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Oct 25, 2017
10,095
Sweden
This is one game that I needed to re-examine my rose tinted glasses for. I loved this game as a kid but I think for the wrong reasons. First, it looks gorgeous. The colors, the worlds, the themes. It even kinda sounds awesome.

But man, the gameplay. I don't know the story behind it, but this is like a 2D game that during development got 3D forced onto it.
"It's the new thing. Players will have analog joysticks. Get it in".
"But sir, all we can do at this point is to create depth, and players will experience shit deaths because it will be hard and not very fun to tell where they are depth-wise."
"Just do it!"

If the ultimate metric of a platformer is that it "feels fair", that the game explained the rules clearly and when you die, you feel as if it was your fault for not following the rules, then Donkey Kong Country: Tropical Freeze (which incidentally was the game I played before Crash) is masterful, where as this fails to reach that bar.

The hitboxes on the enemies are also weird and seemingly inconsistent.
 

JazzmanZ

One Winged Slayer
Member
Oct 25, 2017
2,371
It's a fine platformer Brent.

Sure some of the Crash one levels are pixel perfect requirements but it's still better then some others that were on the market.
 

lactatingduck

Banned
Oct 25, 2017
666
Crash is still good. I played them when they came out, played them on psp and now on switch. It could be better but it's plenty good.
 

pswii60

Member
Oct 27, 2017
26,667
The Milky Way
Yeah it is a bad platformer, for all the reasons you mention, and yet it's still plenty of fun even without the rose tinted specs. More than a sum of its parts perhaps.

To be fair, most 3D platformers are a bit shit when it comes to the actual platforming.
 

Weiss

User requested ban
Banned
Oct 25, 2017
64,265
Haters lash out at OP because they can't handle the truth.
 

Jonneh

Good Vibes Gaming
Verified
Oct 24, 2017
4,538
UK
Crash 2 and 3 feel better designed within their limitations whereas Crash 1 dips into mediocrity after the first 3 stages. It's not just depth perception, the level design is uninspired and every single level is essentially reused with hardly any stand out mechanical evolutions. Road to No Where is bad enough once, then you essentially get it again later but worse.
 

data west

Member
Oct 25, 2017
13,010
man we JUST proved this rose tinted glasses crash thing wrong when remastered came out

mario odyssey, now that's a bad platformer
 

Aprikurt

▲ Legend ▲
Member
Oct 29, 2017
18,775
You just can't beat that rope bridge level on Crash 1 can you OP

Admiiiit it
 

Deleted member 249

User requested account closure
Banned
Oct 25, 2017
28,828
I never found the platforming in Crash (or Sonic, or Donkey Kong Country) to be worth much, for what it's worth.
Always found those games overhyped. I still think Mario is the only franchise that has actually pulled off 3D platforming well.
 

Nocturnowl

Member
Oct 25, 2017
26,091
It's a solid platformer, you just made the mistake of playing the King beforehand though it seems.
 

Deleted member 23212

User requested account closure
Banned
Oct 28, 2017
11,225
Crash 1 was definitely hard to go back to, but I'd say that 2 and 3 are still very enjoyable, in fact just going from 1 to 2 shows how much of an improvement was made between the two titles.
 

KiNolin

Member
Oct 28, 2017
1,296
not gonna lie, I think I had more trial and error in donkey kong than crash. No idea what people are doing in the latter, it's clear as day what's up ahead lol. and it's not like there's any minecart rocket shit where you can't pause to take a proper look. I guess the closest is the running towards the camera, but it felt like it was made that you don't really fall easily into traps even when blind jumping. not that I had problems with either games, since I play the genre quite a bit.
 

MajinArekkusu

Banned
Oct 28, 2017
427
Germany
It's not bad, but it is just mediocore. The charm of the levels and characters helps a lot for it to not be super generic. The gameplay just didn't age well.
 

Richietto

One Winged Slayer
Member
Oct 25, 2017
22,963
North Carolina

KillstealWolf

One Winged Slayer
Avenger
Oct 27, 2017
16,069
There is a shadow underneath Crash all the time that shows where he will land.

Maybe use it once in awhile? It makes the platforming simple.

Remastered does have the whole pill hitbox thing, but the main thing to know is that it takes a half second to build momentum, then you are at full speed. The jumps are designed to be taken from running jumps, not stand still ones. Do that, the one is a cinch. And then 2 and 3, master the slide jump and your golden in great platforming goodness.
 

Deleted member 249

User requested account closure
Banned
Oct 25, 2017
28,828
For what it's worth, I agree Crash 2 was decent. Crash 3 was dreadfully gimmicky.
Amazingly enough, if you substitute Crash with Sonic or DKC, my thoughts would still stand.
 
Nov 1, 2017
2,337
Due to a price error, I got the remastered trilogy when it first came out for only 6 dollars. Traded that thing right back for credit. Not fun at all.
 

Deleted member 6730

User requested account closure
Banned
Oct 25, 2017
11,526
There are some major depth perception issues and it's annoying whenever you overshoot/undershoot a jump.

I sort of wish this game was on 3DS to be honest?
 

Becks'

Member
Dec 7, 2017
7,434
Canada
I recently played Crash Trilogy for the first time ever and I have to disagree with you OP. I did have a bit of problems with depth perception in Crash 1, especially in level Jaws of Darkness, but overall it is a good platformer. Crash 2 and Crash 3 are even better gameplay-wise than 1. Also, polar bear is cuter than tiger. Don't @ me.

Mario is still the king of platformer games, though.
 

LiegeWaffle

Member
Oct 27, 2017
29
I consider Crash to be my favorite platformer in terms of pure platforming mechanics. It was in fact the one I grew up with, but I've replayed it fairly often, and every time it felt better, not worse, so this is not a nostalgia thing.

Regarding the particular concerns in the OP, awkward hitboxes are a remaster thing, and the game was not designed with analog sticks in mind.
 

tommyv2

Member
Nov 6, 2017
1,425
30fps platformers on modern platforms is a joke, so there's that. I never liked the Crash games: too unforgiving for the kind of control you had.
 

TheBeardedOne

Banned
Oct 27, 2017
22,189
Derry
I definitely don't think they're bad, but they're also not exactly great. They're good and above average, but are not up to par with the greats and never have been.

I didn't like Crash much when I was younger, but my friend's parents loved the games and went for 100%. Same with Tomb Raider, which I hated the controls of. I eventually beat all three Crash Bandicoot games through the N. Sane Trilogy, but though I like them more as an adult, none of them are great.