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Nintendo

Prophet of Regret
Member
Oct 27, 2017
13,388
The platforming puzzles in The Last Guardian are amazing. It's scratching the old Tomb Raider itch for me.

I wish the new TR games had platforming sections like those. Just pure platforming puzzles.



Not only the platforming but just the sense of exploring the unknown in old tombs feels great. You're playing in old tombs and temples all the time. Basically like living in one. The environment has its own character and personality. The new TR games have tombs but they're short and braindead easy to solve. You forget about them the moment you exit the cave and murder a bunch of mercenaries.

EDIT: Spelling
 
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Acquiescence

Banned
Oct 26, 2017
10,257
Lake Titicaca
I never realised it until now, but The Last Guardian is definitely more evocative of the early Tomb Raider games than Tomb Raider itself has been for the past two gens or so.
 

Mechaplum

Enlightened
Member
Oct 26, 2017
18,921
JP
For the platforming, definitely. For all other aspects Lost Legacy is now my TR series, if it ever continues.
 

Brix

Member
Oct 25, 2017
3,682
Agreed. Square should've made the new Lara Croft trilogy a new IP. The reboot barely resembles anything like the original Tomb Raider games.
 

Tibarn

Member
Oct 31, 2017
13,378
Barcelona
I wish the controls were responsive... The game has some good platforming design but the real gameplay is really lacking.
 

DGS

Member
Nov 2, 2017
2,329
Tyrol
I love this place.

And it's true, the platform sections are really memorable.
Just like the whole game, something special.
 

Peek-a-boo!

Banned
Oct 30, 2017
4,225
Woodbridge
I was scratching my head at the title however, upon reading the OP and watching a couple of minutes of your video, I know exactly what you mean.

I loved the original Tomb Raider games, especially Revelations (in Egypt), but it is hard to deny that all traces of what made the original games so memorable are all but gone. In its place, we have a series that is trying to imitate the Uncharted series as well as borrowing elements from other similar-ish games.

I found The Last Guardian to be quite finicky to control in places, mostly in part due to the occasionally wayward camera angles, but those platforming moments were genuinely brilliant.

Even Ico had a handful of platforming sequences too ~ all part and parcel of Ueda's games!

For all other aspects Lost Legacy is now my TR series, if it ever continues.

The Lost Legacy is a better Tomb Raider style adventure than the last two Tomb Raider games put together IMO.
 
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Deleted member 19924

User requested account closure
Banned
Oct 28, 2017
3,543
Everything is apparently better than the new Tomb Raider titles, it has to be the most detested series on enthusiast game forums.
 

Oreiller

Member
Oct 25, 2017
8,894
I always felt like Ico and Last Guardian were an evolution of cinematic platformers, so it makes a lot of sense.
 

semiconscious

Banned
Nov 10, 2017
2,140
to the extent that the majority of the gameplay revolves around exploration? absolutely! :) ...

Everything is apparently better than the new Tomb Raider titles, it has to be the most detested series on enthusiast game forums.

this isn't about being 'better than'. it's about being more true to the spirit of the original series...
 

Mikebison

Banned
Oct 25, 2017
11,036
giphy.gif
 

Fastidioso

Banned
Nov 3, 2017
3,101
Yeah definitely though the trico behaviour and the controls really destroy my patience when I try to replay it. But Tomb Raider is no more Tomb Raider from Underground (though wasn't exactly a masterpiece ). In any case, I don't understand why it takes his narrative so seriously with the emotive Lara shitness. I don't remind any moment of humour in almost the whole reboot; why? I much preferred the bombastic Lara of the past. Oh I really hope they give a break of all those moaning in the next chapter. Man, Lara can't shut up for a second, she moans all the time, what annoying girl.
 
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OP
OP
Nintendo

Nintendo

Prophet of Regret
Member
Oct 27, 2017
13,388
Everything is apparently better than the new Tomb Raider titles, it has to be the most detested series on enthusiast game forums.

I just think that The Last Guardian is more like the original TR games than the new TR games hence the lowercase "tomb raider" in the title. TLG is better at "tomb raiding" than the new TR games. I'm not saying that to shit on the new TR games but to praise TLG for being more reminiscent of the original TR games.
 
Oct 31, 2017
12,168
This makes me want to play it again. It was my GOTY 2016, but it's an emotional rollercoaster and thus harder to replay immediately.

I just think that The Last Guardian is more like the original TR games than the new TR games hence the lowercase "tomb raider" in the title. TLG is better at "tomb raiding" than the new TR games. I'm not saying that to shit on the new TR games but to praise TLG for being more reminiscent of the original TR games.

I hear you. I disliked Rise, not because it wasn't like the old TR games, but I had issues with its sandbox and its side missions. Being like Uncharted didn't really affect my opinion since I love Uncharted.

I do think The Last Guardian is a special game and its "tomb raiding" puzzle-solving aspects are part of the reason.
 

BadWolf

Banned
Oct 25, 2017
12,148
Tomb Raider is no more Tomb Raider from Underground (though wasn't exactly a masterpiece ). In any case, I don't understand why it takes his narrative so seriously with the emotive Lara shitness. I don't remind any sense of humour in almost the whole game; why? I much preferred the bombastic Lara of the past. Oh I really hope they give a break of all those moaning in the next chapter. Man, Lara can't shut up for a second, she moans all the time, what annoying girl.

I honestly wish there was an option to turn her talking off.

The dialog and the delivery sound way too forced/unnatural.
 

Y2Kev

Member
Oct 25, 2017
13,931
This is a provocative headline but I will say TLG does have some white knuckle plat forming in it. It was surprising. The end of the game platforming around the white tower was like wtf
 

Auxy

Member
Jan 1, 2018
399
Newmarket, UK
I read the thread title and thought it was stupid, then somewhere between the moment of clicking this thread and loading it, I totally understood what you meant. I only played TRII, but it even feels like it down to some of the smaller details, where the music is quiet during a lot of gameplay moments until something specific is is happening. They're different beasts of course but I can totally see it.

Hopefully they'll consider adding Venice, dragons and a butler bird to lock in the freezer if they do any sort of followup.
 

Tibarn

Member
Oct 31, 2017
13,378
Barcelona
If its between trico and collecting grass ,wood and other nonsense for npc or crafting or an achievement, ill take the annoying npc any day.
The problem is, most games that make you collect or craft (and I'm not even talking about achievements, IMO achievements are one of the most stupid videogame mechanics ever) do it as optional content.

On the other hand, TLG offers only a 8-10 hours adventure that has lots of mandatory waiting for Trico.
 

Fredrik

Member
Oct 27, 2017
9,003
I don't agree. The only thing I liked with TLG was the story, the controls were lacking and the puzzles were average all the way through, I remember my first thought after finishing it - "Next time, please make a movie instead.".
 

Harlequin

Banned
Oct 27, 2017
1,614
I'll agree that it does a far better job at exploration and creating a sense of isolation than the modern TR games do and yeah, the platforming does feel more satisfying, as well. However, a lot of the platforming sections in TLG are (from what I remember) still based on more or less two-dimensional (or on-rails) movement along ledges, walls or beams, whereas the classic TR games had far more truly three-dimensional platform-to-platform traversal.
 

medyej

Member
Oct 26, 2017
6,495
Sad but accurate. They turned the TR series into third person cover based shooters with collectathon elements while TLG was largely based on platforming and puzzle solving like original TR was.
 

Dreamboum

Member
Oct 28, 2017
22,969
This could be said of every Team Ico games, no ? Tomb Raider is often the bottom of the barrel when it comes to level design, Team ICO has always delivered much beyond that.
 

Stuggatz

Member
Jun 6, 2018
358
I wish the controls were responsive... The game has some good platforming design but the real gameplay is really lacking.
Oh my god, yes! The level design, atmosphere, storytelling, and music were all 10/10 but by the end I'd rate the controls a 2/10. Easily the most frustrating controls of any game that I played to completion. If this gets a remake in 10 years with fixed controls and improved Trico AI this could be up there with SotC.
 

Ge0force

Self-requested ban.
Banned
Oct 28, 2017
5,265
Belgium
I haven't played TLG yet, but it seems I should. I really miss the original TR games. The "puzzles" in the reboot are a joke.
 

jimboton

Member
Oct 27, 2017
1,421
I still need to play this. Did they ever get rid of the annoying tutorial button prompts everywhere?
 

kaputt

Member
Oct 27, 2017
1,211
Seems it's just 15 euro now, is it good? Heard it has very bad controls at launch.
There's a lot of complains about the responsiveness of Trico (the catbird creature). However, the lack of control of him it's partially because it is a creature of his own will, not your slave or something. That's why it isn't very "responsive", it's not supposed to be and it adds to the illusion the game is trying to achieve.

I recommend it to players that want something out of the ordinary. It's a masterpiece, not as great as Shadow of the Colossus, but definitely the kind of game that you can't find anywhere else in the AAA spectrum.
 

Tomasoares

Member
Oct 28, 2017
4,629
That actually make's sense lol
How I wish a new TR with a similar feel: Just exploration, platforming, puzzles and that feel of isolation and discovery