking PLATOFMRING games in a gen oversaturated with ponderous collectathons.
I mean...as hydrophilic attack points out, 64 is barely a platforming game outside of the three Bowser levels and that one volcano mission. Most of the game is about running around big safe circular areas and finding various micro challenges to complete. SM64 always sort of felt like a glorified experimental action-adventure tech demo that was haphazardly slapped with the "platformer" label and a Super Mario skin.
It's kind of lame as a platforming game.